move architecture override before cross compiler detection, or the Sandpoint
skeleton will have get a cross compiler before it gets the architecture set to SKIP. Pretty much build system internal, so self-acked. Signed-off-by: Stefan Reinauer <stepan@coresystems.de> Acked-by: Stefan Reinauer <stepan@coresystems.de> git-svn-id: svn://svn.coreboot.org/coreboot/trunk@4091 2b7e53f0-3cfb-0310-b3e9-8179ed1497e1
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@ -14,8 +14,8 @@
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#set -x # Turn echo on....
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ABUILD_DATE="April 3rd, 2009"
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ABUILD_VERSION="0.8"
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ABUILD_DATE="April 10th, 2009"
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ABUILD_VERSION="0.8.1"
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# Where shall we place all the build trees?
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TARGET=$( pwd )/coreboot-builds
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@ -329,6 +329,12 @@ function build_target
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MAINBOARD=$2
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TARCH=$( architecture $VENDOR $MAINBOARD )
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# Allow architecture override in an abuild.info file.
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# This is used for the Motorola Sandpoint, which is not a real target
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# but a skeleton target for the Sandpoint X3.
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[ -r "$LBROOT/src/mainboard/${VENDOR}/${MAINBOARD}/abuild.info" ] && \
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source $LBROOT/src/mainboard/${VENDOR}/${MAINBOARD}/abuild.info
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# default setting
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CC="${CROSS_COMPILE}gcc"
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@ -356,9 +362,6 @@ function build_target
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xml " <architecture>$TARCH</architecture>"
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xml ""
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[ -r "$LBROOT/src/mainboard/${VENDOR}/${MAINBOARD}/abuild.info" ] && \
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source $LBROOT/src/mainboard/${VENDOR}/${MAINBOARD}/abuild.info
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if [ "$ARCH" = "$TARCH" -o $found_crosscompiler = true ]; then
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printf " ($TARCH: ok)\n"
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else
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