WIP: Bon. Là, ça marche mais je ne comprends pas pourquoi ! (ligne 724)

This commit is contained in:
Jean Sirmai 2023-09-27 16:31:03 +02:00
parent 8b141f8844
commit 1e3c560eda
Signed by: jean
GPG Key ID: FB3115C340E057E3
1 changed files with 2 additions and 3 deletions

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@ -713,7 +713,6 @@ static int create_arrow (GLuint *arrows, int arrows_nb, int weight, int site, in
static int erase_arrow (GLuint *arrows, int arrows_nb, int address, int site, int x, int y, int z) static int erase_arrow (GLuint *arrows, int arrows_nb, int address, int site, int x, int y, int z)
{ {
arrows_nb --; arrows_nb --;
printf("\nerase_arrow (arrows_nb %d, address %d, site %d, x %d, y %d, z %d) \n", arrows_nb, address / 5, site, x, y, z);
if (arrows_nb > 0) { if (arrows_nb > 0) {
*(arrows + address + 0) = *(arrows + arrows_nb * 5 + 0); *(arrows + address + 0) = *(arrows + arrows_nb * 5 + 0);
@ -722,7 +721,7 @@ static int erase_arrow (GLuint *arrows, int arrows_nb, int address, int site, in
*(arrows + address + 3) = *(arrows + arrows_nb * 5 + 3); *(arrows + address + 3) = *(arrows + arrows_nb * 5 + 3);
*(arrows + address + 4) = *(arrows + arrows_nb * 5 + 4); *(arrows + address + 4) = *(arrows + arrows_nb * 5 + 4);
} }
buffer_lines_size -= (3 + 4) * 2; // buffer_lines_size -= (3 + 4) * 2; Warum ?
buffer_lines_origin = g_realloc(buffer_lines_origin, buffer_lines_size * sizeof(GLuint)); buffer_lines_origin = g_realloc(buffer_lines_origin, buffer_lines_size * sizeof(GLuint));
show_arrows_array(arrows, arrows_nb, address, -1, 0, site, x, y, z); show_arrows_array(arrows, arrows_nb, address, -1, 0, site, x, y, z);
@ -803,7 +802,7 @@ void main_test_graphics (void)
* are always defined (whether arrows are drawn or not). */ * are always defined (whether arrows are drawn or not). */
arrows_write_terminations (space_X, space_Y, space_Z); arrows_write_terminations (space_X, space_Y, space_Z);
// arrows_nb = set_arrow (arrows, arrows_nb, 0, 0, 0, 0, 0); arrows_nb = set_arrow (arrows, arrows_nb, 0, 0, 0, 0, 0);
arrows_nb = set_arrow (arrows, arrows_nb, 8, 1, 3, 0, 0); arrows_nb = set_arrow (arrows, arrows_nb, 8, 1, 3, 0, 0);
arrows_nb = set_arrow (arrows, arrows_nb, 0, 1, 1, 0, 0); arrows_nb = set_arrow (arrows, arrows_nb, 0, 1, 1, 0, 0);