diff --git a/src/soc/nvidia/tegra132/clock.c b/src/soc/nvidia/tegra132/clock.c index 0d37851775..49c2f19dac 100644 --- a/src/soc/nvidia/tegra132/clock.c +++ b/src/soc/nvidia/tegra132/clock.c @@ -709,3 +709,21 @@ void clock_reset_x(u32 bit) clock_reset_dev(CLK_RST_REG(rst_dev_x_set), CLK_RST_REG(rst_dev_x_clr), bit); } + +/* Enable/unreset all audio toys under AHUB */ +void clock_enable_audio(void) +{ + /* + * Confirmed by NVIDIA hardware team, we need to take ALL audio devices + * connected to AHUB (AUDIO, APBIF, I2S, DAM, AMX, ADX, SPDIF, AFC) out + * of reset and clock-enabled, otherwise reading AHUB devices (in our + * case, I2S/APBIF/AUDIO) will hang. + */ + clock_enable_clear_reset(CLK_L_I2S0 | CLK_L_I2S1 | CLK_L_I2S2 | CLK_L_SPDIF, + 0, 0, + CLK_V_I2S3 | CLK_V_I2S4 | CLK_V_AUDIO | CLK_V_APBIF | + CLK_V_DAM0 | CLK_V_DAM1 | CLK_V_DAM2 | CLK_V_EXTPERIPH1, + CLK_W_AMX0 | CLK_W_ADX0, + CLK_X_ADX1 | CLK_X_AFC0 | CLK_X_AFC1 | CLK_X_AFC2 | + CLK_X_AFC3 | CLK_X_AFC4 | CLK_X_AFC5 | CLK_X_AMX1); +} diff --git a/src/soc/nvidia/tegra132/include/soc/clock.h b/src/soc/nvidia/tegra132/include/soc/clock.h index 0f01182734..f0d05e1750 100644 --- a/src/soc/nvidia/tegra132/include/soc/clock.h +++ b/src/soc/nvidia/tegra132/include/soc/clock.h @@ -394,6 +394,7 @@ void clock_init(void); void clock_init_arm_generic_timer(void); void sor_clock_stop(void); void sor_clock_start(void); +void clock_enable_audio(void); #endif /* __SOC_NVIDIA_TEGRA132_CLOCK_H__ */