WIP: drawing space ONLY with indexes in GLuint instead of bytes since space is wide

This commit is contained in:
Jean Sirmai 2023-07-25 18:29:36 +02:00
parent 9b1c6bc773
commit 0ebfe61511
Signed by: jean
GPG Key ID: FB3115C340E057E3
3 changed files with 277 additions and 279 deletions

View File

@ -26,11 +26,11 @@
#include <stdbool.h> #include <stdbool.h>
#include <GL/glu.h> #include <GL/glu.h>
bool compute_space_and_arrows(int model_space_size_x, bool compute_space_and_arrows(long model_space_size_x,
int model_space_size_y, long model_space_size_y,
int model_space_size_z, long model_space_size_z,
GLubyte *arrows, GLuint *arrows,
int model_arrows_nb, int model_arrows_nb,
int pref_mark_unit_space, int pref_mark_unit_space,
@ -39,8 +39,8 @@ bool compute_space_and_arrows(int model_space_size_x,
GLfloat *vertex_origin, GLfloat *vertex_origin,
GLfloat *color_origin, GLfloat *color_origin,
GLubyte *line_origin, GLuint *line_origin,
GLubyte *plan_origin); GLuint *plan_origin);

View File

@ -44,10 +44,10 @@
#include "../../include/graphics.h" #include "../../include/graphics.h"
#include "../../include/buffers.h" #include "../../include/buffers.h"
int vertex_ndx = 0; static long vertex_buffer_size = 0;
int colors_ndx = 0; static long colors_buffer_size = 0;
int lines_ndx = 0; static long lines_buffer_size = 0;
int plans_ndx = 0; static long plans_buffer_size = 0;
#define EDGE 0.999999 #define EDGE 0.999999
@ -70,9 +70,9 @@ static bool compute_space_2D(int size_x,
int pref_style_mix_colors, int pref_style_mix_colors,
GLfloat *vertex_origin, GLfloat *vertex_origin,
GLfloat *color_origin, GLfloat *colors_origin,
GLubyte *line_origin, GLuint *lines_origin,
GLubyte *plan_origin) GLuint *plans_origin)
{ {
float x = 0; float x = 0;
@ -98,78 +98,78 @@ static bool compute_space_2D(int size_x,
// fun > if (k == size_x - 1) *(vertex_origin + k * 6 + 5) = 0.1f; // fun > if (k == size_x - 1) *(vertex_origin + k * 6 + 5) = 0.1f;
vertex_ndx += 6; if (V) printf(" => vertex_ndx = %3d space 2D\n", vertex_ndx); vertex_buffer_size += 6; if (V) printf(" => vertex_buffer_size = %3ld space 2D\n", vertex_buffer_size);
*(color_origin + k * 6 + 0) = 1; *(colors_origin + k * 6 + 0) = 1;
*(color_origin + k * 6 + 1) = 0; *(colors_origin + k * 6 + 1) = 0;
*(color_origin + k * 6 + 2) = 0; *(colors_origin + k * 6 + 2) = 0;
*(color_origin + k * 6 + 3) = 1; *(colors_origin + k * 6 + 3) = 1;
*(color_origin + k * 6 + 4) = 1; *(colors_origin + k * 6 + 4) = 1;
*(color_origin + k * 6 + 5) = 0; *(colors_origin + k * 6 + 5) = 0;
colors_ndx += 6; colors_buffer_size += 6;
*(line_origin + k * 2 + 0) = k * 2 + 0; *(lines_origin + k * 2 + 0) = k * 2 + 0;
*(line_origin + k * 2 + 1) = k * 2 + 1; *(lines_origin + k * 2 + 1) = k * 2 + 1;
lines_ndx += 2; if (L) printf(" => lines_ndx = %3d space 2D\n", lines_ndx); lines_buffer_size += 2; if (L) printf(" => lines_buffer_size = %3ld space 2D\n", lines_buffer_size);
} }
*(color_origin + 0) = 0; *(colors_origin + 0) = 0;
*(color_origin + 1) = 0; *(colors_origin + 1) = 0;
*(color_origin + 2) = 0; *(colors_origin + 2) = 0;
*(color_origin + 3) = 1; *(colors_origin + 3) = 1;
*(color_origin + 4) = 1; *(colors_origin + 4) = 1;
*(color_origin + 5) = 1; *(colors_origin + 5) = 1;
*(color_origin + (size_x - 1) * 6 + 0) = 1; *(colors_origin + (size_x - 1) * 6 + 0) = 1;
*(color_origin + (size_x - 1) * 6 + 1) = 1; *(colors_origin + (size_x - 1) * 6 + 1) = 1;
*(color_origin + (size_x - 1) * 6 + 2) = 1; *(colors_origin + (size_x - 1) * 6 + 2) = 1;
*(color_origin + (size_x - 1) * 6 + 3) = 0; *(colors_origin + (size_x - 1) * 6 + 3) = 0;
*(color_origin + (size_x - 1) * 6 + 4) = 0; *(colors_origin + (size_x - 1) * 6 + 4) = 0;
*(color_origin + (size_x - 1) * 6 + 5) = 0; *(colors_origin + (size_x - 1) * 6 + 5) = 0;
colors_ndx += 12; if (C) printf(" => colors_ndx = %d\n", colors_ndx); colors_buffer_size += 12; if (C) printf(" => colors_buffer_size = %ld\n", colors_buffer_size);
*(line_origin + lines_ndx + 0) = 0; *(lines_origin + lines_buffer_size + 0) = 0;
*(line_origin + lines_ndx + 1) = size_x * 2 - 2; // barre horizontale du bas *(lines_origin + lines_buffer_size + 1) = size_x * 2 - 2; // barre horizontale du bas
*(line_origin + lines_ndx + 2) = 1; *(lines_origin + lines_buffer_size + 2) = 1;
*(line_origin + lines_ndx + 3) = size_x * 2 - 1; // barre horizontale du haut *(lines_origin + lines_buffer_size + 3) = size_x * 2 - 1; // barre horizontale du haut
lines_ndx += 4; if (L) printf("H=> lines_ndx = %3d space 2D H\n", lines_ndx); lines_buffer_size += 4; if (L) printf("H=> lines_buffer_size = %3ld space 2D H\n", lines_buffer_size);
if (pref_mark_unit_space == 1 || pref_mark_unit_space == 3) // diagonales to mark first space unit if (pref_mark_unit_space == 1 || pref_mark_unit_space == 3) // diagonales to mark first space unit
{ {
*(line_origin + lines_ndx + 0) = 0; *(lines_origin + lines_buffer_size + 0) = 0;
*(line_origin + lines_ndx + 1) = 3; *(lines_origin + lines_buffer_size + 1) = 3;
*(line_origin + lines_ndx + 2) = 1; *(lines_origin + lines_buffer_size + 2) = 1;
*(line_origin + lines_ndx + 3) = 2; *(lines_origin + lines_buffer_size + 3) = 2;
lines_ndx += 4; if (L) printf("X=> lines_ndx = %3d space 2D X\n", lines_ndx); lines_buffer_size += 4; if (L) printf("X=> lines_buffer_size = %3ld space 2D X\n", lines_buffer_size);
} }
if (pref_mark_unit_space == 2 || pref_mark_unit_space == 3) // diagonales to mark last space unit if (pref_mark_unit_space == 2 || pref_mark_unit_space == 3) // diagonales to mark last space unit
{ {
*(line_origin + lines_ndx + 0) = (size_x - 2) * 2 + 0; *(lines_origin + lines_buffer_size + 0) = (size_x - 2) * 2 + 0;
*(line_origin + lines_ndx + 1) = (size_x - 2) * 2 + 3; *(lines_origin + lines_buffer_size + 1) = (size_x - 2) * 2 + 3;
*(line_origin + lines_ndx + 2) = (size_x - 2) * 2 + 1; *(lines_origin + lines_buffer_size + 2) = (size_x - 2) * 2 + 1;
*(line_origin + lines_ndx + 3) = (size_x - 2) * 2 + 2; *(lines_origin + lines_buffer_size + 3) = (size_x - 2) * 2 + 2;
lines_ndx +=4; if (L) printf("X=> lines_ndx = %3d space 2D X\n", lines_ndx); lines_buffer_size +=4; if (L) printf("X=> lines_buffer_size = %3ld space 2D X\n", lines_buffer_size);
} }
if (S) printf(" n = %d x 2 côté = [%1.1f]\n", size_x + 1, 2.0f / size_x); if (S) printf(" n = %d x 2 côté = [%1.1f]\n", size_x + 1, 2.0f / size_x);
if (S) printf("space_2D line_origin (%d - size_x(0)) x (%d - size_x(1)) ", 0, 1); if (S) printf("space_2D lines_origin (%d - size_x(0)) x (%d - size_x(1)) ", 0, 1);
for (int v = 0; v < size_x + 2; v++) for (int v = 0; v < size_x + 2; v++)
if (S) printf("(%d-%d) ", *(line_origin + v), *(line_origin + v + 1)); if (S) printf("(%d-%d) ", *(lines_origin + v), *(lines_origin + v + 1));
if (S) printf(" n = 4 + (%d x 2)\n", size_x + 2); if (S) printf(" n = 4 + (%d x 2)\n", size_x + 2);
return 1; return 1;
@ -190,9 +190,9 @@ static int compute_arrow_2D(int size_x,
int pref_style_mix_colors, int pref_style_mix_colors,
GLfloat *vertex_origin, GLfloat *vertex_origin,
GLfloat *color_origin, GLfloat *colors_origin,
GLubyte *line_origin, GLuint *lines_origin,
GLubyte *plan_origin) GLuint *plans_origin)
{ {
printf("compute_arrow_2D load = %d site = %d x = %d\n", weight, site, x); printf("compute_arrow_2D load = %d site = %d x = %d\n", weight, site, x);
float zero = 0.0f; float zero = 0.0f;
@ -214,47 +214,47 @@ static int compute_arrow_2D(int size_x,
/* - (size_x % 2 - 1) * (k + 0.5f - size_x / 2)) / size_x * 2 * EDGE; */ /* - (size_x % 2 - 1) * (k + 0.5f - size_x / 2)) / size_x * 2 * EDGE; */
/* } */ /* } */
*(vertex_origin + vertex_ndx + 0) = tip; *(vertex_origin + vertex_buffer_size + 0) = tip;
*(vertex_origin + vertex_ndx + 1) = zero; *(vertex_origin + vertex_buffer_size + 1) = zero;
*(vertex_origin + vertex_ndx + 2) = zero; *(vertex_origin + vertex_buffer_size + 2) = zero;
*(vertex_origin + vertex_ndx + 3) = base; *(vertex_origin + vertex_buffer_size + 3) = base;
*(vertex_origin + vertex_ndx + 4) = lat; *(vertex_origin + vertex_buffer_size + 4) = lat;
*(vertex_origin + vertex_ndx + 5) = zero; *(vertex_origin + vertex_buffer_size + 5) = zero;
*(vertex_origin + vertex_ndx + 6) = base; *(vertex_origin + vertex_buffer_size + 6) = base;
*(vertex_origin + vertex_ndx + 7) = - lat; *(vertex_origin + vertex_buffer_size + 7) = - lat;
*(vertex_origin + vertex_ndx + 8) = zero; *(vertex_origin + vertex_buffer_size + 8) = zero;
vertex_ndx += 9; if (V) printf(" => vertex_ndx = %3d arrow_2D\n", vertex_ndx); vertex_buffer_size += 9; if (V) printf(" => vertex_buffer_size = %3ld arrow_2D\n", vertex_buffer_size);
if (pref_style_lines_planes == 0) { if (pref_style_lines_planes == 0) {
if (V) printf("0=> lines_ndx = %d\n", lines_ndx); if (V) printf("0=> lines_buffer_size = %ld\n", lines_buffer_size);
*(line_origin + lines_ndx + 0) = vertex_ndx / 3 - 3; *(lines_origin + lines_buffer_size + 0) = vertex_buffer_size / 3 - 3;
*(line_origin + lines_ndx + 1) = vertex_ndx / 3 - 2; *(lines_origin + lines_buffer_size + 1) = vertex_buffer_size / 3 - 2;
*(line_origin + lines_ndx + 2) = vertex_ndx / 3 - 3; *(lines_origin + lines_buffer_size + 2) = vertex_buffer_size / 3 - 3;
*(line_origin + lines_ndx + 3) = vertex_ndx / 3 - 1; *(lines_origin + lines_buffer_size + 3) = vertex_buffer_size / 3 - 1;
*(line_origin + lines_ndx + 4) = vertex_ndx / 3 - 2; *(lines_origin + lines_buffer_size + 4) = vertex_buffer_size / 3 - 2;
*(line_origin + lines_ndx + 5) = vertex_ndx / 3 - 1; *(lines_origin + lines_buffer_size + 5) = vertex_buffer_size / 3 - 1;
lines_ndx += 6; if (L) printf("|=> lines_ndx = %3d arrow_2D\n", lines_ndx); lines_buffer_size += 6; if (L) printf("|=> lines_buffer_size = %3ld arrow_2D\n", lines_buffer_size);
} }
if (pref_style_lines_planes == 1) { if (pref_style_lines_planes == 1) {
*(plan_origin + plans_ndx + 0) = vertex_ndx / 3 + 0; *(plans_origin + plans_buffer_size + 0) = vertex_buffer_size / 3 + 0;
*(plan_origin + plans_ndx + 1) = vertex_ndx / 3 + 1; *(plans_origin + plans_buffer_size + 1) = vertex_buffer_size / 3 + 1;
*(plan_origin + plans_ndx + 2) = vertex_ndx / 3 + 2; *(plans_origin + plans_buffer_size + 2) = vertex_buffer_size / 3 + 2;
*(plan_origin + plans_ndx + 3) = vertex_ndx / 3 + 0; *(plans_origin + plans_buffer_size + 3) = vertex_buffer_size / 3 + 0;
*(plan_origin + plans_ndx + 4) = vertex_ndx / 3 + 1; *(plans_origin + plans_buffer_size + 4) = vertex_buffer_size / 3 + 1;
*(plan_origin + plans_ndx + 5) = vertex_ndx / 3 + 2; *(plans_origin + plans_buffer_size + 5) = vertex_buffer_size / 3 + 2;
plans_ndx += 6; if (P) printf("|=> plans_ndx = %d\n", plans_ndx); plans_buffer_size += 6; if (P) printf("|=> plans_buffer_size = %ld\n", plans_buffer_size);
} }
return 0; return 0;
} }
@ -290,51 +290,51 @@ static int compute_arrow_2D(int size_x,
#define CORRC 1.3 #define CORRC 3
#define P 0 #define P 0
static bool compute_space_3D (int x, static bool compute_space_3D (long x,
int y, long y,
int z, long z,
int pref_mark_unit_space, int pref_mark_unit_space,
int pref_style_lines_planes, int pref_style_lines_planes,
int pref_style_mix_colors, int pref_style_mix_colors,
GLfloat *vertex_origin, GLfloat *vertex_origin,
GLfloat *color_origin, GLfloat *colors_origin,
GLubyte *line_origin, GLuint *lines_origin,
GLubyte *plan_origin) GLuint *plans_origin)
{ {
int maximum = 0, c = 0; // TODO max = math.max(max, x); long maximum = fmax(x, y);
for (c = 0; c < x; c++) if (c > maximum) maximum = c; maximum = fmax(maximum, z);
for (c = 0; c < y; c++) if (c > maximum) maximum = c;
for (c = 0; c < z; c++) if (c > maximum) maximum = c;
float i, j, k, vx, vy, vz, max = maximum * CORRC; float i, j, k, vx, vy, vz, max = maximum * CORRC;
printf("max(%d,%d,%d) = %d; size_x / max = %6.3f; size_y / max = %6.3f; size_z / max = %6.3f\n",\ printf("max(%ld,%ld,%ld) = %ld; size_x / max = %6.3f; size_y / max = %6.3f; size_z / max = %6.3f\n",\
x - 1, y - 1, z - 1, maximum, (x - 1) / max, (y - 1) / max, (z - 1) / max); x, y, z, maximum, x / max, y / max, z / max);
for (i = 0; i < x; i++){ for (i = 0; i < x; i++){
for (j = 0; j < y; j++){ for (j = 0; j < y; j++){
for (k = 0; k < z; k++){ for (k = 0; k < z; k++){
vx = (2 * i / (x - 1) - 1) * (x - 1) / max; //printf("vertex_origin = %ld\n", vertex_origin);
vy = (2 * j / (y - 1) - 1) * (y - 1) / max;
vz = (2 * k / (z - 1) - 1) * (z - 1) / max;
*(vertex_origin + vertex_ndx + 0) = vx; vx = (2 * i / (x - 1) - 1) * x / max;
*(vertex_origin + vertex_ndx + 1) = vy; vy = (2 * j / (y - 1) - 1) * y / max;
*(vertex_origin + vertex_ndx + 2) = vz; vz = (2 * k / (z - 1) - 1) * z / max;
vertex_ndx += 3; // if (V) printf(" => vertex_ndx = %3d\n", vertex_ndx); *(vertex_origin + vertex_buffer_size + 0) = vx;
*(vertex_origin + vertex_buffer_size + 1) = vy;
*(vertex_origin + vertex_buffer_size + 2) = vz;
*(color_origin + colors_ndx + 0) = vx; vertex_buffer_size += 3; // if (V) printf(" => vertex_buffer_size = %3d\n", vertex_buffer_size);
*(color_origin + colors_ndx + 1) = 3 * vy / 2;
*(color_origin + colors_ndx + 2) = 3 * vz / 2;
colors_ndx += 3; // if (C) printf(" => colors_ndx = %3d\n", colors_ndx);23. *(colors_origin + colors_buffer_size + 0) = 3 * vx / 2;
*(colors_origin + colors_buffer_size + 1) = 3 * vy / 2;
*(colors_origin + colors_buffer_size + 2) = 3 * vz / 2;
colors_buffer_size += 3; // if (C) printf(" => colors_buffer_size = %3d\n", colors_buffer_size);23.
if (P) printf("(%1.0f*%1.0f*%1.0f)<>[%6.3f %6.3f %6.3f] ", i, j, k, vx, vy, vz); if (P) printf("(%1.0f*%1.0f*%1.0f)<>[%6.3f %6.3f %6.3f] ", i, j, k, vx, vy, vz);
} }
@ -343,92 +343,105 @@ static bool compute_space_3D (int x,
if (P) printf("\n"); if (P) printf("\n");
}; };
int step_z = 1, step_y = z, step_x = y * z;//(y - 1) * (z - 1); long step_z = 1, step_y = z, step_x = y * z;//y * z;
/* for (int u = 0; u < y; u ++){ */ /* for (int u = 0; u < y; u ++){ */
/* for (int w = 0; w < z; w ++){ */ /* for (int w = 0; w < z; w ++){ */
/* *(line_origin + lines_ndx) = w + z * u; lines_ndx += 1; */ /* *(lines_origin + lines_buffer_size) = w + z * u; lines_buffer_size += 1; */
/* *(line_origin + lines_ndx) = x * y * z - y * z + w + z * u; lines_ndx += 1; */ /* *(lines_origin + lines_buffer_size) = x * y * z - y * z + w + z * u; lines_buffer_size += 1; */
/* } */ /* } */
/* } */ /* } */
/* for (int u = 0; u < y; u ++){ */ /* for (int u = 0; u < y; u ++){ */
/* for (int w = 0; w < x; w ++){ */ /* for (int w = 0; w < x; w ++){ */
/* *(line_origin + lines_ndx) = z * y * w + z * u; lines_ndx += 1; */ /* *(lines_origin + lines_buffer_size) = z * y * w + z * u; lines_buffer_size += 1; */
/* *(line_origin + lines_ndx) = z * y * w + z - 1 + z * u; lines_ndx += 1; */ /* *(lines_origin + lines_buffer_size) = z * y * w + z - 1 + z * u; lines_buffer_size += 1; */
/* } */ /* } */
/* } */ /* } */
/* for (int u = 0; u < x; u ++){ */ /* for (int u = 0; u < x; u ++){ */
/* for (int w = 0; w < z; w ++){ */ /* for (int w = 0; w < z; w ++){ */
/* *(line_origin + lines_ndx) = z * y * u + w; lines_ndx += 1; */ /* *(lines_origin + lines_buffer_size) = z * y * u + w; lines_buffer_size += 1; */
/* *(line_origin + lines_ndx) = z * y * u + z * y - z + w; lines_ndx += 1; */ /* *(lines_origin + lines_buffer_size) = z * y * u + z * y - z + w; lines_buffer_size += 1; */
/* } */ /* } */
/* } */ /* } */
*(line_origin + lines_ndx) = step_z * 0 + step_y * 0 + step_x * 0; lines_ndx += 1; *(lines_origin + lines_buffer_size) = step_z * 0 + step_y * 0 + step_x * 0; lines_buffer_size += 1;
*(line_origin + lines_ndx) = step_z * 0 + step_y * 0 + step_x * (x - 1); lines_ndx += 1; *(lines_origin + lines_buffer_size) = step_z * 0 + step_y * 0 + step_x * (x - 1); lines_buffer_size += 1;
*(line_origin + lines_ndx) = step_z * 0 + step_y * 0 + step_x * 0; lines_ndx += 1; *(lines_origin + lines_buffer_size) = step_z * 0 + step_y * 0 + step_x * 0; lines_buffer_size += 1;
*(line_origin + lines_ndx) = step_z * 0 + step_y * (y - 1) + step_x * 0; lines_ndx += 1; *(lines_origin + lines_buffer_size) = step_z * 0 + step_y * (y - 1) + step_x * 0; lines_buffer_size += 1;
*(line_origin + lines_ndx) = step_z * 0 + step_y * 0 + step_x * 0; lines_ndx += 1; *(lines_origin + lines_buffer_size) = step_z * 0 + step_y * 0 + step_x * 0; lines_buffer_size += 1;
*(line_origin + lines_ndx) = step_z * (z - 1) + step_y * 0 + step_x * 0; lines_ndx += 1; *(lines_origin + lines_buffer_size) = step_z * (z - 1) + step_y * 0 + step_x * 0; lines_buffer_size += 1;
*(line_origin + lines_ndx) = step_z * (z - 1) + step_y * (y - 1) + step_x * (x - 1); lines_ndx += 1; *(lines_origin + lines_buffer_size) = step_z * (z - 1) + step_y * (y - 1) + step_x * (x - 1); lines_buffer_size += 1;
*(line_origin + lines_ndx) = step_z * 0 + step_y * (y - 1) + step_x * (x - 1); lines_ndx += 1; *(lines_origin + lines_buffer_size) = step_z * 0 + step_y * (y - 1) + step_x * (x - 1); lines_buffer_size += 1;
*(line_origin + lines_ndx) = step_z * (z - 1) + step_y * (y - 1) + step_x * (x - 1); lines_ndx += 1; *(lines_origin + lines_buffer_size) = step_z * (z - 1) + step_y * (y - 1) + step_x * (x - 1); lines_buffer_size += 1;
*(line_origin + lines_ndx) = step_z * (z - 1) + step_y * (y - 1) + step_x * 0; lines_ndx += 1; *(lines_origin + lines_buffer_size) = step_z * (z - 1) + step_y * (y - 1) + step_x * 0; lines_buffer_size += 1;
*(line_origin + lines_ndx) = step_z * (z - 1) + step_y * (y - 1) + step_x * (x - 1); lines_ndx += 1; *(lines_origin + lines_buffer_size) = step_z * (z - 1) + step_y * (y - 1) + step_x * (x - 1); lines_buffer_size += 1;
*(line_origin + lines_ndx) = step_z * (z - 1) + step_y * 0 + step_x * (x - 1); lines_ndx += 1; *(lines_origin + lines_buffer_size) = step_z * (z - 1) + step_y * 0 + step_x * (x - 1); lines_buffer_size += 1;
*(line_origin + lines_ndx) = step_z * 1 + step_y * 2 + step_x * 3; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 1 + step_y * 2 + step_x * 3; lines_buffer_size += 1; */
*(line_origin + lines_ndx) = step_z * 1 + step_y * 2 + step_x * 4; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 1 + step_y * 2 + step_x * 4; lines_buffer_size += 1; */
*(line_origin + lines_ndx) = step_z * 1 + step_y * 2 + step_x * 3; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 1 + step_y * 2 + step_x * 3; lines_buffer_size += 1; */
*(line_origin + lines_ndx) = step_z * 1 + step_y * 3 + step_x * 3; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 1 + step_y * 3 + step_x * 3; lines_buffer_size += 1; */
*(line_origin + lines_ndx) = step_z * 1 + step_y * 2 + step_x * 3; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 1 + step_y * 2 + step_x * 3; lines_buffer_size += 1; */
*(line_origin + lines_ndx) = step_z * 2 + step_y * 2 + step_x * 3; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 2 + step_y * 2 + step_x * 3; lines_buffer_size += 1; */
*(line_origin + lines_ndx) = step_z * 2 + step_y * 3 + step_x * 4; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 2 + step_y * 3 + step_x * 4; lines_buffer_size += 1; */
*(line_origin + lines_ndx) = step_z * 2 + step_y * 3 + step_x * 3; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 2 + step_y * 3 + step_x * 3; lines_buffer_size += 1; */
*(line_origin + lines_ndx) = step_z * 2 + step_y * 3 + step_x * 4; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 2 + step_y * 3 + step_x * 4; lines_buffer_size += 1; */
*(line_origin + lines_ndx) = step_z * 2 + step_y * 2 + step_x * 4; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 2 + step_y * 2 + step_x * 4; lines_buffer_size += 1; */
*(line_origin + lines_ndx) = step_z * 2 + step_y * 3 + step_x * 4; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 2 + step_y * 3 + step_x * 4; lines_buffer_size += 1; */
*(line_origin + lines_ndx) = step_z * 1 + step_y * 3 + step_x * 4; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 1 + step_y * 3 + step_x * 4; lines_buffer_size += 1; */
*(line_origin + lines_ndx) = step_z * 1 + step_y * 2 + step_x * 4; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 1 + step_y * 2 + step_x * 4; lines_buffer_size += 1; */
*(line_origin + lines_ndx) = step_z * 2 + step_y * 2 + step_x * 4; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 2 + step_y * 2 + step_x * 4; lines_buffer_size += 1; */
*(line_origin + lines_ndx) = step_z * 1 + step_y * 2 + step_x * 4; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 1 + step_y * 2 + step_x * 4; lines_buffer_size += 1; */
*(line_origin + lines_ndx) = step_z * 1 + step_y * 3 + step_x * 4; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 1 + step_y * 3 + step_x * 4; lines_buffer_size += 1; */
*(line_origin + lines_ndx) = step_z * 1 + step_y * 3 + step_x * 3; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 1 + step_y * 3 + step_x * 3; lines_buffer_size += 1; */
*(line_origin + lines_ndx) = step_z * 1 + step_y * 3 + step_x * 4; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 1 + step_y * 3 + step_x * 4; lines_buffer_size += 1; */
*(line_origin + lines_ndx) = step_z * 2 + step_y * 2 + step_x * 3; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 2 + step_y * 2 + step_x * 3; lines_buffer_size += 1; */
*(line_origin + lines_ndx) = step_z * 2 + step_y * 3 + step_x * 3; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 2 + step_y * 3 + step_x * 3; lines_buffer_size += 1; */
*(line_origin + lines_ndx) = step_z * 2 + step_y * 2 + step_x * 3; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 2 + step_y * 2 + step_x * 3; lines_buffer_size += 1; */
*(line_origin + lines_ndx) = step_z * 2 + step_y * 2 + step_x * 4; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 2 + step_y * 2 + step_x * 4; lines_buffer_size += 1; */
*(line_origin + lines_ndx) = step_z * 2 + step_y * 3 + step_x * 3; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 2 + step_y * 3 + step_x * 3; lines_buffer_size += 1; */
*(line_origin + lines_ndx) = step_z * 1 + step_y * 3 + step_x * 3; lines_ndx += 1; /* *(lines_origin + lines_buffer_size) = step_z * 1 + step_y * 3 + step_x * 3; lines_buffer_size += 1; */
/* *(lines_origin + lines_buffer_size) = step_z * 1 + step_y * 2 + step_x * 3; lines_buffer_size += 1; */
/* *(lines_origin + lines_buffer_size) = step_z * 2 + step_y * 3 + step_x * 4; lines_buffer_size += 1; */
/* *(lines_origin + lines_buffer_size) = step_z * 1 + step_y * 2 + step_x * 4; lines_buffer_size += 1; */
/* *(lines_origin + lines_buffer_size) = step_z * 2 + step_y * 3 + step_x * 3; lines_buffer_size += 1; */
/* *(lines_origin + lines_buffer_size) = step_z * 1 + step_y * 3 + step_x * 3; lines_buffer_size += 1; */
/* *(lines_origin + lines_buffer_size) = step_z * 2 + step_y * 2 + step_x * 4; lines_buffer_size += 1; */
/* *(lines_origin + lines_buffer_size) = step_z * 2 + step_y * 2 + step_x * 3; lines_buffer_size += 1; */
/* *(lines_origin + lines_buffer_size) = step_z * 1 + step_y * 3 + step_x * 4; lines_buffer_size += 1; */
//if (S3) printf("space 3D buffer_lines (from-to) "); //if (S3) printf("space 3D buffer_lines (from-to) ");
printf("nb lines / nb vertex = %d/%d ", lines_ndx / 2, vertex_ndx / 3); printf("nb lines / nb vertex = %ld/%ld ", lines_buffer_size / 2, vertex_buffer_size / 3);
for (int v = 0; v < lines_ndx / 2; v ++) { for (int v = 0; v < lines_buffer_size / 2; v ++) {
if (S3) printf("(%d-%d) ",\ if (S3) printf("(%d-%d) ",\
*(line_origin + 2 * v), *(line_origin + 2 * v + 1)); *(lines_origin + 2 * v), *(lines_origin + 2 * v + 1));
} }
if (S3) printf(" \n"); if (S3) printf(" \n");
@ -466,23 +479,23 @@ static bool compute_space_3D (int x,
static bool compute_arrow_3D(int size_x, static bool compute_arrow_3D(long size_x,
int size_y, long size_y,
int size_z, long size_z,
int weight, int weight,
int site, int site, // North, South, East, West, Zenith, nAdir (NSEWZA)
int x, long x,
int y, long y,
int z, long z,
int pref_style_lines_planes, int pref_style_lines_planes,
int pref_style_mix_colors, int pref_style_mix_colors,
GLfloat *vertex_origin, GLfloat *vertex_origin,
GLfloat *color_origin, GLfloat *colors_origin,
GLubyte *line_origin, GLuint *lines_origin,
GLubyte *plan_origin) GLuint *plans_origin)
{ {
float zero = 0.0f; float zero = 0.0f;
@ -490,97 +503,97 @@ static bool compute_space_3D (int x,
float tip = center + (2 * site - 1) * (1.0f / size_x); float tip = center + (2 * site - 1) * (1.0f / size_x);
float base = center + (2 * site - 1) * (0.1f / size_x); float base = center + (2 * site - 1) * (0.1f / size_x);
*(vertex_origin + vertex_ndx + 0) = center + (2 * site - 1) * (1.0f / size_x - 0.01f); *(vertex_origin + vertex_buffer_size + 0) = center + (2 * site - 1) * (1.0f / size_x - 0.01f);
*(vertex_origin + vertex_ndx + 1) = zero; *(vertex_origin + vertex_buffer_size + 1) = zero;
*(vertex_origin + vertex_ndx + 2) = zero; *(vertex_origin + vertex_buffer_size + 2) = zero;
*(vertex_origin + vertex_ndx + 3) = base; *(vertex_origin + vertex_buffer_size + 3) = base;
*(vertex_origin + vertex_ndx + 4) = 0.4f / size_x; *(vertex_origin + vertex_buffer_size + 4) = 0.4f / size_x;
*(vertex_origin + vertex_ndx + 5) = 0.4f / size_x; *(vertex_origin + vertex_buffer_size + 5) = 0.4f / size_x;
*(vertex_origin + vertex_ndx + 6) = base; *(vertex_origin + vertex_buffer_size + 6) = base;
*(vertex_origin + vertex_ndx + 7) = 0.4f / size_x; *(vertex_origin + vertex_buffer_size + 7) = 0.4f / size_x;
*(vertex_origin + vertex_ndx + 8) = - 0.4f / size_x; *(vertex_origin + vertex_buffer_size + 8) = - 0.4f / size_x;
*(vertex_origin + vertex_ndx + 9) = base; *(vertex_origin + vertex_buffer_size + 9) = base;
*(vertex_origin + vertex_ndx + 10) = - 0.4f / size_x; *(vertex_origin + vertex_buffer_size + 10) = - 0.4f / size_x;
*(vertex_origin + vertex_ndx + 11) = - 0.4f / size_x; *(vertex_origin + vertex_buffer_size + 11) = - 0.4f / size_x;
*(vertex_origin + vertex_ndx + 12) = base; *(vertex_origin + vertex_buffer_size + 12) = base;
*(vertex_origin + vertex_ndx + 13) = - 0.4f / size_x; *(vertex_origin + vertex_buffer_size + 13) = - 0.4f / size_x;
*(vertex_origin + vertex_ndx + 14) = 0.4f / size_x; *(vertex_origin + vertex_buffer_size + 14) = 0.4f / size_x;
vertex_ndx += 15; if (V) printf(" => vertex_ndx = %3d arrow_3D\n", vertex_ndx); vertex_buffer_size += 15; if (V) printf(" => vertex_buffer_size = %3ld arrow_3D\n", vertex_buffer_size);
if (A3) printf("center = %f tip = %f base = %f\n",\ if (A3) printf("center = %f tip = %f base = %f\n",\
center, tip, base); // size_x * 12=%d igap=%d center, tip, base); // size_x * 12=%d igap=%d
if (pref_style_lines_planes == 0) { if (pref_style_lines_planes == 0) {
*(line_origin + lines_ndx + 0) = vertex_ndx / 3 - 5; *(lines_origin + lines_buffer_size + 0) = vertex_buffer_size / 3 - 5;
*(line_origin + lines_ndx + 1) = vertex_ndx / 3 - 4; *(lines_origin + lines_buffer_size + 1) = vertex_buffer_size / 3 - 4;
*(line_origin + lines_ndx + 2) = vertex_ndx / 3 - 5; *(lines_origin + lines_buffer_size + 2) = vertex_buffer_size / 3 - 5;
*(line_origin + lines_ndx + 3) = vertex_ndx / 3 - 3; *(lines_origin + lines_buffer_size + 3) = vertex_buffer_size / 3 - 3;
*(line_origin + lines_ndx + 4) = vertex_ndx / 3 - 5; *(lines_origin + lines_buffer_size + 4) = vertex_buffer_size / 3 - 5;
*(line_origin + lines_ndx + 5) = vertex_ndx / 3 - 2; *(lines_origin + lines_buffer_size + 5) = vertex_buffer_size / 3 - 2;
*(line_origin + lines_ndx + 6) = vertex_ndx / 3 - 5; *(lines_origin + lines_buffer_size + 6) = vertex_buffer_size / 3 - 5;
*(line_origin + lines_ndx + 7) = vertex_ndx / 3 - 1; *(lines_origin + lines_buffer_size + 7) = vertex_buffer_size / 3 - 1;
*(line_origin + lines_ndx + 8) = vertex_ndx / 3 - 4; *(lines_origin + lines_buffer_size + 8) = vertex_buffer_size / 3 - 4;
*(line_origin + lines_ndx + 9) = vertex_ndx / 3 - 3; *(lines_origin + lines_buffer_size + 9) = vertex_buffer_size / 3 - 3;
*(line_origin + lines_ndx + 10) = vertex_ndx / 3 - 3; *(lines_origin + lines_buffer_size + 10) = vertex_buffer_size / 3 - 3;
*(line_origin + lines_ndx + 11) = vertex_ndx / 3 - 2; *(lines_origin + lines_buffer_size + 11) = vertex_buffer_size / 3 - 2;
*(line_origin + lines_ndx + 12) = vertex_ndx / 3 - 2; *(lines_origin + lines_buffer_size + 12) = vertex_buffer_size / 3 - 2;
*(line_origin + lines_ndx + 13) = vertex_ndx / 3 - 1; *(lines_origin + lines_buffer_size + 13) = vertex_buffer_size / 3 - 1;
*(line_origin + lines_ndx + 14) = vertex_ndx / 3 - 1; *(lines_origin + lines_buffer_size + 14) = vertex_buffer_size / 3 - 1;
*(line_origin + lines_ndx + 15) = vertex_ndx / 3 - 4; *(lines_origin + lines_buffer_size + 15) = vertex_buffer_size / 3 - 4;
lines_ndx += 16; if (L) printf("|=> lines_ndx = %3d arrow_3D\n", lines_ndx); lines_buffer_size += 16; if (L) printf("|=> lines_buffer_size = %3ld arrow_3D\n", lines_buffer_size);
} }
if (pref_style_lines_planes == 1) { if (pref_style_lines_planes == 1) {
*(plan_origin + plans_ndx + 0) = size_x * 12 / 3 + 0; *(plans_origin + plans_buffer_size + 0) = size_x * 12 / 3 + 0;
*(plan_origin + plans_ndx + 1) = size_x * 12 / 3 + 1; *(plans_origin + plans_buffer_size + 1) = size_x * 12 / 3 + 1;
*(plan_origin + plans_ndx + 2) = size_x * 12 / 3 + 2; *(plans_origin + plans_buffer_size + 2) = size_x * 12 / 3 + 2;
*(plan_origin + plans_ndx + 3) = size_x * 12 / 3 + 0; *(plans_origin + plans_buffer_size + 3) = size_x * 12 / 3 + 0;
*(plan_origin + plans_ndx + 4) = size_x * 12 / 3 + 3; *(plans_origin + plans_buffer_size + 4) = size_x * 12 / 3 + 3;
*(plan_origin + plans_ndx + 5) = size_x * 12 / 3 + 4; *(plans_origin + plans_buffer_size + 5) = size_x * 12 / 3 + 4;
*(plan_origin + plans_ndx + 0) = size_x * 12 / 3 + 0; *(plans_origin + plans_buffer_size + 0) = size_x * 12 / 3 + 0;
*(plan_origin + plans_ndx + 1) = size_x * 12 / 3 + 1; *(plans_origin + plans_buffer_size + 1) = size_x * 12 / 3 + 1;
*(plan_origin + plans_ndx + 2) = size_x * 12 / 3 + 3; *(plans_origin + plans_buffer_size + 2) = size_x * 12 / 3 + 3;
*(plan_origin + plans_ndx + 3) = size_x * 12 / 3 + 0; *(plans_origin + plans_buffer_size + 3) = size_x * 12 / 3 + 0;
*(plan_origin + plans_ndx + 4) = size_x * 12 / 3 + 2; *(plans_origin + plans_buffer_size + 4) = size_x * 12 / 3 + 2;
*(plan_origin + plans_ndx + 5) = size_x * 12 / 3 + 4; *(plans_origin + plans_buffer_size + 5) = size_x * 12 / 3 + 4;
plans_ndx += 12; if (P) printf("|=> plans_ndx = %3d arrow_3D\n", plans_ndx); plans_buffer_size += 12; if (P) printf("|=> plans_buffer_size = %3ld arrow_3D\n", plans_buffer_size);
} }
return 1; return 1;
} }
static void show_user_choices(int model_size_x, static void show_user_choices(long model_size_x,
int model_size_y, long model_size_y,
int model_size_z, long model_size_z,
GLubyte *arrows, GLuint *arrows,
int model_arrows_nb, int model_arrows_nb,
int pref_mark_unit_space, int pref_mark_unit_space,
int pref_style_lines_planes, int pref_style_lines_planes,
int pref_style_mix_colors) int pref_style_mix_colors)
{ {
printf("model + user constraints : space size x,y,z = %d,%d,%d ", model_size_x, model_size_y, model_size_z); printf("model + user constraints : space size x,y,z = %ld,%ld,%ld ", model_size_x, model_size_y, model_size_z);
if (model_arrows_nb > 0) printf("[%d] arrows ", model_arrows_nb); if (model_arrows_nb > 0) printf("[%d] arrows ", model_arrows_nb);
if (pref_mark_unit_space == 0) printf("no unit_space marks "); if (pref_mark_unit_space == 0) printf("no unit_space marks ");
if (pref_mark_unit_space == 1) printf("first unit space marked "); if (pref_mark_unit_space == 1) printf("first unit space marked ");
@ -600,11 +613,11 @@ static void show_user_choices(int model_size_x,
bool compute_space_and_arrows(int model_size_x, bool compute_space_and_arrows(long model_size_x,
int model_size_y, long model_size_y,
int model_size_z, long model_size_z,
GLubyte *arrows, GLuint *arrows,
int model_arrows_nb, int model_arrows_nb,
int pref_mark_unit_space, int pref_mark_unit_space,
@ -612,9 +625,9 @@ bool compute_space_and_arrows(int model_size_x,
int pref_style_mix_colors, int pref_style_mix_colors,
GLfloat *vertex_origin, GLfloat *vertex_origin,
GLfloat *color_origin, GLfloat *colors_origin,
GLubyte *line_origin, GLuint *lines_origin,
GLubyte *plan_origin) GLuint *plans_origin)
{ {
if (SA) show_user_choices(model_size_x, if (SA) show_user_choices(model_size_x,
@ -628,18 +641,18 @@ bool compute_space_and_arrows(int model_size_x,
pref_style_lines_planes, pref_style_lines_planes,
pref_style_mix_colors); pref_style_mix_colors);
compute_space_3D (model_size_x + 1, compute_space_3D (model_size_x,
model_size_y + 1, model_size_y,
model_size_z + 1, model_size_z,
pref_mark_unit_space, pref_mark_unit_space,
pref_style_lines_planes, pref_style_lines_planes,
pref_style_mix_colors, pref_style_mix_colors,
vertex_origin, vertex_origin,
color_origin, colors_origin,
line_origin, lines_origin,
plan_origin); plans_origin);
for (int i = 0; i < model_arrows_nb; i++) for (int i = 0; i < model_arrows_nb; i++)
compute_arrow_3D (model_size_x, compute_arrow_3D (model_size_x,
@ -656,9 +669,9 @@ bool compute_space_and_arrows(int model_size_x,
pref_style_mix_colors, pref_style_mix_colors,
vertex_origin, vertex_origin,
color_origin, colors_origin,
line_origin, lines_origin,
plan_origin); plans_origin);
return 0; return 0;
} }
@ -666,3 +679,4 @@ bool compute_space_and_arrows(int model_size_x,

View File

@ -55,8 +55,8 @@ int model_arrows_nb = 0;
GLfloat *buffer_vertex_origin = NULL; GLfloat *buffer_vertex_origin = NULL;
GLfloat *buffer_colors_origin = NULL; GLfloat *buffer_colors_origin = NULL;
GLubyte *buffer_lines_origin = NULL; GLuint *buffer_lines_origin = NULL;
GLubyte *buffer_plans_origin = NULL; GLuint *buffer_plans_origin = NULL;
//int pref_3D_xor_2D_space = 0; // default view == 0 == 3D //int pref_3D_xor_2D_space = 0; // default view == 0 == 3D
//int pref_3D_xor_2D_arrows = 0; // default view == 0 == 3D //int pref_3D_xor_2D_arrows = 0; // default view == 0 == 3D
@ -522,7 +522,7 @@ bool graphics_init_shaders(const void *gl_area)
GLubyte arrows[] = { GLuint arrows[] = {
1, 0, 0, 0, 0, 1, 0, 0, 0, 0,
1, 1, 0, 0, 0, 1, 1, 0, 0, 0,
1, 0, 1, 0, 0, 1, 0, 1, 0, 0,
@ -539,9 +539,11 @@ GLubyte arrows[] = {
static void get_model_data_and_user_preferences(){ static void get_model_data_and_user_preferences(){
model_space_size_x = 7; // 0 < model_space_size_x model_space_size_x = 50; // 0 < model_space_size_x
model_space_size_y = 5; // 0 < model_space_size_y model_space_size_y = 5; // 0 < model_space_size_y
model_space_size_z = 4; // 0 < model_space_size_z model_space_size_z = 5; // 0 < model_space_size_z
//
// XXX ONLY space drawed, no arrows
model_arrows_nb = 0; // assert : l'emplacement des flèches est contraint model_arrows_nb = 0; // assert : l'emplacement des flèches est contraint
// par model_space_size_x, y, z et le nombre de sites // par model_space_size_x, y, z et le nombre de sites
@ -573,7 +575,7 @@ static void get_model_data_and_user_preferences(){
#define S 0 #define S 1
static void compute_buffers_sizes(int model_space_size_x, static void compute_buffers_sizes(int model_space_size_x,
int model_space_size_y, int model_space_size_y,
int model_space_size_z, int model_space_size_z,
@ -584,52 +586,32 @@ static void compute_buffers_sizes(int model_space_size_x,
int pref_style_lines_planes, int pref_style_lines_planes,
int pref_style_mix_colors) int pref_style_mix_colors)
{ {
// XXX ONLY space and no arrows
buffer_vertex_size = (model_space_size_x + 1) buffer_vertex_size = (model_space_size_x + 1)
* (model_space_size_y + 1) * (model_space_size_y + 1)
* (model_space_size_z + 1) * (model_space_size_z + 1)
* 3 * 3; // 3 numbers per vertex, one vertex per intersection
+ model_space_size_x * 3
+ model_space_size_y * 3 buffer_colors_size = buffer_vertex_size;
+ model_space_size_z * 3
- 3;
buffer_colors_size = (model_space_size_x + 1)
* (model_space_size_y + 1)
* (model_space_size_z + 1)
* 3
+ model_space_size_x * 3
+ model_space_size_y * 3
+ model_space_size_z * 3
- 3;
buffer_plans_size = 0; buffer_plans_size = 0;
buffer_lines_size = (model_space_size_x + 1) * 2
+ (model_space_size_y + 1) * 2
+ (model_space_size_z + 1) * 2;
buffer_lines_size = (model_space_size_x + 1)
* (model_space_size_y + 1)
* (model_space_size_z + 1)
* 3
- model_space_size_x
- model_space_size_y
- model_space_size_z
+ 3
+ 20; // je suis en 2D
// pourquoi est-ce possible ?
buffer_lines_size += 8 * pref_mark_unit_space; // 8 because 4 diagonal lines
// buffer_vertex_size += model_arrows_nb * 9; // je suis en 2D
buffer_vertex_size += model_arrows_nb * 15;
buffer_colors_size += model_arrows_nb * 15;
buffer_plans_size += 0;
// buffer_lines_size += model_arrows_nb * 6; // je suis en 2D
buffer_lines_size += model_arrows_nb * 16;
// XXX drawing matrix lines ONLY
// one line per intersection between dimension
buffer_lines_size = ((model_space_size_x+1) * (model_space_size_y+1))
+ ((model_space_size_x+1) * (model_space_size_z+1))
+ ((model_space_size_y+1) * (model_space_size_z+1));
if (S) printf("allocated buffers sizes :%4d/3 = %3d vertices, %4d/3 = %3d colors,\ if (S) printf("allocated buffers sizes :%4d/3 = %3d vertices, %4d/3 = %3d colors,\
%4d/2 = %3d lines, %4d/3 = %3d plans.\n",\ %4d/2 = %3d lines, %4d/3 = %3d plans.\n",
buffer_vertex_size, buffer_vertex_size / 3, buffer_colors_size, buffer_colors_size / 3, buffer_vertex_size,
buffer_lines_size, buffer_lines_size / 2, buffer_plans_size, buffer_plans_size / 3); buffer_vertex_size / 3,
buffer_colors_size,
buffer_colors_size / 3,
buffer_lines_size,
buffer_lines_size / 2,
buffer_plans_size,
buffer_plans_size / 3);
} }
@ -661,8 +643,8 @@ void graphics_init_buffers(const void *gl_area)
buffer_vertex_origin = g_malloc0(buffer_vertex_size * sizeof(GLfloat) * 2); buffer_vertex_origin = g_malloc0(buffer_vertex_size * sizeof(GLfloat) * 2);
buffer_colors_origin = g_malloc0(buffer_colors_size * sizeof(GLfloat) * 2); buffer_colors_origin = g_malloc0(buffer_colors_size * sizeof(GLfloat) * 2);
buffer_lines_origin = g_malloc0(buffer_lines_size * 2 * sizeof(GLubyte) * 2); buffer_lines_origin = g_malloc0(buffer_lines_size * 2 * sizeof(GLuint) * 2);
buffer_plans_origin = g_malloc0(buffer_plans_size * 3 * sizeof(GLubyte) * 2); buffer_plans_origin = g_malloc0(buffer_plans_size * 3 * sizeof(GLuint) * 2);
compute_space_and_arrows (model_space_size_x, compute_space_and_arrows (model_space_size_x,
model_space_size_y, model_space_size_y,
@ -759,10 +741,10 @@ void graphics_draw(const void *gl_area)
glBindBuffer(GL_ARRAY_BUFFER, entry->color_buffer); glBindBuffer(GL_ARRAY_BUFFER, entry->color_buffer);
glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 0,(void*)0); glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 0,(void*)0);
glEnable(GL_DEPTH_TEST); //glEnable(GL_DEPTH_TEST);
glDrawElements(GL_LINES, buffer_lines_size, GL_UNSIGNED_BYTE, buffer_lines_origin); glDrawElements(GL_LINES, buffer_lines_size, GL_UNSIGNED_INT, buffer_lines_origin);
glDrawElements(GL_TRIANGLES, buffer_plans_size, GL_UNSIGNED_BYTE, buffer_plans_origin); glDrawElements(GL_TRIANGLES, buffer_plans_size, GL_UNSIGNED_INT, buffer_plans_origin);
/* We finished using the buffers and program */ /* We finished using the buffers and program */
glDisableVertexAttribArray(0); glDisableVertexAttribArray(0);
@ -774,3 +756,5 @@ void graphics_draw(const void *gl_area)
} }