detachables: Add invert parameter

Instead of storing inverted-colored bitmaps,
invert drawing of text bitmap on the fly by adding
an invert parameter down to libpayload.  Merging
pivot and invert fields into flags field.

BUG=b:35585623
BRANCH=None
TEST=Make sure compiles successfully
CQ-DEPEND=CL:506453

Change-Id: Ide6893a26f19eb2490377d4d53366ad145a9e6e3
Signed-off-by: Shelley Chen <shchen@chromium.org>
Reviewed-on: https://review.coreboot.org/19698
Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
Reviewed-by: Furquan Shaikh <furquan@google.com>
This commit is contained in:
Shelley Chen 2017-05-15 14:16:10 -07:00 committed by Martin Roth
parent 000cc598cb
commit d635506fa7
2 changed files with 26 additions and 12 deletions

View File

@ -106,7 +106,8 @@ static int within_box(const struct vector *v, const struct rect *bound)
return -1;
}
static inline uint32_t calculate_color(const struct rgb_color *rgb)
static inline uint32_t calculate_color(const struct rgb_color *rgb,
uint8_t invert)
{
uint32_t color = 0;
color |= (rgb->red >> (8 - fbinfo->red_mask_size))
@ -115,6 +116,8 @@ static inline uint32_t calculate_color(const struct rgb_color *rgb)
<< fbinfo->green_mask_pos;
color |= (rgb->blue >> (8 - fbinfo->blue_mask_size))
<< fbinfo->blue_mask_pos;
if (invert)
color ^= 0xffffffff;
return color;
}
@ -180,7 +183,7 @@ int draw_box(const struct rect *box, const struct rgb_color *rgb)
struct vector top_left;
struct vector size;
struct vector p, t;
const uint32_t color = calculate_color(rgb);
const uint32_t color = calculate_color(rgb, 0);
const struct scale top_left_s = {
.x = { .n = box->offset.x, .d = CANVAS_SCALE, },
.y = { .n = box->offset.y, .d = CANVAS_SCALE, }
@ -230,7 +233,7 @@ int clear_screen(const struct rgb_color *rgb)
return CBGFX_ERROR_INIT;
struct vector p;
uint32_t color = calculate_color(rgb);
uint32_t color = calculate_color(rgb, 0);
const int bpp = fbinfo->bits_per_pixel;
const int bpl = fbinfo->bytes_per_line;
@ -269,7 +272,8 @@ static int draw_bitmap_v3(const struct vector *top_left,
const struct vector *dim_org,
const struct bitmap_header_v3 *header,
const struct bitmap_palette_element_v3 *pal,
const uint8_t *pixel_array)
const uint8_t *pixel_array,
uint8_t invert)
{
const int bpp = header->bits_per_pixel;
int32_t dir;
@ -361,7 +365,7 @@ static int draw_bitmap_v3(const struct vector *top_left,
pal[c01].blue, pal[c11].blue,
&tx, &ty),
};
set_pixel(&p, calculate_color(&rgb));
set_pixel(&p, calculate_color(&rgb, invert));
}
}
@ -552,8 +556,8 @@ static int check_boundary(const struct vector *top_left,
}
int draw_bitmap(const void *bitmap, size_t size,
const struct scale *pos_rel, uint8_t pivot,
const struct scale *dim_rel)
const struct scale *pos_rel, const struct scale *dim_rel,
uint32_t flags)
{
struct bitmap_header_v3 header;
const struct bitmap_palette_element_v3 *palette;
@ -561,6 +565,8 @@ int draw_bitmap(const void *bitmap, size_t size,
struct vector top_left, dim, dim_org;
struct scale scale;
int rv;
const uint8_t pivot = flags & PIVOT_MASK;
const uint8_t invert = (flags & INVERT_COLORS) >> INVERT_SHIFT;
if (cbgfx_init())
return CBGFX_ERROR_INIT;
@ -594,7 +600,7 @@ int draw_bitmap(const void *bitmap, size_t size,
}
return draw_bitmap_v3(&top_left, &scale, &dim, &dim_org,
&header, palette, pixel_array);
&header, palette, pixel_array, invert);
}
int draw_bitmap_direct(const void *bitmap, size_t size,
@ -629,7 +635,7 @@ int draw_bitmap_direct(const void *bitmap, size_t size,
}
return draw_bitmap_v3(top_left, &scale, &dim, &dim,
&header, palette, pixel_array);
&header, palette, pixel_array, 0);
}
int get_bitmap_dimension(const void *bitmap, size_t sz, struct scale *dim_rel)

View File

@ -130,11 +130,14 @@ int clear_screen(const struct rgb_color *rgb);
* @param[in] bitmap Pointer to the bitmap data, starting from file header
* @param[in] size Size of the bitmap data
* @param[in] pos_rel Coordinate of the pivot relative to the canvas
* @param[in] pivot Pivot position. Use PIVOT_H_* and PIVOT_V_* flags.
* @param[in] dim_rel Width and height of the image relative to the canvas
* width and height. They must not exceed 1 (=100%). If one
* is zero, it's derived from the other to keep the aspect
* ratio.
* @param[in] flags lower 8 bits is Pivot position. Use PIVOT_H_* and
* PIVOT_V_* flags.
* Bit 9 is bit to indicate if we invert the rendering.
* 0 = render image as is, 1 = invert image.
*
* @return CBGFX_* error codes
*
@ -143,8 +146,8 @@ int clear_screen(const struct rgb_color *rgb);
* positioned so that pos_rel matches the center of the image.
*/
int draw_bitmap(const void *bitmap, size_t size,
const struct scale *pos_rel, uint8_t pivot,
const struct scale *dim_rel);
const struct scale *pos_rel, const struct scale *dim_rel,
uint32_t flags);
/* Pivot flags. See the draw_bitmap description. */
#define PIVOT_H_LEFT (1 << 0)
@ -153,6 +156,11 @@ int draw_bitmap(const void *bitmap, size_t size,
#define PIVOT_V_TOP (1 << 3)
#define PIVOT_V_CENTER (1 << 4)
#define PIVOT_V_BOTTOM (1 << 5)
#define PIVOT_MASK 0x000000ff
/* invert flag */
#define INVERT_SHIFT 8
#define INVERT_COLORS (1 << INVERT_SHIFT)
/**
* Draw a bitmap image at screen coordinate with no scaling