tegra132: Remove clamp_tristate_inputs() call
As per NV SysEng, setting PINMUX_CLAMP_INPUTS=1 is now considered a bad thing. It clamps _all_ tristated inputs to zero, and isn't really the panacea for duplicated pinmux mappings as was stated previously. BUG=None BRANCH=None TEST=Built both Rush and Ryu OK. Tested on Rush, booted kernel OK. Change-Id: I7d6982a18a772efda7f1d3bf0dcb0d4d0a5bed8f Signed-off-by: Patrick Georgi <pgeorgi@chromium.org> Original-Commit-Id: c5f77fa31961d39dd7b4bd2902288ead9ad80100 Original-Change-Id: I566c4516b34686b744a47a2b0c18c4b801456727 Original-Signed-off-by: Tom Warren <twarren@nvidia.com> Original-Reviewed-on: https://chromium-review.googlesource.com/224032 Original-Reviewed-by: Aaron Durbin <adurbin@chromium.org> Reviewed-on: http://review.coreboot.org/9346 Tested-by: build bot (Jenkins) Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
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@ -58,9 +58,6 @@ void __attribute__((weak)) bootblock_mainboard_early_init(void)
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void main(void)
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void main(void)
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{
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{
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// enable pinmux clamp inputs
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clamp_tristate_inputs();
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// enable JTAG at the earliest stage
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// enable JTAG at the earliest stage
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enable_jtag();
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enable_jtag();
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