195 lines
5.1 KiB
C
195 lines
5.1 KiB
C
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/* Copyright 2019 The Chromium OS Authors. All rights reserved.
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "common.h"
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#include "console.h"
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#include "stdbool.h"
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#include "usb_pd.h"
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#include "usb_sm.h"
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#include "util.h"
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#ifdef CONFIG_COMMON_RUNTIME
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#define CPRINTF(format, args...) cprintf(CC_USB, format, ## args)
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#define CPRINTS(format, args...) cprints(CC_USB, format, ## args)
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#else /* CONFIG_COMMON_RUNTIME */
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#define CPRINTF(format, args...)
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#define CPRINTS(format, args...)
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#endif
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/* Private structure (to this file) used to track state machine context */
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struct internal_ctx {
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usb_state_ptr last_entered;
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uint32_t running : 1;
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uint32_t enter : 1;
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uint32_t exit : 1;
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};
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BUILD_ASSERT(sizeof(struct internal_ctx) ==
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member_size(struct sm_ctx, internal));
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/* Gets the first shared parent state between a and b (inclusive) */
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static usb_state_ptr shared_parent_state(usb_state_ptr a, usb_state_ptr b)
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{
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const usb_state_ptr orig_b = b;
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/* There are no common ancestors */
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if (b == NULL)
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return NULL;
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/* This assumes that both A and B are NULL terminated without cycles */
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while (a != NULL) {
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/* We found a match return */
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if (a == b)
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return a;
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/*
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* Otherwise, increment b down the list for comparison until we
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* run out, then increment a and start over on b for comparison
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*/
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if (b->parent == NULL) {
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a = a->parent;
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b = orig_b;
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} else {
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b = b->parent;
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}
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}
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return NULL;
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}
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/*
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* Call all entry functions of parents before children. If set_state is called
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* during one of the entry functions, then do not call any remaining entry
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* functions.
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*/
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static void call_entry_functions(const int port,
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struct internal_ctx *const internal,
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const usb_state_ptr stop,
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const usb_state_ptr current)
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{
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if (current == stop)
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return;
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call_entry_functions(port, internal, stop, current->parent);
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/*
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* If the previous entry function called set_state, then don't enter
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* remaining states.
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*/
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if (!internal->enter)
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return;
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/* Track the latest state that was entered, so we can exit properly. */
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internal->last_entered = current;
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if (current->entry)
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current->entry(port);
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}
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/*
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* Call all exit functions of children before parents. Note set_state is ignored
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* during an exit function.
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*/
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static void call_exit_functions(const int port, const usb_state_ptr stop,
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const usb_state_ptr current)
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{
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if (current == stop)
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return;
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if (current->exit)
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current->exit(port);
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call_exit_functions(port, stop, current->parent);
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}
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void set_state(const int port, struct sm_ctx *const ctx,
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const usb_state_ptr new_state)
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{
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struct internal_ctx * const internal = (void *) ctx->internal;
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usb_state_ptr last_state;
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usb_state_ptr shared_parent;
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/*
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* It does not make sense to call set_state in an exit phase of a state
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* since we are already in a transition; we would always ignore the
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* intended state to transition into.
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*/
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if (internal->exit) {
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CPRINTF("C%d: Ignoring set state to 0x%08x within 0x%08x",
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port, new_state, ctx->current);
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return;
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}
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/*
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* Determine the last state that was entered. Normally it is current,
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* but we could have called set_state within an entry phase, so we
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* shouldn't exit any states that weren't fully entered.
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*/
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last_state = internal->enter ? internal->last_entered : ctx->current;
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/* We don't exit and re-enter shared parent states */
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shared_parent = shared_parent_state(last_state, new_state);
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/*
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* Exit all of the non-common states from the last state.
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*/
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internal->exit = true;
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call_exit_functions(port, shared_parent, last_state);
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internal->exit = false;
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ctx->previous = ctx->current;
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ctx->current = new_state;
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/*
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* Enter all new non-common states. last_entered will contain the last
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* state that successfully entered before another set_state was called.
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*/
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internal->last_entered = NULL;
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internal->enter = true;
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call_entry_functions(port, internal, shared_parent, ctx->current);
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/*
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* Setting enter to false ensures that all pending entry calls will be
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* skipped (in the case of a parent state calling set_state, which means
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* we should not enter any child states)
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*/
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internal->enter = false;
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/*
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* If we set_state while we are running a child state, then stop running
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* any remaining parent states.
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*/
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internal->running = false;
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}
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/*
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* Call all run functions of children before parents. If set_state is called
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* during one of the entry functions, then do not call any remaining entry
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* functions.
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*/
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static void call_run_functions(const int port,
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const struct internal_ctx *const internal,
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const usb_state_ptr current)
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{
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if (!current)
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return;
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/* If set_state is called during run, don't call remain functions. */
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if (!internal->running)
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return;
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if (current->run)
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current->run(port);
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call_run_functions(port, internal, current->parent);
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}
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void exe_state(const int port, struct sm_ctx *const ctx)
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{
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struct internal_ctx * const internal = (void *) ctx->internal;
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internal->running = true;
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call_run_functions(port, internal, ctx->current);
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internal->running = false;
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}
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