lib/thread: Verify threads are initialized before yielding

In hardwaremain.c we call console_init before threads_initialize. Part
of setting up the uart requires calling udelay which then calls
thread_yield_microseconds. Since threads have not been set up, trying to
yield will result in bad things happening. This change guards the thread
methods by making current_thread return NULL if the structures have not
been initialized.

BUG=b:179699789
TEST=Ramstage no longer hangs with serial enabled

Signed-off-by: Raul E Rangel <rrangel@chromium.org>
Change-Id: If9e1eedfaebe584901d2937c8aa24e158706fa43
Reviewed-on: https://review.coreboot.org/c/coreboot/+/56318
Reviewed-by: Krystian Hebel <krystian.hebel@3mdeb.com>
Reviewed-by: Julius Werner <jwerner@chromium.org>
Reviewed-by: Karthik Ramasubramanian <kramasub@google.com>
Reviewed-by: Furquan Shaikh <furquan@google.com>
Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
This commit is contained in:
Raul E Rangel 2021-07-14 11:44:51 -06:00 committed by Raul Rangel
parent 577e146895
commit 000138e6c1
1 changed files with 7 additions and 0 deletions

View File

@ -9,6 +9,8 @@
#include <thread.h>
#include <timer.h>
static bool initialized;
static void idle_thread_init(void);
/* There needs to be at least one thread to run the ramstate state machine. */
@ -40,6 +42,9 @@ static inline struct thread *cpu_info_to_thread(const struct cpu_info *ci)
static inline struct thread *current_thread(void)
{
if (!initialized)
return NULL;
return cpu_info_to_thread(cpu_info());
}
@ -265,6 +270,8 @@ void threads_initialize(void)
free_thread(t);
}
initialized = 1;
idle_thread_init();
}