cbgfx: remove load_bitmap
load_bitmap is no longer needed. BUG=none BRANCH=master TEST=Tested on Samus CQ-DEPEND=CL:305589 Change-Id: I4e598ade20a5d49850f9ad0f13681ea5d16cd8c7 Signed-off-by: Patrick Georgi <pgeorgi@google.com> Original-Commit-Id: 125bbc98195cbb8378ba0e4c7fece85ffca4cdfa Original-Change-Id: I64d685f7a6367b03455ae2a206b9936613614a24 Original-Signed-off-by: Daisuke Nojiri <dnojiri@chromium.org> Original-Reviewed-on: https://chromium-review.googlesource.com/305517 Original-Reviewed-by: Aaron Durbin <adurbin@chromium.org> Reviewed-on: http://review.coreboot.org/11930 Tested-by: build bot (Jenkins)
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@ -149,20 +149,6 @@ static int cbgfx_init(void)
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return 0;
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}
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void *load_bitmap(const char *name, size_t *size)
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{
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static struct cbfs_media media;
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static int cbfs_media_initialized = 0;
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if (!cbfs_media_initialized) {
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if (init_default_cbfs_media(&media)) {
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printf("Failed to initialize default media\n");
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return NULL;
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}
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}
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cbfs_media_initialized = 1;
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return cbfs_get_file_content(&media, name, CBFS_TYPE_RAW, size);
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}
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int draw_box(const struct rect *box, const struct rgb_color *rgb)
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{
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struct vector top_left;
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@ -73,18 +73,6 @@ struct rgb_color {
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* y values increasing towards bottom of screen.
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*/
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/**
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* Load a bitmap file from cbfs
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*
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* Memory is allocated automatically and it's caller's responsibility to free it
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*
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* name: name of the bitmap file
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* size: (OUT) size of the image
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*
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* return: pointer to the image data in memory or NULL on error
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*/
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void *load_bitmap(const char *name, size_t *size);
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/**
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* draw a box filled with a color on screen
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*
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