soc/amd/picasso: move PSP_SRAM addrs to separate header
These addresses will be changed in cezanne. Before start working on cezanne, move these out to separate header as a clean-up. TEST=emerge-zork coreboot Signed-off-by: Kangheui Won <khwon@chromium.org> Change-Id: I2499281d250aae701f86bfcc87c7681e5b684b6a Reviewed-on: https://review.coreboot.org/c/coreboot/+/52625 Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Raul Rangel <rrangel@chromium.org>
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@ -3,33 +3,7 @@
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#include <memlayout.h>
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#include <memlayout.h>
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#include <soc/psp_transfer.h>
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#include <soc/psp_transfer.h>
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#include <fmap_config.h>
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#include <fmap_config.h>
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#include <soc/psp_verstage_addr.h>
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/* TODO: Move defines to SoC-specific header file to allow SoC specific values if needed. */
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/*
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* Start of available space is 0x15000 and this is where the
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* header for the user app (verstage) must be mapped.
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* Size is 0x28000 bytes
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*/
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#define PSP_SRAM_START 0x15000
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#define PSP_SRAM_SIZE 160K
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#define VERSTAGE_START 0x15000
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/*
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* The temp stack can be made much smaller if needed - even 256 bytes
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* should be sufficient. This is just for the function mapping the
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* actual stack.
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*/
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#define PSP_VERSTAGE_TEMP_STACK_START 0x32000
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#define PSP_VERSTAGE_TEMP_STACK_SIZE 4K
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/*
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* The top of the stack must be 4k aligned, so set the bottom as 4k aligned
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* and make the size a multiple of 4k
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*/
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#define PSP_VERSTAGE_STACK_START 0x33000
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#define PSP_VERSTAGE_STACK_SIZE 40K
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ENTRY(_psp_vs_start)
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ENTRY(_psp_vs_start)
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SECTIONS
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SECTIONS
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@ -0,0 +1,31 @@
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/* SPDX-License-Identifier: GPL-2.0-only */
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#ifndef AMD_PICASSO_PSP_VERSTAGE_ADDR_H
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#define AMD_PICASSO_PSP_VERSTAGE_ADDR_H
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/*
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* Start of available space is 0x15000 and this is where the
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* header for the user app (verstage) must be mapped.
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* Size is 0x28000 bytes
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*/
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#define PSP_SRAM_START 0x15000
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#define PSP_SRAM_SIZE (160K)
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#define VERSTAGE_START PSP_SRAM_START
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/*
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* The temp stack can be made much smaller if needed - even 256 bytes
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* should be sufficient. This is just for the function mapping the
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* actual stack.
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*/
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#define PSP_VERSTAGE_TEMP_STACK_START 0x32000
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#define PSP_VERSTAGE_TEMP_STACK_SIZE (4K)
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/*
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* The top of the stack must be 4k aligned, so set the bottom as 4k aligned
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* and make the size a multiple of 4k
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*/
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#define PSP_VERSTAGE_STACK_START 0x33000
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#define PSP_VERSTAGE_STACK_SIZE (40K)
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#endif /* AMD_PICASSO_PSP_VERSTAGE_ADDR_H */
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