coreboot-kgpe-d16/src/lib/cbmem_console.c
Gabe Black 19e7e7d2e7 Add infrastructure for global data in the CAR phase of boot
The cbmem console structure and car global data are put in their own section,
with the cbmem console coming after the global data. These areas are linked
to be where CAR is available and at the very bottom of the stack.

There is one shortcoming of this change:
The section created by this change needs to be stripped out by the Makefile
since leaving it in confuses cbfstool when it installs the stage in the image.
I would like to make the tools link those symbols at the right location but
leave allocation of that space out of the ELF.

Change-Id: Iccfb99b128d59c5b7d6164796d21ba46d2a674e0
Signed-off-by: Gabe Black <gabeblack@google.com>
Reviewed-on: http://review.coreboot.org/727
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
2012-03-29 23:19:13 +02:00

198 lines
5.8 KiB
C

/*
* This file is part of the coreboot project.
*
* Copyright (C) 2011 The ChromiumOS Authors. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA, 02110-1301 USA
*/
#include <console/console.h>
#include <cbmem.h>
#include <cpu/x86/car.h>
#include <string.h>
/*
* Structure describing console buffer. It is overlaid on a flat memory area,
* whith buffer_body covering the extent of the memory. Once the buffer is
* full, the cursor keeps going but the data is dropped on the floor. This
* allows to tell how much data was lost in the process.
*/
struct cbmem_console {
u32 buffer_size;
u32 buffer_cursor;
u8 buffer_body[0];
} __attribute__ ((__packed__));
#ifdef __PRE_RAM__
/*
* While running from ROM, before DRAM is initialized, some area in cache as
* ram space is used for the console buffer storage. The size and location of
* the area are defined in the config.
*/
static struct cbmem_console car_cbmem_console CAR_CBMEM;
#define cbmem_console_p (&car_cbmem_console)
/*
* Once DRAM is initialized and the cache as ram mode is disabled, while still
* running from ROM, the console buffer in the cache as RAM area becomes
* unavailable.
*
* By this time the console log buffer is already available in
* CBMEM. The location at 0x600 is used as the redirect pointer allowing to
* find out where the actual console log buffer is.
*/
#define CBMEM_CONSOLE_REDIRECT (*((struct cbmem_console **)0x600))
#else
/*
* When running from RAM, a lot of console output is generated before CBMEM is
* reinitialized. This static buffer is used to store that output temporarily,
* to be concatenated with the CBMEM console buffer contents accumulated
* during the ROM stage, once CBMEM becomes available at RAM stage.
*/
static u8 static_console[40000];
static struct cbmem_console *cbmem_console_p;
#endif
void cbmemc_init(void)
{
#ifdef __PRE_RAM__
cbmem_console_p->buffer_size = CONFIG_CONSOLE_CAR_BUFFER_SIZE -
sizeof(struct cbmem_console);
#else
/*
* Initializing before CBMEM is available, use static buffer to store
* the log.
*/
cbmem_console_p = (struct cbmem_console *) static_console;
cbmem_console_p->buffer_size = sizeof(static_console) -
sizeof(struct cbmem_console);
#endif
cbmem_console_p->buffer_cursor = 0;
}
void cbmemc_tx_byte(unsigned char data)
{
struct cbmem_console *cbm_cons_p = cbmem_console_p;
u32 cursor;
#ifdef __PRE_RAM__
/*
* This check allows to tell if the cache as RAM mode has been exited
* or not. If it has been exited, the real memory is being used
* (resulting in the variable on the stack located below
* DCACHE_RAM_BASE), use the redirect pointer to find out where the
* actual console buffer is.
*/
if ((uintptr_t)&cursor < (uintptr_t)&car_cbmem_console)
cbm_cons_p = CBMEM_CONSOLE_REDIRECT;
#endif
if (!cbm_cons_p)
return;
cursor = cbm_cons_p->buffer_cursor++;
if (cursor < cbm_cons_p->buffer_size)
cbm_cons_p->buffer_body[cursor] = data;
}
/*
* Copy the current console buffer (either from the cache as RAM area, or from
* the static buffer, pointed at by cbmem_console_p) into the CBMEM console
* buffer space (pointed at by new_cons_p), concatenating the copied data with
* the CBMEM console buffer contents.
*
* If there is overflow - add to the destination area a string, reporting the
* overflow and the number of dropped charactes.
*/
static void copy_console_buffer(struct cbmem_console *new_cons_p)
{
u32 copy_size;
u32 cursor = new_cons_p->buffer_cursor;
int overflow = cbmem_console_p->buffer_cursor >
cbmem_console_p->buffer_size;
copy_size = overflow ?
cbmem_console_p->buffer_size : cbmem_console_p->buffer_cursor;
memcpy(new_cons_p->buffer_body + cursor,
cbmem_console_p->buffer_body,
copy_size);
cursor += copy_size;
if (overflow) {
const char loss_str1[] = "\n\n*** Log truncated, ";
const char loss_str2[] = " characters dropped. ***\n\n";
u32 dropped_chars = cbmem_console_p->buffer_cursor - copy_size;
/*
* When running from ROM sprintf is not available, a simple
* itoa implementation is used instead.
*/
int got_first_digit = 0;
/* Way more than possible number of dropped characters. */
u32 mult = 100000;
strcpy((char *)new_cons_p->buffer_body + cursor, loss_str1);
cursor += sizeof(loss_str1) - 1;
while (mult) {
int digit = dropped_chars / mult;
if (got_first_digit || digit) {
new_cons_p->buffer_body[cursor++] = digit + '0';
dropped_chars %= mult;
/* Excessive, but keeps it simple */
got_first_digit = 1;
}
mult /= 10;
}
strcpy((char *)new_cons_p->buffer_body + cursor, loss_str2);
cursor += sizeof(loss_str2) - 1;
}
new_cons_p->buffer_cursor = cursor;
}
void cbmemc_reinit(void)
{
struct cbmem_console *cbm_cons_p;
#ifdef __PRE_RAM__
cbm_cons_p = cbmem_add(CBMEM_ID_CONSOLE,
CONFIG_CONSOLE_CBMEM_BUFFER_SIZE);
if (!cbm_cons_p) {
CBMEM_CONSOLE_REDIRECT = NULL;
return;
}
cbm_cons_p->buffer_size = CONFIG_CONSOLE_CBMEM_BUFFER_SIZE -
sizeof(struct cbmem_console);
cbm_cons_p->buffer_cursor = 0;
copy_console_buffer(cbm_cons_p);
CBMEM_CONSOLE_REDIRECT = cbm_cons_p;
#else
cbm_cons_p = cbmem_find(CBMEM_ID_CONSOLE);
if (!cbm_cons_p)
return;
copy_console_buffer(cbm_cons_p);
cbmem_console_p = cbm_cons_p;
#endif
}