diff --git a/src/graphics/graphics.c b/src/graphics/graphics.c index 8a354bd..57291a9 100644 --- a/src/graphics/graphics.c +++ b/src/graphics/graphics.c @@ -488,9 +488,8 @@ static void show_user_choices(GLuint *arrows, int arrows_nb, static void show_user_action(GLuint *arrows, int arrows_nb, int address, int requested_weight, int current_weight, int site, int x, int y, int z) { - if (address == -1 && requested_weight > 0) {printf("no such arrow found (%d,%d,%d,%d)\n\ - requested weight == %d => CREATE",\ - arrows[address + 1], arrows[address + 2], arrows[address + 3], arrows[address + 4], requested_weight); return;} + if (address == -1 && requested_weight > 0) {printf("no such arrow found (address == -1)\n\ + requested weight == %d => CREATE", requested_weight); return;} if (address >= 0 && requested_weight == 0) {printf("arrow (%d,%d,%d,%d) found at address %d; current_weight = %d;\n\ requested weight == %d => ERASE",\ @@ -500,14 +499,12 @@ static void show_user_action(GLuint *arrows, int arrows_nb, int address, int req requested weight != current weight => MODIFY",\ arrows[address + 1], arrows[address + 2], arrows[address + 3], arrows[address + 4], address/5, current_weight); return;} - if (address >= 0 && current_weight == requested_weight){ - printf("arrow (%d,%d,%d,%d) found at address %d;\n\ + if (address >= 0 && current_weight == requested_weight){printf("arrow (%d,%d,%d,%d) found at address %d;\n\ requested_weight == current_weight => END",\ arrows[address + 1], arrows[address + 2], arrows[address + 3], arrows[address + 4], address/5); return;} - if (address == -1 && requested_weight == 0) {printf("no such arrow found (%d,%d,%d,%d)\n\ - requested weight == 0 => END",\ - arrows[address + 1], arrows[address + 2], arrows[address + 3], arrows[address + 4]); return;} + if (address == -1 && requested_weight == 0) {printf("no such arrow found (address == -1)\n\ + requested weight == 0 => END"); return;} } /* @@ -558,7 +555,9 @@ static int rewrite_arrow (GLuint *arrows, int arrows_nb, int address, int weight */ static int create_arrow (GLuint *arrows, int arrows_nb, int weight, int site, int x, int y, int z) { - buffer_lines_origin = g_realloc(buffer_lines_origin, buffer_lines_size * sizeof(GLuint)); +// buffer_lines_size += 14; + + buffer_lines_origin = g_realloc(buffer_lines_origin, buffer_lines_size * 2 * sizeof(GLuint)); assert (buffer_lines_origin); assert (buffer_lines_size); @@ -657,14 +656,14 @@ void main_test_graphics (void) // assert : no more than one arrow per address TODO NOT checked before init // notify : weights are replaced, NOT added (could be !) TODO - int space_X = 4, space_Y = 1, space_Z = 1; + int space_X = 3, space_Y = 3, space_Z = 3; int pref_show_grids = 0; // 0, 1, 2, 3, 5, 6, 10, 15, 30, etc // xyz, 0, x, y, z, xy, xz, yz, xyz GLuint arrows[] = { 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, - 1, 0, 2, 0, 0, - 1, 1, 3, 0, 0, + 1, 2, 2, 0, 0, + 1, 3, 0, 2, 0, // load, site, x, y, z }; int arrows_nb = sizeof(arrows) / sizeof(arrows[0]) / 5; @@ -683,10 +682,11 @@ void main_test_graphics (void) * are always defined (whether arrows are drawn or not). */ arrows_write_terminations (space_X, space_Y, space_Z); - arrows_nb = set_arrow (arrows, arrows_nb, 0, 0, 0, 0, 0); arrows_nb = set_arrow (arrows, arrows_nb, 0, 0, 2, 0, 0); arrows_nb = set_arrow (arrows, arrows_nb, 0, 1, 1, 0, 0); arrows_nb = set_arrow (arrows, arrows_nb, 0, 1, 3, 0, 0); + arrows_nb = set_arrow (arrows, arrows_nb, 1, 1, 2, 2, 0); + arrows_nb = set_arrow (arrows, arrows_nb, 1, 3, 0, 2, 0); int weight = 0, site = 0, stx = space_Z * space_Y, sty = space_Z, stz = 1, arrow_offset = 0; diff --git a/src/graphics/shaders_study.c b/src/graphics/shaders_study.c index c86d60d..3608370 100644 --- a/src/graphics/shaders_study.c +++ b/src/graphics/shaders_study.c @@ -31,21 +31,16 @@ #define VERTEX_SHADER_FILE "src/shaders/shader.vert" #define FRAG_SHADER_FILE "src/shaders/shader.frag" + // Que fait l'instruction suivante (ligne 397 de graphics.c) // dans "bool graphics_init(const char *gl_area)" ? // // if (!graphics_init_shaders(gl_area)) return false; - - -static volatile int buffer_vertex_size = 0; -static volatile int buffer_lines_size = 0; -static volatile int buffer_colors_size = 0; -static volatile int buffer_plans_size = 0; - -/* - * Dynamic array of ptrs to dynamically allocated gl_area_entry - */ -// struct gl_area_entry **gl_area_array = NULL; +// +// Et comment et pourquoi cette structure "gl_area_array" ? +// (Dynamic array of ptrs to dynamically allocated gl_area_entry) +// +// struct gl_area_entry **gl_area_array = NULL;