2017-02-06 15:02:25 +01:00
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/*
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* This file is part of the libpayload project.
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*
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* Copyright (C) 2017 Patrick Rudolph <siro@das-labor.org>
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include <libpayload-config.h>
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#include <libpayload.h>
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#include <usb/usb.h>
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static struct mouse_cursor_input_driver *cursor_in;
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static int
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mouse_cursor_driver_exists(const struct mouse_cursor_input_driver *const in)
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{
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struct mouse_cursor_input_driver *head = cursor_in;
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while (head) {
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if (head == in)
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return 1;
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head = head->next;
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}
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return 0;
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}
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/** Add new mouse cursor input driver */
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void mouse_cursor_add_input_driver(struct mouse_cursor_input_driver *const in)
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{
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/* Check if this driver was already added to the console list */
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if (mouse_cursor_driver_exists(in))
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return;
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in->next = cursor_in;
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cursor_in = in;
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}
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/** Init enabled mouse cursor drivers */
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void mouse_cursor_init(void)
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{
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2019-03-06 01:55:15 +01:00
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#if CONFIG(LP_PC_MOUSE)
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2017-02-06 15:26:58 +01:00
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i8042_mouse_init();
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#endif
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2017-02-06 15:02:25 +01:00
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}
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static u32 mouse_buttons;
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static u8 mouse_acceleration = 0x10;
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/* Fixed-point 1/256 units */
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static int mouse_rel_x;
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static int mouse_rel_y;
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static int mouse_rel_z;
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static u32 mouse_speed = 0x299;
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/** Test for fast moving cursor */
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static u8 mouse_cusor_is_fast(int x, int y)
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{
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return (x * x + y * y) > (mouse_acceleration * mouse_acceleration);
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}
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/**
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* Poll for mouse data.
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*
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* Polls all drivers for new mouse data.
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* Applies accelerations to relative movement.
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* Logical ORs all buttons states.
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* Call often to prevent driver's queue overrun !
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*/
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void mouse_cursor_poll(void)
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{
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struct mouse_cursor_input_driver *in;
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int rel_x, rel_y, rel_z;
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u32 buttons;
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mouse_buttons = 0;
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/* Iterate over all connected drivers */
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for (in = cursor_in; in != NULL; in = in->next)
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if (in->get_state) {
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in->get_state(&rel_x, &rel_y, &rel_z, &buttons);
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/* Accumulate relative movement */
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if (mouse_cusor_is_fast(rel_x, rel_y)) {
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/* Apply simple cursor acceleration. Default: x2.6 */
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mouse_rel_x += rel_x * mouse_speed;
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mouse_rel_y += rel_y * mouse_speed;
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mouse_rel_z += rel_z * mouse_speed;
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} else {
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mouse_rel_x += rel_x * 256;
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mouse_rel_y += rel_y * 256;
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mouse_rel_z += rel_z * 256;
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}
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/* Logic or all buttons */
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mouse_buttons |= buttons;
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}
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}
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/**
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* Get relative mouse movement.
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*
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* Returns relative mouse movement with acceleration
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* applied. The internal state will be cleared and stays
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* clear until one of the drivers provide motion input again.
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*/
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void mouse_cursor_get_rel(int *x, int *y, int *z)
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{
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mouse_cursor_poll();
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if (x) {
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*x = mouse_rel_x / 256;
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mouse_rel_x = 0;
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}
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if (y) {
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*y = mouse_rel_y / 256;
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mouse_rel_y = 0;
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}
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if (z) {
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*z = mouse_rel_z / 256;
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mouse_rel_z = 0;
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}
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}
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/**
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* Get mouse button state.
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*
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* Returns the current button states.
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* There are up to 32 possible buttons,
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* but most devices only implement three buttons.
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*/
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u32 mouse_cursor_get_buttons(void)
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{
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mouse_cursor_poll();
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return mouse_buttons;
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}
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/**
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* Set cursor speed.
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*
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* Sets the mouse cursor speed coefficient.
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* It is used in case the cursor is moving faster
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* than the mouse acceleration coefficient.
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*/
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void mouse_cursor_set_speed(u32 val)
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{
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mouse_speed = val;
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}
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/**
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* Get cursor speed.
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*
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* Returns the internal mouse cursor speed in
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* 1/256th units.
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* Default: 0x299 ~ 2.6
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*/
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u32 mouse_cursor_get_speed(void)
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{
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return mouse_speed;
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}
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/**
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* Set cursor acceleration.
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*
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* Sets the mouse cursor acceleration coefficient.
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* The acceleration is used to compare the raw relative
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* cursor movement against. If greater the raw values are
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* multiplied by mouse_speed to fasten the cursor.
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*/
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void mouse_cursor_set_acceleration(u8 val)
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{
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mouse_acceleration = val;
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}
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/**
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* Get cursor acceleration.
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*
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* Returns the current cursor acceleration coefficient.
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* Default: 0x10
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*/
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u8 mouse_cursor_get_acceleration(void)
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{
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return mouse_acceleration;
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}
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