WIP: Bon. Quelque chose se dessine... Pas ce que je voudrais, mais...

This commit is contained in:
Jean Sirmai 2023-07-07 21:28:07 +02:00
parent a017c91699
commit 03982e911c
Signed by: jean
GPG Key ID: FB3115C340E057E3
2 changed files with 57 additions and 144 deletions

View File

@ -52,11 +52,11 @@ int plans_ndx = 0;
#define EDGE 0.999999
#define S 0
#define S3 0
#define S3 1
#define SA 1
#define A3 0
#define L 0
#define L 1
#define V 0
#define C 0
#define P 0
@ -259,6 +259,13 @@ static int compute_arrow_2D(int space_size_x,
return 0;
}
/* x = - ((space_size_x % 2) * (space_size_x / 2 - i) */
/* - (space_size_x % 2 - 1) * (i + 0.5f - space_size_x / 2)) / space_size_x * 2 * EDGE; */
/* y = - ((space_size_y % 2) * (space_size_y / 2 - j) */
/* - (space_size_y % 2 - 1) * (j + 0.5f - space_size_y / 2)) / space_size_y * 2 * EDGE; */
/* z = - ((space_size_z % 2) * (space_size_z / 2 - k) */
/* - (space_size_z % 2 - 1) * (k + 0.5f - space_size_z / 2)) / space_size_z * 2 * EDGE; */
static bool compute_space_3D (int space_size_x,
int space_size_y,
int space_size_z,
@ -272,142 +279,49 @@ static bool compute_space_3D (int space_size_x,
GLubyte *line_origin,
GLubyte *plan_origin)
{
printf("\n");
float x = 0, y = 0, z = 0;
for (int i = 0; i < space_size_x; i++)
for (int j = 0; j < space_size_y; j++)
for (int k = 0; k < space_size_z; k++)
{
for (int k = 0; k < space_size_z; k++){
x = - ((space_size_x % 2) * (space_size_x / 2 - i)
- (space_size_x % 2 - 1) * (i + 0.5f - space_size_x / 2)) / space_size_x * 2 * EDGE;
y = - ((space_size_x % 2) * (space_size_x / 2 - j)
- (space_size_x % 2 - 1) * (j + 0.5f - space_size_x / 2)) / space_size_x * 2 * EDGE;
z = - ((space_size_x % 2) * (space_size_x / 2 - k)
- (space_size_x % 2 - 1) * (k + 0.5f - space_size_x / 2)) / space_size_x * 2 * EDGE;
// x = (i - space_size_x / 2) * EDGE / 2;
// y = (j - space_size_y / 2) * EDGE / 2;
// z = (k - space_size_z / 2) * EDGE / 2;
printf("[%d*%d*%d] ", i, j, k);
if (S3) printf("[%1.1f * %1.1f * %1.1f] ", x, y, z);
if (S3 && i == space_size_x - 1) printf("\n");
x = (i * 2 - space_size_x / 2) * EDGE / 2;
y = (j * 2 - space_size_y / 2) * EDGE / 2;
z = (k * 2 - space_size_z / 2) * EDGE / 2;
/* *(vertex_origin + i + j + k + 0) = x; */
/* *(vertex_origin + i + j + k + 1) = y; */
/* *(vertex_origin + i + j + k + 2) = z; */
*(vertex_origin + vertex_ndx + 0) = x;
*(vertex_origin + vertex_ndx + 1) = y;
*(vertex_origin + vertex_ndx + 2) = z;
/* vertex_ndx += 3; // if (V) printf(" => vertex_ndx = %3d space_3D\n", vertex_ndx); */
vertex_ndx += 3; // if (V) printf(" => vertex_ndx = %3d space_3D\n", vertex_ndx);
*(color_origin + k * 12 + 9) = 0;
*(color_origin + k * 12 + 10) = 0;
*(color_origin + k * 12 + 11) = 1;
*(color_origin + colors_ndx + 0) = 0.6f * x ;
*(color_origin + colors_ndx + 1) = 0.1f * y;
*(color_origin + colors_ndx + 2) = 0.1f * z;
colors_ndx += 3; // if (C) printf(" => colors_ndx = %d\n", colors_ndx);
};
printf("\n");
for (int i = 0; i < space_size_x; i++){
*(line_origin + lines_ndx + 0) = i * 2 + 0;
*(line_origin + lines_ndx + 1) = i * 2 + 1;
lines_ndx += 2; if (L) printf("|=> lines_ndx = %3d space 3D\n", lines_ndx);
}
for (int i = 0; i < space_size_y; i++){
*(line_origin + lines_ndx + 0) = i * 2 + 0;
*(line_origin + lines_ndx + 1) = i * 2 + 1;
lines_ndx += 2; if (L) printf("|=> lines_ndx = %3d space 3D\n", lines_ndx);
}
for (int i = 0; i < space_size_z; i++){
*(line_origin + lines_ndx + 0) = i * 2 + 0;
*(line_origin + lines_ndx + 1) = i * 2 + 1;
lines_ndx += 2; if (L) printf("|=> lines_ndx = %3d space 3D\n", lines_ndx);
}
*(color_origin + 0) = 0;
*(color_origin + 1) = 0;
*(color_origin + 2) = 0;
*(color_origin + 3) = 1;
*(color_origin + 4) = 1;
*(color_origin + 5) = 1;
*(color_origin + 6) = 0;
*(color_origin + 7) = 0;
*(color_origin + 8) = 0;
*(color_origin + 9) = 1;
*(color_origin + 10) = 1;
*(color_origin + 11) = 1;
colors_ndx += 12; if (C) printf(" => colors_ndx = %d\n", colors_ndx);
*(color_origin + (space_size_x - 1) * 12 + 0) = 1;
*(color_origin + (space_size_x - 1) * 12 + 1) = 1;
*(color_origin + (space_size_x - 1) * 12 + 2) = 1;
*(color_origin + (space_size_x - 1) * 12 + 3) = 0;
*(color_origin + (space_size_x - 1) * 12 + 4) = 0;
*(color_origin + (space_size_x - 1) * 12 + 5) = 0;
*(color_origin + (space_size_x - 1) * 12 + 6) = 0;
*(color_origin + (space_size_x - 1) * 12 + 7) = 0;
*(color_origin + (space_size_x - 1) * 12 + 8) = 0;
*(color_origin + (space_size_x - 1) * 12 + 9) = 1;
*(color_origin + (space_size_x - 1) * 12 + 10) = 1;
*(color_origin + (space_size_x - 1) * 12 + 11) = 1;
colors_ndx += 12; if (C) printf(" => colors_ndx = %d\n", colors_ndx);
if (S3) printf(" n = %d x 2 côté = [%1.1f]\n", space_size_x + 1, 2.0f / space_size_x);
// pourquoi je ne vois pas la ligne suivante ???
// *(line_origin + 4) = 0;
// *(line_origin + 5) = space_size_x * 4 - 4; // barre horizontale du bas arr
*(line_origin + 6) = 1;
*(line_origin + 7) = space_size_x * 4 - 3; // barre horizontale du haut arr
*(line_origin + 0) = 2;
*(line_origin + 1) = space_size_x * 4 - 2; // barre horizontale du bas av
*(line_origin + 2) = 3;
*(line_origin + 3) = space_size_x * 4 - 1; // barre horizontale du haut av
lines_ndx += 8; if (L) printf("|=> lines_ndx = %3d space 3D\n", lines_ndx);
/* *(plan_origin + 0) = 0; */
/* *(plan_origin + 1) = 1; */
/* *(plan_origin + 2) = 2; */
/* *(plan_origin + 3) = 0; */
/* *(plan_origin + 4) = 1; */
/* *(plan_origin + 5) = 3; */
// plans_ndx += 6; if (P) printf("|=> plans_ndx = %d\n", plans_ndx);
/* for (int k = 8; k <= space_size_x * 8; k += 8){ // for (int k = 8; k < space_size_x * 8; k += 8){ */
/* *(line_origin + k + 0) = k / 2 - 4; // + 0; */
/* *(line_origin + k + 1) = k / 2 - 2; // + 2; */
/* *(line_origin + k + 2) = k / 2 - 3; // + 1; */
/* *(line_origin + k + 3) = k / 2 - 1; // + 3; */
/* *(line_origin + k + 4) = k / 2 - 4; // + 0; */
/* *(line_origin + k + 5) = k / 2 - 1; // + 3; */
/* *(line_origin + k + 6) = k / 2 - 3; // + 1; */
/* *(line_origin + k + 7) = k / 2 - 2; // + 2; */
/* lines_ndx += 8; if (L) printf("|=> lines_ndx = %3d space_3D\n", lines_ndx); */
/* } */
/* if (pref_mark_unit_space == 1 || pref_mark_unit_space == 3) { */
/* *(line_origin + (2 + space_size_x) * 8 - 4) = 0 + 0; // diagonales pour marquer la case zéro */
/* *(line_origin + (2 + space_size_x) * 8 - 3) = 0 + 1; */
/* *(line_origin + (2 + space_size_x) * 8 - 2) = 0 + 2; // diagonales pour marquer la case zéro */
/* *(line_origin + (2 + space_size_x) * 8 - 1) = 0 + 3; */
/* lines_ndx += 4; if (L) printf("|=> lines_ndx = %3d space_3D\n", lines_ndx); */
/* } */
/* if (pref_mark_unit_space == 2 || pref_mark_unit_space == 3) { */
/* *(line_origin + (2 + space_size_x) * 8 - 8) = (space_size_x - 1) * 4 + 0; // diagonales pour marquer la case finale */
/* *(line_origin + (2 + space_size_x) * 8 - 7) = (space_size_x - 1) * 4 + 1; */
/* *(line_origin + (2 + space_size_x) * 8 - 6) = (space_size_x - 1) * 4 + 2; // diagonales pour marquer la case finale */
/* *(line_origin + (2 + space_size_x) * 8 - 5) = (space_size_x - 1) * 4 + 3; */
/* lines_ndx += 4; if (L) printf("|=> lines_ndx = %3d space_3D\n", lines_ndx); */
/* } */
if (S3) printf("space 3D buffer_lines (from-to) ");
for (int v = 0; v < space_size_x + 2; v++) {
@ -531,15 +445,15 @@ static void show_user_choices(int model_space_size_x,
int pref_style_lines_planes,
int pref_style_mix_colors)
{
printf("model + user constraints : x,y,z = (%d, %d, %d) ", model_space_size_x, model_space_size_y, model_space_size_z);
printf("model + user constraints : space size x,y,z = %d,%d,%d ", model_space_size_x, model_space_size_y, model_space_size_z);
if (model_arrows_nb > 0) printf("[%d] arrows ", model_arrows_nb);
if (pref_mark_unit_space == 0) printf("no unit_space marks ");
if (pref_mark_unit_space == 1) printf("first unit space marked ");
if (pref_mark_unit_space == 2) printf("last unit_space marked ");
if (pref_mark_unit_space == 3) printf("first and last units space marked ");
if (! pref_style_lines_planes) printf("style_lines_planes = 0 ");
if (! pref_style_lines_planes) printf("no style_lines_planes ");
if (pref_style_lines_planes > 0)printf("style_lines_planes = %d ", pref_style_lines_planes);
if (! pref_style_mix_colors) printf("style_mix_colors = 0 ");
if (! pref_style_mix_colors) printf("no style_mix_colors ");
if (pref_style_mix_colors > 0) printf("style_mix_colors = %d ", pref_style_mix_colors);
if (model_arrows_nb > 0) printf("\n[ n] load site x y z ---- < arrows array >\
------------------------------------------------------------\n");
@ -577,7 +491,7 @@ bool compute_space_and_arrows(int model_space_size_x,
pref_style_lines_planes,
pref_style_mix_colors);
compute_space_2D (model_space_size_x,
compute_space_3D (model_space_size_x,
model_space_size_y,
model_space_size_z,
@ -591,15 +505,15 @@ bool compute_space_and_arrows(int model_space_size_x,
plan_origin);
for (int i = 0; i < model_arrows_nb; i++)
compute_arrow_2D (model_space_size_x,
compute_arrow_3D (model_space_size_x,
model_space_size_y,
model_space_size_z,
*(arrows + i * 5 + 0), // weight (load)
*(arrows + i * 5 + 1), // site
*(arrows + i * 5 + 2), // x
*(arrows + i * 5 + 2), // y
*(arrows + i * 5 + 2), // z
*(arrows + i * 5 + 3), // y
*(arrows + i * 5 + 4), // z
pref_style_lines_planes,
pref_style_mix_colors,

View File

@ -540,9 +540,9 @@ GLubyte arrows[] = {
static void get_model_data_and_user_preferences(){
model_space_size_x = 3; // 1 < model_space_size_x
model_space_size_y = 0; // 1 < model_space_size_y
model_space_size_z = 0; // 1 < model_space_size_z
model_arrows_nb = 2; // assert : l'emplacement des flèches est contraint
model_space_size_y = 2; // 1 < model_space_size_y
model_space_size_z = 1; // 1 < model_space_size_z
model_arrows_nb = 1; // assert : l'emplacement des flèches est contraint
// par model_space_size_x, y, z et le nombre de sites
// pref_1D_shown_as_3D_xor_2D_space = 0; // 0 = 3D 1 = 2D
@ -613,22 +613,21 @@ static void compute_buffers_sizes(int model_space_size_x,
- model_space_size_x
- model_space_size_y
- model_space_size_z
+ 2; // je suis en 2D
+ 3; // je suis en 2D
// pourquoi est-ce possible ?
buffer_lines_size += 8 * pref_mark_unit_space; // 8 because 4 diagonal lines
buffer_vertex_size += model_arrows_nb * 9; // je suis en 2D
// buffer_vertex_size += model_arrows_nb * 15 - 3; // - 2, + 3 ou -8 == Ad Hoc !
// buffer_vertex_size += model_arrows_nb * 9; // je suis en 2D
buffer_vertex_size += model_arrows_nb * 15;
buffer_colors_size += model_arrows_nb * 15;
buffer_plans_size += 0;
buffer_lines_size += model_arrows_nb * 6; // je suis en 2D
// buffer_lines_size += model_arrows_nb * 16;
// buffer_lines_size += model_arrows_nb * 6; // je suis en 2D
buffer_lines_size += model_arrows_nb * 16;
if (S) printf("allocated buffers sizes :%4d/3 = %3d vertices, %4d/3 = %3d colors,\
%4d/2 = %3d lines, %4d/3 = %3d plans. (space size = %d x %d x %d)\n",\
%4d/2 = %3d lines, %4d/3 = %3d plans.\n",\
buffer_vertex_size, buffer_vertex_size / 3, buffer_colors_size, buffer_colors_size / 3,
buffer_lines_size, buffer_lines_size / 2, buffer_plans_size, buffer_plans_size / 3,
model_space_size_x, model_space_size_y, model_space_size_z);
buffer_lines_size, buffer_lines_size / 2, buffer_plans_size, buffer_plans_size / 3);
}