WIP: cleaning, cleaning...
This commit is contained in:
parent
fe047b5c2f
commit
01b59ee7ac
|
@ -44,13 +44,10 @@ enum fsm_choice_STORE_RESTORE_RESET { STORE, RESTORE, RESET }; // xor
|
|||
|
||||
int fsm_get_exec_edit ();
|
||||
int fsm_get_state_rules_data ();
|
||||
int fsm_get_objects_box_reset_value ();
|
||||
int fsm_get_situations_box_reset_value ();
|
||||
int fsm_get_store_restore_reset ();
|
||||
|
||||
void fsm_set_exec_edit (int value);
|
||||
void fsm_set_state_rules_data (int value);
|
||||
void fsm_set_store_restore_reset (int target, int value);
|
||||
|
||||
void fsm_reset_all_situations_transparencies_at_value (int value);
|
||||
|
||||
|
||||
|
|
78
src/fsm.c
78
src/fsm.c
|
@ -41,8 +41,9 @@ static int choice_EXEC_EDIT = EXEC;
|
|||
static int choice_STATE_RULES_DATA = STATE;
|
||||
static int choice_STORE_RESTORE_RESET = STORE;
|
||||
|
||||
static int choice_OBJECTS_box_RESET_VALUE = -1;
|
||||
static int choice_SITUATIONS_box_RESET_VALUE = -1;
|
||||
int fsm_get_exec_edit () {return choice_EXEC_EDIT;}
|
||||
int fsm_get_state_rules_data () {return choice_STATE_RULES_DATA;}
|
||||
int fsm_get_store_restore_reset () {return choice_STORE_RESTORE_RESET;}
|
||||
|
||||
|
||||
/******************************************************************************/
|
||||
|
@ -69,84 +70,35 @@ void fsm_set_state_rules_data (int value)
|
|||
|
||||
void fsm_set_store_restore_reset (int target, int value)
|
||||
{
|
||||
printf("fsm_set_store_restore_reset(%d,%3d) > ", target, value);
|
||||
choice_STORE_RESTORE_RESET = target;
|
||||
|
||||
switch (target) {
|
||||
case (STORE) : printf("STORE\n"); break;
|
||||
case (RESTORE) : printf("RESTORE\n"); break;
|
||||
case (RESET) : printf("RESET\n"); break;
|
||||
case (STORE) : break;
|
||||
case (RESTORE) : break;
|
||||
case (RESET) : break;
|
||||
default : printf("default in signal.switch_store_restore_reset()\n");
|
||||
}
|
||||
// debug_printing (target, 2); // STORE_RESTORE_RESET is sub_automaton 2
|
||||
// choice_STORE_RESTORE_RESET = value;
|
||||
|
||||
debug_printing (target, 2); // STORE_RESTORE_RESET is sub_automaton 2
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void fsm_restore_all_objects_transparencies_from_mem (int value)
|
||||
{
|
||||
print_sth("Officially introducing : ' P R E F E R E N C E S' !");
|
||||
debug_printing (value, 2); // OBJECTS_box_RESET_VALUES is sub_automaton 2
|
||||
}
|
||||
|
||||
void fsm_store_all_objects_transparencies_current_values (int value)
|
||||
{
|
||||
debug_printing (value, 3); // OBJECTS_box_STORE_VALUES is sub_automaton 3
|
||||
}
|
||||
|
||||
void fsm_reset_all_objects_transparencies_at_value (int value)
|
||||
{
|
||||
// if (choice_OBJECTS_box_RESET_VALUE != value) { << NON: Je veux pouvoir
|
||||
// d'emblée tout remettre à zéro sans avoir eu à manipuler le curseur auparavant.
|
||||
// Tant pis si cette fonction s'exécute parce qu'un reset inutile a été demandé.
|
||||
|
||||
debug_printing (value, 4); // OBJECTS_box_RESET_VALUE is sub_automaton 2
|
||||
choice_OBJECTS_box_RESET_VALUE = value;
|
||||
widget_reset_all_objects_transparencies_to_value (value);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// ---------------------- S I T U A T I O N S ---------------------------//
|
||||
|
||||
|
||||
static int choice_SITUATIONS_box_RESET_VALUE = -1;
|
||||
|
||||
void fsm_reset_all_situations_transparencies_at_value (int value)
|
||||
{
|
||||
debug_printing (value, 5); // SITUATIONS_box_RESTORE_VALUES is sub_automaton 4
|
||||
debug_printing (value, 3); // SITUATIONS_box_RESTORE_VALUES is sub_automaton 4
|
||||
choice_SITUATIONS_box_RESET_VALUE = value;
|
||||
widget_reset_all_situations_transparencies_to_value (value);
|
||||
}
|
||||
|
||||
void fsm_set_situations_box_reset_value (int value)
|
||||
{
|
||||
if (choice_SITUATIONS_box_RESET_VALUE != value) {
|
||||
debug_printing (value, 5); // SITUATIONS_box_RESET_VALUE is sub_automaton 5
|
||||
choice_SITUATIONS_box_RESET_VALUE = value;
|
||||
}
|
||||
}
|
||||
|
||||
int fsm_get_exec_edit () {return choice_EXEC_EDIT;}
|
||||
int fsm_get_state_rules_data () {return choice_STATE_RULES_DATA;}
|
||||
int fsm_get_objects_box_reset_value () {return choice_OBJECTS_box_RESET_VALUE;}
|
||||
int fsm_get_situations_box_reset_value () {return choice_SITUATIONS_box_RESET_VALUE;}
|
||||
|
||||
|
||||
/******************************************************************************/
|
||||
/* D E B U G G E R S */
|
||||
/******************************************************************************/
|
||||
/***************************************************************************ù***/
|
||||
|
||||
static char *tab_0 [] = { "EXEC", "EDIT" };
|
||||
static char *tab_1 [] = { "STATE", "RULES", "DATA" };
|
||||
|
@ -171,6 +123,8 @@ static void debug_printing (int value, int sub_automaton)
|
|||
case (2) : printf("fsm_set_store_restore_reset <> target = %s\n",
|
||||
tab_2 [choice_STORE_RESTORE_RESET]);
|
||||
break;
|
||||
case (3) : printf("fsm_reset_all_situations_transparencies_at_value : %3d\n", value);
|
||||
break;
|
||||
|
||||
default : printf("default in automaton.debug_printing()\n");
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue