Allow shutting down internal graphics if plugin graphics are preferred
VGA is this part-legacy thing that can cause trouble... For this, introduce device_t->disable(dev) method, in which a driver can take care to deregister the device if necessary. Change-Id: I3fecec07f402e530458b79eda30b2c274101fefa Signed-off-by: Patrick Georgi <patrick.georgi@secunet.com> Reviewed-on: http://review.coreboot.org/1251 Tested-by: build bot (Jenkins) Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
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@ -762,6 +762,14 @@ static void set_vga_bridge_bits(void)
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vga = vga_onboard;
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}
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/* If we prefer plugin VGA over chipset VGA, the chipset might
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want to know. */
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if (!CONFIG_ONBOARD_VGA_IS_PRIMARY && (vga != vga_onboard) &&
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vga_onboard && vga_onboard->ops && vga_onboard->ops->disable) {
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printk(BIOS_DEBUG, "Use plugin graphics over integrated.\n");
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vga_onboard->ops->disable(vga_onboard);
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}
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if (vga) {
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/* VGA is first add-on card or the only onboard VGA. */
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printk(BIOS_DEBUG, "Setting up VGA for %s\n", dev_path(vga));
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@ -32,6 +32,7 @@ struct device_operations {
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void (*init)(device_t dev);
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unsigned int (*scan_bus)(device_t bus, unsigned int max);
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void (*enable)(device_t dev);
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void (*disable)(device_t dev);
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void (*set_link)(device_t dev, unsigned int link);
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void (*reset_bus)(struct bus *bus);
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#if CONFIG_GENERATE_SMBIOS_TABLES
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