util: Use C99 flexible arrays
Use C99 flexible arrays instead of older style of one-element or zero-length arrays. It allows the compiler to generate errors when the flexible array does not occur at the end in the structure. Change-Id: I6b87680ec9f501945ae266ae4e4927efd2399d56 Signed-off-by: Elyes Haouas <ehaouas@noos.fr> Reviewed-on: https://review.coreboot.org/c/coreboot/+/76815 Reviewed-by: Felix Singer <service+coreboot-gerrit@felixsinger.de> Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
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@ -70,7 +70,7 @@ struct bpdt_entry {
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struct bpdt {
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struct bpdt_header h;
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/* In practice, this could be an array of 0 to n entries. */
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struct bpdt_entry e[0];
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struct bpdt_entry e[];
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} __packed;
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static inline size_t get_bpdt_size(struct bpdt_header *h)
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@ -124,7 +124,7 @@ struct subpart_dir_entry {
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struct subpart_dir {
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struct subpart_dir_header h;
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/* In practice, this could be an array of 0 to n entries. */
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struct subpart_dir_entry e[0];
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struct subpart_dir_entry e[];
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} __packed;
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static inline size_t subpart_dir_size(struct subpart_dir_header *h)
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@ -1116,7 +1116,7 @@ static void dump_tpm_log(void)
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struct cbmem_console {
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u32 size;
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u32 cursor;
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u8 body[0];
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u8 body[];
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} __attribute__ ((__packed__));
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#define CBMC_CURSOR_MASK ((1 << 28) - 1)
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@ -157,7 +157,7 @@ struct bdb_general_definitions {
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* number = (block_size - sizeof(bdb_general_definitions))/
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* sizeof(child_device_config);
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*/
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struct common_child_dev_config devices[0];
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struct common_child_dev_config devices[];
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} __attribute__ ((packed));
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struct bdb_driver_features {
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@ -90,7 +90,7 @@ struct lb_memory_range {
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struct lb_memory {
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uint32_t tag;
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uint32_t size;
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struct lb_memory_range map[0];
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struct lb_memory_range map[];
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};
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#define LB_TAG_HWRPB 0x0002
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@ -106,7 +106,7 @@ struct lb_mainboard {
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uint32_t size;
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uint8_t vendor_idx;
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uint8_t part_number_idx;
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uint8_t strings[0];
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uint8_t strings[];
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};
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#define LB_TAG_VERSION 0x0004
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@ -122,7 +122,7 @@ struct lb_mainboard {
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struct lb_string {
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uint32_t tag;
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uint32_t size;
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uint8_t string[0];
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uint8_t string[];
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};
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#define LB_TAG_SERIAL 0x000f
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#define LB_TAG_CONSOLE 0x0010
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