soc/rockchip/rk3399/sdram: Use rank_mask in CA training

Add rank_mask based on the rank number and iterate based on that rather
than iterating all values.

Note: LPDDR4 uses a different rank mask.

Ported from u-boot.

Signed-off-by: Moritz Fischer <moritzf@google.com>
Change-Id: I85f449af9f946ad677808800cdbe59e2001202c3
Reviewed-on: https://review.coreboot.org/c/coreboot/+/50887
Reviewed-by: Angel Pons <th3fanbus@gmail.com>
Reviewed-by: ron minnich <rminnich@gmail.com>
Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
This commit is contained in:
Moritz Fischer 2021-02-17 21:39:08 -08:00 committed by ron minnich
parent f1eaa67221
commit 145ecc6761
1 changed files with 19 additions and 3 deletions

View File

@ -89,6 +89,8 @@ static struct rk3399_ddr_cic_regs *const rk3399_ddr_cic = (void *)CIC_BASE_ADDR;
#define PHY_DRV_ODT_40 (0xe)
#define PHY_DRV_ODT_34_3 (0xf)
#define MAX_RANKS_PER_CHANNEL 4
static void copy_to_reg(u32 *dest, const u32 *src, u32 n)
{
int i;
@ -622,18 +624,32 @@ static void override_write_leveling_value(u32 channel)
clrsetbits32(&denali_ctl[200], 0x1 << 8, 0x1 << 8);
}
static u32 get_rank_mask(u32 channel, const struct rk3399_sdram_params *params)
{
const u32 rank = params->ch[channel].rank;
/* required rank mask is different for LPDDR4 */
if (params->dramtype == LPDDR4)
return (rank == 1) ? 0x5 : 0xf;
else
return (rank == 1) ? 0x1 : 0x3;
}
static int data_training_ca(u32 channel, const struct rk3399_sdram_params *params)
{
u32 *denali_pi = rk3399_ddr_pi[channel]->denali_pi;
u32 *denali_phy = rk3399_ddr_publ[channel]->denali_phy;
u32 i, tmp;
u32 obs_0, obs_1, obs_2, obs_err = 0;
u32 rank = params->ch[channel].rank;
const u32 rank_mask = get_rank_mask(channel, params);
u32 i, tmp;
/* clear interrupt,PI_175 PI_INT_ACK:WR:0:17 */
write32(&denali_pi[175], 0x00003f7c);
for (i = 0; i < rank; i++) {
for (i = 0; i < MAX_RANKS_PER_CHANNEL; i++) {
if (!(rank_mask & (1 << i)))
continue;
select_per_cs_training_index(channel, i);
/* PI_100 PI_CALVL_EN:RW:8:2 */
clrsetbits32(&denali_pi[100], 0x3 << 8, 0x2 << 8);