207 lines
6.1 KiB
C
207 lines
6.1 KiB
C
/*
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* This file is part of the coreboot project.
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*
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* Copyright (C) 2013 Google, Inc.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc.
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*/
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#ifndef BOOTSTATE_H
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#define BOOTSTATE_H
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#include <rules.h>
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#include <string.h>
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#include <stdlib.h>
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#include <stddef.h>
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#include <stdint.h>
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/* Control debugging of the boot state machine. */
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#define BOOT_STATE_DEBUG 0
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/*
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* The boot state machine provides a mechanism for calls to be made through-
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* out the main boot process. The boot process is separated into discrete
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* states. Upon a state's entry and exit and callbacks can be made. For
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* example:
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*
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* Enter State
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* +
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* |
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* V
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* +-----------------+
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* | Entry callbacks |
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* +-----------------+
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* | State Actions |
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* +-----------------+
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* | Exit callbacks |
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* +-------+---------+
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* |
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* V
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* Next State
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*
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* Below is the current flow from top to bottom:
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*
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* start
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* |
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* BS_PRE_DEVICE
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* |
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* BS_DEV_INIT_CHIPS
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* |
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* BS_DEV_ENUMERATE
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* |
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* BS_DEV_RESOURCES
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* |
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* BS_DEV_ENABLE
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* |
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* BS_DEV_INIT
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* |
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* BS_POST_DEVICE
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* |
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* BS_OS_RESUME_CHECK -------- BS_OS_RESUME
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* | |
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* BS_WRITE_TABLES os handoff
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* |
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* BS_PAYLOAD_LOAD
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* |
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* BS_PAYLOAD_BOOT
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* |
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* payload run
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*
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* Brief description of states:
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* BS_PRE_DEVICE - before any device tree actions take place
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* BS_DEV_INIT_CHIPS - init all chips in device tree
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* BS_DEV_ENUMERATE - device tree probing
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* BS_DEV_RESOURCES - device tree resource allocation and assignment
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* BS_DEV_ENABLE - device tree enabling/disabling of devices
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* BS_DEV_INIT - device tree device initialization
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* BS_POST_DEVICE - all device tree actions performed
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* BS_OS_RESUME_CHECK - check for OS resume
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* BS_OS_RESUME - resume to OS
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* BS_WRITE_TABLES - write coreboot tables
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* BS_PAYLOAD_LOAD - Load payload into memory
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* BS_PAYLOAD_BOOT - Boot to payload
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*/
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typedef enum {
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BS_PRE_DEVICE,
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BS_DEV_INIT_CHIPS,
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BS_DEV_ENUMERATE,
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BS_DEV_RESOURCES,
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BS_DEV_ENABLE,
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BS_DEV_INIT,
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BS_POST_DEVICE,
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BS_OS_RESUME_CHECK,
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BS_OS_RESUME,
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BS_WRITE_TABLES,
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BS_PAYLOAD_LOAD,
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BS_PAYLOAD_BOOT,
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} boot_state_t;
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/* The boot_state_sequence_t describes when a callback is to be made. It is
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* called either before a state is entered or when a state is exited. */
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typedef enum {
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BS_ON_ENTRY,
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BS_ON_EXIT
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} boot_state_sequence_t;
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struct boot_state_callback {
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void *arg;
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void (*callback)(void *arg);
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/* For use internal to the boot state machine. */
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struct boot_state_callback *next;
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#if BOOT_STATE_DEBUG
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const char *location;
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#endif
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};
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#if BOOT_STATE_DEBUG
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#define BOOT_STATE_CALLBACK_LOC __FILE__ ":" STRINGIFY(__LINE__)
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#define BOOT_STATE_CALLBACK_INIT_DEBUG .location = BOOT_STATE_CALLBACK_LOC,
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#define INIT_BOOT_STATE_CALLBACK_DEBUG(bscb_) \
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bscb_->location = BOOT_STATE_CALLBACK_LOC;
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#else
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#define BOOT_STATE_CALLBACK_INIT_DEBUG
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#define INIT_BOOT_STATE_CALLBACK_DEBUG(bscb_)
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#endif
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#define BOOT_STATE_CALLBACK_INIT(func_, arg_) \
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{ \
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.arg = arg_, \
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.callback = func_, \
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.next = NULL, \
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BOOT_STATE_CALLBACK_INIT_DEBUG \
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}
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#define BOOT_STATE_CALLBACK(name_, func_, arg_) \
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struct boot_state_callback name_ = BOOT_STATE_CALLBACK_INIT(func_, arg_)
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/* Initialize an allocated boot_state_callback. */
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#define INIT_BOOT_STATE_CALLBACK(bscb_, func_, arg_) \
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INIT_BOOT_STATE_CALLBACK_DEBUG(bscb_) \
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bscb_->callback = func_; \
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bscb_->arg = arg_
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/* The following 2 functions schedule a callback to be called on entry/exit
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* to a given state. Note that there are no ordering guarantees between the
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* individual callbacks on a given state. 0 is returned on success < 0 on
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* error. */
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int boot_state_sched_on_entry(struct boot_state_callback *bscb,
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boot_state_t state);
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int boot_state_sched_on_exit(struct boot_state_callback *bscb,
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boot_state_t state);
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/* Schedule an array of entries of size num. */
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struct boot_state_init_entry;
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void boot_state_sched_entries(struct boot_state_init_entry *entries,
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size_t num);
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/* Block/Unblock the (state, seq) pair from transitioning. Returns 0 on
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* success < 0 when the phase of the (state,seq) has already ran. */
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int boot_state_block(boot_state_t state, boot_state_sequence_t seq);
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int boot_state_unblock(boot_state_t state, boot_state_sequence_t seq);
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/* Block/Unblock current state phase from transitioning. */
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void boot_state_current_block(void);
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void boot_state_current_unblock(void);
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#if ENV_RAMSTAGE
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/* Entry into the boot state machine. */
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void main(void);
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#endif
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/* In order to schedule boot state callbacks at compile-time specify the
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* entries in an array using the BOOT_STATE_INIT_ENTRIES and
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* BOOT_STATE_INIT_ENTRY macros below. */
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struct boot_state_init_entry {
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boot_state_t state;
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boot_state_sequence_t when;
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struct boot_state_callback bscb;
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};
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#if ENV_RAMSTAGE
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#define BOOT_STATE_INIT_ATTR __attribute__ ((used,section (".bs_init")))
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#else
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#define BOOT_STATE_INIT_ATTR __attribute__ ((unused))
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#endif
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#define BOOT_STATE_INIT_ENTRY(state_, when_, func_, arg_) \
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static struct boot_state_init_entry func_ ##_## state_ ##_## when_ = \
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{ \
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.state = state_, \
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.when = when_, \
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.bscb = BOOT_STATE_CALLBACK_INIT(func_, arg_), \
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}; \
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static struct boot_state_init_entry * \
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bsie_ ## func_ ##_## state_ ##_## when_ BOOT_STATE_INIT_ATTR = \
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& func_ ##_## state_ ##_## when_;
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#endif /* BOOTSTATE_H */
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