device/resource_allocator_v3: Drop code
No platform uses this anymore. Change-Id: Ifccb59ae45daa8fec41a9a2d46c628ff24a0c998 Signed-off-by: Arthur Heymans <arthur@aheymans.xyz> Reviewed-on: https://review.coreboot.org/c/coreboot/+/69140 Reviewed-by: Elyes Haouas <ehaouas@noos.fr> Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Angel Pons <th3fanbus@gmail.com> Reviewed-by: Eric Lai <eric_lai@quanta.corp-partner.google.com>
This commit is contained in:
parent
f4c11dcb53
commit
36695f278f
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@ -699,7 +699,6 @@ config PCIEXP_HOTPLUG_PREFETCH_MEM
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config PCIEXP_HOTPLUG_PREFETCH_MEM_ABOVE_4G
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bool
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depends on RESOURCE_ALLOCATOR_V4
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default y if !PCIEXP_HOTPLUG_PREFETCH_MEM_BELOW_4G
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default n
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help
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@ -922,28 +921,9 @@ config I2C_TRANSFER_TIMEOUT_US
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maximum time a device could stretch clock bits before the transfer
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is aborted and an error returned.
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config RESOURCE_ALLOCATOR_V3
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bool
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default n
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help
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This config option enables resource allocator v3 which performs
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top down allocation of resources in a single MMIO window. This is the
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old resource allocator meant to be used only until the broken AMD
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chipsets are fixed. DO NOT USE THIS FOR ANY NEW CHIPSETS!
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config RESOURCE_ALLOCATOR_V4
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bool
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default n if RESOURCE_ALLOCATOR_V3
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default y if !RESOURCE_ALLOCATOR_V3
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help
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This config option enables resource allocator v4 which uses multiple
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ranges for allocating resources. This allows allocation of resources
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above 4G boundary as well.
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config RESOURCE_ALLOCATION_TOP_DOWN
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bool "Allocate resources from top down"
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default n
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depends on RESOURCE_ALLOCATOR_V4
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help
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Should be the default, but many platforms don't report resources
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correctly. Hence, the allocator might cause conflicts.
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@ -59,8 +59,7 @@ romstage-y += mmio.c
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ramstage-y += mmio.c
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ramstage-y += resource_allocator_common.c
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ramstage-$(CONFIG_RESOURCE_ALLOCATOR_V3) += resource_allocator_v3.c
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ramstage-$(CONFIG_RESOURCE_ALLOCATOR_V4) += resource_allocator_v4.c
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ramstage-y += resource_allocator_v4.c
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ramstage-$(CONFIG_XHCI_UTILS) += xhci.c
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@ -1,542 +0,0 @@
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/* SPDX-License-Identifier: GPL-2.0-only */
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#include <console/console.h>
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#include <device/device.h>
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#include <post.h>
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/**
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* Round a number up to an alignment.
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*
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* @param val The starting value.
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* @param pow Alignment as a power of two.
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* @return Rounded up number.
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*/
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static resource_t round(resource_t val, unsigned long pow)
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{
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resource_t mask;
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mask = (1ULL << pow) - 1ULL;
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val += mask;
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val &= ~mask;
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return val;
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}
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static const char *resource2str(struct resource *res)
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{
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if (res->flags & IORESOURCE_IO)
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return "io";
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if (res->flags & IORESOURCE_PREFETCH)
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return "prefmem";
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if (res->flags & IORESOURCE_MEM)
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return "mem";
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return "undefined";
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}
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/**
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* This function is the guts of the resource allocator.
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*
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* The problem.
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* - Allocate resource locations for every device.
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* - Don't overlap, and follow the rules of bridges.
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* - Don't overlap with resources in fixed locations.
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* - Be efficient so we don't have ugly strategies.
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*
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* The strategy.
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* - Devices that have fixed addresses are the minority so don't
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* worry about them too much. Instead only use part of the address
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* space for devices with programmable addresses. This easily handles
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* everything except bridges.
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*
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* - PCI devices are required to have their sizes and their alignments
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* equal. In this case an optimal solution to the packing problem
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* exists. Allocate all devices from highest alignment to least
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* alignment or vice versa. Use this.
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*
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* - So we can handle more than PCI run two allocation passes on bridges. The
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* first to see how large the resources are behind the bridge, and what
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* their alignment requirements are. The second to assign a safe address to
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* the devices behind the bridge. This allows us to treat a bridge as just
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* a device with a couple of resources, and not need to special case it in
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* the allocator. Also this allows handling of other types of bridges.
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*
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* @param bus The bus we are traversing.
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* @param bridge The bridge resource which must contain the bus' resources.
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* @param type_mask This value gets ANDed with the resource type.
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* @param type This value must match the result of the AND.
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* @return TODO
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*/
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static void compute_resources(struct bus *bus, struct resource *bridge,
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unsigned long type_mask, unsigned long type)
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{
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const struct device *dev;
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struct resource *resource;
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resource_t base;
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base = round(bridge->base, bridge->align);
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if (!bus)
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return;
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printk(BIOS_SPEW, "%s %s: base: %llx size: %llx align: %d gran: %d"
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" limit: %llx\n", dev_path(bus->dev), resource2str(bridge),
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base, bridge->size, bridge->align,
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bridge->gran, bridge->limit);
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/* For each child which is a bridge, compute the resource needs. */
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for (dev = bus->children; dev; dev = dev->sibling) {
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struct resource *child_bridge;
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if (!dev->link_list)
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continue;
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/* Find the resources with matching type flags. */
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for (child_bridge = dev->resource_list; child_bridge;
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child_bridge = child_bridge->next) {
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struct bus* link;
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if (!(child_bridge->flags & IORESOURCE_BRIDGE)
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|| (child_bridge->flags & type_mask) != type)
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continue;
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/*
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* Split prefetchable memory if combined. Many domains
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* use the same address space for prefetchable memory
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* and non-prefetchable memory. Bridges below them need
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* it separated. Add the PREFETCH flag to the type_mask
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* and type.
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*/
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link = dev->link_list;
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while (link && link->link_num !=
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IOINDEX_LINK(child_bridge->index))
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link = link->next;
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if (link == NULL) {
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printk(BIOS_ERR, "link %ld not found on %s\n",
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IOINDEX_LINK(child_bridge->index),
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dev_path(dev));
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}
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compute_resources(link, child_bridge,
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type_mask | IORESOURCE_PREFETCH,
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type | (child_bridge->flags &
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IORESOURCE_PREFETCH));
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}
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}
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/* Remember we haven't found anything yet. */
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resource = NULL;
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/*
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* Walk through all the resources on the current bus and compute the
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* amount of address space taken by them. Take granularity and
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* alignment into account.
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*/
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while ((dev = largest_resource(bus, &resource, type_mask, type))) {
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/* Size 0 resources can be skipped. */
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if (!resource->size)
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continue;
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/* Propagate the resource alignment to the bridge resource. */
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if (resource->align > bridge->align)
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bridge->align = resource->align;
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/* Propagate the resource limit to the bridge register. */
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if (bridge->limit > resource->limit)
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bridge->limit = resource->limit;
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/* Warn if it looks like APICs aren't declared. */
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if ((resource->limit == 0xffffffff) &&
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(resource->flags & IORESOURCE_ASSIGNED)) {
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printk(BIOS_ERR,
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"Resource limit looks wrong! (no APIC?)\n");
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printk(BIOS_ERR, "%s %02lx limit %08llx\n",
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dev_path(dev), resource->index, resource->limit);
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}
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if (resource->flags & IORESOURCE_IO) {
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/*
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* Don't allow potential aliases over the legacy PCI
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* expansion card addresses. The legacy PCI decodes
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* only 10 bits, uses 0x100 - 0x3ff. Therefore, only
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* 0x00 - 0xff can be used out of each 0x400 block of
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* I/O space.
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*/
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if ((base & 0x300) != 0) {
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base = (base & ~0x3ff) + 0x400;
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}
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/*
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* Don't allow allocations in the VGA I/O range.
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* PCI has special cases for that.
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*/
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else if ((base >= 0x3b0) && (base <= 0x3df)) {
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base = 0x3e0;
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}
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}
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/* Base must be aligned. */
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base = round(base, resource->align);
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resource->base = base;
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base += resource->size;
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printk(BIOS_SPEW, "%s %02lx * [0x%llx - 0x%llx] %s\n",
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dev_path(dev), resource->index, resource->base,
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resource->base + resource->size - 1,
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resource2str(resource));
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}
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/*
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* A PCI bridge resource does not need to be a power of two size, but
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* it does have a minimum granularity. Round the size up to that
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* minimum granularity so we know not to place something else at an
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* address positively decoded by the bridge.
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*/
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bridge->size = round(base, bridge->gran) -
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round(bridge->base, bridge->align);
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printk(BIOS_SPEW, "%s %s: base: %llx size: %llx align: %d gran: %d"
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" limit: %llx done\n", dev_path(bus->dev),
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resource2str(bridge),
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base, bridge->size, bridge->align, bridge->gran, bridge->limit);
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}
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/**
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* This function is the second part of the resource allocator.
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*
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* See the compute_resources function for a more detailed explanation.
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*
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* This function assigns the resources a value.
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*
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* @param bus The bus we are traversing.
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* @param bridge The bridge resource which must contain the bus' resources.
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* @param type_mask This value gets ANDed with the resource type.
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* @param type This value must match the result of the AND.
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*
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* @see compute_resources
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*/
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static void __allocate_resources(struct bus *bus, struct resource *bridge,
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unsigned long type_mask, unsigned long type)
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{
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const struct device *dev;
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struct resource *resource;
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resource_t base;
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base = bridge->base;
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if (!bus)
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return;
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printk(BIOS_SPEW, "%s %s: base:%llx size:%llx align:%d gran:%d "
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"limit:%llx\n", dev_path(bus->dev),
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resource2str(bridge),
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base, bridge->size, bridge->align, bridge->gran, bridge->limit);
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/* Remember we haven't found anything yet. */
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resource = NULL;
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/*
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* Walk through all the resources on the current bus and allocate them
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* address space.
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*/
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while ((dev = largest_resource(bus, &resource, type_mask, type))) {
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/* Propagate the bridge limit to the resource register. */
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if (resource->limit > bridge->limit)
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resource->limit = bridge->limit;
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/* Size 0 resources can be skipped. */
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if (!resource->size)
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continue;
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if (resource->flags & IORESOURCE_IO) {
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/*
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* Don't allow potential aliases over the legacy PCI
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* expansion card addresses. The legacy PCI decodes
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* only 10 bits, uses 0x100 - 0x3ff. Therefore, only
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* 0x00 - 0xff can be used out of each 0x400 block of
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* I/O space.
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*/
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if ((base & 0x300) != 0) {
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base = (base & ~0x3ff) + 0x400;
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}
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/*
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* Don't allow allocations in the VGA I/O range.
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* PCI has special cases for that.
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*/
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else if ((base >= 0x3b0) && (base <= 0x3df)) {
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base = 0x3e0;
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}
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}
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if ((round(base, resource->align) + resource->size - 1) <=
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resource->limit) {
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/* Base must be aligned. */
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base = round(base, resource->align);
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resource->base = base;
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resource->limit = resource->base + resource->size - 1;
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resource->flags |= IORESOURCE_ASSIGNED;
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resource->flags &= ~IORESOURCE_STORED;
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base += resource->size;
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} else {
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printk(BIOS_ERR, "!! Resource didn't fit !!\n");
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printk(BIOS_ERR, " aligned base %llx size %llx "
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"limit %llx\n", round(base, resource->align),
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resource->size, resource->limit);
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printk(BIOS_ERR, " %llx needs to be <= %llx "
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"(limit)\n", (round(base, resource->align) +
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resource->size) - 1, resource->limit);
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printk(BIOS_ERR, " %s%s %02lx * [0x%llx - 0x%llx]"
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" %s\n", (resource->flags & IORESOURCE_ASSIGNED)
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? "Assigned: " : "", dev_path(dev),
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resource->index, resource->base,
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resource->base + resource->size - 1,
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resource2str(resource));
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}
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printk(BIOS_SPEW, "%s %02lx * [0x%llx - 0x%llx] %s\n",
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dev_path(dev), resource->index, resource->base,
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resource->size ? resource->base + resource->size - 1 :
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resource->base, resource2str(resource));
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}
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/*
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* A PCI bridge resource does not need to be a power of two size, but
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* it does have a minimum granularity. Round the size up to that
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* minimum granularity so we know not to place something else at an
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* address positively decoded by the bridge.
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*/
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bridge->flags |= IORESOURCE_ASSIGNED;
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printk(BIOS_SPEW, "%s %s: next_base: %llx size: %llx align: %d "
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"gran: %d done\n", dev_path(bus->dev),
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resource2str(bridge), base, bridge->size, bridge->align,
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bridge->gran);
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/* For each child which is a bridge, __allocate_resources. */
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for (dev = bus->children; dev; dev = dev->sibling) {
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struct resource *child_bridge;
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if (!dev->link_list)
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continue;
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/* Find the resources with matching type flags. */
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for (child_bridge = dev->resource_list; child_bridge;
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child_bridge = child_bridge->next) {
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struct bus* link;
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if (!(child_bridge->flags & IORESOURCE_BRIDGE) ||
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(child_bridge->flags & type_mask) != type)
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continue;
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/*
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* Split prefetchable memory if combined. Many domains
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* use the same address space for prefetchable memory
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* and non-prefetchable memory. Bridges below them need
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* it separated. Add the PREFETCH flag to the type_mask
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* and type.
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*/
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link = dev->link_list;
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while (link && link->link_num !=
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IOINDEX_LINK(child_bridge->index))
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link = link->next;
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if (link == NULL)
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printk(BIOS_ERR, "link %ld not found on %s\n",
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IOINDEX_LINK(child_bridge->index),
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dev_path(dev));
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__allocate_resources(link, child_bridge,
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type_mask | IORESOURCE_PREFETCH,
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type | (child_bridge->flags &
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IORESOURCE_PREFETCH));
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}
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}
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}
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static int resource_is(struct resource *res, u32 type)
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{
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return (res->flags & IORESOURCE_TYPE_MASK) == type;
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}
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struct constraints {
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struct resource io, mem;
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};
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static struct resource *resource_limit(struct constraints *limits,
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struct resource *res)
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{
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struct resource *lim = NULL;
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/* MEM, or I/O - skip any others. */
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if (resource_is(res, IORESOURCE_MEM))
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lim = &limits->mem;
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else if (resource_is(res, IORESOURCE_IO))
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lim = &limits->io;
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return lim;
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}
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static void constrain_resources(const struct device *dev,
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struct constraints* limits)
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{
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const struct device *child;
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struct resource *res;
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struct resource *lim;
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struct bus *link;
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/* Constrain limits based on the fixed resources of this device. */
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for (res = dev->resource_list; res; res = res->next) {
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if (!(res->flags & IORESOURCE_FIXED))
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continue;
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if (!res->size) {
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/* It makes no sense to have 0-sized, fixed resources.*/
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printk(BIOS_ERR, "skipping %s@%lx fixed resource, "
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"size=0!\n", dev_path(dev), res->index);
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continue;
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}
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lim = resource_limit(limits, res);
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if (!lim)
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continue;
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/*
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* Is it a fixed resource outside the current known region?
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* If so, we don't have to consider it - it will be handled
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* correctly and doesn't affect current region's limits.
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*/
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if (((res->base + res->size -1) < lim->base)
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|| (res->base > lim->limit))
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continue;
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printk(BIOS_SPEW, "%s: %s %02lx base %08llx limit %08llx %s (fixed)\n",
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__func__, dev_path(dev), res->index, res->base,
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res->base + res->size - 1, resource2str(res));
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/*
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* Choose to be above or below fixed resources. This check is
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* signed so that "negative" amounts of space are handled
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* correctly.
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||||
*/
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if ((signed long long)(lim->limit - (res->base + res->size -1))
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> (signed long long)(res->base - lim->base))
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lim->base = res->base + res->size;
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else
|
||||
lim->limit = res->base -1;
|
||||
}
|
||||
|
||||
/* Descend into every enabled child and look for fixed resources. */
|
||||
for (link = dev->link_list; link; link = link->next) {
|
||||
for (child = link->children; child; child = child->sibling) {
|
||||
if (child->enabled)
|
||||
constrain_resources(child, limits);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void avoid_fixed_resources(const struct device *dev)
|
||||
{
|
||||
struct constraints limits;
|
||||
struct resource *res;
|
||||
struct resource *lim;
|
||||
|
||||
printk(BIOS_SPEW, "%s: %s\n", __func__, dev_path(dev));
|
||||
|
||||
/* Initialize constraints to maximum size. */
|
||||
limits.io.base = 0;
|
||||
limits.io.limit = 0xffffffffffffffffULL;
|
||||
limits.mem.base = 0;
|
||||
limits.mem.limit = 0xffffffffffffffffULL;
|
||||
|
||||
/* Constrain the limits to dev's initial resources. */
|
||||
for (res = dev->resource_list; res; res = res->next) {
|
||||
if ((res->flags & IORESOURCE_FIXED))
|
||||
continue;
|
||||
printk(BIOS_SPEW, "%s:@%s %02lx limit %08llx\n", __func__,
|
||||
dev_path(dev), res->index, res->limit);
|
||||
|
||||
lim = resource_limit(&limits, res);
|
||||
if (!lim)
|
||||
continue;
|
||||
|
||||
if (res->base > lim->base)
|
||||
lim->base = res->base;
|
||||
if (res->limit < lim->limit)
|
||||
lim->limit = res->limit;
|
||||
}
|
||||
|
||||
/* Look through the tree for fixed resources and update the limits. */
|
||||
constrain_resources(dev, &limits);
|
||||
|
||||
/* Update dev's resources with new limits. */
|
||||
for (res = dev->resource_list; res; res = res->next) {
|
||||
if ((res->flags & IORESOURCE_FIXED))
|
||||
continue;
|
||||
|
||||
lim = resource_limit(&limits, res);
|
||||
if (!lim)
|
||||
continue;
|
||||
|
||||
/* Is the resource outside the limits? */
|
||||
if (lim->base > res->base)
|
||||
res->base = lim->base;
|
||||
if (res->limit > lim->limit)
|
||||
res->limit = lim->limit;
|
||||
|
||||
/* MEM resources need to start at the highest address manageable. */
|
||||
if (res->flags & IORESOURCE_MEM)
|
||||
res->base = resource_max(res);
|
||||
|
||||
printk(BIOS_SPEW, "%s:@%s %02lx base %08llx limit %08llx\n",
|
||||
__func__, dev_path(dev), res->index, res->base, res->limit);
|
||||
}
|
||||
}
|
||||
|
||||
void allocate_resources(const struct device *root)
|
||||
{
|
||||
struct resource *res;
|
||||
const struct device *child;
|
||||
|
||||
/* Compute resources for all domains. */
|
||||
for (child = root->link_list->children; child; child = child->sibling) {
|
||||
if (!(child->path.type == DEVICE_PATH_DOMAIN))
|
||||
continue;
|
||||
post_log_path(child);
|
||||
for (res = child->resource_list; res; res = res->next) {
|
||||
if (res->flags & IORESOURCE_FIXED)
|
||||
continue;
|
||||
if (res->flags & IORESOURCE_MEM) {
|
||||
compute_resources(child->link_list,
|
||||
res, IORESOURCE_TYPE_MASK, IORESOURCE_MEM);
|
||||
continue;
|
||||
}
|
||||
if (res->flags & IORESOURCE_IO) {
|
||||
compute_resources(child->link_list,
|
||||
res, IORESOURCE_TYPE_MASK, IORESOURCE_IO);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* For all domains. */
|
||||
for (child = root->link_list->children; child; child=child->sibling)
|
||||
if (child->path.type == DEVICE_PATH_DOMAIN)
|
||||
avoid_fixed_resources(child);
|
||||
|
||||
/* Store the computed resource allocations into device registers ... */
|
||||
printk(BIOS_INFO, "Setting resources...\n");
|
||||
for (child = root->link_list->children; child; child = child->sibling) {
|
||||
if (!(child->path.type == DEVICE_PATH_DOMAIN))
|
||||
continue;
|
||||
post_log_path(child);
|
||||
for (res = child->resource_list; res; res = res->next) {
|
||||
if (res->flags & IORESOURCE_FIXED)
|
||||
continue;
|
||||
if (res->flags & IORESOURCE_MEM) {
|
||||
__allocate_resources(child->link_list,
|
||||
res, IORESOURCE_TYPE_MASK, IORESOURCE_MEM);
|
||||
continue;
|
||||
}
|
||||
if (res->flags & IORESOURCE_IO) {
|
||||
__allocate_resources(child->link_list,
|
||||
res, IORESOURCE_TYPE_MASK, IORESOURCE_IO);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue