gem-graph-client/include/graphics_control.h

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/*
* Gem-graph OpenGL experiments
*
* Desc: OpenGL utils header
*
* Copyright (C) 2023 Arthur Menges <arthur.menges@a-lec.org>
* Copyright (C) 2023 Adrien Bourmault <neox@a-lec.org>
*
* This file is part of Gem-graph.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <unistd.h>
#include <stdbool.h>
#include <GL/glu.h>
/*
* Structure describing a gl_area and its parameters, used to create a table
* of Gem-graph client current gl_areas
*/
struct gl_area_entry {
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char name[16];
GLuint vao; // init_buffers
GLuint position_buffer; // shutdown, draw
GLuint color_buffer; // shutdown, draw
GLuint program; // shutdown, init_shaders, draw
GLuint m; // init_shaders, draw
GLuint v; // init_shaders, draw
GLuint p; // init_shaders, draw
GLuint line_indices_nb; // init_buffers, draw, compute_space, arrow_2D, 3D
GLuint plan_indices_nb; // init_buffers, draw, compute_space, arrow_2D, 3D
};
/*
* Initializes a gl_area
*
* @param gl_area, ptr to the gl_area widget
*
* @return true if initialized
*/
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bool graphics_init(const char *gl_area);
/*
* Draws the current buffer to a gl_area
*
* @param gl_area, ptr to the gl_area widget
*
* @return void
*/
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void graphics_draw(const void *gl_area);
/*
* Shutdowns a gl_area
*
* @param gl_area, ptr to the gl_area widget
*
* @return true if success
*/
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bool graphics_shutdown(const void *gl_area);
/*
* Initializes the shaders of a gl_area and link them to a program
*
* @param gl_area, ptr to the gl_area widget
*
*
* @return true if initialized
*/
bool graphics_init_shaders(const void *gl_area);
/*
* Initializes the buffer of a gl_area
*
* @param gl_area, ptr to the gl_area widget
*
* Note : indices[] is defined in graphics_cube.h
*
* @return void
*/
void graphics_init_buffers(const void *gl_area);