tegra132: Remove clamp_tristate_inputs() call

As per NV SysEng, setting PINMUX_CLAMP_INPUTS=1 is now
considered a bad thing. It clamps _all_ tristated inputs
to zero, and isn't really the panacea for duplicated pinmux
mappings as was stated previously.

BUG=None
BRANCH=None
TEST=Built both Rush and Ryu OK. Tested on Rush, booted kernel
OK.

Change-Id: I7d6982a18a772efda7f1d3bf0dcb0d4d0a5bed8f
Signed-off-by: Patrick Georgi <pgeorgi@chromium.org>
Original-Commit-Id: c5f77fa31961d39dd7b4bd2902288ead9ad80100
Original-Change-Id: I566c4516b34686b744a47a2b0c18c4b801456727
Original-Signed-off-by: Tom Warren <twarren@nvidia.com>
Original-Reviewed-on: https://chromium-review.googlesource.com/224032
Original-Reviewed-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/9346
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
This commit is contained in:
Tom Warren 2014-10-17 10:27:09 -07:00 committed by Patrick Georgi
parent b2b7132fa3
commit 6f9feb4ffb
1 changed files with 0 additions and 3 deletions

View File

@ -58,9 +58,6 @@ void __attribute__((weak)) bootblock_mainboard_early_init(void)
void main(void) void main(void)
{ {
// enable pinmux clamp inputs
clamp_tristate_inputs();
// enable JTAG at the earliest stage // enable JTAG at the earliest stage
enable_jtag(); enable_jtag();