coreboot-kgpe-d16/payloads/libpayload/drivers/i8042/keyboard.c

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/*
*
* Copyright (C) 2008 Advanced Micro Devices, Inc.
* Copyright (C) 2017 Patrick Rudolph <siro@das-labor.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <stdbool.h>
#include <stdint.h>
#include <keycodes.h>
#include <libpayload-config.h>
#include <libpayload.h>
#include "i8042.h"
#define POWER_BUTTON 0x90
#define MEDIA_KEY_PREFIX 0xE0
struct layout_maps {
const char *country;
const unsigned short map[4][0x59];
};
static struct layout_maps *map;
static int modifier = 0;
int (*media_key_mapping_callback)(char ch);
static struct layout_maps keyboard_layouts[] = {
#if CONFIG(LP_PC_KEYBOARD_LAYOUT_US)
{ .country = "us", .map = {
{ /* No modifier */
0x00, 0x1B, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36,
0x37, 0x38, 0x39, 0x30, 0x2D, 0x3D, 0x08, 0x09,
0x71, 0x77, 0x65, 0x72, 0x74, 0x79, 0x75, 0x69,
0x6F, 0x70, 0x5B, 0x5D, 0x0A, 0x00, 0x61, 0x73,
0x64, 0x66, 0x67, 0x68, 0x6A, 0x6B, 0x6C, 0x3B,
0x27, 0x60, 0x00, 0x5C, 0x7A, 0x78, 0x63, 0x76,
0x62, 0x6E, 0x6D, 0x2C, 0x2E, 0x2F, 0x00, 0x2A,
0x00, 0x20, 0x00, KEY_F(1), KEY_F(2), KEY_F(3), KEY_F(4), KEY_F(5),
KEY_F(6), KEY_F(7), KEY_F(8), KEY_F(9), KEY_F(10), 0x00, 0x00, KEY_HOME,
KEY_UP, KEY_NPAGE, 0x00, KEY_LEFT, 0x00, KEY_RIGHT, 0x00, KEY_END,
KEY_DOWN, KEY_PPAGE, 0x00, KEY_DC, 0x00, 0x00, 0x00, KEY_F(11),
KEY_F(12),
},
{ /* Shift */
0x00, 0x1B, 0x21, 0x40, 0x23, 0x24, 0x25, 0x5E,
0x26, 0x2A, 0x28, 0x29, 0x5F, 0x2B, 0x08, 0x00,
0x51, 0x57, 0x45, 0x52, 0x54, 0x59, 0x55, 0x49,
0x4F, 0x50, 0x7B, 0x7D, 0x0A, 0x00, 0x41, 0x53,
0x44, 0x46, 0x47, 0x48, 0x4A, 0x4B, 0x4C, 0x3A,
0x22, 0x7E, 0x00, 0x7C, 0x5A, 0x58, 0x43, 0x56,
0x42, 0x4E, 0x4D, 0x3C, 0x3E, 0x3F, 0x00, 0x2A,
0x00, 0x20, 0x00, KEY_F(1), KEY_F(2), KEY_F(3), KEY_F(4), KEY_F(5),
KEY_F(6), KEY_F(7), KEY_F(8), KEY_F(9), KEY_F(10), 0x00, 0x00, KEY_HOME,
KEY_UP, KEY_NPAGE, 0x00, KEY_LEFT, 0x00, KEY_RIGHT, 0x00, KEY_END,
KEY_DOWN, KEY_PPAGE, 0x00, KEY_DC, 0x00, 0x00, 0x00, KEY_F(11),
KEY_F(12),
},
{ /* ALT */
0x00, 0x1B, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36,
0x37, 0x38, 0x39, 0x30, 0x2D, 0x3D, 0x08, 0x09,
0x71, 0x77, 0x65, 0x72, 0x74, 0x79, 0x75, 0x69,
0x6F, 0x70, 0x5B, 0x5D, 0x0A, 0x00, 0x61, 0x73,
0x64, 0x66, 0x67, 0x68, 0x6A, 0x6B, 0x6C, 0x3B,
0x27, 0x60, 0x00, 0x5C, 0x7A, 0x78, 0x63, 0x76,
0x62, 0x6E, 0x6D, 0x2C, 0x2E, 0x2F, 0x00, 0x2A,
0x00, 0x20, 0x00, KEY_F(1), KEY_F(2), KEY_F(3), KEY_F(4), KEY_F(5),
KEY_F(6), KEY_F(7), KEY_F(8), KEY_F(9), KEY_F(10), 0x00, 0x00, KEY_HOME,
KEY_UP, KEY_NPAGE, 0x00, KEY_LEFT, 0x00, KEY_RIGHT, 0x00, KEY_END,
KEY_DOWN, KEY_PPAGE, 0x00, KEY_DC, 0x00, 0x00, 0x00, KEY_F(11),
KEY_F(12),
},
{ /* Shift-ALT */
0x00, 0x1B, 0x21, 0x40, 0x23, 0x24, 0x25, 0x5E,
0x26, 0x2A, 0x28, 0x29, 0x5F, 0x2B, 0x08, 0x00,
0x51, 0x57, 0x45, 0x52, 0x54, 0x59, 0x55, 0x49,
0x4F, 0x50, 0x7B, 0x7D, 0x0A, 0x00, 0x41, 0x53,
0x44, 0x46, 0x47, 0x48, 0x4A, 0x4B, 0x4C, 0x3A,
0x22, 0x7E, 0x00, 0x7C, 0x5A, 0x58, 0x43, 0x56,
0x42, 0x4E, 0x4D, 0x3C, 0x3E, 0x3F, 0x00, 0x2A,
0x00, 0x20, 0x00, KEY_F(1), KEY_F(2), KEY_F(3), KEY_F(4), KEY_F(5),
KEY_F(6), KEY_F(7), KEY_F(8), KEY_F(9), KEY_F(10), 0x00, 0x00, KEY_HOME,
KEY_UP, KEY_NPAGE, 0x00, KEY_LEFT, 0x00, KEY_RIGHT, 0x00, KEY_END,
KEY_DOWN, KEY_PPAGE, 0x00, KEY_DC, 0x00, 0x00, 0x00, KEY_F(11),
KEY_F(12),
}
}},
#endif
#if CONFIG(LP_PC_KEYBOARD_LAYOUT_DE)
{ .country = "de", .map = {
{ /* No modifier */
0x00, 0x1B, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36,
0x37, 0x38, 0x39, 0x30, 0x00, 0x27, 0x08, 0x09,
0x71, 0x77, 0x65, 0x72, 0x74, 0x7A, 0x75, 0x69,
0x6F, 0x70, 0x00, 0x2B, 0x0A, 0x00, 0x61, 0x73,
0x64, 0x66, 0x67, 0x68, 0x6A, 0x6B, 0x6C, 0x00,
0x00, 0x5E, 0x00, 0x23, 0x79, 0x78, 0x63, 0x76,
0x62, 0x6E, 0x6D, 0x2C, 0x2E, 0x2D, 0x00, 0x2A,
0x00, 0x20, 0x00, KEY_F(1), KEY_F(2), KEY_F(3), KEY_F(4), KEY_F(5),
KEY_F(6), KEY_F(7), KEY_F(8), KEY_F(9), KEY_F(10), 0x00, 0x00, KEY_HOME,
KEY_UP, KEY_NPAGE, 0x00, KEY_LEFT, 0x00, KEY_RIGHT, 0x00, KEY_END,
KEY_DOWN, KEY_PPAGE, 0x00, KEY_DC, 0x00, 0x00, 0x3C, KEY_F(11),
KEY_F(12),
},
{ /* Shift */
0x00, 0x1B, 0x21, 0x22, 0xA7, 0x24, 0x25, 0x26,
0x2F, 0x28, 0x29, 0x3D, 0x3F, 0x60, 0x08, 0x00,
0x51, 0x57, 0x45, 0x52, 0x54, 0x5A, 0x55, 0x49,
0x4F, 0x50, 0x00, 0x2A, 0x0A, 0x00, 0x41, 0x53,
0x44, 0x46, 0x47, 0x48, 0x4A, 0x4B, 0x4C, 0x00,
0x00, 0x7E, 0x00, 0x27, 0x59, 0x58, 0x43, 0x56,
0x42, 0x4E, 0x4D, 0x3B, 0x3A, 0x5F, 0x00, 0x2A,
0x00, 0x20, 0x00, KEY_F(1), KEY_F(2), KEY_F(3), KEY_F(4), KEY_F(5),
KEY_F(6), KEY_F(7), KEY_F(8), KEY_F(9), KEY_F(10), 0x00, 0x00, KEY_HOME,
KEY_UP, KEY_NPAGE, 0x00, KEY_LEFT, 0x00, KEY_RIGHT, 0x00, KEY_END,
KEY_DOWN, KEY_PPAGE, 0x00, KEY_DC, 0x00, 0x00, 0x3E, KEY_F(11),
KEY_F(12),
},
{ /* ALT */
0x00, 0x1B, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36,
0x7B, 0x5B, 0x5D, 0x7D, 0x5C, 0x3D, 0x08, 0x09,
0x40, 0x77, 0x65, 0x72, 0x74, 0x79, 0x75, 0x69,
0x6F, 0x70, 0x5B, 0x7E, 0x0A, 0x00, 0x61, 0x73,
0x64, 0x66, 0x67, 0x68, 0x6A, 0x6B, 0x6C, 0x3B,
0x27, 0x60, 0x00, 0x5C, 0x7A, 0x78, 0x63, 0x76,
0x62, 0x6E, 0x6D, 0x2C, 0x2E, 0x2F, 0x00, 0x2A,
0x00, 0x20, 0x00, KEY_F(1), KEY_F(2), KEY_F(3), KEY_F(4), KEY_F(5),
KEY_F(6), KEY_F(7), KEY_F(8), KEY_F(9), KEY_F(10), 0x00, 0x00, KEY_HOME,
KEY_UP, KEY_NPAGE, 0x00, KEY_LEFT, 0x00, KEY_RIGHT, 0x00, KEY_END,
KEY_DOWN, KEY_PPAGE, 0x00, KEY_DC, 0x00, 0x00, 0x7C, KEY_F(11),
KEY_F(12),
},
{ /* Shift-ALT */
/* copied from US */
0x00, 0x1B, 0x21, 0x40, 0x23, 0x24, 0x25, 0x5E,
0x26, 0x2A, 0x28, 0x29, 0x5F, 0x2B, 0x08, 0x00,
0x51, 0x57, 0x45, 0x52, 0x54, 0x59, 0x55, 0x49,
0x4F, 0x50, 0x7B, 0x7D, 0x0A, 0x00, 0x41, 0x53,
0x44, 0x46, 0x47, 0x48, 0x4A, 0x4B, 0x4C, 0x3A,
0x22, 0x7E, 0x00, 0x7C, 0x5A, 0x58, 0x43, 0x56,
0x42, 0x4E, 0x4D, 0x3C, 0x3E, 0x3F, 0x00, 0x2A,
0x00, 0x20, 0x00, KEY_F(1), KEY_F(2), KEY_F(3), KEY_F(4), KEY_F(5),
KEY_F(6), KEY_F(7), KEY_F(8), KEY_F(9), KEY_F(10), 0x00, 0x00, KEY_HOME,
KEY_UP, KEY_NPAGE, 0x00, KEY_LEFT, 0x00, KEY_RIGHT, 0x00, KEY_END,
KEY_DOWN, KEY_PPAGE, 0x00, KEY_DC, 0x00, 0x00, 0x00, KEY_F(11),
KEY_F(12),
}
}},
#endif
};
static void keyboard_drain_input(void)
{
while (i8042_data_ready_ps2())
(void)i8042_read_data_ps2();
}
static bool keyboard_cmd(unsigned char cmd)
{
const uint64_t timeout_us = cmd == I8042_KBCMD_RESET ? 1*1000*1000 : 200*1000;
const uint64_t start_time = timer_us(0);
i8042_write_data(cmd);
do {
if (!i8042_data_ready_ps2()) {
udelay(50);
continue;
}
const uint8_t data = i8042_read_data_ps2();
switch (data) {
case 0xfa:
return true;
case 0xfe:
return false;
default:
/* Warn only if we already disabled keyboard input. */
if (cmd != I8042_KBCMD_DEFAULT_DIS)
printf("WARNING: Keyboard sent spurious 0x%02x.\n", data);
break;
}
} while (timer_us(start_time) < timeout_us);
printf("ERROR: Keyboard command timed out.\n");
return false;
}
bool keyboard_havechar(void)
{
return i8042_data_ready_ps2();
}
unsigned char keyboard_get_scancode(void)
{
unsigned char ch;
while (!keyboard_havechar()) ;
ch = i8042_read_data_ps2();
switch (ch) {
case 0x36:
case 0x2a:
modifier |= KB_MOD_SHIFT;
break;
case 0x80 | 0x36:
case 0x80 | 0x2a:
modifier &= ~KB_MOD_SHIFT;
break;
case 0x38:
modifier |= KB_MOD_ALT;
break;
case 0x80 | 0x38:
modifier &= ~KB_MOD_ALT;
break;
case 0x1d:
modifier |= KB_MOD_CTRL;
break;
case 0x80 | 0x1d:
modifier &= ~KB_MOD_CTRL;
break;
case 0x3a:
if (modifier & KB_MOD_CAPSLOCK) {
modifier &= ~KB_MOD_CAPSLOCK;
if (keyboard_cmd(I8042_KBCMD_SET_MODE_IND))
keyboard_cmd(I8042_MODE_CAPS_LOCK_OFF);
} else {
modifier |= KB_MOD_CAPSLOCK;
if (keyboard_cmd(I8042_KBCMD_SET_MODE_IND))
keyboard_cmd(I8042_MODE_CAPS_LOCK_ON);
}
break;
}
return ch;
}
int keyboard_getmodifier(void)
{
return modifier;
}
void initialize_keyboard_media_key_mapping_callback(int (*media_key_mapper)(char))
{
media_key_mapping_callback = media_key_mapper;
}
int keyboard_getchar(void)
{
unsigned char ch;
int shift;
int ret = 0;
while (!keyboard_havechar()) ;
ch = keyboard_get_scancode();
if ((media_key_mapping_callback != NULL) && (ch == MEDIA_KEY_PREFIX)) {
ch = keyboard_get_scancode();
return media_key_mapping_callback(ch);
}
if (!(ch & 0x80) && ch < 0x59) {
shift =
(modifier & KB_MOD_SHIFT) ^ (modifier & KB_MOD_CAPSLOCK) ? 1 : 0;
if (modifier & KB_MOD_ALT)
shift += 2;
ret = map->map[shift][ch];
if (modifier & KB_MOD_CTRL) {
switch (ret) {
case 'a' ... 'z':
ret &= 0x1f;
break;
case KEY_DC:
/* vulcan nerve pinch */
if ((modifier & KB_MOD_ALT) && reset_handler)
reset_handler();
/* fallthrough */
default:
ret = 0;
}
}
}
if (ch == 0x5e)
ret = POWER_BUTTON;
return ret;
}
/**
* Set keyboard layout
* @param country string describing the keyboard layout language.
* Valid values are "us", "de".
*/
int keyboard_set_layout(char *country)
{
int i;
for (i=0; i<ARRAY_SIZE(keyboard_layouts); i++) {
if (strncmp(keyboard_layouts[i].country, country,
strlen(keyboard_layouts[i].country)))
continue;
/* Found, changing keyboard layout */
map = &keyboard_layouts[i];
return 0;
}
/* Nothing found, not changed */
return -1;
}
static struct console_input_driver cons = {
.havekey = (int (*)(void))keyboard_havechar,
.getchar = keyboard_getchar,
.input_type = CONSOLE_INPUT_TYPE_EC,
};
libpayload/keyboard: Revise scancode set and translation config Some background first: The original XT keyboards used what we call scancode set #1 today. The PC/AT keyboards introduced scancode set #2, but for compatibility, its controller translated scancodes back to set #1 by default. Newer keyboards (maybe all we have to deal with) also support switching the scancode set. This means the translation option in the controller and the scancode set selection in the keyboard have to match. In libpayload, we only support set #1 scancodes. So we either need the controller's trans- lation on and set #2 selected in the keyboard, or the controller's translation off and set #1 selected in the keyboard. Valid configurations: * SET #1 + XLATE off * SET #2 + XLATE on Both with and without the PC_KEYBOARD_AT_TRANSLATED option, we were only configuring one of the two settings, leaving room for invalid configurations. With this change, we try to select scancode set #2 first, which seems to be the most supported one, and configure the controller's translation accordingly. We try to fall back to set #1 on failure. We also keep translation disabled during configuration steps to ensure that the controller doesn't accidentally translate confi- guration data. On the coreboot side, we leave the controller's translation at its default setting, unless DRIVERS_PS2_KEYBOARD is enabled. The latter enables the translation unconditionally. For QEMU this means that the option effectively toggles the translation, as QEMU's controller has it disabled by default. This probably made a lot of earlier testing inconsistent. Fixes: commit a95a6bf646 (libpayload/drivers/i8402/kbd: Fix qemu) The reset introduced there effectively reverted the scancode selection made before (because 2 is the default). It's unclear if later changes to the code were only necessary to work around it. Change-Id: Iad85af516a7b9f9c0269ff9652ed15ee81700057 Signed-off-by: Nico Huber <nico.h@gmx.de> Reviewed-on: https://review.coreboot.org/c/coreboot/+/46724 Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Angel Pons <th3fanbus@gmail.com>
2020-10-24 18:00:19 +02:00
static bool set_scancode_set(const unsigned char set)
{
libpayload/keyboard: Revise scancode set and translation config Some background first: The original XT keyboards used what we call scancode set #1 today. The PC/AT keyboards introduced scancode set #2, but for compatibility, its controller translated scancodes back to set #1 by default. Newer keyboards (maybe all we have to deal with) also support switching the scancode set. This means the translation option in the controller and the scancode set selection in the keyboard have to match. In libpayload, we only support set #1 scancodes. So we either need the controller's trans- lation on and set #2 selected in the keyboard, or the controller's translation off and set #1 selected in the keyboard. Valid configurations: * SET #1 + XLATE off * SET #2 + XLATE on Both with and without the PC_KEYBOARD_AT_TRANSLATED option, we were only configuring one of the two settings, leaving room for invalid configurations. With this change, we try to select scancode set #2 first, which seems to be the most supported one, and configure the controller's translation accordingly. We try to fall back to set #1 on failure. We also keep translation disabled during configuration steps to ensure that the controller doesn't accidentally translate confi- guration data. On the coreboot side, we leave the controller's translation at its default setting, unless DRIVERS_PS2_KEYBOARD is enabled. The latter enables the translation unconditionally. For QEMU this means that the option effectively toggles the translation, as QEMU's controller has it disabled by default. This probably made a lot of earlier testing inconsistent. Fixes: commit a95a6bf646 (libpayload/drivers/i8402/kbd: Fix qemu) The reset introduced there effectively reverted the scancode selection made before (because 2 is the default). It's unclear if later changes to the code were only necessary to work around it. Change-Id: Iad85af516a7b9f9c0269ff9652ed15ee81700057 Signed-off-by: Nico Huber <nico.h@gmx.de> Reviewed-on: https://review.coreboot.org/c/coreboot/+/46724 Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Angel Pons <th3fanbus@gmail.com>
2020-10-24 18:00:19 +02:00
bool ret;
if (set < 1 || set > 3)
return false;
ret = keyboard_cmd(I8042_KBCMD_SET_SCANCODE);
if (!ret) {
printf("ERROR: Keyboard set scancode failed!\n");
return ret;
}
libpayload/keyboard: Revise scancode set and translation config Some background first: The original XT keyboards used what we call scancode set #1 today. The PC/AT keyboards introduced scancode set #2, but for compatibility, its controller translated scancodes back to set #1 by default. Newer keyboards (maybe all we have to deal with) also support switching the scancode set. This means the translation option in the controller and the scancode set selection in the keyboard have to match. In libpayload, we only support set #1 scancodes. So we either need the controller's trans- lation on and set #2 selected in the keyboard, or the controller's translation off and set #1 selected in the keyboard. Valid configurations: * SET #1 + XLATE off * SET #2 + XLATE on Both with and without the PC_KEYBOARD_AT_TRANSLATED option, we were only configuring one of the two settings, leaving room for invalid configurations. With this change, we try to select scancode set #2 first, which seems to be the most supported one, and configure the controller's translation accordingly. We try to fall back to set #1 on failure. We also keep translation disabled during configuration steps to ensure that the controller doesn't accidentally translate confi- guration data. On the coreboot side, we leave the controller's translation at its default setting, unless DRIVERS_PS2_KEYBOARD is enabled. The latter enables the translation unconditionally. For QEMU this means that the option effectively toggles the translation, as QEMU's controller has it disabled by default. This probably made a lot of earlier testing inconsistent. Fixes: commit a95a6bf646 (libpayload/drivers/i8402/kbd: Fix qemu) The reset introduced there effectively reverted the scancode selection made before (because 2 is the default). It's unclear if later changes to the code were only necessary to work around it. Change-Id: Iad85af516a7b9f9c0269ff9652ed15ee81700057 Signed-off-by: Nico Huber <nico.h@gmx.de> Reviewed-on: https://review.coreboot.org/c/coreboot/+/46724 Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Angel Pons <th3fanbus@gmail.com>
2020-10-24 18:00:19 +02:00
ret = keyboard_cmd(set);
if (!ret) {
libpayload/keyboard: Revise scancode set and translation config Some background first: The original XT keyboards used what we call scancode set #1 today. The PC/AT keyboards introduced scancode set #2, but for compatibility, its controller translated scancodes back to set #1 by default. Newer keyboards (maybe all we have to deal with) also support switching the scancode set. This means the translation option in the controller and the scancode set selection in the keyboard have to match. In libpayload, we only support set #1 scancodes. So we either need the controller's trans- lation on and set #2 selected in the keyboard, or the controller's translation off and set #1 selected in the keyboard. Valid configurations: * SET #1 + XLATE off * SET #2 + XLATE on Both with and without the PC_KEYBOARD_AT_TRANSLATED option, we were only configuring one of the two settings, leaving room for invalid configurations. With this change, we try to select scancode set #2 first, which seems to be the most supported one, and configure the controller's translation accordingly. We try to fall back to set #1 on failure. We also keep translation disabled during configuration steps to ensure that the controller doesn't accidentally translate confi- guration data. On the coreboot side, we leave the controller's translation at its default setting, unless DRIVERS_PS2_KEYBOARD is enabled. The latter enables the translation unconditionally. For QEMU this means that the option effectively toggles the translation, as QEMU's controller has it disabled by default. This probably made a lot of earlier testing inconsistent. Fixes: commit a95a6bf646 (libpayload/drivers/i8402/kbd: Fix qemu) The reset introduced there effectively reverted the scancode selection made before (because 2 is the default). It's unclear if later changes to the code were only necessary to work around it. Change-Id: Iad85af516a7b9f9c0269ff9652ed15ee81700057 Signed-off-by: Nico Huber <nico.h@gmx.de> Reviewed-on: https://review.coreboot.org/c/coreboot/+/46724 Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Angel Pons <th3fanbus@gmail.com>
2020-10-24 18:00:19 +02:00
printf("ERROR: Keyboard scancode set#%u failed!\n", set);
return ret;
}
return ret;
}
void keyboard_init(void)
{
map = &keyboard_layouts[0];
/* Initialized keyboard controller. */
if (!i8042_probe() || !i8042_has_ps2())
return;
/* Enable first PS/2 port */
i8042_cmd(I8042_CMD_EN_KB);
/* Disable scanning */
keyboard_cmd(I8042_KBCMD_DEFAULT_DIS);
keyboard_drain_input();
libpayload/keyboard: Revise scancode set and translation config Some background first: The original XT keyboards used what we call scancode set #1 today. The PC/AT keyboards introduced scancode set #2, but for compatibility, its controller translated scancodes back to set #1 by default. Newer keyboards (maybe all we have to deal with) also support switching the scancode set. This means the translation option in the controller and the scancode set selection in the keyboard have to match. In libpayload, we only support set #1 scancodes. So we either need the controller's trans- lation on and set #2 selected in the keyboard, or the controller's translation off and set #1 selected in the keyboard. Valid configurations: * SET #1 + XLATE off * SET #2 + XLATE on Both with and without the PC_KEYBOARD_AT_TRANSLATED option, we were only configuring one of the two settings, leaving room for invalid configurations. With this change, we try to select scancode set #2 first, which seems to be the most supported one, and configure the controller's translation accordingly. We try to fall back to set #1 on failure. We also keep translation disabled during configuration steps to ensure that the controller doesn't accidentally translate confi- guration data. On the coreboot side, we leave the controller's translation at its default setting, unless DRIVERS_PS2_KEYBOARD is enabled. The latter enables the translation unconditionally. For QEMU this means that the option effectively toggles the translation, as QEMU's controller has it disabled by default. This probably made a lot of earlier testing inconsistent. Fixes: commit a95a6bf646 (libpayload/drivers/i8402/kbd: Fix qemu) The reset introduced there effectively reverted the scancode selection made before (because 2 is the default). It's unclear if later changes to the code were only necessary to work around it. Change-Id: Iad85af516a7b9f9c0269ff9652ed15ee81700057 Signed-off-by: Nico Huber <nico.h@gmx.de> Reviewed-on: https://review.coreboot.org/c/coreboot/+/46724 Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Angel Pons <th3fanbus@gmail.com>
2020-10-24 18:00:19 +02:00
i8042_set_kbd_translation(false);
if (set_scancode_set(2))
i8042_set_kbd_translation(true);
else if (!set_scancode_set(1))
return; /* give up, leave keyboard input disabled */
/* Enable scanning */
const bool ret = keyboard_cmd(I8042_KBCMD_EN);
if (!ret)
printf("ERROR: Keyboard enable scanning failed!\n");
console_add_input_driver(&cons);
}
void keyboard_disconnect(void)
{
/* If 0x64 returns 0xff, then we have no keyboard
* controller */
if (inb(0x64) == 0xFF)
return;
if (!i8042_has_ps2())
return;
/* Disable scanning */
keyboard_cmd(I8042_KBCMD_DEFAULT_DIS);
keyboard_drain_input();
/* Send keyboard disconnect command */
i8042_cmd(I8042_CMD_DIS_KB);
/* Hand off with empty buffer */
keyboard_drain_input();
/* Release keyboard controller driver */
i8042_close();
}