gem-graph-client/libide/foundry/ide-simple-build-target.h

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/* ide-simple-build-target.h
*
* Copyright 2018-2019 Christian Hergert <chergert@redhat.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
#pragma once
#if !defined (IDE_FOUNDRY_INSIDE) && !defined (IDE_FOUNDRY_COMPILATION)
# error "Only <libide-foundry.h> can be included directly."
#endif
#include <libide-core.h>
#include "ide-foundry-types.h"
G_BEGIN_DECLS
#define IDE_TYPE_SIMPLE_BUILD_TARGET (ide_simple_build_target_get_type())
IDE_AVAILABLE_IN_3_32
G_DECLARE_DERIVABLE_TYPE (IdeSimpleBuildTarget, ide_simple_build_target, IDE, SIMPLE_BUILD_TARGET, IdeObject)
struct _IdeSimpleBuildTargetClass
{
IdeObjectClass parent_class;
/*< private >*/
gpointer _reserved[8];
};
IDE_AVAILABLE_IN_3_32
IdeSimpleBuildTarget *ide_simple_build_target_new (IdeContext *context);
IDE_AVAILABLE_IN_3_32
void ide_simple_build_target_set_install_directory (IdeSimpleBuildTarget *self,
GFile *install_directory);
IDE_AVAILABLE_IN_3_32
void ide_simple_build_target_set_name (IdeSimpleBuildTarget *self,
const gchar *name);
IDE_AVAILABLE_IN_3_32
void ide_simple_build_target_set_priority (IdeSimpleBuildTarget *self,
gint priority);
IDE_AVAILABLE_IN_3_32
void ide_simple_build_target_set_argv (IdeSimpleBuildTarget *self,
const gchar * const *argv);
IDE_AVAILABLE_IN_3_32
void ide_simple_build_target_set_cwd (IdeSimpleBuildTarget *self,
const gchar *cwd);
IDE_AVAILABLE_IN_3_32
void ide_simple_build_target_set_language (IdeSimpleBuildTarget *self,
const gchar *language);
G_END_DECLS