424 lines
12 KiB
C
424 lines
12 KiB
C
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/*
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* (c) 1999--2000 Martin Mares <mj@suse.cz>
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* (c) 2003 Eric Biederman <ebiederm@xmission.com>
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*/
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/* lots of mods by ron minnich (rminnich@lanl.gov), with
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* the final architecture guidance from Tom Merritt (tjm@codegen.com)
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* In particular, we changed from the one-pass original version to
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* Tom's recommended multiple-pass version. I wasn't sure about doing
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* it with multiple passes, until I actually started doing it and saw
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* the wisdom of Tom's recommendations ...
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*
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* Lots of cleanups by Eric Biederman to handle bridges, and to
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* handle resource allocation for non-pci devices.
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*/
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#include <console/console.h>
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#include <bitops.h>
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#include <device.h>
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#include <arch/io.h>
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#include <pci.h>
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/**
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* This is the root of the device tree. A PCI tree always has
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* one bus, bus 0. Bus 0 contains devices and bridges.
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*/
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struct device dev_root;
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/* Linked list of ALL devices */
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struct device *all_devices = 0;
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/* pointer to the last device */
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static struct device **last_dev_p = &all_devices;
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#define DEVICE_MEM_HIGH 0xFEC00000UL /* Reserve 20M for the system */
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#define DEVICE_IO_START 0x1000
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unsigned long device_memory_base;
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/* Append a new device to the global device chain.
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* The chain is used to find devices once everything is set up.
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*/
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void append_device(struct device *dev)
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{
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*last_dev_p = dev;
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last_dev_p = &dev->next;
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}
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/** round a number to an alignment.
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* @param val the starting value
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* @param roundup Alignment as a power of two
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* @returns rounded up number
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*/
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static unsigned long round(unsigned long val, unsigned long roundup)
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{
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/* ROUNDUP MUST BE A POWER OF TWO. */
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unsigned long inverse;
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inverse = ~(roundup - 1);
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val += (roundup - 1);
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val &= inverse;
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return val;
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}
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static unsigned long round_down(unsigned long val, unsigned long round_down)
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{
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/* ROUND_DOWN MUST BE A POWER OF TWO. */
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unsigned long inverse;
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inverse = ~(round_down - 1);
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val &= inverse;
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return val;
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}
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/** Read the resources on all devices of a given bus.
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* @param bus bus to read the resources on.
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*/
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static void read_resources(struct device *bus)
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{
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struct device *curdev;
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/* Walk through all of the devices and find which resources they need. */
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for(curdev = bus->children; curdev; curdev = curdev->sibling) {
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if (curdev->resources > 0) {
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continue;
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}
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curdev->ops->read_resources(curdev);
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}
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}
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static struct device *largest_resource(struct device *bus, struct resource **result_res,
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unsigned long type_mask, unsigned long type)
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{
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struct device *curdev;
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struct device *result_dev = 0;
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struct resource *last = *result_res;
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struct resource *result = 0;
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int seen_last = 0;
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for(curdev = bus->children; curdev; curdev = curdev->sibling) {
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int i;
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for(i = 0; i < curdev->resources; i++) {
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struct resource *resource = &curdev->resource[i];
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/* If it isn't the right kind of resource ignore it */
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if ((resource->flags & type_mask) != type) {
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continue;
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}
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/* Be certain to pick the successor to last */
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if (resource == last) {
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seen_last = 1;
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continue;
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}
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if (last && (
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(last->align < resource->align) ||
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((last->align == resource->align) &&
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(last->size < resource->size)) ||
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((last->align == resource->align) &&
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(last->size == resource->size) &&
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(!seen_last)))) {
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continue;
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}
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if (!result ||
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(result->align < resource->align) ||
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((result->align == resource->align) &&
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(result->size < resource->size))) {
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result_dev = curdev;
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result = resource;
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}
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}
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}
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*result_res = result;
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return result_dev;
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}
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/* Compute allocate resources is the guts of the resource allocator.
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*
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* The problem.
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* - Allocate resources locations for every device.
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* - Don't overlap, and follow the rules of bridges.
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* - Don't overlap with resources in fixed locations.
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* - Be efficient so we don't have ugly strategies.
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*
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* The strategy.
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* - Devices that have fixed addresses are the minority so don't
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* worry about them too much. Instead only use part of the address
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* space for devices with programmable addresses. This easily handles
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* everything except bridges.
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*
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* - PCI devices are required to have thier sizes and their alignments
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* equal. In this case an optimal solution to the packing problem
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* exists. Allocate all devices from highest alignment to least
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* alignment or vice versa. Use this.
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*
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* - So we can handle more than PCI run two allocation passes on
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* bridges. The first to see how large the resources are behind
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* the bridge, and what their alignment requirements are. The
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* second to assign a safe address to the devices behind the
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* bridge. This allows me to treat a bridge as just a device with
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* a couple of resources, and not need to special case it in the
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* allocator. Also this allows handling of other types of bridges.
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*
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*/
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void compute_allocate_resource(
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struct device *bus,
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struct resource *bridge,
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unsigned long type_mask,
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unsigned long type)
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{
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struct device *dev;
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struct resource *resource;
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unsigned long base;
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unsigned long align, min_align;
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min_align = 0;
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base = bridge->base;
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/* We want different minimum alignments for different kinds of
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* resources. These minimums are not device type specific
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* but resource type specific.
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*/
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if (bridge->flags & IORESOURCE_IO) {
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min_align = log2(DEVICE_IO_ALIGN);
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}
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if (bridge->flags & IORESOURCE_MEM) {
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min_align = log2(DEVICE_MEM_ALIGN);
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}
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printk_spew("DEV: %02x:%02x.%01x compute_allocate_%s: base: %08lx size: %08lx align: %d gran: %d\n",
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bus->bus->secondary,
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PCI_SLOT(bus->devfn), PCI_FUNC(bus->devfn),
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(bridge->flags & IORESOURCE_IO)? "io":
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(bridge->flags & IORESOURCE_PREFETCH)? "prefmem" : "mem",
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base, bridge->size, bridge->align, bridge->gran);
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/* Make certain I have read in all of the resources */
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read_resources(bus);
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/* Remember I haven't found anything yet. */
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resource = 0;
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/* Walk through all the devices on the current bus and compute the addresses */
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while((dev = largest_resource(bus, &resource, type_mask, type))) {
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unsigned long size;
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/* Do NOT I repeat do not ignore resources which have zero size.
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* If they need to be ignored dev->read_resources should not even
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* return them. Some resources must be set even when they have
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* no size. PCI bridge resources are a good example of this.
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*/
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/* Propogate the resource alignment to the bridge register */
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if (resource->align > bridge->align) {
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bridge->align = resource->align;
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}
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/* Make certain we are dealing with a good minimum size */
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size = resource->size;
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align = resource->align;
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if (align < min_align) {
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align = min_align;
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}
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if (resource->flags & IORESOURCE_IO) {
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/* Don't allow potential aliases over the
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* legacy pci expansion card addresses.
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*/
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if ((base > 0x3ff) && ((base & 0x300) != 0)) {
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base = (base & ~0x3ff) + 0x400;
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}
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/* Don't allow allocations in the VGA IO range.
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* PCI has special cases for that.
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*/
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else if ((base >= 0x3b0) && (base <= 0x3df)) {
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base = 0x3e0;
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}
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}
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if (((round(base, 1UL << align) + size) -1) <= resource->limit) {
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/* base must be aligned to size */
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base = round(base, 1UL << align);
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resource->base = base;
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resource->flags |= IORESOURCE_SET;
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base += size;
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printk_spew(
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"DEV: %02x:%02x.%01x %02x * [0x%08lx - 0x%08lx] %s\n",
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dev->bus->secondary,
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PCI_SLOT(dev->devfn), PCI_FUNC(dev->devfn),
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resource->index,
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resource->base, resource->base + resource->size -1,
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(resource->flags & IORESOURCE_IO)? "io":
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(resource->flags & IORESOURCE_PREFETCH)? "prefmem": "mem");
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}
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}
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/* A pci bridge resource does not need to be a power
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* of two size, but it does have a minimum granularity.
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* Round the size up to that minimum granularity so we
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* know not to place something else at an address postitively
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* decoded by the bridge.
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*/
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bridge->size = round(base, 1UL << bridge->gran) - bridge->base;
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printk_spew("DEV: %02x:%02x.%01x compute_allocate_%s: base: %08lx size: %08lx align: %d gran: %d done\n",
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bus->bus->secondary,
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PCI_SLOT(bus->devfn), PCI_FUNC(bus->devfn),
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(bridge->flags & IORESOURCE_IO)? "io":
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(bridge->flags & IORESOURCE_PREFETCH)? "prefmem" : "mem",
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base, bridge->size, bridge->align, bridge->gran);
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}
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static void allocate_vga_resource(void)
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{
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/* FIXME handle the VGA pallette snooping */
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struct device *dev, *vga, *bus;
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bus = vga = 0;
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for(dev = all_devices; dev; dev = dev->next) {
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uint32_t class_revision;
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pci_read_config_dword(dev, PCI_CLASS_REVISION, &class_revision);
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if (((class_revision >> 24) == 0x03) &&
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((class_revision >> 16) != 0x380)) {
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if (!vga) {
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printk_debug("Allocating VGA resource\n");
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vga = dev;
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}
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if (vga == dev) {
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/* All legacy VGA cards have MEM & I/O space registers */
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dev->command |= PCI_COMMAND_MEMORY | PCI_COMMAND_IO;
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} else {
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/* It isn't safe to enable other VGA cards */
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dev->command &= ~(PCI_COMMAND_MEMORY | PCI_COMMAND_IO);
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}
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}
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}
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if (vga) {
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bus = vga->bus;
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}
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/* Now walk up the bridges setting the VGA enable */
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while(bus) {
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uint16_t ctrl;
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pci_read_config_word(bus, PCI_BRIDGE_CONTROL, &ctrl);
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ctrl |= PCI_BRIDGE_CTL_VGA;
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pci_write_config_word(bus, PCI_BRIDGE_CONTROL, ctrl);
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bus = (bus == bus->bus)? 0 : bus->bus;
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}
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}
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/** Assign the computed resources to the bridges and devices on the bus.
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* Recurse to any bridges found on this bus first. Then do the devices
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* on this bus.
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* @param bus Pointer to the structure for this bus
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*/
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void assign_resources(struct device *bus)
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{
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struct device *curdev;
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printk_debug("ASSIGN RESOURCES, bus %d\n", bus->secondary);
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for (curdev = bus->children; curdev; curdev = curdev->sibling) {
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curdev->ops->set_resources(curdev);
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}
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printk_debug("ASSIGNED RESOURCES, bus %d\n", bus->secondary);
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}
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static void enable_resources(struct device *bus)
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{
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struct device *curdev;
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/* Walk through the chain of all pci devices and enable them.
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* This is effectively a breadth first traversal so we should
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* not have enalbing ordering problems.
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*/
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for (curdev = all_devices; curdev; curdev = curdev->next) {
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uint16_t command;
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pci_read_config_word(curdev, PCI_COMMAND, &command);
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command |= curdev->command;
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printk_debug("DEV: %02x:%02x.%01x cmd <- %02x\n",
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curdev->bus->secondary,
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PCI_SLOT(curdev->devfn), PCI_FUNC(curdev->devfn),
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command);
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pci_write_config_word(curdev, PCI_COMMAND, command);
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}
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}
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/** Enumerate the resources on the PCI by calling pci_init
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*/
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void dev_enumerate(void)
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{
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struct device *root;
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printk_info("Enumerating buses...");
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root = &dev_root;
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if (!root->ops) {
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root->ops = &default_pci_ops_root;
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}
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root->subordinate = root->ops->scan_bus(root, 0);
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printk_info("done\n");
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}
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/** Starting at the root, compute what resources are needed and allocate them.
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* I/O starts at PCI_IO_START. Since the assignment is hierarchical we
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* set the values into the dev_root struct.
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*/
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void dev_configure(void)
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{
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struct device *root = &dev_root;
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printk_info("Allocating resources...");
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printk_debug("\n");
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root->ops->read_resources(root);
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/* Make certain the io devices are allocated somewhere
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* safe.
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*/
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root->resource[0].base = DEVICE_IO_START;
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root->resource[0].flags |= IORESOURCE_SET;
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/* Now reallocate the pci resources memory with the
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* highest addresses I can manage.
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*/
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root->resource[1].base =
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round_down(DEVICE_MEM_HIGH - root->resource[1].size,
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1UL << root->resource[1].align);
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device_memory_base = root->resource[1].base;
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root->resource[1].flags |= IORESOURCE_SET;
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// now just set things into registers ... we hope ...
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root->ops->set_resources(root);
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allocate_vga_resource();
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printk_info("done.\n");
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}
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/** Starting at the root, walk the tree and enable all devices/bridges.
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* What really happens is computed COMMAND bits get set in register 4
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*/
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void dev_enable(void)
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{
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printk_info("Enabling resourcess...");
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/* now enable everything. */
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enable_resources(&dev_root);
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printk_info("done.\n");
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}
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/** Starting at the root, walk the tree and call a driver to
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* do device specific setup.
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*/
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void dev_initialize(void)
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{
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struct device *dev;
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printk_info("Initializing devices...\n");
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for (dev = all_devices; dev; dev = dev->next) {
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if (dev->ops->init) {
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printk_debug("PCI: %02x:%02x.%01x init\n",
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dev->bus->secondary,
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PCI_SLOT(dev->devfn), PCI_FUNC(dev->devfn));
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dev->ops->init(dev);
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}
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}
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printk_info("Devices initialized\n");
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}
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