lib/thread: Add thread_handle

The thread_handle can be used to wait for a thread to exit. I also added
a return value to the thread function that will be stored on the handle
after it completes. This makes it easy for the callers to check if the
thread completed successfully or had an error. The thread_join
method uses the handle to block until the thread completes.

BUG=b:179699789
TEST=See thread_handle state update and see error code set correctly.

Signed-off-by: Raul E Rangel <rrangel@chromium.org>
Change-Id: Ie6f64d0c5a5acad4431a605f0b0b5100dc5358ff
Reviewed-on: https://review.coreboot.org/c/coreboot/+/56229
Reviewed-by: Karthik Ramasubramanian <kramasub@google.com>
Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
This commit is contained in:
Raul E Rangel 2021-07-12 13:43:48 -06:00 committed by Raul Rangel
parent 3af732ada0
commit cc01da50b7
2 changed files with 89 additions and 25 deletions

View File

@ -2,14 +2,30 @@
#ifndef THREAD_H_
#define THREAD_H_
#include <stdint.h>
#include <bootstate.h>
#include <arch/cpu.h>
#include <bootstate.h>
#include <commonlib/bsd/cb_err.h>
#include <stdint.h>
struct thread_mutex {
bool locked;
};
enum thread_state {
THREAD_UNINITIALIZED,
THREAD_STARTED,
THREAD_DONE,
};
struct thread_handle {
enum thread_state state;
/* Only valid when state == THREAD_DONE */
enum cb_err error;
};
/* Waits until the thread has terminated and returns the error code */
enum cb_err thread_join(struct thread_handle *handle);
#if ENV_RAMSTAGE && CONFIG(COOP_MULTITASKING)
struct thread {
@ -17,9 +33,10 @@ struct thread {
uintptr_t stack_current;
uintptr_t stack_orig;
struct thread *next;
void (*entry)(void *);
enum cb_err (*entry)(void *);
void *entry_arg;
int can_yield;
struct thread_handle *handle;
};
void threads_initialize(void);
@ -30,12 +47,14 @@ void threads_initialize(void);
void *arch_get_thread_stackbase(void);
/* Run func(arrg) on a new thread. Return 0 on successful start of thread, < 0
* when thread could not be started. Note that the thread will block the
* current state in the boot state machine until it is complete. */
int thread_run(void (*func)(void *), void *arg);
* current state in the boot state machine until it is complete. The thread
* handle if populated, will reflect the state and return code of the thread.
*/
int thread_run(struct thread_handle *handle, enum cb_err (*func)(void *), void *arg);
/* thread_run_until is the same as thread_run() except that it blocks state
* transitions from occurring in the (state, seq) pair of the boot state
* machine. */
int thread_run_until(void (*func)(void *), void *arg,
int thread_run_until(struct thread_handle *handle, enum cb_err (*func)(void *), void *arg,
boot_state_t state, boot_state_sequence_t seq);
/* Return 0 on successful yield, < 0 when thread did not yield. */
@ -74,9 +93,13 @@ void arch_prepare_thread(struct thread *t,
asmlinkage void (*thread_entry)(void *), void *arg);
#else
static inline void threads_initialize(void) {}
static inline int thread_run(void (*func)(void *), void *arg) { return -1; }
static inline int thread_run_until(void (*func)(void *), void *arg, boot_state_t state,
boot_state_sequence_t seq)
static inline int thread_run(struct thread_handle *handle, enum cb_err (*func)(void *),
void *arg)
{
return -1;
}
static inline int thread_run_until(struct thread_handle *handle, enum cb_err (*func)(void *),
void *arg, boot_state_t state, boot_state_sequence_t seq)
{
return -1;
}

View File

@ -6,6 +6,7 @@
#include <stdlib.h>
#include <arch/cpu.h>
#include <bootstate.h>
#include <commonlib/bsd/compiler.h>
#include <console/console.h>
#include <thread.h>
#include <timer.h>
@ -112,7 +113,7 @@ static inline void free_thread(struct thread *t)
/* The idle thread is ran whenever there isn't anything else that is runnable.
* It's sole responsibility is to ensure progress is made by running the timer
* callbacks. */
static void idle_thread(void *unused)
__noreturn static enum cb_err idle_thread(void *unused)
{
/* This thread never voluntarily yields. */
thread_coop_disable();
@ -133,11 +134,20 @@ static void schedule(struct thread *t)
/* current is still runnable. */
push_runnable(current);
}
if (t->handle)
t->handle->state = THREAD_STARTED;
switch_to_thread(t->stack_current, &current->stack_current);
}
static void terminate_thread(struct thread *t)
static void terminate_thread(struct thread *t, enum cb_err error)
{
if (t->handle) {
t->handle->error = error;
t->handle->state = THREAD_DONE;
}
free_thread(t);
schedule(NULL);
}
@ -145,20 +155,23 @@ static void terminate_thread(struct thread *t)
static void asmlinkage call_wrapper(void *unused)
{
struct thread *current = current_thread();
enum cb_err error;
current->entry(current->entry_arg);
terminate_thread(current);
error = current->entry(current->entry_arg);
terminate_thread(current, error);
}
/* Block the current state transitions until thread is complete. */
static void asmlinkage call_wrapper_block_current(void *unused)
{
struct thread *current = current_thread();
enum cb_err error;
boot_state_current_block();
current->entry(current->entry_arg);
error = current->entry(current->entry_arg);
boot_state_current_unblock();
terminate_thread(current);
terminate_thread(current, error);
}
struct block_boot_state {
@ -171,18 +184,19 @@ static void asmlinkage call_wrapper_block_state(void *arg)
{
struct block_boot_state *bbs = arg;
struct thread *current = current_thread();
enum cb_err error;
boot_state_block(bbs->state, bbs->seq);
current->entry(current->entry_arg);
error = current->entry(current->entry_arg);
boot_state_unblock(bbs->state, bbs->seq);
terminate_thread(current);
terminate_thread(current, error);
}
/* Prepare a thread so that it starts by executing thread_entry(thread_arg).
* Within thread_entry() it will call func(arg). */
static void prepare_thread(struct thread *t, void *func, void *arg,
asmlinkage void (*thread_entry)(void *),
void *thread_arg)
static void prepare_thread(struct thread *t, struct thread_handle *handle,
enum cb_err (*func)(void *), void *arg,
asmlinkage void (*thread_entry)(void *), void *thread_arg)
{
/* Stash the function and argument to run. */
t->entry = func;
@ -191,6 +205,9 @@ static void prepare_thread(struct thread *t, void *func, void *arg,
/* All new threads can yield by default. */
t->can_yield = 1;
/* Pointer used to publish the state of thread */
t->handle = handle;
arch_prepare_thread(t, thread_entry, thread_arg);
}
@ -212,7 +229,7 @@ static void idle_thread_init(void)
die("No threads available for idle thread!\n");
/* Queue idle thread to run once all other threads have yielded. */
prepare_thread(t, idle_thread, NULL, call_wrapper, NULL);
prepare_thread(t, NULL, idle_thread, NULL, call_wrapper, NULL);
push_runnable(t);
}
@ -275,7 +292,7 @@ void threads_initialize(void)
initialized = 1;
}
int thread_run(void (*func)(void *), void *arg)
int thread_run(struct thread_handle *handle, enum cb_err (*func)(void *), void *arg)
{
struct thread *current;
struct thread *t;
@ -295,13 +312,13 @@ int thread_run(void (*func)(void *), void *arg)
return -1;
}
prepare_thread(t, func, arg, call_wrapper_block_current, NULL);
prepare_thread(t, handle, func, arg, call_wrapper_block_current, NULL);
schedule(t);
return 0;
}
int thread_run_until(void (*func)(void *), void *arg,
int thread_run_until(struct thread_handle *handle, enum cb_err (*func)(void *), void *arg,
boot_state_t state, boot_state_sequence_t seq)
{
struct thread *current;
@ -326,7 +343,7 @@ int thread_run_until(void (*func)(void *), void *arg,
bbs = thread_alloc_space(t, sizeof(*bbs));
bbs->state = state;
bbs->seq = seq;
prepare_thread(t, func, arg, call_wrapper_block_state, bbs);
prepare_thread(t, handle, func, arg, call_wrapper_block_state, bbs);
schedule(t);
return 0;
@ -379,6 +396,30 @@ void thread_coop_disable(void)
current->can_yield--;
}
enum cb_err thread_join(struct thread_handle *handle)
{
struct stopwatch sw;
struct thread *current = current_thread();
assert(handle);
assert(current);
assert(current->handle != handle);
if (handle->state == THREAD_UNINITIALIZED)
return CB_ERR_ARG;
stopwatch_init(&sw);
printk(BIOS_SPEW, "waiting for thread\n");
while (handle->state != THREAD_DONE)
assert(thread_yield() == 0);
printk(BIOS_SPEW, "took %lu us\n", stopwatch_duration_usecs(&sw));
return handle->error;
}
void thread_mutex_lock(struct thread_mutex *mutex)
{
struct stopwatch sw;