Implement a timeout option for getchar() to return after so many
milliseconds. Also implement the same thing for curses using
the halfdelay() function.
Signed-off-by: Jordan Crouse <jordan.crouse@amd.com>
Acked-by: Uwe Hermann <uwe@hermann-uwe.de>
git-svn-id: svn://svn.coreboot.org/coreboot/trunk@3223 2b7e53f0-3cfb-0310-b3e9-8179ed1497e1
Somewhere characters are getting sign-extended, meaning that the
attributes of the drawing chars (>= 128) are wrong. Cast the value
before sending it to VGA.
Signed-off-by: Jordan Crouse <jordan.crouse@amd.com>
Acked-by: Uwe Hermann <uwe@hermann-uwe.de>
git-svn-id: svn://svn.coreboot.org/coreboot/trunk@3195 2b7e53f0-3cfb-0310-b3e9-8179ed1497e1
This even fixes two bugs:
- get_cpu_speed() didn't return a value.
- The line
win->_color - PAIR_NUMBER(0);
should actually be
win->_color = PAIR_NUMBER(0);
Signed-off-by: Uwe Hermann <uwe@hermann-uwe.de>
Acked-by: Uwe Hermann <uwe@hermann-uwe.de>
git-svn-id: svn://svn.coreboot.org/coreboot/trunk@3182 2b7e53f0-3cfb-0310-b3e9-8179ed1497e1
This is the initial chunk of code written by me and copyrighted
by AMD. Includes everything but a few files that we pulled from
outside sources.
Signed-off-by: Jordan Crouse <jordan.crouse@amd.com>
Acked-by: Uwe Hermann <uwe@hermann-uwe.de>
git-svn-id: svn://svn.coreboot.org/coreboot/trunk@3170 2b7e53f0-3cfb-0310-b3e9-8179ed1497e1