594 lines
16 KiB
C
594 lines
16 KiB
C
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/* Copyright 2017 The Chromium OS Authors. All rights reserved.
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*
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* Power/Battery LED control for Eve
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*/
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#include "charge_manager.h"
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#include "charge_state.h"
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#include "chipset.h"
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#include "console.h"
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#include "extpower.h"
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#include "gpio.h"
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#include "hooks.h"
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#include "led_common.h"
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#include "pwm.h"
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#include "math_util.h"
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#include "registers.h"
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#include "task.h"
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#include "util.h"
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#define CPRINTF(format, args...) cprintf(CC_PWM, format, ## args)
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#define CPRINTS(format, args...) cprints(CC_PWM, format, ## args)
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#define LED_TICK_TIME (500 * MSEC)
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#define LED_TICKS_PER_BEAT 1
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#define NUM_PHASE 2
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#define DOUBLE_TAP_TICK_LEN (LED_TICKS_PER_BEAT * 8)
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#define LED_FRAC_BITS 4
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#define LED_STEP_MSEC 45
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/* List of LED colors used */
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enum led_color {
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LED_OFF = 0,
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LED_RED,
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LED_GREEN,
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LED_BLUE,
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LED_WHITE,
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LED_RED_2_3,
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LED_RED_1_3,
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/* Number of colors, not a color itself */
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LED_COLOR_COUNT
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};
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/* List of supported LED patterns */
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enum led_pattern {
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SOLID_GREEN = 0,
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WHITE_GREEN,
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SOLID_WHITE,
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WHITE_RED,
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SOLID_RED,
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PULSE_RED_1,
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PULSE_RED_2,
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BLINK_RED,
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OFF,
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LED_NUM_PATTERNS,
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};
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enum led_side {
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LED_LEFT = 0,
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LED_RIGHT,
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LED_BOTH
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};
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static int led_debug;
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static int double_tap;
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static int double_tap_tick_count;
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static int led_pattern;
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static int led_ticks;
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static enum led_color led_current_color;
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const enum ec_led_id supported_led_ids[] = {
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EC_LED_ID_LEFT_LED, EC_LED_ID_RIGHT_LED};
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const int supported_led_ids_count = ARRAY_SIZE(supported_led_ids);
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/*
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* LED patterns are described as two phases. Each phase has an associated LED
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* color and length in beats. The length of each beat is defined by the macro
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* LED_TICKS_PER_BEAT.
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*/
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struct led_phase {
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uint8_t color[NUM_PHASE];
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uint8_t len[NUM_PHASE];
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};
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/*
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* Pattern table. The len field is beats per color. 0 for len indicates that a
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* particular pattern never changes from the first phase.
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*/
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static const struct led_phase pattern[LED_NUM_PATTERNS] = {
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{ {LED_GREEN, LED_GREEN}, {0, 0} },
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{ {LED_WHITE, LED_GREEN}, {2, 4} },
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{ {LED_WHITE, LED_WHITE}, {0, 0} },
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{ {LED_WHITE, LED_RED}, {2, 4} },
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{ {LED_RED, LED_RED}, {0, 0} },
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{ {LED_RED, LED_RED_2_3}, {4, 4} },
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{ {LED_RED, LED_RED_1_3}, {2, 4} },
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{ {LED_RED, LED_OFF}, {1, 6} },
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{ {LED_OFF, LED_OFF}, {0, 0} },
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};
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/*
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* Brightness vs. color, in the order of off, red, green and blue. Values are
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* for % on PWM duty cycle time.
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*/
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#define PWM_CHAN_PER_LED 3
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static const uint8_t color_brightness[LED_COLOR_COUNT][PWM_CHAN_PER_LED] = {
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/* {Red, Green, Blue}, */
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[LED_OFF] = {0, 0, 0},
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[LED_RED] = {80, 0, 0},
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[LED_GREEN] = {0, 80, 0},
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[LED_BLUE] = {0, 0, 80},
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[LED_WHITE] = {100, 100, 100},
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[LED_RED_2_3] = {40, 0, 0},
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[LED_RED_1_3] = {20, 0, 0},
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};
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/*
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* When a double tap event occurs, a LED pattern is displayed based on the
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* current battery charge level. The LED patterns used for double tap under low
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* battery conditions are same patterns displayed when the battery is not
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* charging. The table below shows what battery charge level displays which
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* pattern.
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*/
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struct range_map {
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uint8_t max;
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uint8_t pattern;
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};
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#if (CONFIG_USB_PD_TRY_SRC_MIN_BATT_SOC >= 3)
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#error "LED: PULSE_RED_2 battery level <= BLINK_RED level"
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#endif
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static const struct range_map pattern_tbl[] = {
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{CONFIG_USB_PD_TRY_SRC_MIN_BATT_SOC - 1, BLINK_RED},
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{3, PULSE_RED_2},
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{9, PULSE_RED_1},
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{14, SOLID_RED},
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{29, WHITE_RED},
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{89, SOLID_WHITE},
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{97, WHITE_GREEN},
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{100, SOLID_GREEN},
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};
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enum led_state_change {
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LED_STATE_INTENSITY_DOWN,
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LED_STATE_INTENSITY_UP,
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LED_STATE_DONE,
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};
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/*
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* The PWM % on levels to transition from intensity 0 (black) to intensity 1.0
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* (white) in the HSI color space converted back to RGB space (0 - 255) and
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* converted to a % for PWM. This table is used for Red <--> White and Green
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* <--> Transitions. In HSI space white = (0, 0, 1), red = (0, .5, .33), green =
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* (120, .5, .33). For the transitions of interest only S and I are changed and
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* they are changed linearly in HSI space.
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*/
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static const uint8_t trans_steps[] = {0, 4, 9, 16, 24, 33, 44, 56, 69, 84, 100};
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/**
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* Set LED color
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*
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* @param pwm Pointer to 3 element RGB color level (0 -> 100)
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* @param side Left LED, Right LED, or both LEDs
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*/
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static void set_color(const uint8_t *pwm, enum led_side side)
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{
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int i;
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static uint8_t saved_duty[LED_BOTH][PWM_CHAN_PER_LED];
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/* Set color for left LED */
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if (side == LED_LEFT || side == LED_BOTH) {
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for (i = 0; i < PWM_CHAN_PER_LED; i++) {
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if (saved_duty[LED_LEFT][i] != pwm[i]) {
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pwm_set_duty(PWM_CH_LED_L_RED + i,
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100 - pwm[i]);
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saved_duty[LED_LEFT][i] = pwm[i];
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}
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}
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}
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/* Set color for right LED */
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if (side == LED_RIGHT || side == LED_BOTH) {
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for (i = 0; i < PWM_CHAN_PER_LED; i++) {
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if (saved_duty[LED_RIGHT][i] != pwm[i]) {
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pwm_set_duty(PWM_CH_LED_R_RED + i,
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100 - pwm[i]);
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saved_duty[LED_RIGHT][i] = pwm[i];
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}
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}
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}
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}
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void led_get_brightness_range(enum ec_led_id led_id, uint8_t *brightness_range)
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{
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brightness_range[EC_LED_COLOR_RED] = 100;
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brightness_range[EC_LED_COLOR_BLUE] = 100;
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brightness_range[EC_LED_COLOR_GREEN] = 100;
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}
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int led_set_brightness(enum ec_led_id led_id, const uint8_t *brightness)
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{
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switch (led_id) {
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case EC_LED_ID_LEFT_LED:
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/* Set brightness for left LED */
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pwm_set_duty(PWM_CH_LED_L_RED,
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100 - brightness[EC_LED_COLOR_RED]);
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pwm_set_duty(PWM_CH_LED_L_BLUE,
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100 - brightness[EC_LED_COLOR_BLUE]);
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pwm_set_duty(PWM_CH_LED_L_GREEN,
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100 - brightness[EC_LED_COLOR_GREEN]);
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break;
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case EC_LED_ID_RIGHT_LED:
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/* Set brightness for right LED */
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pwm_set_duty(PWM_CH_LED_R_RED,
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100 - brightness[EC_LED_COLOR_RED]);
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pwm_set_duty(PWM_CH_LED_R_BLUE,
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100 - brightness[EC_LED_COLOR_BLUE]);
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pwm_set_duty(PWM_CH_LED_R_GREEN,
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100 - brightness[EC_LED_COLOR_GREEN]);
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break;
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default:
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return EC_ERROR_UNKNOWN;
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}
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return EC_SUCCESS;
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}
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void led_register_double_tap(void)
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{
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double_tap = 1;
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}
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static void led_change_color(int old_idx, int new_idx, enum led_side side)
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{
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int i;
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int step;
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int state;
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uint8_t rgb_current[3];
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const uint8_t *rgb_target;
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uint8_t trans[ARRAY_SIZE(trans_steps)];
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int increase = 0;
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/*
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* Using the color indices, poplulate the current and target R, G, B
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* arrays. The arrays are indexed R = 0, G = 1, B = 2. If the target of
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* any of the 3 is greater than the current, then this color change is
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* an increase in intensity. Otherwise, it's a decrease.
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*/
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rgb_target = color_brightness[new_idx];
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for (i = 0; i < PWM_CHAN_PER_LED; i++) {
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rgb_current[i] = color_brightness[old_idx][i];
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if (rgb_current[i] < rgb_target[i]) {
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/* increase in color */
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increase = 1;
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}
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}
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/* Check to see if increasing or decreasing color */
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if (increase) {
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state = LED_STATE_INTENSITY_UP;
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/* First entry of transition table == current level */
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step = 1;
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} else {
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/* Last entry of transition table == current level */
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step = ARRAY_SIZE(trans_steps) - 2;
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state = LED_STATE_INTENSITY_DOWN;
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}
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/*
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* Populate transition table based on the number of R, G, B components
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* changing. If only 1 componenet is changing, then can just do linear
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* steps over the range. If more than 1 component is changing, then
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* this is a white <--> color transition and will use
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* the precomputed steps which are derived by converting to HSI space
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* and then linearly transitioning S and I to go from the starting color
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* to white and vice versa.
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*/
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if (old_idx == LED_WHITE || new_idx == LED_WHITE) {
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for (i = 0; i < ARRAY_SIZE(trans_steps); i++)
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trans[i] = trans_steps[i];
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} else {
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int delta_per_step;
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int step_value;
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int start_lvl;
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int total_change;
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/* Assume that the R component (index = 0) is changing */
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int rgb_index = 0;
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/*
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* Since the new or old color is not white, then this change
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* must involve only either red or green. There are no red <-->
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* green transitions. So only 1 color is being changed in this
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* case. Assume it's red (index = 0), but check if it's green
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* (index = 1).
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*/
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if (old_idx == LED_GREEN || new_idx == LED_GREEN)
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rgb_index = 1;
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/*
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* Determine the total change assuming current level is higher
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* than target level. The transitions steps are always ordered
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* lower to higher. The starting index is adjusted if intensity
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* is decreasing.
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*/
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start_lvl = rgb_target[rgb_index];
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if (state == LED_STATE_INTENSITY_UP)
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/*
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* Increasing in intensity, current level or R/G is
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* the starting level.
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*/
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start_lvl = rgb_current[rgb_index];
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/*
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* Compute change per step using fractional bits. The step
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* change accumulates fractional bits and is truncated after
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* rounding before being added to the starting value.
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*/
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total_change = ABS(rgb_current[rgb_index] -
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rgb_target[rgb_index]);
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delta_per_step = (total_change << LED_FRAC_BITS)
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/ (ARRAY_SIZE(trans_steps) - 1);
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step_value = 0;
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for (i = 0; i < ARRAY_SIZE(trans_steps); i++) {
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trans[i] = start_lvl +
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((step_value +
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(1 << (LED_FRAC_BITS - 1)))
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>> LED_FRAC_BITS);
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step_value += delta_per_step;
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}
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}
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/* Will loop here until the color change is complete. */
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while (state != LED_STATE_DONE) {
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int change = 0;
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if (state == LED_STATE_INTENSITY_DOWN) {
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/*
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* Colors are going from higher to lower level. If the
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* current level of R, G, or B is higher than both
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* the next step in the transition table and and the
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* target level, then move to the larger of the two. The
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* MAX is used to make sure that it doens't drop below
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* the target level.
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*/
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for (i = 0; i < PWM_CHAN_PER_LED; i++) {
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if ((rgb_current[i] > rgb_target[i]) &&
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(rgb_current[i] >= trans[step])) {
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rgb_current[i] = MAX(trans[step],
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rgb_target[i]);
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change = 1;
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}
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}
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/*
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* If nothing changed this iteration, or if lowest table
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* entry has been used, then the change is complete.
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*/
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if (!change || --step < 0)
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state = LED_STATE_DONE;
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} else if (state == LED_STATE_INTENSITY_UP) {
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/*
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* Colors are going from lower to higher level. If the
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* current level of R, G, B is lower than both the
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* target level and the transition table entry for a
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* given color, then move up to the MIN of next
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* transition step and target level.
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*/
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for (i = 0; i < PWM_CHAN_PER_LED; i++) {
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if ((rgb_current[i] < rgb_target[i]) &&
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(rgb_current[i] <= trans[step])) {
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rgb_current[i] = MIN(trans[step],
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rgb_target[i]);
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change = 1;
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}
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}
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/*
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* If nothing changed this iteration, or if highest
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* table entry has been used, then the change is
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* complete.
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*/
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if (!change || ++step >= ARRAY_SIZE(trans_steps))
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state = LED_STATE_DONE;
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}
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/* Apply current R, G, B levels */
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set_color(rgb_current, side);
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msleep(LED_STEP_MSEC);
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}
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}
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static void led_manage_pattern(int side)
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{
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int color;
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int phase;
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/* Determine pattern phase */
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phase = led_ticks < LED_TICKS_PER_BEAT * pattern[led_pattern].len[0] ?
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0 : 1;
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color = pattern[led_pattern].color[phase];
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/* If color is changing, then manage the transition */
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if (led_current_color != color) {
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led_change_color(led_current_color, color, side);
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led_current_color = color;
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}
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/* Set color for the current phase */
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set_color(color_brightness[color], side);
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/*
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* Update led_ticks. If the len field is 0, then the pattern
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* being used is just one color so no need to increase the tick count.
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*/
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if (pattern[led_pattern].len[0])
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if (++led_ticks == LED_TICKS_PER_BEAT *
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(pattern[led_pattern].len[0] +
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pattern[led_pattern].len[1]))
|
||
|
led_ticks = 0;
|
||
|
|
||
|
/* If double tap display is active, decrement its counter */
|
||
|
if (double_tap_tick_count)
|
||
|
double_tap_tick_count--;
|
||
|
}
|
||
|
|
||
|
static void eve_led_set_power_battery(void)
|
||
|
{
|
||
|
enum charge_state chg_state = charge_get_state();
|
||
|
int side;
|
||
|
int percent_chg;
|
||
|
enum led_pattern pattern = led_pattern;
|
||
|
int tap = 0;
|
||
|
|
||
|
if (double_tap) {
|
||
|
/* Clear double tap indication */
|
||
|
if (!chipset_in_state(CHIPSET_STATE_ON))
|
||
|
/* If not in S0, then set tap on */
|
||
|
tap = 1;
|
||
|
double_tap = 0;
|
||
|
}
|
||
|
/* Get active charge port which maps directly to left/right LED */
|
||
|
side = charge_manager_get_active_charge_port();
|
||
|
/* Ensure that side can be safely used as an index */
|
||
|
if (side < 0 || side >= CONFIG_USB_PD_PORT_COUNT)
|
||
|
side = LED_BOTH;
|
||
|
|
||
|
/* Get percent charge */
|
||
|
percent_chg = charge_get_percent();
|
||
|
|
||
|
if (chg_state == PWR_STATE_CHARGE_NEAR_FULL ||
|
||
|
((chg_state == PWR_STATE_DISCHARGE_FULL)
|
||
|
&& extpower_is_present())) {
|
||
|
pattern = SOLID_GREEN;
|
||
|
double_tap_tick_count = 0;
|
||
|
} else if (chg_state == PWR_STATE_CHARGE) {
|
||
|
pattern = SOLID_WHITE;
|
||
|
double_tap_tick_count = 0;
|
||
|
} else if (!double_tap_tick_count) {
|
||
|
int i;
|
||
|
|
||
|
/*
|
||
|
* Not currently charging. Select the pattern based on
|
||
|
* the battery charge level. If there is no double tap
|
||
|
* event to process, then only the low battery patterns
|
||
|
* are relevant.
|
||
|
*/
|
||
|
for (i = 0; i < ARRAY_SIZE(pattern_tbl); i++) {
|
||
|
if (percent_chg <= pattern_tbl[i].max) {
|
||
|
pattern = pattern_tbl[i].pattern;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
/*
|
||
|
* The patterns used for double tap and for not charging
|
||
|
* state are the same for low battery cases. But, if
|
||
|
* battery charge is high enough to be above SOLID_RED,
|
||
|
* then only display LED pattern if double tap has
|
||
|
* occurred.
|
||
|
*/
|
||
|
if (tap == 0 && pattern <= WHITE_RED)
|
||
|
pattern = OFF;
|
||
|
else
|
||
|
/* Start double tap LED sequence */
|
||
|
double_tap_tick_count = DOUBLE_TAP_TICK_LEN;
|
||
|
}
|
||
|
|
||
|
/* If the LED pattern will change, then reset tick count and set
|
||
|
* new pattern.
|
||
|
*/
|
||
|
if (pattern != led_pattern) {
|
||
|
led_ticks = 0;
|
||
|
led_pattern = pattern;
|
||
|
}
|
||
|
/*
|
||
|
* If external charger is connected, then make sure only the LED that's
|
||
|
* on the side with the charger is turned on.
|
||
|
*/
|
||
|
if (side != LED_BOTH)
|
||
|
set_color(color_brightness[LED_OFF], side ^ 1);
|
||
|
/* Update LED pattern */
|
||
|
led_manage_pattern(side);
|
||
|
}
|
||
|
|
||
|
static void led_init(void)
|
||
|
{
|
||
|
/*
|
||
|
* Enable PWMs and set to 0% duty cycle. If they're disabled,
|
||
|
* seems to ground the pins instead of letting them float.
|
||
|
*/
|
||
|
/* Initialize PWM channels for left LED */
|
||
|
pwm_enable(PWM_CH_LED_L_RED, 1);
|
||
|
pwm_enable(PWM_CH_LED_L_GREEN, 1);
|
||
|
pwm_enable(PWM_CH_LED_L_BLUE, 1);
|
||
|
|
||
|
/* Initialize PWM channels for right LED */
|
||
|
pwm_enable(PWM_CH_LED_R_RED, 1);
|
||
|
pwm_enable(PWM_CH_LED_R_GREEN, 1);
|
||
|
pwm_enable(PWM_CH_LED_R_BLUE, 1);
|
||
|
|
||
|
set_color(color_brightness[LED_OFF], LED_BOTH);
|
||
|
led_pattern = OFF;
|
||
|
led_ticks = 0;
|
||
|
double_tap_tick_count = 0;
|
||
|
}
|
||
|
/* After pwm_pin_init() */
|
||
|
DECLARE_HOOK(HOOK_INIT, led_init, HOOK_PRIO_DEFAULT);
|
||
|
|
||
|
void led_task(void *u)
|
||
|
{
|
||
|
uint32_t start_time;
|
||
|
uint32_t task_duration;
|
||
|
|
||
|
while (1) {
|
||
|
|
||
|
start_time = get_time().le.lo;
|
||
|
|
||
|
if (led_auto_control_is_enabled(EC_LED_ID_LEFT_LED) &&
|
||
|
led_auto_control_is_enabled(EC_LED_ID_RIGHT_LED) &&
|
||
|
led_debug != 1) {
|
||
|
eve_led_set_power_battery();
|
||
|
}
|
||
|
/* Compute time for this iteration */
|
||
|
task_duration = get_time().le.lo - start_time;
|
||
|
/*
|
||
|
* Compute wait time required to for next desired LED tick. If
|
||
|
* the duration exceeds the tick time, then don't sleep.
|
||
|
*/
|
||
|
if (task_duration < LED_TICK_TIME)
|
||
|
usleep(LED_TICK_TIME - task_duration);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/******************************************************************/
|
||
|
/* Console commands */
|
||
|
static int command_led(int argc, char **argv)
|
||
|
{
|
||
|
int side = LED_BOTH;
|
||
|
char *e;
|
||
|
enum led_color color;
|
||
|
|
||
|
if (argc > 1) {
|
||
|
if (argc > 2) {
|
||
|
side = strtoi(argv[2], &e, 10);
|
||
|
if (*e)
|
||
|
return EC_ERROR_PARAM2;
|
||
|
if (side > 1)
|
||
|
return EC_ERROR_PARAM2;
|
||
|
}
|
||
|
|
||
|
if (!strcasecmp(argv[1], "debug")) {
|
||
|
led_debug ^= 1;
|
||
|
CPRINTF("led_debug = %d\n", led_debug);
|
||
|
return EC_SUCCESS;
|
||
|
}
|
||
|
|
||
|
if (!strcasecmp(argv[1], "off"))
|
||
|
color = LED_OFF;
|
||
|
else if (!strcasecmp(argv[1], "red"))
|
||
|
color = LED_RED;
|
||
|
else if (!strcasecmp(argv[1], "green"))
|
||
|
color = LED_GREEN;
|
||
|
else if (!strcasecmp(argv[1], "blue"))
|
||
|
color = LED_BLUE;
|
||
|
else if (!strcasecmp(argv[1], "white"))
|
||
|
color = LED_WHITE;
|
||
|
else
|
||
|
return EC_ERROR_PARAM1;
|
||
|
|
||
|
set_color(color_brightness[color], side);
|
||
|
}
|
||
|
return EC_SUCCESS;
|
||
|
}
|
||
|
DECLARE_CONSOLE_COMMAND(led, command_led,
|
||
|
"[debug|red|green|blue|white|amber|off <0|1>]",
|
||
|
"Change LED color");
|