2020-03-04 15:10:45 +01:00
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/* SPDX-License-Identifier: GPL-2.0-or-later */
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2011-10-27 00:11:52 +02:00
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/* From glibc-2.14, sysdeps/i386/memset.c */
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#include <string.h>
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#include <stdint.h>
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2020-08-09 02:51:59 +02:00
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#include <stdbool.h>
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#include <asan.h>
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2011-10-27 00:11:52 +02:00
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typedef uint32_t op_t;
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void *memset(void *dstpp, int c, size_t len)
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{
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int d0;
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unsigned long int dstp = (unsigned long int) dstpp;
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2020-08-09 02:51:59 +02:00
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#if (ENV_ROMSTAGE && CONFIG(ASAN_IN_ROMSTAGE)) || \
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(ENV_RAMSTAGE && CONFIG(ASAN_IN_RAMSTAGE))
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check_memory_region((unsigned long)dstpp, len, true, _RET_IP_);
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#endif
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2011-10-27 00:11:52 +02:00
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/* This explicit register allocation improves code very much indeed. */
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register op_t x asm("ax");
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x = (unsigned char) c;
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/* Clear the direction flag, so filling will move forward. */
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asm volatile("cld");
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/* This threshold value is optimal. */
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if (len >= 12) {
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/* Fill X with four copies of the char we want to fill with. */
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x |= (x << 8);
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x |= (x << 16);
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/* Adjust LEN for the bytes handled in the first loop. */
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len -= (-dstp) % sizeof(op_t);
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/*
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* There are at least some bytes to set. No need to test for
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* LEN == 0 in this alignment loop.
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*/
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/* Fill bytes until DSTP is aligned on a longword boundary. */
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asm volatile(
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"rep\n"
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"stosb" /* %0, %2, %3 */ :
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"=D" (dstp), "=c" (d0) :
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"0" (dstp), "1" ((-dstp) % sizeof(op_t)), "a" (x) :
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"memory");
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/* Fill longwords. */
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asm volatile(
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"rep\n"
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"stosl" /* %0, %2, %3 */ :
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"=D" (dstp), "=c" (d0) :
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"0" (dstp), "1" (len / sizeof(op_t)), "a" (x) :
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"memory");
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len %= sizeof(op_t);
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}
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/* Write the last few bytes. */
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asm volatile(
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"rep\n"
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"stosb" /* %0, %2, %3 */ :
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"=D" (dstp), "=c" (d0) :
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"0" (dstp), "1" (len), "a" (x) :
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"memory");
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return dstpp;
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}
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