451 lines
12 KiB
C
451 lines
12 KiB
C
/*
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* This file is part of the libpayload project.
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*
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* Copyright (C) 2015 Google, Inc.
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*/
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#include <libpayload.h>
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#include <sysinfo.h>
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#include "bitmap.h"
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/*
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* 'canvas' is the drawing area located in the center of the screen. It's a
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* square area, stretching vertically to the edges of the screen, leaving
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* non-drawing areas on the left and right. The screen is assumed to be
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* landscape.
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*/
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static struct rect canvas;
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static struct rect screen;
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/*
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* Framebuffer is assumed to assign a higher coordinate (larger x, y) to
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* a higher address
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*/
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static struct cb_framebuffer *fbinfo;
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static uint8_t *fbaddr;
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static char initialized = 0;
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#define LOG(x...) printf("CBGFX: " x)
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/*
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* This is the range used internally to scale bitmap images. (e.g. 128 = 50%,
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* 512 = 200%). We choose 256 so that division and multiplication become bit
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* shift operation.
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*/
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#define BITMAP_SCALE_BASE 256
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#define ROUNDUP(x, y) ((((x) + ((y) - 1)) / (y)) * (y))
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#define ABS(x) ((x) < 0 ? -(x) : (x))
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static const struct vector vzero = {
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.x = 0,
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.y = 0,
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};
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static void add_vectors(struct vector *out,
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const struct vector *v1, const struct vector *v2)
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{
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out->x = v1->x + v2->x;
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out->y = v1->y + v2->y;
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}
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/*
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* Transform a vector:
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* x' = x * a_x + offset_x
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* y' = y * a_y + offset_y
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*/
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static void transform_vector(struct vector *out,
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const struct vector *in,
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const struct scale *a,
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const struct vector *offset)
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{
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out->x = a->x.nume * in->x / a->x.deno + offset->x;
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out->y = a->y.nume * in->y / a->y.deno + offset->y;
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}
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/*
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* Returns 1 if v is exclusively within box, 0 if v is inclusively within box,
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* or -1 otherwise. Note that only the left and bottom edges are considered.
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*/
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static int within_box(const struct vector *v, const struct rect *bound)
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{
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if (v->x < bound->offset.x + bound->size.width &&
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v->y < bound->offset.y + bound->size.height)
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return 1;
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else if (v->x <= bound->offset.x + bound->size.width &&
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v->y <= bound->offset.y + bound->size.height)
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return 0;
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else
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return -1;
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}
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static inline uint32_t calculate_color(const struct rgb_color *rgb)
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{
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uint32_t color = 0;
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color |= (rgb->red >> (8 - fbinfo->red_mask_size))
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<< fbinfo->red_mask_pos;
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color |= (rgb->green >> (8 - fbinfo->green_mask_size))
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<< fbinfo->green_mask_pos;
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color |= (rgb->blue >> (8 - fbinfo->blue_mask_size))
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<< fbinfo->blue_mask_pos;
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return color;
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}
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/*
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* Plot a pixel in a framebuffer. This is called from tight loops. Keep it slim
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* and do the validation at callers' site.
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*/
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static inline void set_pixel(struct vector *coord, uint32_t color)
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{
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const int bpp = fbinfo->bits_per_pixel;
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int i;
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uint8_t * const pixel = fbaddr + (coord->x +
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coord->y * fbinfo->x_resolution) * bpp / 8;
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for (i = 0; i < bpp / 8; i++)
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pixel[i] = (color >> (i * 8));
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}
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/*
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* Initializes the library. Automatically called by APIs. It sets up
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* the canvas and the framebuffer.
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*/
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static int cbgfx_init(void)
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{
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if (initialized)
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return 0;
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fbinfo = lib_sysinfo.framebuffer;
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if (!fbinfo)
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return -1;
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fbaddr = phys_to_virt((uint8_t *)(uintptr_t)(fbinfo->physical_address));
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if (!fbaddr)
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return -1;
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screen.size.width = fbinfo->x_resolution;
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screen.size.height = fbinfo->y_resolution;
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screen.offset.x = 0;
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screen.offset.y = 0;
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/* Calculate canvas size & offset, assuming the screen is landscape */
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if (screen.size.height > screen.size.width) {
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LOG("Portrait screen not supported\n");
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return -1;
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}
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canvas.size.height = screen.size.height;
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canvas.size.width = canvas.size.height;
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canvas.offset.x = (screen.size.width - canvas.size.width) / 2;
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canvas.offset.y = 0;
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initialized = 1;
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LOG("cbgfx initialized: screen:width=%d, height=%d, offset=%d canvas:width=%d, height=%d, offset=%d\n",
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screen.size.width, screen.size.height, screen.offset.x,
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canvas.size.width, canvas.size.height, canvas.offset.x);
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return 0;
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}
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int draw_box(const struct rect *box, const struct rgb_color *rgb)
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{
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struct vector top_left;
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struct vector size;
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struct vector p, t;
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const uint32_t color = calculate_color(rgb);
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const struct scale top_left_s = {
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.x = { .nume = box->offset.x, .deno = CANVAS_SCALE, },
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.y = { .nume = box->offset.y, .deno = CANVAS_SCALE, }
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};
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const struct scale size_s = {
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.x = { .nume = box->size.x, .deno = CANVAS_SCALE, },
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.y = { .nume = box->size.y, .deno = CANVAS_SCALE, }
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};
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if (cbgfx_init())
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return CBGFX_ERROR_INIT;
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transform_vector(&top_left, &canvas.size, &top_left_s, &canvas.offset);
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transform_vector(&size, &canvas.size, &size_s, &vzero);
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add_vectors(&t, &top_left, &size);
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if (within_box(&t, &canvas) < 0) {
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LOG("Box exceeds canvas boundary\n");
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return CBGFX_ERROR_CANVAS_BOUNDARY;
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}
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for (p.y = top_left.y; p.y < t.y; p.y++)
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for (p.x = top_left.x; p.x < t.x; p.x++)
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set_pixel(&p, color);
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return CBGFX_SUCCESS;
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}
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int clear_canvas(struct rgb_color *rgb)
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{
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const struct rect box = {
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vzero,
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.size = {
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.width = CANVAS_SCALE,
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.height = CANVAS_SCALE,
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},
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};
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if (cbgfx_init())
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return CBGFX_ERROR_INIT;
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return draw_box(&box, rgb);
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}
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int clear_screen(struct rgb_color *rgb)
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{
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uint32_t color;
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struct vector p;
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if (cbgfx_init())
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return CBGFX_ERROR_INIT;
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color = calculate_color(rgb);
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for (p.y = 0; p.y < screen.size.height; p.y++)
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for (p.x = 0; p.x < screen.size.width; p.x++)
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set_pixel(&p, color);
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return CBGFX_SUCCESS;
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}
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/*
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* This check guarantees we will not try to read outside pixel data.
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*/
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static int check_bound(const struct vector *image,
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const struct bitmap_header_v3 *header,
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const struct scale *scale)
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{
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struct vector p = {
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.x = (image->width - 1) * scale->x.deno / scale->x.nume,
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.y = (image->height -1) * scale->y.deno / scale->y.nume,
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};
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struct rect bound = {
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.offset = vzero,
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.size = { .width = header->width, .height = header->height, },
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};
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return within_box(&p, &bound) < 0;
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}
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static int draw_bitmap_v3(const struct vector *top_left,
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const struct scale *scale,
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const struct vector *image,
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const struct bitmap_header_v3 *header,
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const struct bitmap_palette_element_v3 *palette,
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const uint8_t *pixel_array)
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{
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const int bpp = header->bits_per_pixel;
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int32_t dir;
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struct vector p;
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if (header->compression) {
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LOG("Compressed bitmaps are not supported\n");
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return CBGFX_ERROR_BITMAP_FORMAT;
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}
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if (bpp >= 16) {
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LOG("Non-palette bitmaps are not supported\n");
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return CBGFX_ERROR_BITMAP_FORMAT;
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}
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if (bpp != 8) {
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LOG("Unsupported bits per pixel: %d\n", bpp);
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return CBGFX_ERROR_BITMAP_FORMAT;
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}
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if (scale->x.nume == 0 || scale->y.nume == 0) {
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LOG("Scaling out of range\n");
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return CBGFX_ERROR_SCALE_OUT_OF_RANGE;
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}
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if (check_bound(image, header, scale))
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return CBGFX_ERROR_SCALE_OUT_OF_RANGE;
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const int32_t y_stride = ROUNDUP(header->width * bpp / 8, 4);
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/*
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* header->height can be positive or negative.
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*
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* If it's negative, pixel data is stored from top to bottom. We render
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* image from the lowest row to the highest row.
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*
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* If it's positive, pixel data is stored from bottom to top. We render
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* image from the highest row to the lowest row.
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*/
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p.y = top_left->y;
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if (header->height < 0) {
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dir = 1;
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} else {
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p.y += image->height - 1;
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dir = -1;
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}
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/*
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* Plot pixels scaled by the nearest neighbor interpolation. We scan
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* over the image on canvas (using d) and find the corresponding pixel
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* in the bitmap data (using s).
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*/
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struct vector s, d;
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for (d.y = 0; d.y < image->height; d.y++, p.y += dir) {
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s.y = d.y * scale->y.deno / scale->y.nume;
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const uint8_t *data = pixel_array + s.y * y_stride;
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p.x = top_left->x;
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for (d.x = 0; d.x < image->width; d.x++, p.x++) {
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s.x = d.x * scale->x.deno / scale->x.nume;
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uint8_t index = data[s.x];
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if (index >= header->colors_used) {
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LOG("Color index exceeds palette boundary\n");
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return CBGFX_ERROR_BITMAP_DATA;
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}
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const struct rgb_color rgb = {
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.red = palette[index].red,
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.green = palette[index].green,
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.blue = palette[index].blue,
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};
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set_pixel(&p, calculate_color(&rgb));
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}
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}
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return CBGFX_SUCCESS;
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}
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static int get_bitmap_file_header(const void *bitmap, size_t size,
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struct bitmap_file_header *file_header)
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{
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const struct bitmap_file_header *fh;
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if (sizeof(*file_header) > size) {
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LOG("Invalid bitmap data\n");
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return CBGFX_ERROR_BITMAP_DATA;
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}
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fh = (struct bitmap_file_header *)bitmap;
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if (fh->signature[0] != 'B' || fh->signature[1] != 'M') {
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LOG("Bitmap signature mismatch\n");
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return CBGFX_ERROR_BITMAP_SIGNATURE;
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}
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file_header->file_size = le32toh(fh->file_size);
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if (file_header->file_size != size) {
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LOG("Bitmap file size does not match cbfs file size\n");
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return CBGFX_ERROR_BITMAP_DATA;
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}
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file_header->bitmap_offset = le32toh(fh->bitmap_offset);
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return CBGFX_SUCCESS;
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}
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static int parse_bitmap_header_v3(const uint8_t *bitmap,
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const struct bitmap_file_header *file_header,
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/* ^--- IN / OUT ---v */
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struct bitmap_header_v3 *header,
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const struct bitmap_palette_element_v3 **palette,
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const uint8_t **pixel_array)
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{
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struct bitmap_header_v3 *h;
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size_t header_offset = sizeof(struct bitmap_file_header);
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size_t header_size = sizeof(struct bitmap_header_v3);
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size_t palette_offset = header_offset + header_size;
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size_t file_size = file_header->file_size;
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h = (struct bitmap_header_v3 *)(bitmap + header_offset);
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header->header_size = le32toh(h->header_size);
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if (header->header_size != header_size) {
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LOG("Unsupported bitmap format\n");
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return CBGFX_ERROR_BITMAP_FORMAT;
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}
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header->width = le32toh(h->width);
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header->height = le32toh(h->height);
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header->bits_per_pixel = le16toh(h->bits_per_pixel);
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header->compression = le32toh(h->compression);
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header->size = le32toh(h->size);
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header->colors_used = le32toh(h->colors_used);
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size_t palette_size = header->colors_used
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* sizeof(struct bitmap_palette_element_v3);
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size_t pixel_offset = file_header->bitmap_offset;
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if (pixel_offset > file_size) {
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LOG("Bitmap pixel data exceeds buffer boundary\n");
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return CBGFX_ERROR_BITMAP_DATA;
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}
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if (palette_offset + palette_size > pixel_offset) {
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LOG("Bitmap palette data exceeds palette boundary\n");
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return CBGFX_ERROR_BITMAP_DATA;
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}
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*palette = (struct bitmap_palette_element_v3 *)(bitmap +
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palette_offset);
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size_t pixel_size = header->size;
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if (pixel_size != header->height *
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ROUNDUP(header->width * header->bits_per_pixel / 8, 4)) {
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LOG("Bitmap pixel array size does not match expected size\n");
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return CBGFX_ERROR_BITMAP_DATA;
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}
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if (pixel_offset + pixel_size > file_size) {
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LOG("Bitmap pixel array exceeds buffer boundary\n");
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return CBGFX_ERROR_BITMAP_DATA;
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}
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*pixel_array = bitmap + pixel_offset;
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return CBGFX_SUCCESS;
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}
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int draw_bitmap(const struct vector *top_left_rel,
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size_t scale_rel, const void *bitmap, size_t size)
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{
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struct bitmap_file_header file_header;
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struct bitmap_header_v3 header;
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const struct bitmap_palette_element_v3 *palette;
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const uint8_t *pixel_array;
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struct vector top_left, image;
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struct scale scale;
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struct vector t;
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int rv;
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if (cbgfx_init())
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return CBGFX_ERROR_INIT;
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rv = get_bitmap_file_header(bitmap, size, &file_header);
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if (rv)
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return rv;
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/* only v3 is supported now */
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rv = parse_bitmap_header_v3(bitmap, &file_header,
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&header, &palette, &pixel_array);
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if (rv)
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return rv;
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/*
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* Calculate absolute coordinate and self-scale (scale relative to image
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* size). If relative scale is zero, the image is displayed at the
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* original scale and tol_left_rel is treated as absolute coordinate.
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*/
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if (scale_rel) {
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const struct scale s = {
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.x = { .nume = top_left_rel->x, .deno = CANVAS_SCALE, },
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.y = { .nume = top_left_rel->y, .deno = CANVAS_SCALE, },
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};
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transform_vector(&top_left, &canvas.size, &s, &canvas.offset);
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scale.x.nume = scale_rel * canvas.size.width;
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scale.x.deno = header.width * CANVAS_SCALE;
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} else {
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add_vectors(&top_left, top_left_rel, &vzero);
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scale.x.nume = 1;
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scale.x.deno = 1;
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}
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scale.y.nume = scale.x.nume;
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scale.y.deno = scale.x.deno;
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/* Calculate height and width of the image on screen */
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image.width = header.width;
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image.height = ABS(header.height);
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transform_vector(&image, &image, &scale, &vzero);
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/* Check whether the right bottom corner is within screen and canvas */
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add_vectors(&t, &image, &top_left);
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if (scale_rel && within_box(&t, &canvas) < 0) {
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LOG("Bitmap image exceeds canvas boundary\n");
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return CBGFX_ERROR_CANVAS_BOUNDARY;
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}
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if (within_box(&t, &screen) < 0) {
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LOG("Bitmap image exceeds screen boundary\n");
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return CBGFX_ERROR_SCREEN_BOUNDARY;
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}
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return draw_bitmap_v3(&top_left, &scale, &image,
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&header, palette, pixel_array);
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}
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