As there can be more than one source of firmware assets this
patch generalizes the notion of locating a particular asset.
struct asset is added along with some helper functions for
working on assets as a first class citizen.
Change-Id: I2ce575d1e5259aed4c34c3dcfd438abe9db1d7b9
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/10264
Reviewed-by: Patrick Georgi <pgeorgi@google.com>
Tested-by: build bot (Jenkins)
One can remove the struct buffer_area and use the region_device
embedded in the struct prog to represent the in-memory loaded
program. Do this by introducing a addrspace_32bit mem_region_device
that can have region_device operations performed on it. The
addrspace_32bit name was chosen to make it explicit that 32-bits
of address space is supported at the max.
Change-Id: Ifffa0ef301141de940e54581b5a7b6cd81311ead
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/10261
Reviewed-by: Patrick Georgi <pgeorgi@google.com>
Tested-by: build bot (Jenkins)
A new CBFS API is introduced to allow making CBFS access
easier for providing multiple CBFS sources. That is achieved
by decoupling the cbfs source from a CBFS file. A CBFS
source is described by a descriptor. It contains the necessary
properties for walking a CBFS to locate a file. The CBFS
file is then decoupled from the CBFS descriptor in that it's
no longer needed to access the contents of the file.
All of this is accomplished using the regions infrastructure
by repsenting CBFS sources and files as region_devices. Because
region_devices can be chained together forming subregions this
allows one to decouple a CBFS source from a file. This also allows
one to provide CBFS files that came from other sources for
payload and/or stage loading.
The program loading takes advantage of those very properties
by allowing multiple sources for locating a program. Because of
this we can reduce the overhead of loading programs because
it's all done in the common code paths. Only locating the
program is per source.
Change-Id: I339b84fce95f03d1dbb63a0f54a26be5eb07f7c8
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/9134
Tested-by: build bot (Jenkins)
Tested-by: Raptor Engineering Automated Test Stand <noreply@raptorengineeringinc.com>
Reviewed-by: Patrick Georgi <pgeorgi@google.com>
As per discussion with lawyers[tm], it's not a good idea to
shorten the license header too much - not for legal reasons
but because there are tools that look for them, and giving
them a standard pattern simplifies things.
However, we got confirmation that we don't have to update
every file ever added to coreboot whenever the FSF gets a
new lease, but can drop the address instead.
util/kconfig is excluded because that's imported code that
we may want to synchronize every now and then.
$ find * -type f -exec sed -i "s:Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, *MA[, ]*02110-1301[, ]*USA:Foundation, Inc.:" {} +
$ find * -type f -exec sed -i "s:Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA:Foundation, Inc.:" {} +
$ find * -type f -exec sed -i "s:Foundation, Inc., 59 Temple Place[-, ]*Suite 330, Boston, MA *02111-1307[, ]*USA:Foundation, Inc.:" {} +
$ find * -type f -exec sed -i "s:Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.:Foundation, Inc.:" {} +
$ find * -type f
-a \! -name \*.patch \
-a \! -name \*_shipped \
-a \! -name LICENSE_GPL \
-a \! -name LGPL.txt \
-a \! -name COPYING \
-a \! -name DISCLAIMER \
-exec sed -i "/Foundation, Inc./ N;s:Foundation, Inc.* USA\.* *:Foundation, Inc. :;s:Foundation, Inc. $:Foundation, Inc.:" {} +
Change-Id: Icc968a5a5f3a5df8d32b940f9cdb35350654bef9
Signed-off-by: Patrick Georgi <pgeorgi@chromium.org>
Reviewed-on: http://review.coreboot.org/9233
Tested-by: build bot (Jenkins)
Reviewed-by: Vladimir Serbinenko <phcoder@gmail.com>
As previously done the vboot loader can be optionally
inserted in the stage loading logic in order to
decide the source of each stage. This current patch
allows for verstage to be loaded and interrogated
for the source of all subsequent stages. Additionally,
it's also possible to build this logic directly into
one of the additional stages.
Note that this patch does not allow x86 to work.
Change-Id: Iece018f01b220720c2803dc73c60b2c080d637d0
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/10154
Reviewed-by: Patrick Georgi <pgeorgi@google.com>
Tested-by: build bot (Jenkins)
Add a way for a loader to indicate if it is active. Such users
of this callback would be vboot which can indicate to the rest
of the system that it isn't active. is_loader_active() also
gives vboot a chance to perform the necessary work to make
said decision.
Change-Id: I6679ac75b19bb1bfff9c2b709da5591986f752ff
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/10022
Tested-by: build bot (Jenkins)
Reviewed-by: Patrick Georgi <pgeorgi@google.com>
Many chipsets were using a stage cache for reference code
or when using a relocatable ramstage. Provide a common
API for the chipsets to use while reducing code duplication.
Change-Id: Ia36efa169fe6bd8a3dbe07bf57a9729c7edbdd46
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/8625
Tested-by: build bot (Jenkins)
Reviewed-by: Marc Jones <marc.jones@se-eng.com>
Instead of having different structures for loading
ramstage and payload align to using struct prog.
This also removes arch_payload_run() in favor of
the prog_run() interface.
Change-Id: I31483096094eacc713a7433811cd69cc5621c43e
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/8849
Tested-by: Raptor Engineering Automated Test Stand <noreply@raptorengineeringinc.com>
Tested-by: build bot (Jenkins)
Reviewed-by: Marc Jones <marc.jones@se-eng.com>
The prog_run() function abstracts away what is required
for running a given program. Within it, there are 2
calls: 1. platform_prog_run() and 2. arch_prog_run().
The platform_prog_run() allows for a chipset to intercept
a program that will be run. This allows for CPU switching
as currently needed in t124 and t132.
Change-Id: I22a5dd5bfb1018e7e46475e47ac993a0941e2a8c
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/8846
Tested-by: build bot (Jenkins)
Tested-by: Raptor Engineering Automated Test Stand <noreply@raptorengineeringinc.com>
Reviewed-by: Marc Jones <marc.jones@se-eng.com>
The struct prog serves as way to consolidate program
loading. This abstraction can be used to perform more
complicated execution paths such as running a program
on a separate CPU after it has been loaded. Currently
t124 and t132 need to do that in the boot path. Follow
on patches will allow the platform to decide how to
execute a particular program.
Note: the vboot path is largely untouched because it's
already broken in the coreboot.org tree. After getting
all the necessary patches pushed then vboot will be
fixed.
Change-Id: Ic6e6fe28c5660fb41edee5fd8661eaf58222f883
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/8839
Tested-by: build bot (Jenkins)
Tested-by: Raptor Engineering Automated Test Stand <noreply@raptorengineeringinc.com>
Reviewed-by: Marc Jones <marc.jones@se-eng.com>
Instead of having 2 different functions to call when a program
is loaded provide a single callback with flags parameter. The
previous callbacks for cache management routines did this:
for_each_program_segment:
arch_program_segment_loaded(start, size);
arch_program_loaded();
Now, use one callback instead:
for_each_program_segment:
arch_segment_loaded(start, size, SEG_FINAL?);
Change-Id: I3811cba92e3355d172f605e4444f053321b07a2a
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/8838
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
There's no need to keep track of struct payload within
the boot state machine. It is completely contained within
the payload loader module.
Change-Id: I16fcecf43d7fb41fc311955fdb82eabbd5c96b11
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/8836
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
The functions related to caching ramstage were in cbfs.h.
Now that the loading code is separate move those declarations
to the common program_loading.h.
Change-Id: Ib22ef8a9c66e1d2b53388bceb8386baa6302d28b
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/8835
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
Two weak functions were added so that architecture specific operations
on each segment of payload or stage can be performed.
Each architecture must define its own operations, otherwise the
behavior will default to do-nothing functions.
This patch has been updated by to fit more in line with
how program loading is currently being done. The API is the
same as the original, but all call sites to stages/payloads
have been updated. This is known to break any archs that use
rmodule loading that needs cache maintenance. That will be fixed
in a forthcoming patch. Also, the vboot paths are left as is
for easier upstreaming of the rest of the vboot patches.
Original-Change-Id: Ie29e7f9027dd430c8b4dde9848fa3413c5dbfbfa
Original-Signed-off-by: Ionela Voinescu <ionela.voinescu@imgtec.com>
Original-Reviewed-on: https://chromium-review.googlesource.com/239881
Original-Reviewed-by: Vadim Bendebury <vbendeb@chromium.org>
(cherry picked from commit c82c21ce87a4c02bd9219548a4226a58e77beef0)
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Change-Id: Ifcee5cd9ac5dbca991556296eb5e170b47b77af7
Reviewed-on: http://review.coreboot.org/8837
Tested-by: build bot (Jenkins)
Reviewed-by: Patrick Georgi <pgeorgi@google.com>
Provide a common run_romstage() function to be used by
bootblocks to load and run romstage. This is similar to
run_ramstage() in that it provides a single entry point
for doing the necessary work of loading and running romstage.
Change-Id: Ia9643cc091f97a836cf5caefdff8df4a3443df4c
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/8709
Tested-by: build bot (Jenkins)
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
Instead of two headers for payload and ramstage loading
combine the 2 files into one. This also allows for easier
refactoring by keeping header files consistent.
Change-Id: I4a6dffb78ad84c78e6e96c886d361413f9b4a17d
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/8708
Tested-by: build bot (Jenkins)
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
2015-03-20 19:25:29 +01:00
Renamed from src/include/payload_loader.h (Browse further)