ifdtool: avoid potential unaligned pointer usage

In get_region, ifdtool assigns a not-known-to-be-aligned
pointer to a uint32_t *. Now you know and I know that it is
almost certainly aligned, but clang on OSX doesn't like this,
and it's a dicey thing to do in any event, just waiting
to hit someone hard at some future date.

Assign the pointer to a void * and use memmove to copy
the value to a uint32_t.

This usage is more portable to all little-endian architectures,
now, but is still not endian-safe. I doubt we'll ever care.

Change-Id: Ifb2f260c3363ab0f5b4a59e5a4e0b5ecf049fa96
Signed-off-by: Ronald G. Minnich <rminnich@gmail.com>
Reviewed-on: https://review.coreboot.org/19921
Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
This commit is contained in:
Ronald G. Minnich 2017-05-25 10:48:57 -07:00 committed by Stefan Reinauer
parent 8274f988d9
commit 8db3c2a485
1 changed files with 14 additions and 12 deletions

View File

@ -105,7 +105,8 @@ static region_t get_region(frba_t *frba, int region_type)
{
int base_mask;
int limit_mask;
uint32_t *flreg;
uint32_t flreg;
void *v;
region_t region;
if (ifd_version >= IFD_VERSION_2)
@ -117,39 +118,40 @@ static region_t get_region(frba_t *frba, int region_type)
switch (region_type) {
case 0:
flreg = &frba->flreg0;
v = &frba->flreg0;
break;
case 1:
flreg = &frba->flreg1;
v = &frba->flreg1;
break;
case 2:
flreg = &frba->flreg2;
v = &frba->flreg2;
break;
case 3:
flreg = &frba->flreg3;
v = &frba->flreg3;
break;
case 4:
flreg = &frba->flreg4;
v = &frba->flreg4;
break;
case 5:
flreg = &frba->flreg5;
v = &frba->flreg5;
break;
case 6:
flreg = &frba->flreg6;
v = &frba->flreg6;
break;
case 7:
flreg = &frba->flreg7;
v = &frba->flreg7;
break;
case 8:
flreg = &frba->flreg8;
v = &frba->flreg8;
break;
default:
fprintf(stderr, "Invalid region type %d.\n", region_type);
exit (EXIT_FAILURE);
}
region.base = (*flreg & base_mask) << 12;
region.limit = ((*flreg & limit_mask) >> 4) | 0xfff;
memmove(&flreg, v, sizeof(flreg));
region.base = (flreg & base_mask) << 12;
region.limit = ((flreg & limit_mask) >> 4) | 0xfff;
region.size = region.limit - region.base + 1;
if (region.size < 0)