8d885577ce
coreDOOM is a port of DOOM to libpayload, based on the doomgeneric source port. It renders the game to the coreboot linear framebuffer, and loads WAD files from CBFS. Tested with QEMU i440fx/q35 and a Dell Latitude E6400 using the libgfxinit provided linear framebuffer. Project page: https://github.com/nic3-14159/coreDOOM Signed-off-by: Nicholas Chin <nic.c3.14@gmail.com> Change-Id: Ice0403b003a4b2717afee585f28303c2f5abea5d Reviewed-on: https://review.coreboot.org/c/coreboot/+/57222 Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Paul Menzel <paulepanter@mailbox.org> Reviewed-by: Martin L Roth <gaumless@tutanota.com>
13 lines
405 B
Text
13 lines
405 B
Text
# CONFIG_LP_MULTIBOOT is not set
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CONFIG_LP_HEAP_SIZE=67108864
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CONFIG_LP_STACK_SIZE=16384
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CONFIG_LP_BASE_ADDRESS=0x00100000
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# CONFIG_LP_CURSES is not set
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CONFIG_LP_SERIAL_IOBASE=0x3f8
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CONFIG_LP_COREBOOT_VIDEO_CONSOLE=y
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# CONFIG_LP_PCI is not set
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# CONFIG_LP_NVRAM is not set
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CONFIG_LP_TIMER_GENERIC_REG=0x0
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CONFIG_LP_TIMER_GENERIC_HIGH_REG=0x0
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# CONFIG_LP_STORAGE is not set
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# CONFIG_LP_USB_MSC is not set
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