859 lines
24 KiB
C
859 lines
24 KiB
C
/*
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* This file is part of the libpayload project.
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*
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* Copyright (C) 2015 Google, Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include <libpayload.h>
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#include <cbfs.h>
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#include <sysinfo.h>
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#include "bitmap.h"
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/*
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* 'canvas' is the drawing area located in the center of the screen. It's a
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* square area, stretching vertically to the edges of the screen, leaving
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* non-drawing areas on the left and right. The screen is assumed to be
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* landscape.
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*/
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static struct rect canvas;
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static struct rect screen;
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/*
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* Framebuffer is assumed to assign a higher coordinate (larger x, y) to
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* a higher address
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*/
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static struct cb_framebuffer *fbinfo;
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static uint8_t *fbaddr;
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#define LOG(x...) printf("CBGFX: " x)
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#define PIVOT_H_MASK (PIVOT_H_LEFT|PIVOT_H_CENTER|PIVOT_H_RIGHT)
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#define PIVOT_V_MASK (PIVOT_V_TOP|PIVOT_V_CENTER|PIVOT_V_BOTTOM)
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#define ROUNDUP(x, y) ((((x) + ((y) - 1)) / (y)) * (y))
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#define ABS(x) ((x) < 0 ? -(x) : (x))
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static char initialized = 0;
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static const struct vector vzero = {
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.x = 0,
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.y = 0,
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};
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static void add_vectors(struct vector *out,
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const struct vector *v1, const struct vector *v2)
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{
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out->x = v1->x + v2->x;
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out->y = v1->y + v2->y;
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}
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static int is_valid_fraction(const struct fraction *f)
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{
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return f->d != 0;
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}
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/*
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* Transform a vector:
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* x' = x * a_x + offset_x
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* y' = y * a_y + offset_y
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*/
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static int transform_vector(struct vector *out,
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const struct vector *in,
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const struct scale *a,
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const struct vector *offset)
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{
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if (!is_valid_fraction(&a->x) || !is_valid_fraction(&a->y))
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return CBGFX_ERROR_INVALID_PARAMETER;
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out->x = a->x.n * in->x / a->x.d + offset->x;
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out->y = a->y.n * in->y / a->y.d + offset->y;
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return CBGFX_SUCCESS;
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}
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/*
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* Returns 1 if v is exclusively within box, 0 if v is inclusively within box,
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* or -1 otherwise. Note that only the right and bottom edges are examined.
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*/
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static int within_box(const struct vector *v, const struct rect *bound)
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{
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if (v->x < bound->offset.x + bound->size.width &&
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v->y < bound->offset.y + bound->size.height)
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return 1;
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else if (v->x <= bound->offset.x + bound->size.width &&
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v->y <= bound->offset.y + bound->size.height)
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return 0;
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else
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return -1;
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}
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static inline uint32_t calculate_color(const struct rgb_color *rgb,
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uint8_t invert)
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{
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uint32_t color = 0;
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color |= (rgb->red >> (8 - fbinfo->red_mask_size))
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<< fbinfo->red_mask_pos;
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color |= (rgb->green >> (8 - fbinfo->green_mask_size))
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<< fbinfo->green_mask_pos;
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color |= (rgb->blue >> (8 - fbinfo->blue_mask_size))
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<< fbinfo->blue_mask_pos;
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if (invert)
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color ^= 0xffffffff;
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return color;
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}
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/*
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* Plot a pixel in a framebuffer. This is called from tight loops. Keep it slim
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* and do the validation at callers' site.
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*/
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static inline void set_pixel(struct vector *coord, uint32_t color)
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{
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const int bpp = fbinfo->bits_per_pixel;
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const int bpl = fbinfo->bytes_per_line;
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struct vector rcoord;
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int i;
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switch (fbinfo->orientation) {
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case CB_FB_ORIENTATION_NORMAL:
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default:
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rcoord.x = coord->x;
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rcoord.y = coord->y;
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break;
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case CB_FB_ORIENTATION_BOTTOM_UP:
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rcoord.x = screen.size.width - 1 - coord->x;
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rcoord.y = screen.size.height - 1 - coord->y;
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break;
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case CB_FB_ORIENTATION_LEFT_UP:
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rcoord.x = coord->y;
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rcoord.y = screen.size.width - 1 - coord->x;
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break;
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case CB_FB_ORIENTATION_RIGHT_UP:
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rcoord.x = screen.size.height - 1 - coord->y;
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rcoord.y = coord->x;
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break;
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}
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uint8_t * const pixel = fbaddr + rcoord.y * bpl + rcoord.x * bpp / 8;
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for (i = 0; i < bpp / 8; i++)
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pixel[i] = (color >> (i * 8));
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}
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/*
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* Initializes the library. Automatically called by APIs. It sets up
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* the canvas and the framebuffer.
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*/
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static int cbgfx_init(void)
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{
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if (initialized)
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return 0;
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fbinfo = lib_sysinfo.framebuffer;
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if (!fbinfo)
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return CBGFX_ERROR_FRAMEBUFFER_INFO;
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fbaddr = phys_to_virt((uint8_t *)(uintptr_t)(fbinfo->physical_address));
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if (!fbaddr)
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return CBGFX_ERROR_FRAMEBUFFER_ADDR;
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switch (fbinfo->orientation) {
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default: /* Normal or rotated 180 degrees. */
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screen.size.width = fbinfo->x_resolution;
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screen.size.height = fbinfo->y_resolution;
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break;
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case CB_FB_ORIENTATION_LEFT_UP: /* 90 degree rotation. */
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case CB_FB_ORIENTATION_RIGHT_UP:
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screen.size.width = fbinfo->y_resolution;
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screen.size.height = fbinfo->x_resolution;
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break;
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}
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screen.offset.x = 0;
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screen.offset.y = 0;
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/* Calculate canvas size & offset. Canvas is always square. */
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if (screen.size.height > screen.size.width) {
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canvas.size.height = screen.size.width;
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canvas.size.width = canvas.size.height;
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canvas.offset.x = 0;
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canvas.offset.y = (screen.size.height - canvas.size.height) / 2;
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} else {
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canvas.size.height = screen.size.height;
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canvas.size.width = canvas.size.height;
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canvas.offset.x = (screen.size.width - canvas.size.width) / 2;
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canvas.offset.y = 0;
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}
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initialized = 1;
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LOG("cbgfx initialized: screen:width=%d, height=%d, offset=%d canvas:width=%d, height=%d, offset=%d\n",
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screen.size.width, screen.size.height, screen.offset.x,
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canvas.size.width, canvas.size.height, canvas.offset.x);
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return 0;
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}
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int draw_box(const struct rect *box, const struct rgb_color *rgb)
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{
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struct vector top_left;
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struct vector size;
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struct vector p, t;
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if (cbgfx_init())
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return CBGFX_ERROR_INIT;
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const uint32_t color = calculate_color(rgb, 0);
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const struct scale top_left_s = {
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.x = { .n = box->offset.x, .d = CANVAS_SCALE, },
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.y = { .n = box->offset.y, .d = CANVAS_SCALE, }
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};
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const struct scale size_s = {
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.x = { .n = box->size.x, .d = CANVAS_SCALE, },
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.y = { .n = box->size.y, .d = CANVAS_SCALE, }
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};
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transform_vector(&top_left, &canvas.size, &top_left_s, &canvas.offset);
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transform_vector(&size, &canvas.size, &size_s, &vzero);
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add_vectors(&t, &top_left, &size);
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if (within_box(&t, &canvas) < 0) {
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LOG("Box exceeds canvas boundary\n");
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return CBGFX_ERROR_BOUNDARY;
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}
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for (p.y = top_left.y; p.y < t.y; p.y++)
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for (p.x = top_left.x; p.x < t.x; p.x++)
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set_pixel(&p, color);
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return CBGFX_SUCCESS;
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}
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int draw_rounded_box(const struct scale *pos_rel, const struct scale *dim_rel,
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const struct rgb_color *rgb,
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const struct fraction *thickness,
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const struct fraction *radius)
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{
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struct vector top_left;
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struct vector size;
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struct vector p, t;
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if (cbgfx_init())
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return CBGFX_ERROR_INIT;
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const uint32_t color = calculate_color(rgb, 0);
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transform_vector(&top_left, &canvas.size, pos_rel, &canvas.offset);
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transform_vector(&size, &canvas.size, dim_rel, &vzero);
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add_vectors(&t, &top_left, &size);
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if (within_box(&t, &canvas) < 0) {
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LOG("Box exceeds canvas boundary\n");
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return CBGFX_ERROR_BOUNDARY;
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}
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if (!is_valid_fraction(thickness) || !is_valid_fraction(radius))
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return CBGFX_ERROR_INVALID_PARAMETER;
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struct scale thickness_scale = {
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.x = { .n = thickness->n, .d = thickness->d },
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.y = { .n = thickness->n, .d = thickness->d },
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};
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struct scale radius_scale = {
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.x = { .n = radius->n, .d = radius->d },
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.y = { .n = radius->n, .d = radius->d },
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};
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struct vector d, r, s;
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transform_vector(&d, &canvas.size, &thickness_scale, &vzero);
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transform_vector(&r, &canvas.size, &radius_scale, &vzero);
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const uint8_t has_thickness = d.x > 0 && d.y > 0;
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if (thickness->n != 0 && !has_thickness)
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LOG("Thickness truncated to 0\n");
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const uint8_t has_radius = r.x > 0 && r.y > 0;
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if (radius->n != 0 && !has_radius)
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LOG("Radius truncated to 0\n");
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if (has_radius) {
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if (d.x > r.x || d.y > r.y) {
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LOG("Thickness cannot be greater than radius\n");
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return CBGFX_ERROR_INVALID_PARAMETER;
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}
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if (r.x * 2 > t.x - top_left.x || r.y * 2 > t.y - top_left.y) {
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LOG("Radius cannot be greater than half of the box\n");
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return CBGFX_ERROR_INVALID_PARAMETER;
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}
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}
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/* Step 1: Draw edges */
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int32_t x_begin, x_end;
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if (has_thickness) {
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/* top */
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for (p.y = top_left.y; p.y < top_left.y + d.y; p.y++)
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for (p.x = top_left.x + r.x; p.x < t.x - r.x; p.x++)
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set_pixel(&p, color);
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/* bottom */
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for (p.y = t.y - d.y; p.y < t.y; p.y++)
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for (p.x = top_left.x + r.x; p.x < t.x - r.x; p.x++)
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set_pixel(&p, color);
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for (p.y = top_left.y + r.y; p.y < t.y - r.y; p.y++) {
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/* left */
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for (p.x = top_left.x; p.x < top_left.x + d.x; p.x++)
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set_pixel(&p, color);
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/* right */
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for (p.x = t.x - d.x; p.x < t.x; p.x++)
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set_pixel(&p, color);
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}
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} else {
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/* Fill the regions except circular sectors */
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for (p.y = top_left.y; p.y < t.y; p.y++) {
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if (p.y >= top_left.y + r.y && p.y < t.y - r.y) {
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x_begin = top_left.x;
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x_end = t.x;
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} else {
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x_begin = top_left.x + r.x;
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x_end = t.x - r.x;
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}
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for (p.x = x_begin; p.x < x_end; p.x++)
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set_pixel(&p, color);
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}
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}
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if (!has_radius)
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return CBGFX_SUCCESS;
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/*
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* Step 2: Draw rounded corners
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* When has_thickness, only the border is drawn. With fixed thickness,
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* the time complexity is linear to the size of the box.
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*/
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if (has_thickness) {
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s.x = r.x - d.x;
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s.y = r.y - d.y;
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} else {
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s.x = 0;
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s.y = 0;
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}
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/* Use 64 bits to avoid overflow */
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int32_t x, y;
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uint64_t yy;
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const uint64_t rrx = r.x * r.x, rry = r.y * r.y;
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const uint64_t ssx = s.x * s.x, ssy = s.y * s.y;
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x_begin = 0;
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x_end = 0;
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for (y = r.y - 1; y >= 0; y--) {
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/*
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* The inequality is valid in the beginning of each iteration:
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* y^2 + x_end^2 < r^2
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*/
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yy = y * y;
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/* Check yy/ssy + xx/ssx < 1 */
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while (yy * ssx + x_begin * x_begin * ssy < ssx * ssy)
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x_begin++;
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/* The inequality must be valid now: y^2 + x_begin >= s^2 */
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x = x_begin;
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/* Check yy/rry + xx/rrx < 1 */
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while (x < x_end || yy * rrx + x * x * rry < rrx * rry) {
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/*
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* Example sequence of (y, x) when s = (4, 4) and
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* r = (5, 5):
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* [(4, 0), (4, 1), (4, 2), (3, 3), (2, 4),
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* (1, 4), (0, 4)].
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* If s.x==s.y r.x==r.y, then the sequence will be
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* symmetric, and x and y will range from 0 to (r-1).
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*/
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/* top left */
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p.y = top_left.y + r.y - 1 - y;
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p.x = top_left.x + r.x - 1 - x;
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set_pixel(&p, color);
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/* top right */
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p.y = top_left.y + r.y - 1 - y;
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p.x = t.x - r.x + x;
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set_pixel(&p, color);
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/* bottom left */
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p.y = t.y - r.y + y;
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p.x = top_left.x + r.x - 1 - x;
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set_pixel(&p, color);
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/* bottom right */
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p.y = t.y - r.y + y;
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p.x = t.x - r.x + x;
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set_pixel(&p, color);
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x++;
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}
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x_end = x;
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/* (x_begin <= x_end) must hold now */
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}
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return CBGFX_SUCCESS;
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}
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int clear_canvas(const struct rgb_color *rgb)
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{
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const struct rect box = {
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vzero,
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.size = {
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.width = CANVAS_SCALE,
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.height = CANVAS_SCALE,
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},
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};
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if (cbgfx_init())
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return CBGFX_ERROR_INIT;
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return draw_box(&box, rgb);
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}
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int clear_screen(const struct rgb_color *rgb)
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{
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if (cbgfx_init())
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return CBGFX_ERROR_INIT;
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struct vector p;
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uint32_t color = calculate_color(rgb, 0);
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const int bpp = fbinfo->bits_per_pixel;
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const int bpl = fbinfo->bytes_per_line;
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/* If all significant bytes in color are equal, fastpath through memset.
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* We assume that for 32bpp the high byte gets ignored anyway. */
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if ((((color >> 8) & 0xff) == (color & 0xff)) && (bpp == 16 ||
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(((color >> 16) & 0xff) == (color & 0xff)))) {
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memset(fbaddr, color & 0xff, fbinfo->y_resolution * bpl);
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} else {
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for (p.y = 0; p.y < screen.size.height; p.y++)
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for (p.x = 0; p.x < screen.size.width; p.x++)
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set_pixel(&p, color);
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}
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return CBGFX_SUCCESS;
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}
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/*
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* Bi-linear Interpolation
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*
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* It estimates the value of a middle point (tx, ty) using the values from four
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* adjacent points (q00, q01, q10, q11).
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*/
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static uint32_t bli(uint32_t q00, uint32_t q10, uint32_t q01, uint32_t q11,
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struct fraction *tx, struct fraction *ty)
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{
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uint32_t r0 = (tx->n * q10 + (tx->d - tx->n) * q00) / tx->d;
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uint32_t r1 = (tx->n * q11 + (tx->d - tx->n) * q01) / tx->d;
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uint32_t p = (ty->n * r1 + (ty->d - ty->n) * r0) / ty->d;
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return p;
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}
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static int draw_bitmap_v3(const struct vector *top_left,
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const struct scale *scale,
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const struct vector *dim,
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const struct vector *dim_org,
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const struct bitmap_header_v3 *header,
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const struct bitmap_palette_element_v3 *pal,
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const uint8_t *pixel_array,
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uint8_t invert)
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{
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const int bpp = header->bits_per_pixel;
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int32_t dir;
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struct vector p;
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|
|
if (header->compression) {
|
|
LOG("Compressed bitmaps are not supported\n");
|
|
return CBGFX_ERROR_BITMAP_FORMAT;
|
|
}
|
|
if (bpp >= 16) {
|
|
LOG("Non-palette bitmaps are not supported\n");
|
|
return CBGFX_ERROR_BITMAP_FORMAT;
|
|
}
|
|
if (bpp != 8) {
|
|
LOG("Unsupported bits per pixel: %d\n", bpp);
|
|
return CBGFX_ERROR_BITMAP_FORMAT;
|
|
}
|
|
if (scale->x.n == 0 || scale->y.n == 0) {
|
|
LOG("Scaling out of range\n");
|
|
return CBGFX_ERROR_SCALE_OUT_OF_RANGE;
|
|
}
|
|
|
|
const int32_t y_stride = ROUNDUP(dim_org->width * bpp / 8, 4);
|
|
/*
|
|
* header->height can be positive or negative.
|
|
*
|
|
* If it's negative, pixel data is stored from top to bottom. We render
|
|
* image from the lowest row to the highest row.
|
|
*
|
|
* If it's positive, pixel data is stored from bottom to top. We render
|
|
* image from the highest row to the lowest row.
|
|
*/
|
|
p.y = top_left->y;
|
|
if (header->height < 0) {
|
|
dir = 1;
|
|
} else {
|
|
p.y += dim->height - 1;
|
|
dir = -1;
|
|
}
|
|
/*
|
|
* Plot pixels scaled by the bilinear interpolation. We scan over the
|
|
* image on canvas (using d) and find the corresponding pixel in the
|
|
* bitmap data (using s0, s1).
|
|
*
|
|
* When d hits the right bottom corner, s0 also hits the right bottom
|
|
* corner of the pixel array because that's how scale->x and scale->y
|
|
* have been set. Since the pixel array size is already validated in
|
|
* parse_bitmap_header_v3, s0 is guaranteed not to exceed pixel array
|
|
* boundary.
|
|
*/
|
|
struct vector s0, s1, d;
|
|
struct fraction tx, ty;
|
|
for (d.y = 0; d.y < dim->height; d.y++, p.y += dir) {
|
|
s0.y = d.y * scale->y.d / scale->y.n;
|
|
s1.y = s0.y;
|
|
if (s1.y + 1 < dim_org->height)
|
|
s1.y++;
|
|
ty.d = scale->y.n;
|
|
ty.n = (d.y * scale->y.d) % scale->y.n;
|
|
const uint8_t *data0 = pixel_array + s0.y * y_stride;
|
|
const uint8_t *data1 = pixel_array + s1.y * y_stride;
|
|
p.x = top_left->x;
|
|
for (d.x = 0; d.x < dim->width; d.x++, p.x++) {
|
|
s0.x = d.x * scale->x.d / scale->x.n;
|
|
s1.x = s0.x;
|
|
if (s1.x + 1 < dim_org->width)
|
|
s1.x++;
|
|
tx.d = scale->x.n;
|
|
tx.n = (d.x * scale->x.d) % scale->x.n;
|
|
uint8_t c00 = data0[s0.x];
|
|
uint8_t c10 = data0[s1.x];
|
|
uint8_t c01 = data1[s0.x];
|
|
uint8_t c11 = data1[s1.x];
|
|
if (c00 >= header->colors_used
|
|
|| c10 >= header->colors_used
|
|
|| c01 >= header->colors_used
|
|
|| c11 >= header->colors_used) {
|
|
LOG("Color index exceeds palette boundary\n");
|
|
return CBGFX_ERROR_BITMAP_DATA;
|
|
}
|
|
const struct rgb_color rgb = {
|
|
.red = bli(pal[c00].red, pal[c10].red,
|
|
pal[c01].red, pal[c11].red,
|
|
&tx, &ty),
|
|
.green = bli(pal[c00].green, pal[c10].green,
|
|
pal[c01].green, pal[c11].green,
|
|
&tx, &ty),
|
|
.blue = bli(pal[c00].blue, pal[c10].blue,
|
|
pal[c01].blue, pal[c11].blue,
|
|
&tx, &ty),
|
|
};
|
|
set_pixel(&p, calculate_color(&rgb, invert));
|
|
}
|
|
}
|
|
|
|
return CBGFX_SUCCESS;
|
|
}
|
|
|
|
static int get_bitmap_file_header(const void *bitmap, size_t size,
|
|
struct bitmap_file_header *file_header)
|
|
{
|
|
const struct bitmap_file_header *fh;
|
|
|
|
if (sizeof(*file_header) > size) {
|
|
LOG("Invalid bitmap data\n");
|
|
return CBGFX_ERROR_BITMAP_DATA;
|
|
}
|
|
fh = (struct bitmap_file_header *)bitmap;
|
|
if (fh->signature[0] != 'B' || fh->signature[1] != 'M') {
|
|
LOG("Bitmap signature mismatch\n");
|
|
return CBGFX_ERROR_BITMAP_SIGNATURE;
|
|
}
|
|
file_header->file_size = le32toh(fh->file_size);
|
|
if (file_header->file_size != size) {
|
|
LOG("Bitmap file size does not match cbfs file size\n");
|
|
return CBGFX_ERROR_BITMAP_DATA;
|
|
}
|
|
file_header->bitmap_offset = le32toh(fh->bitmap_offset);
|
|
|
|
return CBGFX_SUCCESS;
|
|
}
|
|
|
|
static int parse_bitmap_header_v3(
|
|
const uint8_t *bitmap,
|
|
size_t size,
|
|
/* ^--- IN / OUT ---v */
|
|
struct bitmap_header_v3 *header,
|
|
const struct bitmap_palette_element_v3 **palette,
|
|
const uint8_t **pixel_array,
|
|
struct vector *dim_org)
|
|
{
|
|
struct bitmap_file_header file_header;
|
|
struct bitmap_header_v3 *h;
|
|
int rv;
|
|
|
|
rv = get_bitmap_file_header(bitmap, size, &file_header);
|
|
if (rv)
|
|
return rv;
|
|
|
|
size_t header_offset = sizeof(struct bitmap_file_header);
|
|
size_t header_size = sizeof(struct bitmap_header_v3);
|
|
size_t palette_offset = header_offset + header_size;
|
|
size_t file_size = file_header.file_size;
|
|
|
|
h = (struct bitmap_header_v3 *)(bitmap + header_offset);
|
|
header->header_size = le32toh(h->header_size);
|
|
if (header->header_size != header_size) {
|
|
LOG("Unsupported bitmap format\n");
|
|
return CBGFX_ERROR_BITMAP_FORMAT;
|
|
}
|
|
|
|
header->width = le32toh(h->width);
|
|
header->height = le32toh(h->height);
|
|
if (header->width == 0 || header->height == 0) {
|
|
LOG("Invalid image width or height\n");
|
|
return CBGFX_ERROR_BITMAP_DATA;
|
|
}
|
|
dim_org->width = header->width;
|
|
dim_org->height = ABS(header->height);
|
|
|
|
header->bits_per_pixel = le16toh(h->bits_per_pixel);
|
|
header->compression = le32toh(h->compression);
|
|
header->size = le32toh(h->size);
|
|
header->colors_used = le32toh(h->colors_used);
|
|
size_t palette_size = header->colors_used
|
|
* sizeof(struct bitmap_palette_element_v3);
|
|
size_t pixel_offset = file_header.bitmap_offset;
|
|
if (pixel_offset > file_size) {
|
|
LOG("Bitmap pixel data exceeds buffer boundary\n");
|
|
return CBGFX_ERROR_BITMAP_DATA;
|
|
}
|
|
if (palette_offset + palette_size > pixel_offset) {
|
|
LOG("Bitmap palette data exceeds palette boundary\n");
|
|
return CBGFX_ERROR_BITMAP_DATA;
|
|
}
|
|
*palette = (struct bitmap_palette_element_v3 *)(bitmap +
|
|
palette_offset);
|
|
|
|
size_t pixel_size = header->size;
|
|
if (pixel_size != dim_org->height *
|
|
ROUNDUP(dim_org->width * header->bits_per_pixel / 8, 4)) {
|
|
LOG("Bitmap pixel array size does not match expected size\n");
|
|
return CBGFX_ERROR_BITMAP_DATA;
|
|
}
|
|
if (pixel_offset + pixel_size > file_size) {
|
|
LOG("Bitmap pixel array exceeds buffer boundary\n");
|
|
return CBGFX_ERROR_BITMAP_DATA;
|
|
}
|
|
*pixel_array = bitmap + pixel_offset;
|
|
|
|
return CBGFX_SUCCESS;
|
|
}
|
|
|
|
/*
|
|
* This calculates the dimension of the image projected on the canvas from the
|
|
* dimension relative to the canvas size. If either width or height is zero, it
|
|
* is derived from the other (non-zero) value to keep the aspect ratio.
|
|
*/
|
|
static int calculate_dimension(const struct vector *dim_org,
|
|
const struct scale *dim_rel,
|
|
struct vector *dim)
|
|
{
|
|
if (dim_rel->x.n == 0 && dim_rel->y.n == 0)
|
|
return CBGFX_ERROR_INVALID_PARAMETER;
|
|
|
|
if (dim_rel->x.n > dim_rel->x.d || dim_rel->y.n > dim_rel->y.d)
|
|
return CBGFX_ERROR_INVALID_PARAMETER;
|
|
|
|
if (dim_rel->x.n > 0) {
|
|
if (!is_valid_fraction(&dim_rel->x))
|
|
return CBGFX_ERROR_INVALID_PARAMETER;
|
|
dim->width = canvas.size.width * dim_rel->x.n / dim_rel->x.d;
|
|
}
|
|
if (dim_rel->y.n > 0) {
|
|
if (!is_valid_fraction(&dim_rel->y))
|
|
return CBGFX_ERROR_INVALID_PARAMETER;
|
|
dim->height = canvas.size.height * dim_rel->y.n / dim_rel->y.d;
|
|
}
|
|
|
|
/* Derive height from width using aspect ratio */
|
|
if (dim_rel->y.n == 0)
|
|
dim->height = dim->width * dim_org->height / dim_org->width;
|
|
/* Derive width from height using aspect ratio */
|
|
if (dim_rel->x.n == 0)
|
|
dim->width = dim->height * dim_org->width / dim_org->height;
|
|
|
|
return CBGFX_SUCCESS;
|
|
}
|
|
|
|
static int calculate_position(const struct vector *dim,
|
|
const struct scale *pos_rel, uint8_t pivot,
|
|
struct vector *top_left)
|
|
{
|
|
int rv;
|
|
|
|
rv = transform_vector(top_left, &canvas.size, pos_rel, &canvas.offset);
|
|
if (rv)
|
|
return rv;
|
|
|
|
switch (pivot & PIVOT_H_MASK) {
|
|
case PIVOT_H_LEFT:
|
|
break;
|
|
case PIVOT_H_CENTER:
|
|
top_left->x -= dim->width / 2;
|
|
break;
|
|
case PIVOT_H_RIGHT:
|
|
top_left->x -= dim->width;
|
|
break;
|
|
default:
|
|
return CBGFX_ERROR_INVALID_PARAMETER;
|
|
}
|
|
|
|
switch (pivot & PIVOT_V_MASK) {
|
|
case PIVOT_V_TOP:
|
|
break;
|
|
case PIVOT_V_CENTER:
|
|
top_left->y -= dim->height / 2;
|
|
break;
|
|
case PIVOT_V_BOTTOM:
|
|
top_left->y -= dim->height;
|
|
break;
|
|
default:
|
|
return CBGFX_ERROR_INVALID_PARAMETER;
|
|
}
|
|
|
|
return CBGFX_SUCCESS;
|
|
}
|
|
|
|
static int check_boundary(const struct vector *top_left,
|
|
const struct vector *dim,
|
|
const struct rect *bound)
|
|
{
|
|
struct vector v;
|
|
add_vectors(&v, dim, top_left);
|
|
if (top_left->x < bound->offset.x
|
|
|| top_left->y < bound->offset.y
|
|
|| within_box(&v, bound) < 0)
|
|
return CBGFX_ERROR_BOUNDARY;
|
|
return CBGFX_SUCCESS;
|
|
}
|
|
|
|
int draw_bitmap(const void *bitmap, size_t size,
|
|
const struct scale *pos_rel, const struct scale *dim_rel,
|
|
uint32_t flags)
|
|
{
|
|
struct bitmap_header_v3 header;
|
|
const struct bitmap_palette_element_v3 *palette;
|
|
const uint8_t *pixel_array;
|
|
struct vector top_left, dim, dim_org;
|
|
struct scale scale;
|
|
int rv;
|
|
const uint8_t pivot = flags & PIVOT_MASK;
|
|
const uint8_t invert = (flags & INVERT_COLORS) >> INVERT_SHIFT;
|
|
|
|
if (cbgfx_init())
|
|
return CBGFX_ERROR_INIT;
|
|
|
|
/* only v3 is supported now */
|
|
rv = parse_bitmap_header_v3(bitmap, size,
|
|
&header, &palette, &pixel_array, &dim_org);
|
|
if (rv)
|
|
return rv;
|
|
|
|
/* Calculate height and width of the image */
|
|
rv = calculate_dimension(&dim_org, dim_rel, &dim);
|
|
if (rv)
|
|
return rv;
|
|
|
|
/* Calculate self scale */
|
|
scale.x.n = dim.width;
|
|
scale.x.d = dim_org.width;
|
|
scale.y.n = dim.height;
|
|
scale.y.d = dim_org.height;
|
|
|
|
/* Calculate coordinate */
|
|
rv = calculate_position(&dim, pos_rel, pivot, &top_left);
|
|
if (rv)
|
|
return rv;
|
|
|
|
rv = check_boundary(&top_left, &dim, &canvas);
|
|
if (rv) {
|
|
LOG("Bitmap image exceeds canvas boundary\n");
|
|
return rv;
|
|
}
|
|
|
|
return draw_bitmap_v3(&top_left, &scale, &dim, &dim_org,
|
|
&header, palette, pixel_array, invert);
|
|
}
|
|
|
|
int draw_bitmap_direct(const void *bitmap, size_t size,
|
|
const struct vector *top_left)
|
|
{
|
|
struct bitmap_header_v3 header;
|
|
const struct bitmap_palette_element_v3 *palette;
|
|
const uint8_t *pixel_array;
|
|
struct vector dim;
|
|
struct scale scale;
|
|
int rv;
|
|
|
|
if (cbgfx_init())
|
|
return CBGFX_ERROR_INIT;
|
|
|
|
/* only v3 is supported now */
|
|
rv = parse_bitmap_header_v3(bitmap, size,
|
|
&header, &palette, &pixel_array, &dim);
|
|
if (rv)
|
|
return rv;
|
|
|
|
/* Calculate self scale */
|
|
scale.x.n = 1;
|
|
scale.x.d = 1;
|
|
scale.y.n = 1;
|
|
scale.y.d = 1;
|
|
|
|
rv = check_boundary(top_left, &dim, &screen);
|
|
if (rv) {
|
|
LOG("Bitmap image exceeds screen boundary\n");
|
|
return rv;
|
|
}
|
|
|
|
return draw_bitmap_v3(top_left, &scale, &dim, &dim,
|
|
&header, palette, pixel_array, 0);
|
|
}
|
|
|
|
int get_bitmap_dimension(const void *bitmap, size_t sz, struct scale *dim_rel)
|
|
{
|
|
struct bitmap_header_v3 header;
|
|
const struct bitmap_palette_element_v3 *palette;
|
|
const uint8_t *pixel_array;
|
|
struct vector dim, dim_org;
|
|
int rv;
|
|
|
|
if (cbgfx_init())
|
|
return CBGFX_ERROR_INIT;
|
|
|
|
/* Only v3 is supported now */
|
|
rv = parse_bitmap_header_v3(bitmap, sz,
|
|
&header, &palette, &pixel_array, &dim_org);
|
|
if (rv)
|
|
return rv;
|
|
|
|
/* Calculate height and width of the image */
|
|
rv = calculate_dimension(&dim_org, dim_rel, &dim);
|
|
if (rv)
|
|
return rv;
|
|
|
|
/* Calculate size relative to the canvas */
|
|
dim_rel->x.n = dim.width;
|
|
dim_rel->x.d = canvas.size.width;
|
|
dim_rel->y.n = dim.height;
|
|
dim_rel->y.d = canvas.size.height;
|
|
|
|
return CBGFX_SUCCESS;
|
|
}
|