soc/amd/picasso: move PSP_SRAM addrs to separate header

These addresses will be changed in cezanne. Before start working on
cezanne, move these out to separate header as a clean-up.

TEST=emerge-zork coreboot

Signed-off-by: Kangheui Won <khwon@chromium.org>
Change-Id: I2499281d250aae701f86bfcc87c7681e5b684b6a
Reviewed-on: https://review.coreboot.org/c/coreboot/+/52625
Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
Reviewed-by: Raul Rangel <rrangel@chromium.org>
This commit is contained in:
Kangheui Won 2021-04-23 16:37:44 +10:00 committed by Martin Roth
parent e71a6ee9a6
commit 3bad01373d
2 changed files with 32 additions and 27 deletions

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@ -3,33 +3,7 @@
#include <memlayout.h>
#include <soc/psp_transfer.h>
#include <fmap_config.h>
/* TODO: Move defines to SoC-specific header file to allow SoC specific values if needed. */
/*
* Start of available space is 0x15000 and this is where the
* header for the user app (verstage) must be mapped.
* Size is 0x28000 bytes
*/
#define PSP_SRAM_START 0x15000
#define PSP_SRAM_SIZE 160K
#define VERSTAGE_START 0x15000
/*
* The temp stack can be made much smaller if needed - even 256 bytes
* should be sufficient. This is just for the function mapping the
* actual stack.
*/
#define PSP_VERSTAGE_TEMP_STACK_START 0x32000
#define PSP_VERSTAGE_TEMP_STACK_SIZE 4K
/*
* The top of the stack must be 4k aligned, so set the bottom as 4k aligned
* and make the size a multiple of 4k
*/
#define PSP_VERSTAGE_STACK_START 0x33000
#define PSP_VERSTAGE_STACK_SIZE 40K
#include <soc/psp_verstage_addr.h>
ENTRY(_psp_vs_start)
SECTIONS

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@ -0,0 +1,31 @@
/* SPDX-License-Identifier: GPL-2.0-only */
#ifndef AMD_PICASSO_PSP_VERSTAGE_ADDR_H
#define AMD_PICASSO_PSP_VERSTAGE_ADDR_H
/*
* Start of available space is 0x15000 and this is where the
* header for the user app (verstage) must be mapped.
* Size is 0x28000 bytes
*/
#define PSP_SRAM_START 0x15000
#define PSP_SRAM_SIZE (160K)
#define VERSTAGE_START PSP_SRAM_START
/*
* The temp stack can be made much smaller if needed - even 256 bytes
* should be sufficient. This is just for the function mapping the
* actual stack.
*/
#define PSP_VERSTAGE_TEMP_STACK_START 0x32000
#define PSP_VERSTAGE_TEMP_STACK_SIZE (4K)
/*
* The top of the stack must be 4k aligned, so set the bottom as 4k aligned
* and make the size a multiple of 4k
*/
#define PSP_VERSTAGE_STACK_START 0x33000
#define PSP_VERSTAGE_STACK_SIZE (40K)
#endif /* AMD_PICASSO_PSP_VERSTAGE_ADDR_H */