drivers/intel/gma/acpi: Replace Store(a,b) with ASL 2.0 syntax
Replace `Store (a, b)` with `b = a`. Change-Id: Ifd3a814228df6a399fe1110abf5b5bc18e6fd6d2 Signed-off-by: Felix Singer <felixsinger@posteo.net> Reviewed-on: https://review.coreboot.org/c/coreboot/+/70629 Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Eric Lai <eric_lai@quanta.corp-partner.google.com> Reviewed-by: Elyes Haouas <ehaouas@noos.fr>
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@ -6,7 +6,7 @@
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Method(BRID, 1, NotSerialized)
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{
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Store (Match (BRIG, MEQ, Arg0, MTR, Zero, 2), Local0)
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Local0 = Match (BRIG, MEQ, Arg0, MTR, Zero, 2)
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If (Local0 == Ones)
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{
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Return (SizeOf(BRIG) - 1)
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@ -16,7 +16,7 @@
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Method (XBCL, 0, NotSerialized)
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{
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Store (1, BRCT)
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BRCT = 1
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Return (BRIG)
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}
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@ -37,7 +37,7 @@
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{
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Notify (LCD0, 0x87)
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} Else {
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Store (BRID (XBQC ()), Local0)
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Local0 = BRID (XBQC ())
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If (Local0 != 2)
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{
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Local0--
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@ -55,7 +55,7 @@
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{
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Notify (LCD0, 0x86)
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} Else {
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Store (BRID (XBQC ()), Local0)
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Local0 = BRID (XBQC ())
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If (Local0 != SizeOf(BRIG) - 1)
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{
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Local0++
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@ -53,12 +53,12 @@
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/* Always keep BCLP up to date, even if driver is not ready.
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It requires a full 8-bit brightness value. 255 = 100% */
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Store (Arg0 * 255 / 100, Local1)
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Local1 = Arg0 * 255 / 100
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If (Local1 > 255) {
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Store (255, Local1)
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Local1 = 255
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}
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/* also set valid bit */
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Store (Or (Local1, 0x80000000), BCLP)
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BCLP = Or (Local1, 0x80000000)
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If (ARDY == 0)
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{
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@ -66,11 +66,11 @@
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}
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/* Request back-light change */
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Store (0x2, ASLC)
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ASLC = 0x2
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/* Trigger IRQ */
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Store (0x1, ASLE)
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ASLE = 0x1
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Store (0x20, Local0)
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Local0 = 0x20
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While (Local0 > 0)
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{
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Sleep (1)
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@ -105,7 +105,7 @@
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Method (XBCM, 1, NotSerialized)
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{
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Store (DRCL (Arg0 * BCLM, 100), BCLV)
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BCLV = DRCL (Arg0 * BCLM, 100)
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}
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/* Find value closest to BCLV in BRIG (which must be ordered) */
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@ -117,14 +117,14 @@
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Return (Zero)
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}
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/* Local0: current percentage */
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Store (DRCL (BCLV * 100, BCLM), Local0)
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Local0 = DRCL (BCLV * 100, BCLM)
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/* Local1: loop index (selectable values start at 2 in BRIG) */
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Store (2, Local1)
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Local1 = 2
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While (Local1 < SizeOf (BRIG) - 1) {
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/* Local[23]: adjacent values in BRIG */
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Store (DeRefOf (BRIG[Local1]), Local2)
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Store (DeRefOf (BRIG[Local1 + 1]), Local3)
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Local2 = DeRefOf (BRIG[Local1])
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Local3 = DeRefOf (BRIG[Local1 + 1])
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If (Local0 < Local3) {
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If (Local0 < Local2 || Local0 - Local2 < Local3 - Local0) {
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