isengard-bot/bot_main.py

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#!/usr/bin/env python3
import logging
from getpass import getpass
from argparse import ArgumentParser
import slixmpp
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import random
import threading
import socket
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import time
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import signal
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from hintTables import *
from commands import *
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from serviceData import ServiceData
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from localServer import LocalServer
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class MUCBot(slixmpp.ClientXMPP):
"""
A simple Slixmpp bot that will greets those
who enter the room, and acknowledge any messages
that mentions the bot's nickname.
"""
def __init__(self, jid, password, room, nick):
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slixmpp.ClientXMPP.__init__(self, jid + "/Isengard", password)
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self.room = room
self.nick = nick
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self.owners = {}
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self.serviceData = None
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# The session_start event will be triggered when
# the bot establishes its connection with the server
# and the XML streams are ready for use. We want to
# listen for this event so that we we can initialize
# our roster.
self.add_event_handler("session_start", self.start)
# The groupchat_message event is triggered whenever a message
# stanza is received from any chat room. If you also also
# register a handler for the 'message' event, MUC messages
# will be processed by both handlers.
self.add_event_handler("groupchat_message", self.muc_message)
# The groupchat_presence event is triggered whenever a
# presence stanza is received from any chat room, including
# any presences you send yourself. To limit event handling
# to a single room, use the events muc::room@server::presence,
# muc::room@server::got_online, or muc::room@server::got_offline.
self.add_event_handler("muc::%s::got_online" % self.room,
self.muc_online)
async def start(self, event):
"""
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Requestthe roster and broadcast initial presence stanza.
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"""
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await self.get_roster()
self.send_presence()
self.plugin['xep_0045'].join_muc(self.room,
self.nick,
# password=the_room_password,
)
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def push(self, destmuc, msg):
self.send_message( mto=destmuc,
mbody=msg,
mtype='groupchat')
print("To: %s\nBody: %s" % (destmuc, msg))
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def muc_message(self, msg):
"""
Whenever the bot's nickname is mentioned, respond to
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the message from any muc
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"""
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if msg['mucnick'] == self.nick:
return
# Commands
cmdhints = list(commandtable.keys())
random.shuffle(cmdhints)
for opcod in cmdhints:
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if msg['body'][0] == "!" and opcod in msg['body']:
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self.send_message(mto=msg['from'].bare,
mbody="%s, %s" % (msg['mucnick'],
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commandtable[opcod](self.owners[msg['from'].bare],
msg['mucnick'],
msg['body'],
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self.serviceData)),
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mtype='groupchat')
return
# When people speak to each other without necessarily highlighting Isengard
anechints = list(annecdotetable.keys())
random.shuffle(anechints)
for hint in anechints:
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if hint in msg['body']:
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self.send_message(mto=msg['from'].bare,
mbody="%s" % (annecdotetable[hint][
random.randrange(0,len(annecdotetable[hint]))
]),
mtype='groupchat')
return
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if self.nick not in msg['body']:
return
# When people talk to Isengard
topichints = list(topictable.keys())
random.shuffle(topichints)
for hint in topichints:
if hint in msg['body']:
self.send_message(mto=msg['from'].bare,
mbody="%s, %s" % (msg['mucnick'],
topictable[hint][
random.randrange(0,len(topictable[hint]))
]),
mtype='groupchat')
return
# And fallback
self.send_message(mto=msg['from'].bare,
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mbody="%s, je n'ai pas compris (je suis un peu bot)" % msg['mucnick'],
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mtype='groupchat')
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def muc_online(self, presence):
"""
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Send a welcome message that includes
the user's nickname
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"""
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if presence['muc']['nick'] in self.serviceData.maintainerData:
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self.send_message(mto=presence['from'].bare,
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mbody="Salut %s, vos services ont produit des " +
"alertes en votre absence !\nUtilisez la commande"+
" `hist` pour consulter l'historique"
% (presence['muc']['nick']),
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mtype='groupchat')
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if presence['muc']['affiliation'] == "owner":
if not presence['from'].bare in self.owners:
self.owners[presence['from'].bare] = []
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self.owners[presence['from'].bare].append(presence['muc']['nick'])
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if __name__ == '__main__':
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def cleanExit():
global localservthread
localservthread.pleaseStop = True
# stop tcp server
sockfd = socket.socket()
port = 12346
sockfd.connect(('127.0.0.1', port))
sockfd.send(b'')
sockfd.close()
exit(0)
def signalHandler(sig, frame):
print("Exiting...")
cleanExit()
signal.signal(signal.SIGINT, signalHandler)
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# Setup the command line arguments.
parser = ArgumentParser()
# Output verbosity options.
parser.add_argument("-q", "--quiet", help="set logging to ERROR",
action="store_const", dest="loglevel",
const=logging.ERROR, default=logging.INFO)
parser.add_argument("-d", "--debug", help="set logging to DEBUG",
action="store_const", dest="loglevel",
const=logging.DEBUG, default=logging.INFO)
# JID and password options.
parser.add_argument("-j", "--jid", dest="jid",
help="JID to use")
parser.add_argument("-p", "--password", dest="password",
help="password to use")
parser.add_argument("-r", "--room", dest="room",
help="MUC room to join")
parser.add_argument("-n", "--nick", dest="nick",
help="MUC nickname")
args = parser.parse_args()
# Setup logging.
logging.basicConfig(level=args.loglevel,
format='%(levelname)-8s %(message)s')
# Setup the MUCBot and register plugins. Note that while plugins may
# have interdependencies, the order in which you register them does
# not matter.
xmpp = MUCBot(args.jid, args.password, args.room, args.nick)
xmpp.register_plugin('xep_0030') # Service Discovery
xmpp.register_plugin('xep_0045') # Multi-User Chat
xmpp.register_plugin('xep_0199') # XMPP Ping
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# Create buffer
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sBuffer = ServiceData(xmpp)
xmpp.serviceData = sBuffer
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# Connect to the XMPP server and start processing XMPP stanzas.
xmpp.connect()
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localservthread = LocalServer(sBuffer)
localservthread.start()
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time.sleep(1)
if not localservthread.is_alive():
exit(1)
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try:
xmpp.process()
except KeyboardInterrupt:
cleanExit()