gem-graph-client/include/base.h

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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* Gem-graph client *
* Base header *
* *
* Copyright © 2021 Libre en Communs <contact@a-lec.org> *
* Copyright © 2021-2024 Adrien Bourmault <neox@a-lec.org> *
* Copyright © 2021-2024 Jean Sirmai <jean@a-lec.org> *
* *
* This file is part of Gem-graph. *
* *
* This program is free software: you can redistribute it and/or modify it *
* under the terms of the GNU Affero General Public License *
* as publishedby the Free Software Foundation, *
* either version 3 of the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. *
* See the GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#pragma once
#include <assert.h>
#include <errno.h>
#include <fcntl.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <stddef.h> /* Defines NULL. */
#include <stdbool.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <time.h>
#include <glib-2.0/glib.h>
#include <gtk-4.0/gtk/gtk.h>
// #define G_APPLICATION_DEFAULT_FLAGS 0 TODO What was this declaration for ?
/******************************************************************************/
/* S P A C E S T R U C T U R E S */
/******************************************************************************/
enum { X_AXIS, Y_AXIS, Z_AXIS, N_AXIS }; // < used by graphics.h
struct arrow_t { uint load; uint site; uint x; uint y; uint z; };
/*
If I'm standing on Earth (or any spinning spheroid),
looking towards its North pole.
Then :
X - X = EAST - WEST = red - cyan
Y - Y = ZENITH - NADIR = green - magenta (fuschia)
Z - Z = NORTH - SOUTH = blue - yellow
*/
#define EAST 0 // + x red
#define WEST 1 // - x cyan
#define ZENITH 2 // + y green
#define NADIR 3 // - y magenta
#define SOUTH 4 // + z blue
#define NORTH 5 // - z yellow