coreboot-kgpe-d16/payloads/libpayload/drivers/video/corebootfb.c
Julius Werner b4fbee9a41 libpayload: video: Make cursor fixup independent of visibility
The video console runs a video_console_fixup_cursor() function after
every printed character to make sure the cursor is still in the output
window and avoid overflows. For some crazy reason, this function does
not run when cursor_enabled is false... however, that variable is only
about cursor *visibility*, and it's imperative that we still do proper
bounds checking for our output even if the cursor itself doesn't get
displayed (otherwise we can end up overwriting malloc cookies that cause
a panic on the next free() and other fun things like that).

In fact, there seems to be no reason at all to even keep track of the
cursor visibility state in the generic video console framework (the
specific backends already do it, too), so let's remove that code
entirely. Also set the default cursor visibilty in the corebootfb
backend to 0 since that's consistent with what the other backends do.

BUG=None
TEST=Turn on video console on Big, generate enough output to make it
scroll, make sure it does not crash.

Original-Change-Id: I1201a5bccb4711b6ecfc4cf47a8ace16331501b4
Original-Signed-off-by: Julius Werner <jwerner@chromium.org>
Original-Reviewed-on: https://chromium-review.googlesource.com/196323
Original-Reviewed-by: Gabe Black <gabeblack@chromium.org>
Original-Reviewed-by: Hung-Te Lin <hungte@chromium.org>
Original-Reviewed-by: Stefan Reinauer <reinauer@chromium.org>
(cherry picked from commit 1f880bca06ed0a3f2c75abab399d32a2e51ed10e)
Signed-off-by: Marc Jones <marc.jones@se-eng.com>

Change-Id: I6c67a9efb00d96fcd67f7bc1ab55a23e78fc479e
Reviewed-on: http://review.coreboot.org/7908
Tested-by: build bot (Jenkins)
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
2014-12-30 19:06:20 +01:00

266 lines
8.4 KiB
C

/*
* This file is part of the libpayload project.
*
* Copyright (C) 2008 Advanced Micro Devices, Inc.
* Copyright (C) 2010 coresystems GmbH
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <libpayload.h>
#include <coreboot_tables.h>
#include <pci.h>
#include <video_console.h>
#include "font8x16.h"
struct video_console coreboot_video_console;
static unsigned int cursor_x = 0, cursor_y = 0, cursor_en = 0;
/* color definitions for the 16 standard colors */
#define VGA_COLOR_DEFAULT 7
static const u32 vga_colors[] = {
// BLUE | GREEN | RED
(0x00 << 16) | (0x00 << 8) | 0x00,
(0xAA << 16) | (0x00 << 8) | 0x00,
(0x00 << 16) | (0xAA << 8) | 0x00,
(0xAA << 16) | (0x55 << 8) | 0x00,
(0x00 << 16) | (0x00 << 8) | 0xAA,
(0xAA << 16) | (0x00 << 8) | 0xAA,
(0x00 << 16) | (0xAA << 8) | 0xAA,
(0xAA << 16) | (0xAA << 8) | 0xAA,
(0x55 << 16) | (0x55 << 8) | 0x55,
(0xFF << 16) | (0x55 << 8) | 0x55,
(0x55 << 16) | (0xFF << 8) | 0x55,
(0xFF << 16) | (0xFF << 8) | 0x55,
(0x55 << 16) | (0x55 << 8) | 0xFF,
(0xFF << 16) | (0x55 << 8) | 0xFF,
(0x55 << 16) | (0xFF << 8) | 0xFF,
(0xFF << 16) | (0xFF << 8) | 0xFF,
};
/* Addresses for the various components */
static unsigned long fbinfo;
static unsigned long fbaddr;
static unsigned long chars;
#define FI ((struct cb_framebuffer *) phys_to_virt(fbinfo))
#define FB ((unsigned char *) phys_to_virt(fbaddr))
#define CHARS ((unsigned short *) phys_to_virt(chars))
static void corebootfb_scroll_up(void)
{
unsigned char *dst = FB;
unsigned char *src = FB + (FI->bytes_per_line * FONT_HEIGHT);
int y;
/* Scroll all lines up */
for(y = 0; y < FI->y_resolution - FONT_HEIGHT; y++) {
memcpy(dst, src, FI->x_resolution * (FI->bits_per_pixel >> 3));
dst += FI->bytes_per_line;
src += FI->bytes_per_line;
}
/* Erase last line */
dst = FB + (FI->y_resolution - FONT_HEIGHT) * FI->bytes_per_line;
for(; y < FI->y_resolution; y++) {
memset(dst, 0, FI->x_resolution * (FI->bits_per_pixel >> 3));
dst += FI->bytes_per_line;
}
/* And update the char buffer */
dst = (unsigned char *) CHARS;
src = (unsigned char *) (CHARS + coreboot_video_console.columns);
memcpy(dst, src, coreboot_video_console.columns *
(coreboot_video_console.rows - 1) * 2);
int column;
for (column = 0; column < coreboot_video_console.columns; column++)
CHARS[(coreboot_video_console.rows - 1) * coreboot_video_console.columns + column] = (VGA_COLOR_DEFAULT << 8);
cursor_y--;
}
static void corebootfb_clear(void)
{
int row, column;
unsigned char *ptr = FB;
/* Clear the screen */
for(row = 0; row < FI->y_resolution; row++) {
memset(ptr, 0, FI->x_resolution * (FI->bits_per_pixel >> 3));
ptr += FI->bytes_per_line;
}
/* And update the char buffer */
for(row = 0; row < coreboot_video_console.rows; row++)
for (column = 0; column < coreboot_video_console.columns; column++)
CHARS[row * coreboot_video_console.columns + column] = (VGA_COLOR_DEFAULT << 8);
}
static void corebootfb_putchar(u8 row, u8 col, unsigned int ch)
{
unsigned char *dst;
unsigned char *glyph = font8x16 + ((ch & 0xFF) * FONT_HEIGHT);
unsigned char bg = (ch >> 12) & 0xF;
unsigned char fg = (ch >> 8) & 0xF;
u32 fgval = 0, bgval = 0;
u16 *dst16;
u32 *dst32;
int x, y;
if (FI->bits_per_pixel > 8) {
bgval = ((((vga_colors[bg] >> 0) & 0xff) >> (8 - FI->blue_mask_size)) << FI->blue_mask_pos) |
((((vga_colors[bg] >> 8) & 0xff) >> (8 - FI->green_mask_size)) << FI->green_mask_pos) |
((((vga_colors[bg] >> 16) & 0xff) >> (8 - FI->red_mask_size)) << FI->red_mask_pos);
fgval = ((((vga_colors[fg] >> 0) & 0xff) >> (8 - FI->blue_mask_size)) << FI->blue_mask_pos) |
((((vga_colors[fg] >> 8) & 0xff) >> (8 - FI->green_mask_size)) << FI->green_mask_pos) |
((((vga_colors[fg] >> 16) & 0xff) >> (8 - FI->red_mask_size)) << FI->red_mask_pos);
}
dst = FB + ((row * FONT_HEIGHT) * FI->bytes_per_line);
dst += (col * FONT_WIDTH * (FI->bits_per_pixel >> 3));
for(y = 0; y < FONT_HEIGHT; y++) {
for(x = FONT_WIDTH - 1; x >= 0; x--) {
switch (FI->bits_per_pixel) {
case 8: /* Indexed */
dst[(FONT_WIDTH - x) * (FI->bits_per_pixel >> 3)] = (*glyph & (1 << x)) ? fg : bg;
break;
case 16: /* 16 bpp */
dst16 = (u16 *)(dst + (FONT_WIDTH - x) * (FI->bits_per_pixel >> 3));
*dst16 = (*glyph & (1 << x)) ? fgval : bgval;
break;
case 24: /* 24 bpp */
if (*glyph & (1 << x)) {
dst[(FONT_WIDTH - x) * (FI->bits_per_pixel >> 3) + 0] = fgval & 0xff;
dst[(FONT_WIDTH - x) * (FI->bits_per_pixel >> 3) + 1] = (fgval >> 8) & 0xff;
dst[(FONT_WIDTH - x) * (FI->bits_per_pixel >> 3) + 2] = (fgval >> 16) & 0xff;
} else {
dst[(FONT_WIDTH - x) * (FI->bits_per_pixel >> 3) + 0] = bgval & 0xff;
dst[(FONT_WIDTH - x) * (FI->bits_per_pixel >> 3) + 1] = (bgval >> 8) & 0xff;
dst[(FONT_WIDTH - x) * (FI->bits_per_pixel >> 3) + 2] = (bgval >> 16) & 0xff;
}
break;
case 32: /* 32 bpp */
dst32 = (u32 *)(dst + (FONT_WIDTH - x) * (FI->bits_per_pixel >> 3));
*dst32 = (*glyph & (1 << x)) ? fgval : bgval;
break;
}
}
dst += FI->bytes_per_line;
glyph++;
}
}
static void corebootfb_putc(u8 row, u8 col, unsigned int ch)
{
CHARS[row * coreboot_video_console.columns + col] = ch;
corebootfb_putchar(row, col, ch);
}
static void corebootfb_update_cursor(void)
{
int ch, paint;
if(cursor_en) {
ch = CHARS[cursor_y * coreboot_video_console.columns + cursor_x];
paint = (ch & 0xff) | ((ch<<4) & 0xf000) | ((ch >> 4) & 0x0f00);
} else {
paint = CHARS[cursor_y * coreboot_video_console.columns + cursor_x];
}
if (cursor_y >= 0 && cursor_y < coreboot_video_console.rows)
corebootfb_putchar(cursor_y, cursor_x, paint);
}
static void corebootfb_enable_cursor(int state)
{
cursor_en = state;
corebootfb_update_cursor();
}
static void corebootfb_get_cursor(unsigned int *x, unsigned int *y, unsigned int *en)
{
*x = cursor_x;
*y = cursor_y;
*en = cursor_en;
}
static void corebootfb_set_cursor(unsigned int x, unsigned int y)
{
int cursor_remember = cursor_en;
if (cursor_remember)
corebootfb_enable_cursor(0);
cursor_x = x;
cursor_y = y;
if (cursor_remember)
corebootfb_enable_cursor(1);
}
static int corebootfb_init(void)
{
if (lib_sysinfo.framebuffer == NULL)
return -1;
/* We might have been called before relocation (like FILO does). So
just keep the physical address which won't break on relocation. */
fbinfo = virt_to_phys(lib_sysinfo.framebuffer);
fbaddr = FI->physical_address;
coreboot_video_console.columns = FI->x_resolution / FONT_WIDTH;
coreboot_video_console.rows = FI->y_resolution / FONT_HEIGHT;
/* See setting of fbinfo above. */
chars = virt_to_phys(malloc(coreboot_video_console.rows *
coreboot_video_console.columns * 2));
// clear boot splash screen if there is one.
corebootfb_clear();
return 0;
}
struct video_console coreboot_video_console = {
.init = corebootfb_init,
.putc = corebootfb_putc,
.clear = corebootfb_clear,
.scroll_up = corebootfb_scroll_up,
.get_cursor = corebootfb_get_cursor,
.set_cursor = corebootfb_set_cursor,
.enable_cursor = corebootfb_enable_cursor,
.columns = 80,
.rows = 25
};