#!/usr/bin/env python3 import logging from getpass import getpass from argparse import ArgumentParser import slixmpp import random import threading import socket from hintTables import * from commands import * from sharedBuffer import SharedBuffer from localServer import LocalServer class MUCBot(slixmpp.ClientXMPP): """ A simple Slixmpp bot that will greets those who enter the room, and acknowledge any messages that mentions the bot's nickname. """ def __init__(self, jid, password, room, nick): slixmpp.ClientXMPP.__init__(self, jid, password) self.room = room self.nick = nick # The session_start event will be triggered when # the bot establishes its connection with the server # and the XML streams are ready for use. We want to # listen for this event so that we we can initialize # our roster. self.add_event_handler("session_start", self.start) # The groupchat_message event is triggered whenever a message # stanza is received from any chat room. If you also also # register a handler for the 'message' event, MUC messages # will be processed by both handlers. self.add_event_handler("groupchat_message", self.muc_message) # The groupchat_presence event is triggered whenever a # presence stanza is received from any chat room, including # any presences you send yourself. To limit event handling # to a single room, use the events muc::room@server::presence, # muc::room@server::got_online, or muc::room@server::got_offline. self.add_event_handler("muc::%s::got_online" % self.room, self.muc_online) async def start(self, event): """ Process the session_start event. Typical actions for the session_start event are requesting the roster and broadcasting an initial presence stanza. Arguments: event -- An empty dictionary. The session_start event does not provide any additional data. """ await self.get_roster() self.send_presence() self.plugin['xep_0045'].join_muc(self.room, self.nick, # If a room password is needed, use: # password=the_room_password, ) def muc_message(self, msg): """ Process incoming message stanzas from any chat room. Be aware that if you also have any handlers for the 'message' event, message stanzas may be processed by both handlers, so check the 'type' attribute when using a 'message' event handler. Whenever the bot's nickname is mentioned, respond to the message. IMPORTANT: Always check that a message is not from yourself, otherwise you will create an infinite loop responding to your own messages. This handler will reply to messages that mention the bot's nickname. Arguments: msg -- The received message stanza. See the documentation for stanza objects and the Message stanza to see how it may be used. """ if msg['mucnick'] == self.nick: return # Commands cmdhints = list(commandtable.keys()) random.shuffle(cmdhints) for opcod in cmdhints: if opcod in msg['body']: self.send_message(mto=msg['from'].bare, mbody="%s, %s" % (msg['mucnick'], commandtable[opcod]() ), mtype='groupchat') return # When people speak to each other without necessarily highlighting Isengard anechints = list(annecdotetable.keys()) random.shuffle(anechints) for hint in anechints: if hint in msg['body']: self.send_message(mto=msg['from'].bare, mbody="%s" % (annecdotetable[hint][ random.randrange(0,len(annecdotetable[hint])) ]), mtype='groupchat') return if self.nick not in msg['body']: return # When people talk to Isengard topichints = list(topictable.keys()) random.shuffle(topichints) for hint in topichints: if hint in msg['body']: self.send_message(mto=msg['from'].bare, mbody="%s, %s" % (msg['mucnick'], topictable[hint][ random.randrange(0,len(topictable[hint])) ]), mtype='groupchat') return # And fallback self.send_message(mto=msg['from'].bare, mbody="%s, je n'ai pas compris (je suis un peu bĂȘte) mais j'ai bien lu!" % msg['mucnick'], mtype='groupchat') def muc_online(self, presence): """ Process a presence stanza from a chat room. In this case, presences from users that have just come online are handled by sending a welcome message that includes the user's nickname and role in the room. Arguments: presence -- The received presence stanza. See the documentation for the Presence stanza to see how else it may be used. """ if presence['muc']['nick'] != self.nick: self.send_message(mto=presence['from'].bare, mbody="Salut %s !" % (presence['muc']['nick']), mtype='groupchat') if __name__ == '__main__': # Setup the command line arguments. parser = ArgumentParser() # Output verbosity options. parser.add_argument("-q", "--quiet", help="set logging to ERROR", action="store_const", dest="loglevel", const=logging.ERROR, default=logging.INFO) parser.add_argument("-d", "--debug", help="set logging to DEBUG", action="store_const", dest="loglevel", const=logging.DEBUG, default=logging.INFO) # JID and password options. parser.add_argument("-j", "--jid", dest="jid", help="JID to use") parser.add_argument("-p", "--password", dest="password", help="password to use") parser.add_argument("-r", "--room", dest="room", help="MUC room to join") parser.add_argument("-n", "--nick", dest="nick", help="MUC nickname") args = parser.parse_args() # Setup logging. logging.basicConfig(level=args.loglevel, format='%(levelname)-8s %(message)s') # Setup the MUCBot and register plugins. Note that while plugins may # have interdependencies, the order in which you register them does # not matter. xmpp = MUCBot(args.jid, args.password, args.room, args.nick) xmpp.register_plugin('xep_0030') # Service Discovery xmpp.register_plugin('xep_0045') # Multi-User Chat xmpp.register_plugin('xep_0199') # XMPP Ping # Create buffer sBuffer = SharedBuffer(xmpp) # Connect to the XMPP server and start processing XMPP stanzas. xmpp.connect() localservthread = LocalServer(sBuffer) localservthread.start() xmpp.process()