No description
931982600d
This change re-factors the device structure in parse tree to be able to support multidev devices just like non-multidev devices. With this change, every device has a bus under it which is the parent of all devices that fall on the bus. If there are duplicate entries in the devicetree, then there will be multiple buses under the device and each bus will have its own set of children. The tree starts out with a root device which has a root bus under it. This is a special device which is created statically and its parent is its own root bus. When parsing the device tree file, devices get added under the root bus as children. Since this change re-organizes the way devicetree is represented, it gets rid of latestchild and next_sibling pointers from struct device. Also, the tree traversal to generate static.c is changed to breadth-first walk instead of using the next_sibling. BUG=b:80081934 TEST=Verified using abuild that all boards compile successfully. Change-Id: Ic8c8a73a247e8e992ab6b1b2cc3131e06fa2e5a1 Signed-off-by: Furquan Shaikh <furquan@google.com> Reviewed-on: https://review.coreboot.org/26800 Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Aaron Durbin <adurbin@chromium.org> |
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3rdparty | ||
configs | ||
Documentation | ||
payloads | ||
src | ||
util | ||
.checkpatch.conf | ||
.clang-format | ||
.gitignore | ||
.gitmodules | ||
.gitreview | ||
COPYING | ||
gnat.adc | ||
MAINTAINERS | ||
Makefile | ||
Makefile.inc | ||
README | ||
toolchain.inc |
------------------------------------------------------------------------------- coreboot README ------------------------------------------------------------------------------- coreboot is a Free Software project aimed at replacing the proprietary BIOS (firmware) found in most computers. coreboot performs a little bit of hardware initialization and then executes additional boot logic, called a payload. With the separation of hardware initialization and later boot logic, coreboot can scale from specialized applications that run directly firmware, run operating systems in flash, load custom bootloaders, or implement firmware standards, like PC BIOS services or UEFI. This allows for systems to only include the features necessary in the target application, reducing the amount of code and flash space required. coreboot was formerly known as LinuxBIOS. Payloads -------- After the basic initialization of the hardware has been performed, any desired "payload" can be started by coreboot. See https://www.coreboot.org/Payloads for a list of supported payloads. Supported Hardware ------------------ coreboot supports a wide range of chipsets, devices, and mainboards. For details please consult: * https://www.coreboot.org/Supported_Motherboards * https://www.coreboot.org/Supported_Chipsets_and_Devices Build Requirements ------------------ * make * gcc / g++ Because Linux distribution compilers tend to use lots of patches. coreboot does lots of "unusual" things in its build system, some of which break due to those patches, sometimes by gcc aborting, sometimes - and that's worse - by generating broken object code. Two options: use our toolchain (eg. make crosstools-i386) or enable the ANY_TOOLCHAIN Kconfig option if you're feeling lucky (no support in this case). * iasl (for targets with ACPI support) * pkg-config * libssl-dev (openssl) Optional: * doxygen (for generating/viewing documentation) * gdb (for better debugging facilities on some targets) * ncurses (for 'make menuconfig' and 'make nconfig') * flex and bison (for regenerating parsers) Building coreboot ----------------- Please consult https://www.coreboot.org/Build_HOWTO for details. Testing coreboot Without Modifying Your Hardware ------------------------------------------------ If you want to test coreboot without any risks before you really decide to use it on your hardware, you can use the QEMU system emulator to run coreboot virtually in QEMU. Please see https://www.coreboot.org/QEMU for details. Website and Mailing List ------------------------ Further details on the project, a FAQ, many HOWTOs, news, development guidelines and more can be found on the coreboot website: https://www.coreboot.org You can contact us directly on the coreboot mailing list: https://www.coreboot.org/Mailinglist Copyright and License --------------------- The copyright on coreboot is owned by quite a large number of individual developers and companies. Please check the individual source files for details. coreboot is licensed under the terms of the GNU General Public License (GPL). Some files are licensed under the "GPL (version 2, or any later version)", and some files are licensed under the "GPL, version 2". For some parts, which were derived from other projects, other (GPL-compatible) licenses may apply. Please check the individual source files for details. This makes the resulting coreboot images licensed under the GPL, version 2.