350 lines
10 KiB
C
350 lines
10 KiB
C
/*
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* This file is part of the libpayload project.
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*
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* Copyright (C) 2008 Advanced Micro Devices, Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include <libpayload.h>
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#include <config.h>
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#include <curses.h>
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#define I8042_CMD_READ_MODE 0x20
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#define I8042_CMD_WRITE_MODE 0x60
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#define I8042_MODE_XLATE 0x40
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static void (*reset_handler)(void) = NULL;
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struct layout_maps {
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char *country;
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unsigned short map[4][0x57];
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};
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struct layout_maps *map;
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struct layout_maps keyboard_layouts[] = {
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#ifdef CONFIG_PC_KEYBOARD_LAYOUT_US
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{ .country = "us", .map = {
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{ /* No modifier */
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0x00, 0x1B, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36,
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0x37, 0x38, 0x39, 0x30, 0x2D, 0x3D, 0x08, 0x09,
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0x71, 0x77, 0x65, 0x72, 0x74, 0x79, 0x75, 0x69,
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0x6F, 0x70, 0x5B, 0x5D, 0x0A, 0x00, 0x61, 0x73,
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0x64, 0x66, 0x67, 0x68, 0x6A, 0x6B, 0x6C, 0x3B,
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0x27, 0x60, 0x00, 0x5C, 0x7A, 0x78, 0x63, 0x76,
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0x62, 0x6E, 0x6D, 0x2C, 0x2E, 0x2F, 0x00, 0x2A,
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0x00, 0x20, 0x00, KEY_F(1), KEY_F(2), KEY_F(3), KEY_F(4), KEY_F(5),
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KEY_F(6), KEY_F(7), KEY_F(8), KEY_F(9), KEY_F(10), 0x00, 0x00, KEY_HOME,
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KEY_UP, KEY_NPAGE, 0x00, KEY_LEFT, 0x00, KEY_RIGHT, 0x00, KEY_END,
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KEY_DOWN, KEY_PPAGE, 0x00, KEY_DC, 0x00, 0x00, 0x00
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},
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{ /* Shift */
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0x00, 0x1B, 0x21, 0x40, 0x23, 0x24, 0x25, 0x5E,
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0x26, 0x2A, 0x28, 0x29, 0x5F, 0x2B, 0x08, 0x00,
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0x51, 0x57, 0x45, 0x52, 0x54, 0x59, 0x55, 0x49,
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0x4F, 0x50, 0x7B, 0x7D, 0x0A, 0x00, 0x41, 0x53,
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0x44, 0x46, 0x47, 0x48, 0x4A, 0x4B, 0x4C, 0x3A,
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0x22, 0x7E, 0x00, 0x7C, 0x5A, 0x58, 0x43, 0x56,
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0x42, 0x4E, 0x4D, 0x3C, 0x3E, 0x3F, 0x00, 0x2A,
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0x00, 0x20, 0x00, KEY_F(1), KEY_F(2), KEY_F(3), KEY_F(4), KEY_F(5),
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KEY_F(6), KEY_F(7), KEY_F(8), KEY_F(9), KEY_F(10), 0x00, 0x00, KEY_HOME,
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KEY_UP, KEY_NPAGE, 0x00, KEY_LEFT, 0x00, KEY_RIGHT, 0x00, KEY_END,
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KEY_DOWN, KEY_PPAGE, 0x00, KEY_DC, 0x00, 0x00, 0x00
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},
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{ /* ALT */
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0x00, 0x1B, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36,
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0x37, 0x38, 0x39, 0x30, 0x2D, 0x3D, 0x08, 0x09,
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0x71, 0x77, 0x65, 0x72, 0x74, 0x79, 0x75, 0x69,
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0x6F, 0x70, 0x5B, 0x5D, 0x0A, 0x00, 0x61, 0x73,
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0x64, 0x66, 0x67, 0x68, 0x6A, 0x6B, 0x6C, 0x3B,
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0x27, 0x60, 0x00, 0x5C, 0x7A, 0x78, 0x63, 0x76,
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0x62, 0x6E, 0x6D, 0x2C, 0x2E, 0x2F, 0x00, 0x2A,
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0x00, 0x20, 0x00, KEY_F(1), KEY_F(2), KEY_F(3), KEY_F(4), KEY_F(5),
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KEY_F(6), KEY_F(7), KEY_F(8), KEY_F(9), KEY_F(10), 0x00, 0x00, KEY_HOME,
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KEY_UP, KEY_NPAGE, 0x00, KEY_LEFT, 0x00, KEY_RIGHT, 0x00, KEY_END,
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KEY_DOWN, KEY_PPAGE, 0x00, KEY_DC, 0x00, 0x00, 0x00
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},
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{ /* Shift-ALT */
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0x00, 0x1B, 0x21, 0x40, 0x23, 0x24, 0x25, 0x5E,
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0x26, 0x2A, 0x28, 0x29, 0x5F, 0x2B, 0x08, 0x00,
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0x51, 0x57, 0x45, 0x52, 0x54, 0x59, 0x55, 0x49,
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0x4F, 0x50, 0x7B, 0x7D, 0x0A, 0x00, 0x41, 0x53,
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0x44, 0x46, 0x47, 0x48, 0x4A, 0x4B, 0x4C, 0x3A,
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0x22, 0x7E, 0x00, 0x7C, 0x5A, 0x58, 0x43, 0x56,
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0x42, 0x4E, 0x4D, 0x3C, 0x3E, 0x3F, 0x00, 0x2A,
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0x00, 0x20, 0x00, KEY_F(1), KEY_F(2), KEY_F(3), KEY_F(4), KEY_F(5),
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KEY_F(6), KEY_F(7), KEY_F(8), KEY_F(9), KEY_F(10), 0x00, 0x00, KEY_HOME,
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KEY_UP, KEY_NPAGE, 0x00, KEY_LEFT, 0x00, KEY_RIGHT, 0x00, KEY_END,
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KEY_DOWN, KEY_PPAGE, 0x00, KEY_DC, 0x00, 0x00, 0x00
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}
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}},
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#endif
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#ifdef CONFIG_PC_KEYBOARD_LAYOUT_DE
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{ .country = "de", .map = {
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{ /* No modifier */
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0x00, 0x1B, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36,
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0x37, 0x38, 0x39, 0x30, 0x00, 0x27, 0x08, 0x09,
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0x71, 0x77, 0x65, 0x72, 0x74, 0x7A, 0x75, 0x69,
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0x6F, 0x70, 0x00, 0x2B, 0x0A, 0x00, 0x61, 0x73,
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0x64, 0x66, 0x67, 0x68, 0x6A, 0x6B, 0x6C, 0x00,
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0x00, 0x5E, 0x00, 0x23, 0x79, 0x78, 0x63, 0x76,
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0x62, 0x6E, 0x6D, 0x2C, 0x2E, 0x2D, 0x00, 0x2A,
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0x00, 0x20, 0x00, KEY_F(1), KEY_F(2), KEY_F(3), KEY_F(4), KEY_F(5),
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KEY_F(6), KEY_F(7), KEY_F(8), KEY_F(9), KEY_F(10), 0x00, 0x00, KEY_HOME,
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KEY_UP, KEY_NPAGE, 0x00, KEY_LEFT, 0x00, KEY_RIGHT, 0x00, KEY_END,
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KEY_DOWN, KEY_PPAGE, 0x00, KEY_DC, 0x00, 0x00, 0x3C
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},
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{ /* Shift */
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0x00, 0x1B, 0x21, 0x22, 0xA7, 0x24, 0x25, 0x26,
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0x2F, 0x28, 0x29, 0x3D, 0x3F, 0x60, 0x08, 0x00,
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0x51, 0x57, 0x45, 0x52, 0x54, 0x5A, 0x55, 0x49,
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0x4F, 0x50, 0x00, 0x2A, 0x0A, 0x00, 0x41, 0x53,
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0x44, 0x46, 0x47, 0x48, 0x4A, 0x4B, 0x4C, 0x00,
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0x00, 0x7E, 0x00, 0x27, 0x59, 0x58, 0x43, 0x56,
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0x42, 0x4E, 0x4D, 0x3B, 0x3A, 0x5F, 0x00, 0x2A,
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0x00, 0x20, 0x00, KEY_F(1), KEY_F(2), KEY_F(3), KEY_F(4), KEY_F(5),
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KEY_F(6), KEY_F(7), KEY_F(8), KEY_F(9), KEY_F(10), 0x00, 0x00, KEY_HOME,
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KEY_UP, KEY_NPAGE, 0x00, KEY_LEFT, 0x00, KEY_RIGHT, 0x00, KEY_END,
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KEY_DOWN, KEY_PPAGE, 0x00, KEY_DC, 0x00, 0x00, 0x3E
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},
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{ /* ALT */
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0x00, 0x1B, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36,
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0x7B, 0x5B, 0x5D, 0x7D, 0x5C, 0x3D, 0x08, 0x09,
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0x40, 0x77, 0x65, 0x72, 0x74, 0x79, 0x75, 0x69,
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0x6F, 0x70, 0x5B, 0x7E, 0x0A, 0x00, 0x61, 0x73,
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0x64, 0x66, 0x67, 0x68, 0x6A, 0x6B, 0x6C, 0x3B,
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0x27, 0x60, 0x00, 0x5C, 0x7A, 0x78, 0x63, 0x76,
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0x62, 0x6E, 0x6D, 0x2C, 0x2E, 0x2F, 0x00, 0x2A,
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0x00, 0x20, 0x00, KEY_F(1), KEY_F(2), KEY_F(3), KEY_F(4), KEY_F(5),
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KEY_F(6), KEY_F(7), KEY_F(8), KEY_F(9), KEY_F(10), 0x00, 0x00, KEY_HOME,
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KEY_UP, KEY_NPAGE, 0x00, KEY_LEFT, 0x00, KEY_RIGHT, 0x00, KEY_END,
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KEY_DOWN, KEY_PPAGE, 0x00, KEY_DC, 0x00, 0x00, 0x7C
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},
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{ /* Shift-ALT */
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/* copied from US */
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0x00, 0x1B, 0x21, 0x40, 0x23, 0x24, 0x25, 0x5E,
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0x26, 0x2A, 0x28, 0x29, 0x5F, 0x2B, 0x08, 0x00,
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0x51, 0x57, 0x45, 0x52, 0x54, 0x59, 0x55, 0x49,
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0x4F, 0x50, 0x7B, 0x7D, 0x0A, 0x00, 0x41, 0x53,
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0x44, 0x46, 0x47, 0x48, 0x4A, 0x4B, 0x4C, 0x3A,
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0x22, 0x7E, 0x00, 0x7C, 0x5A, 0x58, 0x43, 0x56,
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0x42, 0x4E, 0x4D, 0x3C, 0x3E, 0x3F, 0x00, 0x2A,
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0x00, 0x20, 0x00, KEY_F(1), KEY_F(2), KEY_F(3), KEY_F(4), KEY_F(5),
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KEY_F(6), KEY_F(7), KEY_F(8), KEY_F(9), KEY_F(10), 0x00, 0x00, KEY_HOME,
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KEY_UP, KEY_NPAGE, 0x00, KEY_LEFT, 0x00, KEY_RIGHT, 0x00, KEY_END,
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KEY_DOWN, KEY_PPAGE, 0x00, KEY_DC, 0x00, 0x00, 0x00
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}
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}},
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#endif
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};
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#define MOD_SHIFT (1 << 0)
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#define MOD_CTRL (1 << 1)
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#define MOD_CAPSLOCK (1 << 2)
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#define MOD_ALT (1 << 3)
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static void keyboard_cmd(unsigned char cmd, unsigned char val)
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{
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outb(cmd, 0x60);
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/* wait until keyboard controller accepts cmds: */
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while (inb(0x64) & 2);
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outb(val, 0x60);
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while (inb(0x64) & 2);
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}
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int keyboard_havechar(void)
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{
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unsigned char c = inb(0x64);
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return c & 1;
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}
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unsigned char keyboard_get_scancode(void)
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{
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unsigned char ch = 0;
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if (keyboard_havechar())
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ch = inb(0x60);
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return ch;
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}
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int keyboard_getchar(void)
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{
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static int modifier = 0;
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unsigned char ch;
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int shift;
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int ret = 0;
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while (!keyboard_havechar()) ;
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ch = keyboard_get_scancode();
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switch (ch) {
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case 0x36:
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case 0x2a:
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modifier |= MOD_SHIFT;
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break;
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case 0x80 | 0x36:
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case 0x80 | 0x2a:
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modifier &= ~MOD_SHIFT;
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break;
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case 0x38:
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modifier |= MOD_ALT;
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break;
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case 0x80 | 0x38:
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modifier &= ~MOD_ALT;
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break;
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case 0x1d:
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modifier |= MOD_CTRL;
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break;
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case 0x80 | 0x1d:
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modifier &= ~MOD_CTRL;
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break;
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case 0x3a:
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if (modifier & MOD_CAPSLOCK) {
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modifier &= ~MOD_CAPSLOCK;
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keyboard_cmd(0xed, (0 << 2));
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} else {
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modifier |= MOD_CAPSLOCK;
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keyboard_cmd(0xed, (1 << 2));
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}
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break;
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}
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if (!(ch & 0x80) && ch < 0x57) {
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shift =
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(modifier & MOD_SHIFT) ^ (modifier & MOD_CAPSLOCK) ? 1 : 0;
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if (modifier & MOD_ALT)
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shift += 2;
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ret = map->map[shift][ch];
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if (modifier & MOD_CTRL) {
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switch (ret) {
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case 'a' ... 'z':
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ret &= 0x1f;
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break;
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case KEY_DC:
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/* vulcan nerve pinch */
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if ((modifier & MOD_ALT) && reset_handler)
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reset_handler();
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default:
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ret = 0;
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}
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}
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}
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return ret;
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}
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static int keyboard_wait_read(void)
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{
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int timeout = 10000;
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while(timeout-- && !(inb(0x64) & 0x01))
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udelay(50);
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return (timeout <= 0) ? -1 : 0;
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}
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static int keyboard_wait_write(void)
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{
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int timeout = 10000;
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while(timeout-- && (inb(0x64) & 0x02))
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udelay(50);
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return (timeout <= 0) ? -1 : 0;
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}
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static unsigned char keyboard_get_mode(void)
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{
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outb(I8042_CMD_READ_MODE, 0x64);
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keyboard_wait_read();
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return inb(0x60);
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}
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static void keyboard_set_mode(unsigned char mode)
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{
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outb(I8042_CMD_WRITE_MODE, 0x64);
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keyboard_wait_write();
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outb(mode, 0x60);
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}
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/**
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* Set keyboard layout
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* @param country string describing the keyboard layout language.
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* Valid values are "us", "de".
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*/
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int keyboard_set_layout(char *country)
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{
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int i;
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for (i=0; i<ARRAY_SIZE(keyboard_layouts); i++) {
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if (strncmp(keyboard_layouts[i].country, country,
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strlen(keyboard_layouts[i].country)))
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continue;
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/* Found, changing keyboard layout */
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map = &keyboard_layouts[i];
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return 0;
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}
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/* Nothing found, not changed */
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return -1;
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}
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int keyboard_add_reset_handler(void (*new_handler)(void))
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{
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reset_handler = new_handler;
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return 0;
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}
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void keyboard_init(void)
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{
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u8 mode;
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map = &keyboard_layouts[0];
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/* Empty keyboard buffer */
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while (keyboard_havechar()) keyboard_getchar();
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/* Read the current mode */
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mode = keyboard_get_mode();
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/* Turn on scancode translate mode so that we can
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use the scancode set 1 tables */
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mode |= I8042_MODE_XLATE;
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/* Write the new mode */
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keyboard_set_mode(mode);
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}
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