gem-graph-client/libide/foundry/ide-fallback-build-system.c

170 lines
4.5 KiB
C
Raw Normal View History

/* ide-fallback-build-system.c
*
* Copyright 2015-2019 Christian Hergert <christian@hergert.me>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
#define G_LOG_DOMAIN "fallback-build-system"
#include "config.h"
#include <glib/gi18n.h>
#include "ide-fallback-build-system.h"
struct _IdeFallbackBuildSystem
{
IdeObject parent_instance;
GFile *project_file;
};
static void build_system_init (IdeBuildSystemInterface *iface);
G_DEFINE_FINAL_TYPE_WITH_CODE (IdeFallbackBuildSystem,
ide_fallback_build_system,
IDE_TYPE_OBJECT,
G_IMPLEMENT_INTERFACE (IDE_TYPE_BUILD_SYSTEM, build_system_init))
enum {
PROP_0,
PROP_PROJECT_FILE,
LAST_PROP
};
static GParamSpec *properties [LAST_PROP];
static void
ide_fallback_build_system_finalize (GObject *object)
{
IdeFallbackBuildSystem *self = (IdeFallbackBuildSystem *)object;
g_clear_object (&self->project_file);
G_OBJECT_CLASS (ide_fallback_build_system_parent_class)->finalize (object);
}
static void
ide_fallback_build_system_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
IdeFallbackBuildSystem *self = IDE_FALLBACK_BUILD_SYSTEM (object);
switch (prop_id)
{
case PROP_PROJECT_FILE:
g_value_set_object (value, self->project_file);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
}
static void
ide_fallback_build_system_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
IdeFallbackBuildSystem *self = IDE_FALLBACK_BUILD_SYSTEM (object);
switch (prop_id)
{
case PROP_PROJECT_FILE:
self->project_file = g_value_dup_object (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
}
static void
ide_fallback_build_system_class_init (IdeFallbackBuildSystemClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->finalize = ide_fallback_build_system_finalize;
object_class->get_property = ide_fallback_build_system_get_property;
object_class->set_property = ide_fallback_build_system_set_property;
/**
* IdeFallbackBuildSystem:project-file:
*
* The "project-file" property is the primary file representing the
* projects build system.
*
* Since: 3.32
*/
properties [PROP_PROJECT_FILE] =
g_param_spec_object ("project-file",
"Project File",
"The path of the project file.",
G_TYPE_FILE,
(G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS));
g_object_class_install_properties (object_class, LAST_PROP, properties);
}
static void
ide_fallback_build_system_init (IdeFallbackBuildSystem *self)
{
}
static gint
ide_fallback_build_system_get_priority (IdeBuildSystem *build_system)
{
return 1000000;
}
static gchar *
ide_fallback_build_system_get_id (IdeBuildSystem *build_system)
{
return g_strdup ("fallback");
}
static gchar *
ide_fallback_build_system_get_display_name (IdeBuildSystem *build_system)
{
return g_strdup (_("Fallback"));
}
static void
build_system_init (IdeBuildSystemInterface *iface)
{
iface->get_priority = ide_fallback_build_system_get_priority;
iface->get_id = ide_fallback_build_system_get_id;
iface->get_display_name = ide_fallback_build_system_get_display_name;
}
/**
* ide_fallback_build_system_new:
*
* Creates a new #IdeFallbackBuildSystem.
*
* Returns: (transfer full): an #IdeBuildSystem
*
* Since: 3.32
*/
IdeBuildSystem *
ide_fallback_build_system_new (void)
{
return g_object_new (IDE_TYPE_FALLBACK_BUILD_SYSTEM, NULL);
}