soc/amd/picasso: Refactor AOAC enabling
Replace the raw register definitions with device numbers and macros for determining the register offsets. Rewrite the source to refer to AOAC device numbers instead of a structure. Remove the calculated offset for the console UART. Picasso's UARTs are not contiguous so handle them separately. Change-Id: Iffc87f39ebe38394a56d41bb0940e9701fd05db9 Signed-off-by: Marshall Dawson <marshalldawson3rd@gmail.com> Reviewed-on: https://review.coreboot.org/c/coreboot/+/35296 Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Richard Spiegel <richard.spiegel@silverbackltd.com>
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@ -206,14 +206,18 @@
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#define I2C_PAD_CTRL_SPARE1 BIT(18)
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/* FCH AOAC Registers 0xfed81e00 */
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#define FCH_AOAC_D3_CONTROL_CLK_GEN 0x40
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#define FCH_AOAC_D3_CONTROL_I2C2 0x4e
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#define FCH_AOAC_D3_CONTROL_I2C3 0x50
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#define FCH_AOAC_D3_CONTROL_I2C4 0x52
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#define FCH_AOAC_D3_CONTROL_UART0 0x56
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#define FCH_AOAC_D3_CONTROL_UART1 0x58
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#define FCH_AOAC_D3_CONTROL_AMBA 0x62
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/* Bit definitions for all FCH_AOAC_D3_CONTROL_* Registers */
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#define AOAC_DEV_D3_CTL(device) (0x40 + device * 2)
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#define AOAC_DEV_D3_STATE(device) (AOAC_DEV_D3_CTL(device) + 1)
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#define FCH_AOAC_DEV_CLK_GEN 0
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#define FCH_AOAC_DEV_I2C2 7
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#define FCH_AOAC_DEV_I2C3 8
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#define FCH_AOAC_DEV_I2C4 9
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#define FCH_AOAC_DEV_UART0 11
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#define FCH_AOAC_DEV_UART1 12
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#define FCH_AOAC_DEV_AMBA 17
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/* Bit definitions for Device D3 Control AOACx0000[40...7E] step 2 */
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#define FCH_AOAC_TARGET_DEVICE_STATE (BIT(0) + BIT(1))
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#define FCH_AOAC_DEVICE_STATE BIT(2)
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#define FCH_AOAC_PWR_ON_DEV BIT(3)
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@ -222,14 +226,7 @@
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#define FCH_AOAC_SW_RST_B BIT(6)
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#define FCH_AOAC_IS_SW_CONTROL BIT(7)
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#define FCH_AOAC_D3_STATE_CLK_GEN 0x41
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#define FCH_AOAC_D3_STATE_I2C2 0x4f
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#define FCH_AOAC_D3_STATE_I2C3 0x51
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#define FCH_AOAC_D3_STATE_I2C4 0x53
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#define FCH_AOAC_D3_STATE_UART0 0x57
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#define FCH_AOAC_D3_STATE_UART1 0x59
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#define FCH_AOAC_D3_STATE_AMBA 0x63
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/* Bit definitions for all FCH_AOAC_D3_STATE_* Registers */
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/* Bit definitions for Device D3 State AOACx0000[41...7f] step 2 */
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#define FCH_AOAC_PWR_RST_STATE BIT(0)
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#define FCH_AOAC_RST_CLK_OK_STATE BIT(1)
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#define FCH_AOAC_RST_B_STATE BIT(2)
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@ -307,11 +304,6 @@
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/* IO 0xf0 NCP Error */
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#define NCP_WARM_BOOT BIT(7) /* Write-once */
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struct picasso_aoac {
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int enable;
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int status;
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};
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typedef struct aoac_devs {
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unsigned int :7;
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unsigned int ic2e:1; /* 7: I2C2 */
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@ -36,19 +36,25 @@
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#include <soc/nvs.h>
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#include <types.h>
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#define FCH_AOAC_UART_FOR_CONSOLE \
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(CONFIG_UART_FOR_CONSOLE == 0 ? FCH_AOAC_DEV_UART0 \
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: CONFIG_UART_FOR_CONSOLE == 1 ? FCH_AOAC_DEV_UART1 \
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: -1)
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#if FCH_AOAC_UART_FOR_CONSOLE == -1
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# error Unsupported UART_FOR_CONSOLE chosen
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#endif
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/*
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* Table of devices that need their AOAC registers enabled and waited
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* upon (usually about .55 milliseconds). Instead of individual delays
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* waiting for each device to become available, a single delay will be
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* executed.
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* executed. The console UART is handled separately from this table.
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*/
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const static struct picasso_aoac aoac_devs[] = {
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{ (FCH_AOAC_D3_CONTROL_UART0 + CONFIG_UART_FOR_CONSOLE * 2),
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(FCH_AOAC_D3_STATE_UART0 + CONFIG_UART_FOR_CONSOLE * 2) },
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{ FCH_AOAC_D3_CONTROL_AMBA, FCH_AOAC_D3_STATE_AMBA },
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{ FCH_AOAC_D3_CONTROL_I2C2, FCH_AOAC_D3_STATE_I2C2 },
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{ FCH_AOAC_D3_CONTROL_I2C3, FCH_AOAC_D3_STATE_I2C3 },
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{ FCH_AOAC_D3_CONTROL_I2C4, FCH_AOAC_D3_STATE_I2C4 }
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const static int aoac_devs[] = {
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FCH_AOAC_DEV_AMBA,
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FCH_AOAC_DEV_I2C2,
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FCH_AOAC_DEV_I2C3,
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FCH_AOAC_DEV_I2C4,
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};
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/*
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@ -101,21 +107,21 @@ const struct irq_idx_name *sb_get_apic_reg_association(size_t *size)
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return irq_association;
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}
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static void power_on_aoac_device(int aoac_device_control_register)
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static void power_on_aoac_device(int dev)
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{
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uint8_t byte;
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/* Power on the UART and AMBA devices */
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byte = aoac_read8(aoac_device_control_register);
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byte = aoac_read8(AOAC_DEV_D3_CTL(dev));
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byte |= FCH_AOAC_PWR_ON_DEV;
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aoac_write8(aoac_device_control_register, byte);
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aoac_write8(AOAC_DEV_D3_CTL(dev), byte);
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}
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static bool is_aoac_device_enabled(int aoac_device_status_register)
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static bool is_aoac_device_enabled(int dev)
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{
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uint8_t byte;
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byte = aoac_read8(aoac_device_status_register);
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byte = aoac_read8(AOAC_DEV_D3_STATE(dev));
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byte &= (FCH_AOAC_PWR_RST_STATE | FCH_AOAC_RST_CLK_OK_STATE);
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if (byte == (FCH_AOAC_PWR_RST_STATE | FCH_AOAC_RST_CLK_OK_STATE))
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return true;
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@ -123,20 +129,38 @@ static bool is_aoac_device_enabled(int aoac_device_status_register)
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return false;
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}
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static void enable_aoac_console_uart(void)
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{
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if (!CONFIG(PICASSO_UART))
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return;
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power_on_aoac_device(FCH_AOAC_UART_FOR_CONSOLE);
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}
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static bool is_aoac_console_uart_enabled(void)
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{
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if (!CONFIG(PICASSO_UART))
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return true;
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return is_aoac_device_enabled(FCH_AOAC_UART_FOR_CONSOLE);
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}
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void enable_aoac_devices(void)
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{
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bool status;
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int i;
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for (i = 0; i < ARRAY_SIZE(aoac_devs); i++)
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power_on_aoac_device(aoac_devs[i].enable);
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power_on_aoac_device(aoac_devs[i]);
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enable_aoac_console_uart();
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/* Wait for AOAC devices to indicate power and clock OK */
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do {
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udelay(100);
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status = true;
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for (i = 0; i < ARRAY_SIZE(aoac_devs); i++)
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status &= is_aoac_device_enabled(aoac_devs[i].status);
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status &= is_aoac_device_enabled(aoac_devs[i]);
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status &= is_aoac_console_uart_enabled();
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} while (!status);
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}
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@ -513,11 +537,11 @@ static void set_sb_final_nvs(void)
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if (gnvs == NULL)
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return;
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gnvs->aoac.ic2e = is_aoac_device_enabled(FCH_AOAC_D3_STATE_I2C2);
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gnvs->aoac.ic3e = is_aoac_device_enabled(FCH_AOAC_D3_STATE_I2C3);
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gnvs->aoac.ic4e = is_aoac_device_enabled(FCH_AOAC_D3_STATE_I2C4);
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gnvs->aoac.ut0e = is_aoac_device_enabled(FCH_AOAC_D3_STATE_UART0);
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gnvs->aoac.ut1e = is_aoac_device_enabled(FCH_AOAC_D3_STATE_UART1);
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gnvs->aoac.ic2e = is_aoac_device_enabled(FCH_AOAC_DEV_I2C2);
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gnvs->aoac.ic3e = is_aoac_device_enabled(FCH_AOAC_DEV_I2C3);
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gnvs->aoac.ic4e = is_aoac_device_enabled(FCH_AOAC_DEV_I2C4);
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gnvs->aoac.ut0e = is_aoac_device_enabled(FCH_AOAC_DEV_UART0);
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gnvs->aoac.ut1e = is_aoac_device_enabled(FCH_AOAC_DEV_UART1);
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/* Rely on these being in sync with devicetree */
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sata = pcidev_path_on_root(SATA_DEVFN);
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gnvs->aoac.st_e = sata && sata->enabled ? 1 : 0;
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