662 lines
18 KiB
C
662 lines
18 KiB
C
/*
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* This file is part of the libpayload project.
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*
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* Copyright (C) 2015 Google, Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include <libpayload.h>
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#include <cbfs.h>
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#include <sysinfo.h>
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#include "bitmap.h"
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/*
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* 'canvas' is the drawing area located in the center of the screen. It's a
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* square area, stretching vertically to the edges of the screen, leaving
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* non-drawing areas on the left and right. The screen is assumed to be
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* landscape.
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*/
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static struct rect canvas;
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static struct rect screen;
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/*
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* Framebuffer is assumed to assign a higher coordinate (larger x, y) to
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* a higher address
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*/
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static struct cb_framebuffer *fbinfo;
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static uint8_t *fbaddr;
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#define LOG(x...) printf("CBGFX: " x)
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#define PIVOT_H_MASK (PIVOT_H_LEFT|PIVOT_H_CENTER|PIVOT_H_RIGHT)
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#define PIVOT_V_MASK (PIVOT_V_TOP|PIVOT_V_CENTER|PIVOT_V_BOTTOM)
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#define ROUNDUP(x, y) ((((x) + ((y) - 1)) / (y)) * (y))
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#define ABS(x) ((x) < 0 ? -(x) : (x))
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static char initialized = 0;
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static const struct vector vzero = {
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.x = 0,
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.y = 0,
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};
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static void add_vectors(struct vector *out,
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const struct vector *v1, const struct vector *v2)
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{
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out->x = v1->x + v2->x;
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out->y = v1->y + v2->y;
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}
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static int is_valid_fraction(const struct fraction *f)
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{
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return f->d != 0;
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}
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/*
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* Transform a vector:
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* x' = x * a_x + offset_x
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* y' = y * a_y + offset_y
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*/
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static int transform_vector(struct vector *out,
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const struct vector *in,
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const struct scale *a,
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const struct vector *offset)
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{
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if (!is_valid_fraction(&a->x) || !is_valid_fraction(&a->y))
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return CBGFX_ERROR_INVALID_PARAMETER;
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out->x = a->x.n * in->x / a->x.d + offset->x;
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out->y = a->y.n * in->y / a->y.d + offset->y;
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return CBGFX_SUCCESS;
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}
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/*
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* Returns 1 if v is exclusively within box, 0 if v is inclusively within box,
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* or -1 otherwise. Note that only the right and bottom edges are examined.
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*/
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static int within_box(const struct vector *v, const struct rect *bound)
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{
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if (v->x < bound->offset.x + bound->size.width &&
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v->y < bound->offset.y + bound->size.height)
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return 1;
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else if (v->x <= bound->offset.x + bound->size.width &&
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v->y <= bound->offset.y + bound->size.height)
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return 0;
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else
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return -1;
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}
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static inline uint32_t calculate_color(const struct rgb_color *rgb)
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{
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uint32_t color = 0;
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color |= (rgb->red >> (8 - fbinfo->red_mask_size))
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<< fbinfo->red_mask_pos;
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color |= (rgb->green >> (8 - fbinfo->green_mask_size))
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<< fbinfo->green_mask_pos;
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color |= (rgb->blue >> (8 - fbinfo->blue_mask_size))
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<< fbinfo->blue_mask_pos;
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return color;
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}
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/*
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* Plot a pixel in a framebuffer. This is called from tight loops. Keep it slim
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* and do the validation at callers' site.
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*/
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static inline void set_pixel(struct vector *coord, uint32_t color)
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{
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const int bpp = fbinfo->bits_per_pixel;
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int i;
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uint8_t * const pixel = fbaddr + (coord->x +
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coord->y * fbinfo->x_resolution) * bpp / 8;
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for (i = 0; i < bpp / 8; i++)
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pixel[i] = (color >> (i * 8));
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}
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/*
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* Initializes the library. Automatically called by APIs. It sets up
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* the canvas and the framebuffer.
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*/
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static int cbgfx_init(void)
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{
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if (initialized)
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return 0;
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fbinfo = lib_sysinfo.framebuffer;
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if (!fbinfo)
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return CBGFX_ERROR_FRAMEBUFFER_INFO;
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fbaddr = phys_to_virt((uint8_t *)(uintptr_t)(fbinfo->physical_address));
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if (!fbaddr)
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return CBGFX_ERROR_FRAMEBUFFER_ADDR;
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screen.size.width = fbinfo->x_resolution;
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screen.size.height = fbinfo->y_resolution;
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screen.offset.x = 0;
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screen.offset.y = 0;
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/* Calculate canvas size & offset, assuming the screen is landscape */
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if (screen.size.height > screen.size.width) {
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LOG("Portrait screen not supported\n");
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return CBGFX_ERROR_PORTRAIT_SCREEN;
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}
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canvas.size.height = screen.size.height;
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canvas.size.width = canvas.size.height;
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canvas.offset.x = (screen.size.width - canvas.size.width) / 2;
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canvas.offset.y = 0;
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initialized = 1;
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LOG("cbgfx initialized: screen:width=%d, height=%d, offset=%d canvas:width=%d, height=%d, offset=%d\n",
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screen.size.width, screen.size.height, screen.offset.x,
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canvas.size.width, canvas.size.height, canvas.offset.x);
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return 0;
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}
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int draw_box(const struct rect *box, const struct rgb_color *rgb)
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{
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struct vector top_left;
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struct vector size;
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struct vector p, t;
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const uint32_t color = calculate_color(rgb);
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const struct scale top_left_s = {
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.x = { .n = box->offset.x, .d = CANVAS_SCALE, },
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.y = { .n = box->offset.y, .d = CANVAS_SCALE, }
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};
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const struct scale size_s = {
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.x = { .n = box->size.x, .d = CANVAS_SCALE, },
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.y = { .n = box->size.y, .d = CANVAS_SCALE, }
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};
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if (cbgfx_init())
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return CBGFX_ERROR_INIT;
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transform_vector(&top_left, &canvas.size, &top_left_s, &canvas.offset);
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transform_vector(&size, &canvas.size, &size_s, &vzero);
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add_vectors(&t, &top_left, &size);
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if (within_box(&t, &canvas) < 0) {
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LOG("Box exceeds canvas boundary\n");
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return CBGFX_ERROR_BOUNDARY;
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}
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for (p.y = top_left.y; p.y < t.y; p.y++)
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for (p.x = top_left.x; p.x < t.x; p.x++)
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set_pixel(&p, color);
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return CBGFX_SUCCESS;
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}
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int clear_canvas(const struct rgb_color *rgb)
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{
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const struct rect box = {
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vzero,
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.size = {
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.width = CANVAS_SCALE,
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.height = CANVAS_SCALE,
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},
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};
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if (cbgfx_init())
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return CBGFX_ERROR_INIT;
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return draw_box(&box, rgb);
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}
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int clear_screen(const struct rgb_color *rgb)
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{
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if (cbgfx_init())
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return CBGFX_ERROR_INIT;
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struct vector p;
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uint32_t color = calculate_color(rgb);
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const int bpp = fbinfo->bits_per_pixel;
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const int bpl = fbinfo->bytes_per_line;
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/* If all significant bytes in color are equal, fastpath through memset.
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* We assume that for 32bpp the high byte gets ignored anyway. */
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if ((((color >> 8) & 0xff) == (color & 0xff)) && (bpp == 16 ||
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(((color >> 16) & 0xff) == (color & 0xff)))) {
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memset(fbaddr, color & 0xff, screen.size.height * bpl);
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} else {
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for (p.y = 0; p.y < screen.size.height; p.y++)
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for (p.x = 0; p.x < screen.size.width; p.x++)
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set_pixel(&p, color);
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}
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return CBGFX_SUCCESS;
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}
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/*
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* Bi-linear Interpolation
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*
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* It estimates the value of a middle point (tx, ty) using the values from four
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* adjacent points (q00, q01, q10, q11).
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*/
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static uint32_t bli(uint32_t q00, uint32_t q10, uint32_t q01, uint32_t q11,
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struct fraction *tx, struct fraction *ty)
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{
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uint32_t r0 = (tx->n * q10 + (tx->d - tx->n) * q00) / tx->d;
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uint32_t r1 = (tx->n * q11 + (tx->d - tx->n) * q01) / tx->d;
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uint32_t p = (ty->n * r1 + (ty->d - ty->n) * r0) / ty->d;
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return p;
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}
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static int draw_bitmap_v3(const struct vector *top_left,
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const struct scale *scale,
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const struct vector *dim,
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const struct vector *dim_org,
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const struct bitmap_header_v3 *header,
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const struct bitmap_palette_element_v3 *pal,
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const uint8_t *pixel_array)
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{
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const int bpp = header->bits_per_pixel;
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int32_t dir;
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struct vector p;
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if (header->compression) {
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LOG("Compressed bitmaps are not supported\n");
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return CBGFX_ERROR_BITMAP_FORMAT;
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}
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if (bpp >= 16) {
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LOG("Non-palette bitmaps are not supported\n");
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return CBGFX_ERROR_BITMAP_FORMAT;
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}
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if (bpp != 8) {
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LOG("Unsupported bits per pixel: %d\n", bpp);
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return CBGFX_ERROR_BITMAP_FORMAT;
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}
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if (scale->x.n == 0 || scale->y.n == 0) {
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LOG("Scaling out of range\n");
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return CBGFX_ERROR_SCALE_OUT_OF_RANGE;
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}
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const int32_t y_stride = ROUNDUP(dim_org->width * bpp / 8, 4);
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/*
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* header->height can be positive or negative.
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*
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* If it's negative, pixel data is stored from top to bottom. We render
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* image from the lowest row to the highest row.
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*
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* If it's positive, pixel data is stored from bottom to top. We render
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* image from the highest row to the lowest row.
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*/
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p.y = top_left->y;
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if (header->height < 0) {
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dir = 1;
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} else {
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p.y += dim->height - 1;
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dir = -1;
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}
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/*
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* Plot pixels scaled by the bilinear interpolation. We scan over the
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* image on canvas (using d) and find the corresponding pixel in the
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* bitmap data (using s0, s1).
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*
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* When d hits the right bottom corner, s0 also hits the right bottom
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* corner of the pixel array because that's how scale->x and scale->y
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* have been set. Since the pixel array size is already validated in
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* parse_bitmap_header_v3, s0 is guranteed not to exceed pixel array
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* boundary.
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*/
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struct vector s0, s1, d;
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struct fraction tx, ty;
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for (d.y = 0; d.y < dim->height; d.y++, p.y += dir) {
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s0.y = d.y * scale->y.d / scale->y.n;
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s1.y = s0.y;
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if (s1.y + 1 < dim_org->height)
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s1.y++;
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ty.d = scale->y.n;
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ty.n = (d.y * scale->y.d) % scale->y.n;
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const uint8_t *data0 = pixel_array + s0.y * y_stride;
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const uint8_t *data1 = pixel_array + s1.y * y_stride;
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p.x = top_left->x;
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for (d.x = 0; d.x < dim->width; d.x++, p.x++) {
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s0.x = d.x * scale->x.d / scale->x.n;
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s1.x = s0.x;
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if (s1.x + 1 < dim_org->width)
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s1.x++;
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tx.d = scale->x.n;
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tx.n = (d.x * scale->x.d) % scale->x.n;
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uint8_t c00 = data0[s0.x];
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uint8_t c10 = data0[s1.x];
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uint8_t c01 = data1[s0.x];
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uint8_t c11 = data1[s1.x];
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if (c00 >= header->colors_used
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|| c10 >= header->colors_used
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|| c01 >= header->colors_used
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|| c11 >= header->colors_used) {
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LOG("Color index exceeds palette boundary\n");
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return CBGFX_ERROR_BITMAP_DATA;
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}
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const struct rgb_color rgb = {
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.red = bli(pal[c00].red, pal[c10].red,
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pal[c01].red, pal[c11].red,
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&tx, &ty),
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.green = bli(pal[c00].green, pal[c10].green,
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pal[c01].green, pal[c11].green,
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&tx, &ty),
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.blue = bli(pal[c00].blue, pal[c10].blue,
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pal[c01].blue, pal[c11].blue,
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&tx, &ty),
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};
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set_pixel(&p, calculate_color(&rgb));
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}
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}
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return CBGFX_SUCCESS;
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}
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static int get_bitmap_file_header(const void *bitmap, size_t size,
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struct bitmap_file_header *file_header)
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{
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const struct bitmap_file_header *fh;
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if (sizeof(*file_header) > size) {
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LOG("Invalid bitmap data\n");
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return CBGFX_ERROR_BITMAP_DATA;
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}
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fh = (struct bitmap_file_header *)bitmap;
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if (fh->signature[0] != 'B' || fh->signature[1] != 'M') {
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LOG("Bitmap signature mismatch\n");
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return CBGFX_ERROR_BITMAP_SIGNATURE;
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}
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file_header->file_size = le32toh(fh->file_size);
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if (file_header->file_size != size) {
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LOG("Bitmap file size does not match cbfs file size\n");
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return CBGFX_ERROR_BITMAP_DATA;
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}
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file_header->bitmap_offset = le32toh(fh->bitmap_offset);
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return CBGFX_SUCCESS;
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}
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static int parse_bitmap_header_v3(
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const uint8_t *bitmap,
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size_t size,
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/* ^--- IN / OUT ---v */
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struct bitmap_header_v3 *header,
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const struct bitmap_palette_element_v3 **palette,
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const uint8_t **pixel_array,
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struct vector *dim_org)
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{
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struct bitmap_file_header file_header;
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struct bitmap_header_v3 *h;
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int rv;
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rv = get_bitmap_file_header(bitmap, size, &file_header);
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if (rv)
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return rv;
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size_t header_offset = sizeof(struct bitmap_file_header);
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size_t header_size = sizeof(struct bitmap_header_v3);
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size_t palette_offset = header_offset + header_size;
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size_t file_size = file_header.file_size;
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h = (struct bitmap_header_v3 *)(bitmap + header_offset);
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header->header_size = le32toh(h->header_size);
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if (header->header_size != header_size) {
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LOG("Unsupported bitmap format\n");
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return CBGFX_ERROR_BITMAP_FORMAT;
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}
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header->width = le32toh(h->width);
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header->height = le32toh(h->height);
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if (header->width == 0 || header->height == 0) {
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LOG("Invalid image width or height\n");
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return CBGFX_ERROR_BITMAP_DATA;
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}
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dim_org->width = header->width;
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dim_org->height = ABS(header->height);
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header->bits_per_pixel = le16toh(h->bits_per_pixel);
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header->compression = le32toh(h->compression);
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header->size = le32toh(h->size);
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header->colors_used = le32toh(h->colors_used);
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size_t palette_size = header->colors_used
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* sizeof(struct bitmap_palette_element_v3);
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size_t pixel_offset = file_header.bitmap_offset;
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if (pixel_offset > file_size) {
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LOG("Bitmap pixel data exceeds buffer boundary\n");
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return CBGFX_ERROR_BITMAP_DATA;
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}
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if (palette_offset + palette_size > pixel_offset) {
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LOG("Bitmap palette data exceeds palette boundary\n");
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return CBGFX_ERROR_BITMAP_DATA;
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}
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*palette = (struct bitmap_palette_element_v3 *)(bitmap +
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palette_offset);
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size_t pixel_size = header->size;
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if (pixel_size != dim_org->height *
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ROUNDUP(dim_org->width * header->bits_per_pixel / 8, 4)) {
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LOG("Bitmap pixel array size does not match expected size\n");
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return CBGFX_ERROR_BITMAP_DATA;
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}
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if (pixel_offset + pixel_size > file_size) {
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LOG("Bitmap pixel array exceeds buffer boundary\n");
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return CBGFX_ERROR_BITMAP_DATA;
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}
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*pixel_array = bitmap + pixel_offset;
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return CBGFX_SUCCESS;
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}
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/*
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* This calculates the dimension of the image projected on the canvas from the
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* dimension relative to the canvas size. If either width or height is zero, it
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* is derived from the other (non-zero) value to keep the aspect ratio.
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*/
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static int calculate_dimension(const struct vector *dim_org,
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const struct scale *dim_rel,
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struct vector *dim)
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{
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if (dim_rel->x.n == 0 && dim_rel->y.n == 0)
|
|
return CBGFX_ERROR_INVALID_PARAMETER;
|
|
|
|
if (dim_rel->x.n > dim_rel->x.d || dim_rel->y.n > dim_rel->y.d)
|
|
return CBGFX_ERROR_INVALID_PARAMETER;
|
|
|
|
if (dim_rel->x.n > 0) {
|
|
if (!is_valid_fraction(&dim_rel->x))
|
|
return CBGFX_ERROR_INVALID_PARAMETER;
|
|
dim->width = canvas.size.width * dim_rel->x.n / dim_rel->x.d;
|
|
}
|
|
if (dim_rel->y.n > 0) {
|
|
if (!is_valid_fraction(&dim_rel->y))
|
|
return CBGFX_ERROR_INVALID_PARAMETER;
|
|
dim->height = canvas.size.height * dim_rel->y.n / dim_rel->y.d;
|
|
}
|
|
|
|
/* Derive height from width using aspect ratio */
|
|
if (dim_rel->y.n == 0)
|
|
dim->height = dim->width * dim_org->height / dim_org->width;
|
|
/* Derive width from height using aspect ratio */
|
|
if (dim_rel->x.n == 0)
|
|
dim->width = dim->height * dim_org->width / dim_org->height;
|
|
|
|
return CBGFX_SUCCESS;
|
|
}
|
|
|
|
static int calculate_position(const struct vector *dim,
|
|
const struct scale *pos_rel, uint8_t pivot,
|
|
struct vector *top_left)
|
|
{
|
|
int rv;
|
|
|
|
rv = transform_vector(top_left, &canvas.size, pos_rel, &canvas.offset);
|
|
if (rv)
|
|
return rv;
|
|
|
|
switch (pivot & PIVOT_H_MASK) {
|
|
case PIVOT_H_LEFT:
|
|
break;
|
|
case PIVOT_H_CENTER:
|
|
top_left->x -= dim->width / 2;
|
|
break;
|
|
case PIVOT_H_RIGHT:
|
|
top_left->x -= dim->width;
|
|
break;
|
|
default:
|
|
return CBGFX_ERROR_INVALID_PARAMETER;
|
|
}
|
|
|
|
switch (pivot & PIVOT_V_MASK) {
|
|
case PIVOT_V_TOP:
|
|
break;
|
|
case PIVOT_V_CENTER:
|
|
top_left->y -= dim->height / 2;
|
|
break;
|
|
case PIVOT_V_BOTTOM:
|
|
top_left->y -= dim->height;
|
|
break;
|
|
default:
|
|
return CBGFX_ERROR_INVALID_PARAMETER;
|
|
}
|
|
|
|
return CBGFX_SUCCESS;
|
|
}
|
|
|
|
static int check_boundary(const struct vector *top_left,
|
|
const struct vector *dim,
|
|
const struct rect *bound)
|
|
{
|
|
struct vector v;
|
|
add_vectors(&v, dim, top_left);
|
|
if (top_left->x < bound->offset.x
|
|
|| top_left->y < bound->offset.y
|
|
|| within_box(&v, bound) < 0)
|
|
return CBGFX_ERROR_BOUNDARY;
|
|
return CBGFX_SUCCESS;
|
|
}
|
|
|
|
int draw_bitmap(const void *bitmap, size_t size,
|
|
const struct scale *pos_rel, uint8_t pivot,
|
|
const struct scale *dim_rel)
|
|
{
|
|
struct bitmap_header_v3 header;
|
|
const struct bitmap_palette_element_v3 *palette;
|
|
const uint8_t *pixel_array;
|
|
struct vector top_left, dim, dim_org;
|
|
struct scale scale;
|
|
int rv;
|
|
|
|
if (cbgfx_init())
|
|
return CBGFX_ERROR_INIT;
|
|
|
|
/* only v3 is supported now */
|
|
rv = parse_bitmap_header_v3(bitmap, size,
|
|
&header, &palette, &pixel_array, &dim_org);
|
|
if (rv)
|
|
return rv;
|
|
|
|
/* Calculate height and width of the image */
|
|
rv = calculate_dimension(&dim_org, dim_rel, &dim);
|
|
if (rv)
|
|
return rv;
|
|
|
|
/* Calculate self scale */
|
|
scale.x.n = dim.width;
|
|
scale.x.d = dim_org.width;
|
|
scale.y.n = dim.height;
|
|
scale.y.d = dim_org.height;
|
|
|
|
/* Calculate coordinate */
|
|
rv = calculate_position(&dim, pos_rel, pivot, &top_left);
|
|
if (rv)
|
|
return rv;
|
|
|
|
rv = check_boundary(&top_left, &dim, &canvas);
|
|
if (rv) {
|
|
LOG("Bitmap image exceeds canvas boundary\n");
|
|
return rv;
|
|
}
|
|
|
|
return draw_bitmap_v3(&top_left, &scale, &dim, &dim_org,
|
|
&header, palette, pixel_array);
|
|
}
|
|
|
|
int draw_bitmap_direct(const void *bitmap, size_t size,
|
|
const struct vector *top_left)
|
|
{
|
|
struct bitmap_header_v3 header;
|
|
const struct bitmap_palette_element_v3 *palette;
|
|
const uint8_t *pixel_array;
|
|
struct vector dim;
|
|
struct scale scale;
|
|
int rv;
|
|
|
|
if (cbgfx_init())
|
|
return CBGFX_ERROR_INIT;
|
|
|
|
/* only v3 is supported now */
|
|
rv = parse_bitmap_header_v3(bitmap, size,
|
|
&header, &palette, &pixel_array, &dim);
|
|
if (rv)
|
|
return rv;
|
|
|
|
/* Calculate self scale */
|
|
scale.x.n = 1;
|
|
scale.x.d = 1;
|
|
scale.y.n = 1;
|
|
scale.y.d = 1;
|
|
|
|
rv = check_boundary(top_left, &dim, &screen);
|
|
if (rv) {
|
|
LOG("Bitmap image exceeds screen boundary\n");
|
|
return rv;
|
|
}
|
|
|
|
return draw_bitmap_v3(top_left, &scale, &dim, &dim,
|
|
&header, palette, pixel_array);
|
|
}
|
|
|
|
int get_bitmap_dimension(const void *bitmap, size_t sz, struct scale *dim_rel)
|
|
{
|
|
struct bitmap_header_v3 header;
|
|
const struct bitmap_palette_element_v3 *palette;
|
|
const uint8_t *pixel_array;
|
|
struct vector dim, dim_org;
|
|
int rv;
|
|
|
|
if (cbgfx_init())
|
|
return CBGFX_ERROR_INIT;
|
|
|
|
/* Only v3 is supported now */
|
|
rv = parse_bitmap_header_v3(bitmap, sz,
|
|
&header, &palette, &pixel_array, &dim_org);
|
|
if (rv)
|
|
return rv;
|
|
|
|
/* Calculate height and width of the image */
|
|
rv = calculate_dimension(&dim_org, dim_rel, &dim);
|
|
if (rv)
|
|
return rv;
|
|
|
|
/* Calculate size relative to the canvas */
|
|
dim_rel->x.n = dim.width;
|
|
dim_rel->x.d = canvas.size.width;
|
|
dim_rel->y.n = dim.height;
|
|
dim_rel->y.d = canvas.size.height;
|
|
|
|
return CBGFX_SUCCESS;
|
|
}
|