5e0db58533
Our AArch64 code supports dynamic framebuffer allocation which makes it necessary to change the framebuffer information during runtime. Having a pointer inside `libsysinfo` made a mess of it as the pointer would either refer to the original struct inside the coreboot table or to a new struct inside payload space. The latter would be unaffected by a relocation of the payload. Instead of the pointer, we'll always keep a copy of the whole struct, which can be altered on demand without affecting the coreboot table. To align the `video/graphics` driver with the console driver, we also replace `fbaddr` with a macro `FB` that calls phys_to_virt(). Change-Id: I3edc09cdb502a71516c1ee71457c1f8dcd01c119 Signed-off-by: Nico Huber <nico.h@gmx.de> Reviewed-on: https://review.coreboot.org/c/coreboot/+/43578 Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Angel Pons <th3fanbus@gmail.com> Reviewed-by: Julius Werner <jwerner@chromium.org> |
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