libpayload: arm64: Fix MMU range overlap check
The ARM64 MMU code maintains a list of used ranges, to avoid mapping the DMA buffer over the coreboot tables and things like that. Unfortunately, the overlap with ranges in that list is checked with (start1 >= start2 && start1 <= end2) || (end1 >= start2 && end1 <= end2) which is not a full overlap check and misses the case where the second region is completely contained within the first. This patch replaces that code with a properly vetted primitive from Stack Overflow. BRANCH=none BUG=chrome-os-partner:54416 TEST=Observe how Kevin recovery screen now gets drawn at 10x the speed. Change-Id: I7e2706426762794e160d743bbfc40da1e26eee12 Signed-off-by: Julius Werner <jwerner@chromium.org> Reviewed-on: https://review.coreboot.org/16075 Tested-by: build bot (Jenkins) Reviewed-by: Aaron Durbin <adurbin@chromium.org>
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@ -441,8 +441,7 @@ static int mmu_is_range_free(uint64_t r_base,
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uint64_t start = r[i].base;
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uint64_t start = r[i].base;
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uint64_t end = start + r[i].size;
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uint64_t end = start + r[i].size;
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if (((r_base >= start) && (r_base <= end)) ||
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if ((start < r_end) && (end > r_base))
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((r_end >= start) && (r_end <= end)))
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return 0;
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return 0;
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}
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}
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