cbgfx: Fix spelling of calculate_position()
Change-Id: Ib0dc14b197091450596ad01a924539b0e69acd68 Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> Reviewed-on: http://review.coreboot.org/12216 Tested-by: build bot (Jenkins) Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net> Reviewed-by: Martin Roth <martinroth@google.com>
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@ -488,7 +488,7 @@ static int calculate_dimension(const struct vector *dim_org,
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return CBGFX_SUCCESS;
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return CBGFX_SUCCESS;
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}
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}
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static int caclcuate_position(const struct vector *dim,
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static int calculate_position(const struct vector *dim,
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const struct scale *pos_rel, uint8_t pivot,
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const struct scale *pos_rel, uint8_t pivot,
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struct vector *top_left)
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struct vector *top_left)
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{
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{
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@ -572,7 +572,7 @@ int draw_bitmap(const void *bitmap, size_t size,
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scale.y.d = dim_org.height;
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scale.y.d = dim_org.height;
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/* Calculate coordinate */
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/* Calculate coordinate */
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rv = caclcuate_position(&dim, pos_rel, pivot, &top_left);
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rv = calculate_position(&dim, pos_rel, pivot, &top_left);
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if (rv)
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if (rv)
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return rv;
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return rv;
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