773 lines
21 KiB
C
773 lines
21 KiB
C
/******************************************************************************
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* Copyright (c) 2004, 2008 IBM Corporation
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* Copyright (c) 2009 Pattrick Hueper <phueper@hueper.net>
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* All rights reserved.
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* This program and the accompanying materials
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* are made available under the terms of the BSD License
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* which accompanies this distribution, and is available at
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* http://www.opensource.org/licenses/bsd-license.php
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*
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* Contributors:
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* IBM Corporation - initial implementation
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*****************************************************************************/
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#include <string.h>
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#include <types.h>
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#include "debug.h"
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#include <x86emu/x86emu.h>
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#include <x86emu/regs.h>
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#include "../x86emu/prim_ops.h"
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#include "biosemu.h"
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#include "io.h"
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#include "mem.h"
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#include "interrupt.h"
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#include "device.h"
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static X86EMU_memFuncs my_mem_funcs = {
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my_rdb, my_rdw, my_rdl,
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my_wrb, my_wrw, my_wrl
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};
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static X86EMU_pioFuncs my_pio_funcs = {
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my_inb, my_inw, my_inl,
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my_outb, my_outw, my_outl
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};
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// pointer to VBEInfoBuffer, set by vbe_prepare
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u8 *vbe_info_buffer = 0;
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// virtual BIOS Memory
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u8 *biosmem;
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u32 biosmem_size;
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// these structs are for input from and output to OF
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typedef struct {
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u8 display_type; // 0=NONE, 1= analog, 2=digital
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u16 screen_width;
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u16 screen_height;
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u16 screen_linebytes; // bytes per line in framebuffer, may be more than screen_width
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u8 color_depth; // color depth in bpp
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u32 framebuffer_address;
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u8 edid_block_zero[128];
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} __attribute__ ((__packed__)) screen_info_t;
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typedef struct {
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u8 signature[4];
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u16 size_reserved;
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u8 monitor_number;
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u16 max_screen_width;
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u8 color_depth;
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} __attribute__ ((__packed__)) screen_info_input_t;
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// these structs only store a subset of the VBE defined fields
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// only those needed.
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typedef struct {
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char signature[4];
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u16 version;
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u8 *oem_string_ptr;
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u32 capabilities;
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u16 video_mode_list[256]; // lets hope we never have more than 256 video modes...
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u16 total_memory;
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} vbe_info_t;
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typedef struct {
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u16 video_mode;
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u8 mode_info_block[256];
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u16 attributes;
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u16 linebytes;
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u16 x_resolution;
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u16 y_resolution;
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u8 x_charsize;
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u8 y_charsize;
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u8 bits_per_pixel;
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u8 memory_model;
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u32 framebuffer_address;
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} vbe_mode_info_t;
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typedef struct {
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u8 port_number; // i.e. monitor number
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u8 edid_transfer_time;
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u8 ddc_level;
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u8 edid_block_zero[128];
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} vbe_ddc_info_t;
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static inline u8
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vbe_prepare()
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{
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vbe_info_buffer = biosmem + (VBE_SEGMENT << 4); // segment:offset off VBE Data Area
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//clear buffer
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memset(vbe_info_buffer, 0, 512);
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//set VbeSignature to "VBE2" to indicate VBE 2.0+ request
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vbe_info_buffer[0] = 'V';
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vbe_info_buffer[0] = 'B';
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vbe_info_buffer[0] = 'E';
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vbe_info_buffer[0] = '2';
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// ES:DI store pointer to buffer in virtual mem see vbe_info_buffer above...
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M.x86.R_EDI = 0x0;
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M.x86.R_ES = VBE_SEGMENT;
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return 0; // successfull init
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}
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// VBE Function 00h
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u8
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vbe_info(vbe_info_t * info)
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{
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vbe_prepare();
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// call VBE function 00h (Info Function)
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M.x86.R_EAX = 0x4f00;
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// enable trace
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CHECK_DBG(DEBUG_TRACE_X86EMU) {
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X86EMU_trace_on();
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}
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// run VESA Interrupt
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runInt10();
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if (M.x86.R_AL != 0x4f) {
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DEBUG_PRINTF_VBE("%s: VBE Info Function NOT supported! AL=%x\n",
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__func__, M.x86.R_AL);
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return -1;
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}
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if (M.x86.R_AH != 0x0) {
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DEBUG_PRINTF_VBE
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("%s: VBE Info Function Return Code NOT OK! AH=%x\n",
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__func__, M.x86.R_AH);
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return M.x86.R_AH;
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}
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//printf("VBE Info Dump:");
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//dump(vbe_info_buffer, 64);
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//offset 0: signature
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info->signature[0] = vbe_info_buffer[0];
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info->signature[1] = vbe_info_buffer[1];
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info->signature[2] = vbe_info_buffer[2];
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info->signature[3] = vbe_info_buffer[3];
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// offset 4: 16bit le containing VbeVersion
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info->version = in16le(vbe_info_buffer + 4);
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// offset 6: 32bit le containg segment:offset of OEM String in virtual Mem.
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info->oem_string_ptr =
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biosmem + ((in16le(vbe_info_buffer + 8) << 4) +
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in16le(vbe_info_buffer + 6));
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// offset 10: 32bit le capabilities
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info->capabilities = in32le(vbe_info_buffer + 10);
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// offset 14: 32 bit le containing segment:offset of supported video mode table
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u16 *video_mode_ptr;
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video_mode_ptr =
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(u16 *) (biosmem +
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((in16le(vbe_info_buffer + 16) << 4) +
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in16le(vbe_info_buffer + 14)));
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u32 i = 0;
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do {
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info->video_mode_list[i] = in16le(video_mode_ptr + i);
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i++;
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}
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while ((i <
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(sizeof(info->video_mode_list) /
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sizeof(info->video_mode_list[0])))
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&& (info->video_mode_list[i - 1] != 0xFFFF));
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//offset 18: 16bit le total memory in 64KB blocks
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info->total_memory = in16le(vbe_info_buffer + 18);
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return 0;
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}
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// VBE Function 01h
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u8
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vbe_get_mode_info(vbe_mode_info_t * mode_info)
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{
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vbe_prepare();
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// call VBE function 01h (Return VBE Mode Info Function)
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M.x86.R_EAX = 0x4f01;
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M.x86.R_CX = mode_info->video_mode;
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// enable trace
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CHECK_DBG(DEBUG_TRACE_X86EMU) {
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X86EMU_trace_on();
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}
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// run VESA Interrupt
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runInt10();
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if (M.x86.R_AL != 0x4f) {
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DEBUG_PRINTF_VBE
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("%s: VBE Return Mode Info Function NOT supported! AL=%x\n",
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__func__, M.x86.R_AL);
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return -1;
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}
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if (M.x86.R_AH != 0x0) {
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DEBUG_PRINTF_VBE
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("%s: VBE Return Mode Info (mode: %04x) Function Return Code NOT OK! AH=%02x\n",
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__func__, mode_info->video_mode, M.x86.R_AH);
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return M.x86.R_AH;
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}
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//pointer to mode_info_block is in ES:DI
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memcpy(mode_info->mode_info_block,
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biosmem + ((M.x86.R_ES << 4) + M.x86.R_DI),
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sizeof(mode_info->mode_info_block));
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//printf("Mode Info Dump:");
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//dump(mode_info_block, 64);
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// offset 0: 16bit le mode attributes
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mode_info->attributes = in16le(mode_info->mode_info_block);
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// offset 16: 16bit le bytes per scan line
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mode_info->linebytes = in16le(mode_info->mode_info_block + 16);
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// offset 18: 16bit le x resolution
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mode_info->x_resolution = in16le(mode_info->mode_info_block + 18);
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// offset 20: 16bit le y resolution
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mode_info->y_resolution = in16le(mode_info->mode_info_block + 20);
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// offset 22: 8bit le x charsize
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mode_info->x_charsize = *(mode_info->mode_info_block + 22);
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// offset 23: 8bit le y charsize
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mode_info->y_charsize = *(mode_info->mode_info_block + 23);
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// offset 25: 8bit le bits per pixel
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mode_info->bits_per_pixel = *(mode_info->mode_info_block + 25);
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// offset 27: 8bit le memory model
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mode_info->memory_model = *(mode_info->mode_info_block + 27);
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// offset 40: 32bit le containg offset of frame buffer memory ptr
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mode_info->framebuffer_address =
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in32le(mode_info->mode_info_block + 40);
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return 0;
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}
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// VBE Function 02h
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u8
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vbe_set_mode(vbe_mode_info_t * mode_info)
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{
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vbe_prepare();
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// call VBE function 02h (Set VBE Mode Function)
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M.x86.R_EAX = 0x4f02;
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M.x86.R_BX = mode_info->video_mode;
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M.x86.R_BX |= 0x4000; // set bit 14 to request linear framebuffer mode
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M.x86.R_BX &= 0x7FFF; // clear bit 15 to request clearing of framebuffer
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DEBUG_PRINTF_VBE("%s: setting mode: 0x%04x\n", __func__,
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M.x86.R_BX);
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// enable trace
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CHECK_DBG(DEBUG_TRACE_X86EMU) {
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X86EMU_trace_on();
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}
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// run VESA Interrupt
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runInt10();
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if (M.x86.R_AL != 0x4f) {
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DEBUG_PRINTF_VBE
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("%s: VBE Set Mode Function NOT supported! AL=%x\n",
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__func__, M.x86.R_AL);
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return -1;
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}
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if (M.x86.R_AH != 0x0) {
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DEBUG_PRINTF_VBE
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("%s: mode: %x VBE Set Mode Function Return Code NOT OK! AH=%x\n",
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__func__, mode_info->video_mode, M.x86.R_AH);
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return M.x86.R_AH;
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}
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return 0;
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}
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//VBE Function 08h
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u8
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vbe_set_palette_format(u8 format)
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{
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vbe_prepare();
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// call VBE function 09h (Set/Get Palette Data Function)
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M.x86.R_EAX = 0x4f08;
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M.x86.R_BL = 0x00; // set format
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M.x86.R_BH = format;
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DEBUG_PRINTF_VBE("%s: setting palette format: %d\n", __func__,
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format);
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// enable trace
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CHECK_DBG(DEBUG_TRACE_X86EMU) {
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X86EMU_trace_on();
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}
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// run VESA Interrupt
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runInt10();
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if (M.x86.R_AL != 0x4f) {
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DEBUG_PRINTF_VBE
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("%s: VBE Set Palette Format Function NOT supported! AL=%x\n",
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__func__, M.x86.R_AL);
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return -1;
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}
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if (M.x86.R_AH != 0x0) {
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DEBUG_PRINTF_VBE
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("%s: VBE Set Palette Format Function Return Code NOT OK! AH=%x\n",
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__func__, M.x86.R_AH);
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return M.x86.R_AH;
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}
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return 0;
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}
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// VBE Function 09h
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u8
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vbe_set_color(u16 color_number, u32 color_value)
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{
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vbe_prepare();
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// call VBE function 09h (Set/Get Palette Data Function)
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M.x86.R_EAX = 0x4f09;
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M.x86.R_BL = 0x00; // set color
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M.x86.R_CX = 0x01; // set only one entry
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M.x86.R_DX = color_number;
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// ES:DI is address where color_value is stored, we store it at 2000:0000
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M.x86.R_ES = 0x2000;
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M.x86.R_DI = 0x0;
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// store color value at ES:DI
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out32le(biosmem + (M.x86.R_ES << 4) + M.x86.R_DI, color_value);
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DEBUG_PRINTF_VBE("%s: setting color #%x: 0x%04x\n", __func__,
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color_number, color_value);
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// enable trace
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CHECK_DBG(DEBUG_TRACE_X86EMU) {
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X86EMU_trace_on();
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}
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// run VESA Interrupt
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runInt10();
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if (M.x86.R_AL != 0x4f) {
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DEBUG_PRINTF_VBE
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("%s: VBE Set Palette Function NOT supported! AL=%x\n",
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__func__, M.x86.R_AL);
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return -1;
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}
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if (M.x86.R_AH != 0x0) {
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DEBUG_PRINTF_VBE
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("%s: VBE Set Palette Function Return Code NOT OK! AH=%x\n",
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__func__, M.x86.R_AH);
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return M.x86.R_AH;
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}
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return 0;
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}
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u8
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vbe_get_color(u16 color_number, u32 * color_value)
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{
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vbe_prepare();
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// call VBE function 09h (Set/Get Palette Data Function)
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M.x86.R_EAX = 0x4f09;
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M.x86.R_BL = 0x00; // get color
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M.x86.R_CX = 0x01; // get only one entry
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M.x86.R_DX = color_number;
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// ES:DI is address where color_value is stored, we store it at 2000:0000
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M.x86.R_ES = 0x2000;
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M.x86.R_DI = 0x0;
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// enable trace
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CHECK_DBG(DEBUG_TRACE_X86EMU) {
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X86EMU_trace_on();
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}
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// run VESA Interrupt
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runInt10();
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if (M.x86.R_AL != 0x4f) {
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DEBUG_PRINTF_VBE
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("%s: VBE Set Palette Function NOT supported! AL=%x\n",
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__func__, M.x86.R_AL);
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return -1;
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}
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if (M.x86.R_AH != 0x0) {
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DEBUG_PRINTF_VBE
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("%s: VBE Set Palette Function Return Code NOT OK! AH=%x\n",
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__func__, M.x86.R_AH);
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return M.x86.R_AH;
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}
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// read color value from ES:DI
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*color_value = in32le(biosmem + (M.x86.R_ES << 4) + M.x86.R_DI);
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DEBUG_PRINTF_VBE("%s: getting color #%x --> 0x%04x\n", __func__,
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color_number, *color_value);
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return 0;
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}
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// VBE Function 15h
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u8
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vbe_get_ddc_info(vbe_ddc_info_t * ddc_info)
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{
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vbe_prepare();
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// call VBE function 15h (DDC Info Function)
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M.x86.R_EAX = 0x4f15;
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M.x86.R_BL = 0x00; // get DDC Info
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M.x86.R_CX = ddc_info->port_number;
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M.x86.R_ES = 0x0;
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M.x86.R_DI = 0x0;
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// enable trace
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CHECK_DBG(DEBUG_TRACE_X86EMU) {
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X86EMU_trace_on();
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}
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// run VESA Interrupt
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runInt10();
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if (M.x86.R_AL != 0x4f) {
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DEBUG_PRINTF_VBE
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("%s: VBE Get DDC Info Function NOT supported! AL=%x\n",
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__func__, M.x86.R_AL);
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return -1;
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}
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if (M.x86.R_AH != 0x0) {
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DEBUG_PRINTF_VBE
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("%s: port: %x VBE Get DDC Info Function Return Code NOT OK! AH=%x\n",
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__func__, ddc_info->port_number, M.x86.R_AH);
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return M.x86.R_AH;
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}
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// BH = approx. time in seconds to transfer one EDID block
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ddc_info->edid_transfer_time = M.x86.R_BH;
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// BL = DDC Level
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ddc_info->ddc_level = M.x86.R_BL;
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vbe_prepare();
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// call VBE function 15h (DDC Info Function)
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M.x86.R_EAX = 0x4f15;
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M.x86.R_BL = 0x01; // read EDID
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M.x86.R_CX = ddc_info->port_number;
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M.x86.R_DX = 0x0; // block number
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// ES:DI is address where EDID is stored, we store it at 2000:0000
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M.x86.R_ES = 0x2000;
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M.x86.R_DI = 0x0;
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// enable trace
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CHECK_DBG(DEBUG_TRACE_X86EMU) {
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X86EMU_trace_on();
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}
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// run VESA Interrupt
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runInt10();
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if (M.x86.R_AL != 0x4f) {
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DEBUG_PRINTF_VBE
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("%s: VBE Read EDID Function NOT supported! AL=%x\n",
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__func__, M.x86.R_AL);
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return -1;
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}
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if (M.x86.R_AH != 0x0) {
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DEBUG_PRINTF_VBE
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("%s: port: %x VBE Read EDID Function Return Code NOT OK! AH=%x\n",
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__func__, ddc_info->port_number, M.x86.R_AH);
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return M.x86.R_AH;
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}
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memcpy(ddc_info->edid_block_zero,
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biosmem + (M.x86.R_ES << 4) + M.x86.R_DI,
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sizeof(ddc_info->edid_block_zero));
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return 0;
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}
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u32
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vbe_get_info(u8 argc, char ** argv)
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{
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u8 rval;
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u32 i;
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if (argc < 4) {
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printf
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("Usage %s <vmem_base> <device_path> <address of screen_info_t>\n",
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argv[0]);
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|
int i = 0;
|
|
for (i = 0; i < argc; i++) {
|
|
printf("argv[%d]: %s\n", i, argv[i]);
|
|
}
|
|
return -1;
|
|
}
|
|
// get a copy of input struct...
|
|
screen_info_input_t input =
|
|
*((screen_info_input_t *) strtoul((char *) argv[4], 0, 16));
|
|
// output is pointer to the address passed as argv[4]
|
|
screen_info_t *output =
|
|
(screen_info_t *) strtoul((char *) argv[4], 0, 16);
|
|
// zero output
|
|
memset(output, 0, sizeof(screen_info_t));
|
|
|
|
// argv[1] is address of virtual BIOS mem...
|
|
// argv[2] is the size
|
|
biosmem = (u8 *) strtoul(argv[1], 0, 16);
|
|
biosmem_size = strtoul(argv[2], 0, 16);;
|
|
if (biosmem_size < MIN_REQUIRED_VMEM_SIZE) {
|
|
printf("Error: Not enough virtual memory: %x, required: %x!\n",
|
|
biosmem_size, MIN_REQUIRED_VMEM_SIZE);
|
|
return -1;
|
|
}
|
|
// argv[3] is the device to open and use...
|
|
if (dev_init((char *) argv[3]) != 0) {
|
|
printf("Error initializing device!\n");
|
|
return -1;
|
|
}
|
|
//setup interrupt handler
|
|
X86EMU_intrFuncs intrFuncs[256];
|
|
for (i = 0; i < 256; i++)
|
|
intrFuncs[i] = handleInterrupt;
|
|
X86EMU_setupIntrFuncs(intrFuncs);
|
|
X86EMU_setupPioFuncs(&my_pio_funcs);
|
|
X86EMU_setupMemFuncs(&my_mem_funcs);
|
|
|
|
// set mem_base
|
|
M.mem_base = (long) biosmem;
|
|
M.mem_size = biosmem_size;
|
|
DEBUG_PRINTF_VBE("membase set: %08x, size: %08x\n", (int) M.mem_base,
|
|
(int) M.mem_size);
|
|
|
|
vbe_info_t info;
|
|
rval = vbe_info(&info);
|
|
if (rval != 0)
|
|
return rval;
|
|
|
|
DEBUG_PRINTF_VBE("VbeSignature: %s\n", info.signature);
|
|
DEBUG_PRINTF_VBE("VbeVersion: 0x%04x\n", info.version);
|
|
DEBUG_PRINTF_VBE("OemString: %s\n", info.oem_string_ptr);
|
|
DEBUG_PRINTF_VBE("Capabilities:\n");
|
|
DEBUG_PRINTF_VBE("\tDAC: %s\n",
|
|
(info.capabilities & 0x1) ==
|
|
0 ? "fixed 6bit" : "switchable 6/8bit");
|
|
DEBUG_PRINTF_VBE("\tVGA: %s\n",
|
|
(info.capabilities & 0x2) ==
|
|
0 ? "compatible" : "not compatible");
|
|
DEBUG_PRINTF_VBE("\tRAMDAC: %s\n",
|
|
(info.capabilities & 0x4) ==
|
|
0 ? "normal" : "use blank bit in Function 09h");
|
|
|
|
// argv[4] may be a pointer with enough space to return screen_info_t
|
|
// as input, it must contain a screen_info_input_t with the following content:
|
|
// byte[0:3] = "DDC\0" (zero-terminated signature header)
|
|
// byte[4:5] = reserved space for the return struct... just in case we ever change
|
|
// the struct and dont have reserved enough memory (and let's hope the struct
|
|
// never gets larger than 64KB)
|
|
// byte[6] = monitor port number for DDC requests ("only" one byte... so lets hope we never have more than 255 monitors...
|
|
// byte[7:8] = max. screen width (OF may want to limit this)
|
|
// byte[9] = required color depth in bpp
|
|
if (strncmp((char *) input.signature, "DDC", 4) != 0) {
|
|
printf
|
|
("%s: Invalid input signature! expected: %s, is: %s\n",
|
|
__func__, "DDC", input.signature);
|
|
return -1;
|
|
}
|
|
if (input.size_reserved != sizeof(screen_info_t)) {
|
|
printf
|
|
("%s: Size of return struct is wrong, required: %d, available: %d\n",
|
|
__func__, (int) sizeof(screen_info_t),
|
|
input.size_reserved);
|
|
return -1;
|
|
}
|
|
|
|
vbe_ddc_info_t ddc_info;
|
|
ddc_info.port_number = input.monitor_number;
|
|
vbe_get_ddc_info(&ddc_info);
|
|
|
|
#if 0
|
|
DEBUG_PRINTF_VBE("DDC: edid_tranfer_time: %d\n",
|
|
ddc_info.edid_transfer_time);
|
|
DEBUG_PRINTF_VBE("DDC: ddc_level: %x\n", ddc_info.ddc_level);
|
|
DEBUG_PRINTF_VBE("DDC: EDID: \n");
|
|
CHECK_DBG(DEBUG_VBE) {
|
|
dump(ddc_info.edid_block_zero,
|
|
sizeof(ddc_info.edid_block_zero));
|
|
}
|
|
#endif
|
|
if (*((u64 *) ddc_info.edid_block_zero) !=
|
|
(u64) 0x00FFFFFFFFFFFF00) {
|
|
// invalid EDID signature... probably no monitor
|
|
|
|
output->display_type = 0x0;
|
|
return 0;
|
|
} else if ((ddc_info.edid_block_zero[20] & 0x80) != 0) {
|
|
// digital display
|
|
output->display_type = 2;
|
|
} else {
|
|
// analog
|
|
output->display_type = 1;
|
|
}
|
|
DEBUG_PRINTF_VBE("DDC: found display type %d\n", output->display_type);
|
|
memcpy(output->edid_block_zero, ddc_info.edid_block_zero,
|
|
sizeof(ddc_info.edid_block_zero));
|
|
i = 0;
|
|
vbe_mode_info_t mode_info;
|
|
vbe_mode_info_t best_mode_info;
|
|
// initialize best_mode to 0
|
|
memset(&best_mode_info, 0, sizeof(best_mode_info));
|
|
while ((mode_info.video_mode = info.video_mode_list[i]) != 0xFFFF) {
|
|
//DEBUG_PRINTF_VBE("%x: Mode: %04x\n", i, mode_info.video_mode);
|
|
vbe_get_mode_info(&mode_info);
|
|
#if 0
|
|
DEBUG_PRINTF_VBE("Video Mode 0x%04x available, %s\n",
|
|
mode_info.video_mode,
|
|
(mode_info.attributes & 0x1) ==
|
|
0 ? "not supported" : "supported");
|
|
DEBUG_PRINTF_VBE("\tTTY: %s\n",
|
|
(mode_info.attributes & 0x4) ==
|
|
0 ? "no" : "yes");
|
|
DEBUG_PRINTF_VBE("\tMode: %s %s\n",
|
|
(mode_info.attributes & 0x8) ==
|
|
0 ? "monochrome" : "color",
|
|
(mode_info.attributes & 0x10) ==
|
|
0 ? "text" : "graphics");
|
|
DEBUG_PRINTF_VBE("\tVGA: %s\n",
|
|
(mode_info.attributes & 0x20) ==
|
|
0 ? "compatible" : "not compatible");
|
|
DEBUG_PRINTF_VBE("\tWindowed Mode: %s\n",
|
|
(mode_info.attributes & 0x40) ==
|
|
0 ? "yes" : "no");
|
|
DEBUG_PRINTF_VBE("\tFramebuffer: %s\n",
|
|
(mode_info.attributes & 0x80) ==
|
|
0 ? "no" : "yes");
|
|
DEBUG_PRINTF_VBE("\tResolution: %dx%d\n",
|
|
mode_info.x_resolution,
|
|
mode_info.y_resolution);
|
|
DEBUG_PRINTF_VBE("\tChar Size: %dx%d\n",
|
|
mode_info.x_charsize, mode_info.y_charsize);
|
|
DEBUG_PRINTF_VBE("\tColor Depth: %dbpp\n",
|
|
mode_info.bits_per_pixel);
|
|
DEBUG_PRINTF_VBE("\tMemory Model: 0x%x\n",
|
|
mode_info.memory_model);
|
|
DEBUG_PRINTF_VBE("\tFramebuffer Offset: %08x\n",
|
|
mode_info.framebuffer_address);
|
|
#endif
|
|
if ((mode_info.bits_per_pixel == input.color_depth)
|
|
&& (mode_info.x_resolution <= input.max_screen_width)
|
|
&& ((mode_info.attributes & 0x80) != 0) // framebuffer mode
|
|
&& ((mode_info.attributes & 0x10) != 0) // graphics
|
|
&& ((mode_info.attributes & 0x8) != 0) // color
|
|
&& (mode_info.x_resolution > best_mode_info.x_resolution)) // better than previous best_mode
|
|
{
|
|
// yiiiihaah... we found a new best mode
|
|
memcpy(&best_mode_info, &mode_info, sizeof(mode_info));
|
|
}
|
|
i++;
|
|
}
|
|
|
|
if (best_mode_info.video_mode != 0) {
|
|
DEBUG_PRINTF_VBE
|
|
("Best Video Mode found: 0x%x, %dx%d, %dbpp, framebuffer_address: 0x%x\n",
|
|
best_mode_info.video_mode,
|
|
best_mode_info.x_resolution,
|
|
best_mode_info.y_resolution,
|
|
best_mode_info.bits_per_pixel,
|
|
best_mode_info.framebuffer_address);
|
|
|
|
//printf("Mode Info Dump:");
|
|
//dump(best_mode_info.mode_info_block, 64);
|
|
|
|
// set the video mode
|
|
vbe_set_mode(&best_mode_info);
|
|
|
|
if ((info.capabilities & 0x1) != 0) {
|
|
// switch to 8 bit palette format
|
|
vbe_set_palette_format(8);
|
|
}
|
|
// setup a palette:
|
|
// - first 216 colors are mixed colors for each component in 6 steps
|
|
// (6*6*6=216)
|
|
// - then 10 shades of the three primary colors
|
|
// - then 10 shades of grey
|
|
// -------
|
|
// = 256 colors
|
|
//
|
|
// - finally black is color 0 and white color FF (because SLOF expects it
|
|
// this way...)
|
|
// this resembles the palette that the kernel/X Server seems to expect...
|
|
|
|
u8 mixed_color_values[6] =
|
|
{ 0xFF, 0xDA, 0xB3, 0x87, 0x54, 0x00 };
|
|
u8 primary_color_values[10] =
|
|
{ 0xF3, 0xE7, 0xCD, 0xC0, 0xA5, 0x96, 0x77, 0x66, 0x3F,
|
|
0x27
|
|
};
|
|
u8 mc_size = sizeof(mixed_color_values);
|
|
u8 prim_size = sizeof(primary_color_values);
|
|
|
|
u8 curr_color_index;
|
|
u32 curr_color;
|
|
|
|
u8 r, g, b;
|
|
// 216 mixed colors
|
|
for (r = 0; r < mc_size; r++) {
|
|
for (g = 0; g < mc_size; g++) {
|
|
for (b = 0; b < mc_size; b++) {
|
|
curr_color_index =
|
|
(r * mc_size * mc_size) +
|
|
(g * mc_size) + b;
|
|
curr_color = 0;
|
|
curr_color |= ((u32) mixed_color_values[r]) << 16; //red value
|
|
curr_color |= ((u32) mixed_color_values[g]) << 8; //green value
|
|
curr_color |= (u32) mixed_color_values[b]; //blue value
|
|
vbe_set_color(curr_color_index,
|
|
curr_color);
|
|
}
|
|
}
|
|
}
|
|
|
|
// 10 shades of each primary color
|
|
// red
|
|
for (r = 0; r < prim_size; r++) {
|
|
curr_color_index = mc_size * mc_size * mc_size + r;
|
|
curr_color = ((u32) primary_color_values[r]) << 16;
|
|
vbe_set_color(curr_color_index, curr_color);
|
|
}
|
|
//green
|
|
for (g = 0; g < prim_size; g++) {
|
|
curr_color_index =
|
|
mc_size * mc_size * mc_size + prim_size + g;
|
|
curr_color = ((u32) primary_color_values[g]) << 8;
|
|
vbe_set_color(curr_color_index, curr_color);
|
|
}
|
|
//blue
|
|
for (b = 0; b < prim_size; b++) {
|
|
curr_color_index =
|
|
mc_size * mc_size * mc_size + prim_size * 2 + b;
|
|
curr_color = (u32) primary_color_values[b];
|
|
vbe_set_color(curr_color_index, curr_color);
|
|
}
|
|
// 10 shades of grey
|
|
for (i = 0; i < prim_size; i++) {
|
|
curr_color_index =
|
|
mc_size * mc_size * mc_size + prim_size * 3 + i;
|
|
curr_color = 0;
|
|
curr_color |= ((u32) primary_color_values[i]) << 16; //red
|
|
curr_color |= ((u32) primary_color_values[i]) << 8; //green
|
|
curr_color |= ((u32) primary_color_values[i]); //blue
|
|
vbe_set_color(curr_color_index, curr_color);
|
|
}
|
|
|
|
// SLOF is using color 0x0 (black) and 0xFF (white) to draw to the screen...
|
|
vbe_set_color(0x00, 0x00000000);
|
|
vbe_set_color(0xFF, 0x00FFFFFF);
|
|
|
|
output->screen_width = best_mode_info.x_resolution;
|
|
output->screen_height = best_mode_info.y_resolution;
|
|
output->screen_linebytes = best_mode_info.linebytes;
|
|
output->color_depth = best_mode_info.bits_per_pixel;
|
|
output->framebuffer_address =
|
|
best_mode_info.framebuffer_address;
|
|
} else {
|
|
printf("%s: No suitable video mode found!\n", __func__);
|
|
//unset display_type...
|
|
output->display_type = 0;
|
|
}
|
|
return 0;
|
|
}
|