WIP: grilles 'économes' sur les 'parois' de l'espace : première ébauche

This commit is contained in:
Jean Sirmai 2023-10-11 11:41:53 +02:00
parent 5f8be7fc38
commit 294dca34f7
Signed by: jean
GPG Key ID: FB3115C340E057E3
6 changed files with 506 additions and 85 deletions

72
include/displays.h Normal file
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@ -0,0 +1,72 @@
/*
* Gem-graph OpenGL experiments
*
* Desc: GL functions
*
* Copyright (C) 2023 Adrien Bourmault <neox@a-lec.org>
* Copyright (C) 2023 Jean Sirmai <jean@a-lec.org>
*
* This file is part of Gem-graph.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <time.h>
/*
* Prints the arrows[] array
*
* For each arrow the following parameters are displayed :
* - rank in the array
* - weight (or load)
* - coordinates in space (site, x, y, z)
*/
void show_arrows_array_head(int one_batch_size, long nb_batches_specified, int verbose);
void show_one_arrow_in_array(struct arrow_t *arrows, int i);
void show_empty_arrows_array();
void show_arrows_array (struct arrow_t *arrows, int arrows_nb, int x, int y, int z);
/*
* Prints the initial user choices :
* - space dimension size and appearance (grids)
* - arrows[] array
* NB The space may be empty or saturated with arrows or any value in between
* To assert : Only one arrow per possible coordinates with a load max equal to ?
*/
void show_user_choices(long copy_nb_arrows_specified,
int space_size_x, int space_size_y, int space_size_z,
int prefer, int arbitrary, int one_batch_size);
/*
* Prints the result of the function set_arrow()
* and indicates the reasons of the choice (call) this function makes (see this function)
*/
void show_user_action(struct arrow_t *arrows, int arrows_nb, int address, int requested_weight,
int current_weight, int site, int x, int y, int z);
/*
* Prints vertex and lines buffers_states (sizes) at major one_batch_sizes and at the end of a session.
* Major one_batch_sizes are creation of grids and creation of arrows
* Arithmetic verification is provided at each one_batch_size
*/
void show_buffers_states(int space_X, int space_Y, int space_Z,
long nb_batches_specified, int one_batch_size,
int offset_after_grids, int buffer_vertex_size,
int buffer_lines_size_after_cubes, int buffer_lines_size);

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@ -27,6 +27,9 @@
#include <stdbool.h> #include <stdbool.h>
#include <GL/glu.h> #include <GL/glu.h>
void write_space_ridges (long x, long y, long z);
void write_marks_along_space_ridges (long x, long y, long z);
/* /*
* Writes grid lines intersections to vertex and color buffers * Writes grid lines intersections to vertex and color buffers
* *
@ -45,6 +48,15 @@ void grid_write_intersections (long x, long y, long z);
*/ */
void grid_write_ridges (long x, long y, long z); void grid_write_ridges (long x, long y, long z);
/*
* Writes marks (each space unit) along space ridges
*
* @param coords long (x,y,z) // , step_x, step_y, step_z
*
* @return void
*/
void grid_write_marks (long x, long y, long z);
/* /*
* Writes grid lines for x axis to vertex and color buffers * Writes grid lines for x axis to vertex and color buffers

110
include/shaders_study.h Normal file
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@ -0,0 +1,110 @@
/*
* Gem-graph OpenGL experiments
*
* Desc: OpenGL utils header
*
* Copyright (C) 2023 Jean Sirmai <jean@a-lec.org>
*
* This file is part of Gem-graph.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "base.h"
#include <unistd.h>
#include <stdbool.h>
#include <epoxy/gl.h>
#include <GL/glu.h>
#include <GL/glext.h>
/*
* Initializes the shaders of a gl_area and link them to a program
*
* @param gl_area, ptr to the gl_area widget
*
* @return true if initialized
*/
bool graphics_init_shaders(const void *gl_area);
/*
* Created and compile a shader
*
* @param type, shader type
* src, source code of shader
*
* @return shader id
*/
static inline GLuint create_shader(int type, const char *src)
{
GLuint shader;
int status;
shader = glCreateShader(type);
glShaderSource(shader, 1, &src, NULL);
glCompileShader(shader);
glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
if(status == GL_FALSE) {
int log_len;
char *buffer;
glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &log_len);
buffer = g_malloc(log_len + 1);
assert (buffer);
glGetShaderInfoLog(shader, log_len, NULL, buffer);
g_warning("Compile failure in %s shader:\n%s",
type == GL_VERTEX_SHADER ? "vertex" : "fragment",
buffer);
g_free(buffer);
glDeleteShader(shader);
return 0;
}
return shader;
}
/*
* Find the gl_area_entry size
*
* @param void
*
* @return size of array
*/
// extern struct gl_area_entry **gl_area_array;
// static inline short gl_area_size(void)
// {
// struct gl_area_entry **cur;
// short size;
// Check uninitialized and quit
// if (gl_area_array == NULL) return 0;
// cur = gl_area_array;
// while(*cur) {
// cur++;
// size++;
// }
// return size;
// }
/*** TEST ***/
// void main_test_graphics (void);

156
src/graphics/displays.c Normal file
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@ -0,0 +1,156 @@
/*
* Gem-graph OpenGL experiments
*
* Desc: GL functions
*
* Copyright (C) 2023 Adrien Bourmault <neox@a-lec.org>
* Copyright (C) 2023 Jean Sirmai <jean@a-lec.org>
*
* This file is part of Gem-graph.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <time.h>
#include "../../include/graphics.h"
#include "../../include/arrows.h"
#include "../../include/displays.h"
/*
* Prints the arrows[] array
*
* For each arrow the following parameters are displayed :
* - rank in the array
* - weight (or load)
* - coordinates in space (site, x, y, z)
*/
void show_arrows_array_head(int one_batch_size, long nb_batches_specified, int verbose) {
printf("\n [rank] load | site x y z");
if (verbose) printf(" one batch size = %d nb_batches_specified = %ld",\
one_batch_size, nb_batches_specified);
}
void show_one_arrow_in_array(struct arrow_t *arrows, int i) {
printf("\n [%4d] = %2d | %2d, %2d, %2d, %2d",\
i, arrows[i].load, arrows[i].site, arrows[i].x, arrows[i].y, arrows[i].z);
}
void show_empty_arrows_array() {printf("\n [NULL] ---- | ---- --- --- ---");}
void show_arrows_array (struct arrow_t *arrows, int arrows_nb, int x, int y, int z)
{
show_arrows_array_head (0,0,0);
for (int i = 0; i < arrows_nb; i++)
show_one_arrow_in_array(arrows, i);
if (arrows_nb == 0) show_empty_arrows_array();
}
/*
* Prints the initial user choices :
* - space dimension size and appearance (grids)
* - arrows[] array
* NB The space may be empty or saturated with arrows or any value in between
* To assert : Only one arrow per possible coordinates with a load max equal to ?
*/
void show_user_choices(long copy_nb_arrows_specified,
int space_size_x, int space_size_y, int space_size_z,
int prefer, int arbitrary, int one_batch_size)
{
printf("\nnb arrows specified = %ld", copy_nb_arrows_specified);
printf(" space size (x,y,z) = (%d,%d,%d)", space_size_x, space_size_y, space_size_z);
printf(" arbitrary = %d one_batch_size = %d", arbitrary, one_batch_size);
if (prefer == 0) printf(" prefer = %d <> show all grids", prefer);
if (prefer == 1) printf(" prefer = %d <> show no grid", prefer);
if (prefer > 1) printf(" show grids according rule (%d)", prefer);
}
/*
* Prints the result of the function set_arrow()
* and indicates the reasons of the choice (call) this function makes (see this function)
*/
#define TEST 0
void show_user_action(struct arrow_t *arrows, int arrows_nb, int address, int requested_weight,
int current_weight, int site, int x, int y, int z)
{
if (address == -1 && requested_weight > 0) { // *(arrows + i * 5 + 0)
printf("no such arrow found (%2d,%2d,%2d,%2d)", site, x, y, z); //arrows[address + 1], arrows[address + 2], arrows[address + 3], arrows[address + 4]);
if (! TEST) printf("\n "); else printf(" ");
printf("=> CREATE"); return;}
if (address >= 0 && requested_weight == 0) {
printf("arrow (%2d,%2d,%2d,%2d) found at address %2d; current_weight = %2d;", site, x, y, z, address, current_weight); // arrows[address + 1], arrows[address + 2], arrows[address + 3], arrows[address + 4], address/5, current_weight);
if (! TEST) printf("\n "); else printf(" ");
printf("=> ERASE"); return;}
if (address >= 0 && current_weight != requested_weight) {
printf("arrow (%2d,%2d,%2d,%2d) found at address %2d; current_weight = %2d;", site, x, y, z, address, current_weight); // arrows[address + 1], arrows[address + 2], arrows[address + 3], arrows[address + 4], address/5, current_weight);
if (! TEST) printf("\n "); else printf(" ");
printf("=> MODIFY"); return;}
if (address >= 0 && current_weight == requested_weight){
printf("arrow (%2d,%2d,%2d,%2d) found at address %2d;", site, x, y, z, address); // arrows[address + 1], arrows[address + 2], arrows[address + 3], arrows[address + 4], address/5);
if (! TEST) printf("\n "); else printf(" ");
printf("requested_weight == current_weight => END"); return;}
if (address == -1 && requested_weight == 0) {
printf("no such arrow found (%2d,%2d,%2d,%2d)", site, x, y, z); // arrows[address + 1], arrows[address + 2], arrows[address + 3], arrows[address + 4]);
if (! TEST) printf("\n "); else printf(" ");
printf("=> END"); return;}
}
/*
* Prints vertex and lines buffers_states (sizes) at major one_batch_sizes and at the end of a session.
* Major one_batch_sizes are creation of grids and creation of arrows
* Arithmetic verification is provided at each one_batch_size
*/
void show_buffers_states(int space_X, int space_Y, int space_Z,
long nb_batches_specified, int one_batch_size,
int offset_after_grids, int buffer_vertex_size,
int buffer_lines_size_after_cubes, int buffer_lines_size)
{
int offset_after_arrows = buffer_vertex_size / 3, difference = offset_after_arrows - offset_after_grids;
printf("\n - - - - - - - - - - - - - - - - - - - - - - - - - - - -");
printf("\n buffer_vertex_offset_after grids = %9d\t%9d = (x+1)*(y+1)*(z+1); <--> (x,y,z = %d,%d,%d)",\
offset_after_grids, (space_X + 1)*(space_Y + 1)*(space_Z + 1), space_X, space_Y, space_Z);
printf("\n buffer_vertex_offset_after arrows = %9d\t%9d = %d + %d; <--> %d = 12 x %d (%d cubes)",\
offset_after_arrows, offset_after_arrows, offset_after_grids,\
difference, difference, difference / 12, difference / 12);
printf("\n buffer_lines_offset after cubes = %9d\t%9d = 2 * (%dx%d + %dx%d + %dx%d); <--> 2 * (x*y + x*z + y*z)",\
buffer_lines_size_after_cubes, ((space_X+1) * (space_Y+1) + (space_X+1) * (space_Z+1) + (space_Y+1) * (space_Z+1)) * 2,
space_X+1, space_Y+1, space_X+1, space_Z+1, space_Y+1, space_Z+1);
printf("\n buffer_lines_offset after arrows = %9d\t%9d = %d + %d; <--> %d = 14 x %d (%d arrows drawned)",\
buffer_lines_size, buffer_lines_size, buffer_lines_size_after_cubes,\
buffer_lines_size - buffer_lines_size_after_cubes,\
buffer_lines_size - buffer_lines_size_after_cubes, (buffer_lines_size - buffer_lines_size_after_cubes) / 14,\
(buffer_lines_size - buffer_lines_size_after_cubes) / 14);
if (nb_batches_specified * one_batch_size == 0) printf("\n");
else printf("\n WARNING Arrows of the same address, whatever their weight, are drawn in superimposition. Check their list.");
printf("\n It happens that NOT all the specified arrows (%ld) = (%ld x %d) are drawned (%d) ! WHY ? (d = %ld)\n",\
nb_batches_specified * one_batch_size, nb_batches_specified, one_batch_size, (buffer_lines_size - buffer_lines_size_after_cubes) / 14,\
nb_batches_specified * one_batch_size - (buffer_lines_size - buffer_lines_size_after_cubes) / 14);
}

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@ -113,15 +113,6 @@ static void graphics_debug_callback(GLenum source, GLenum type, GLuint id,
/* -------------------------------------------------------------------------- */ /* -------------------------------------------------------------------------- */
/*
* TODO ?
* Should a function "graphics_erase_line (GLuint a, GLuint b)" be used ?
* symetric with graphics_write_line (GLuint a, GLuint b)
*
* NB in this version lines only can be erased,
* and similar functions for vertex and plans have not to be considered.
*/
/* /*
* Writes values to describe a line from a to b into the line buffer * Writes values to describe a line from a to b into the line buffer
* *
@ -278,7 +269,6 @@ bool graphics_init_shaders(const void *gl_area)
return false; return false;
vertex = create_shader(GL_VERTEX_SHADER, vertex_shader); vertex = create_shader(GL_VERTEX_SHADER, vertex_shader);
// ! WARNING ! l'instruction suivante (ou un autre 'free') a pu provoquer un 'double free' (Abandon)
if(vertex == 0) { if(vertex == 0) {
entry->program = 0; entry->program = 0;
g_free(vertex_shader); g_free(vertex_shader);
@ -599,11 +589,13 @@ static void show_user_choices(struct arrow_t *arrows, int arrows_nb,
int space_size_x, int space_size_y, int space_size_z, int space_size_x, int space_size_y, int space_size_z,
int prefer, int show_all, int show_array) int prefer, int show_all, int show_array)
{ {
if (show_array) printf("\n"); if (show_array) printf("\n");
printf("model + user constraints :\tspace size x,y,z = %d,%d,%d\t", space_size_x, space_size_y, space_size_z); printf("model + user constraints :\tspace size x,y,z = %d,%d,%d\t", space_size_x, space_size_y, space_size_z);
if (prefer == 0) printf("prefer = %d <> show all grids", prefer); if (show_all && prefer == 0) printf("prefer = %d <> show all grids", prefer);
if (prefer == 1) printf("prefer = %d <> show no grid", prefer); if (show_all && prefer == 1) printf("prefer = %d <> show no grid", prefer);
if (prefer > 1) printf("show grids according rule (%d)", prefer); if (show_all && prefer > 1) printf("show grids according rule (%d)", prefer);
printf("\n");
if (show_all) printf("\n\ if (show_all) printf("\n\
initial arrows data with arrows_nb = %d", arrows_nb); initial arrows data with arrows_nb = %d", arrows_nb);
if (show_array) show_arrows_array (arrows, arrows_nb, space_size_x, space_size_y, space_size_z); if (show_array) show_arrows_array (arrows, arrows_nb, space_size_x, space_size_y, space_size_z);
@ -645,6 +637,7 @@ static void show_buffers_states(int space_X, int space_Y, int space_Z, int arrow
if (arrows_nb > 1) if (arrows_nb > 1)
printf("\n WARNING In this test, it may happens that some arrows (whatever their weights) are drawn superimposed (check the list).\n"); printf("\n WARNING In this test, it may happens that some arrows (whatever their weights) are drawn superimposed (check the list).\n");
else printf("\n");
} }
@ -879,13 +872,12 @@ void __attribute__((optimize("no-unroll-loops"))) main_test_graphics (void)
int rand(void); int rand(void);
void srand(unsigned int seed); // printf ("Valeur max : %d\n", RAND_MAX); min + rand() % (max+1 - min); void srand(unsigned int seed); // printf ("Valeur max : %d\n", RAND_MAX); min + rand() % (max+1 - min);
int arbitrary = 4000000; int arbitrary = 4;
int space_arbitrary = 200; int space_X = 3, // 1 + rand() % arbitrary,
int space_X = 200 + rand() % space_arbitrary, space_Y = 3, // 1 + rand() % arbitrary,
space_Y = 200 + rand() % space_arbitrary, space_Z = 3; // 1 + rand() % arbitrary;
space_Z = 200 + rand() % space_arbitrary;
int density_max = space_X * space_Y * space_Z; int density_max = space_X * space_Y * space_Z;
int arrows_nb = 0; int arrows_nb = 0;//rand() % density_max;
int pref_show_grids = 1; // 0, 1, 2, 3, 5, 6, 10, 15, 30, etc int pref_show_grids = 1; // 0, 1, 2, 3, 5, 6, 10, 15, 30, etc
// xyz, 0, x, y, z, xy, xz, yz, xyz // xyz, 0, x, y, z, xy, xz, yz, xyz
int weight = 0, site = 0, int weight = 0, site = 0,
@ -894,81 +886,66 @@ void __attribute__((optimize("no-unroll-loops"))) main_test_graphics (void)
int buffer_lines_size_after_cubes = buffer_lines_size; int buffer_lines_size_after_cubes = buffer_lines_size;
int offset_up_to_this_cube_coords = 0, x, y, z; int offset_up_to_this_cube_coords = 0, x, y, z;
/* arrows = g_malloc0(arrows_nb * sizeof(struct arrow_t)); */ show_user_choices(arrows, arrows_nb, space_X, space_Y, space_Z, pref_show_grids, 0, 0);
show_user_choices(arrows, arrows_nb, space_X, space_Y, space_Z, pref_show_grids, 1, 0); write_space_ridges (space_X, space_Y, space_Z);
write_marks_along_space_ridges (space_X, space_Y, space_Z);
// WARNING arrows with same address will be drawn superimposed
/* if (arrows_nb > 0) */
/* for (int i = 0; i < arrows_nb; i ++) { */
/* arrows[i].load = 1 + rand() % arbitrary; */
/* arrows[i].site = rand() % 6; */
/* arrows[i].x = rand() % space_X; */
/* arrows[i].y = rand() % space_Y; */
/* arrows[i].z = rand() % space_Z; */
/* }; */
// forget the next two lines during the random tests
// arrows[] = {... some values ...}
// int arrows_nb = sizeof(arrows) / sizeof(arrows[0]) / 5;
/* GRID */ /* GRID */
grid_write_intersections (space_X, space_Y, space_Z); /* grid_write_intersections (space_X, space_Y, space_Z); */
if (pref_show_grids % 2 == 0) grid_write_x (space_X, space_Y, space_Z); /* if (pref_show_grids % 2 == 0) grid_write_x (space_X, space_Y, space_Z); */
if (pref_show_grids % 3 == 0) grid_write_y (space_X, space_Y, space_Z); /* if (pref_show_grids % 3 == 0) grid_write_y (space_X, space_Y, space_Z); */
if (pref_show_grids % 5 == 0) grid_write_z (space_X, space_Y, space_Z); /* if (pref_show_grids % 5 == 0) grid_write_z (space_X, space_Y, space_Z); */
if (pref_show_grids > 0) grid_write_ridges (space_X, space_Y, space_Z); /* if (pref_show_grids > 0) grid_write_ridges (space_X, space_Y, space_Z); */
/* grid_write_marks (space_X, space_Y, space_Z); */
/* ARROWS */ /* ARROWS */
/* NB The 12 vertices required to draw 6 arrows in each cube /* NB The 12 vertices required to draw 6 arrows in each cube
* are always defined (whether arrows are drawn or not). */ * are always defined (whether arrows are drawn or not). */
/* Therefore: if (arrows_nb > 0) is not required (next line) */ /* Therefore: if (arrows_nb > 0) is not required (next line) */
arrows_write_terminations (space_X, space_Y, space_Z); /* arrows_write_terminations (space_X, space_Y, space_Z); */
/* Writing 100 by 100*/ /* volatile int remaining = arbitrary; */
volatile int remaining = arbitrary; /* while (remaining) { */
while (remaining) { /* for (int l = 0; l < 10; l++) { */
for (int l = 0; l < 10; l++) { /* arrows_nb = set_arrow (arrows, arrows_nb, */
arrows_nb = set_arrow (arrows, arrows_nb, /* rand() % arbitrary, // load / weight */
rand() % arbitrary, // load / weight /* rand() % 6, // site, */
rand() % 6, // site, /* rand() % space_X, // x */
rand() % space_X, // x /* rand() % space_Y, // y */
rand() % space_Y, // y /* rand() % space_Z); // z */
rand() % space_Z); // z /* } */
} /* remaining -= 10; */
remaining -= 100;
for (int i = 0; i < arrows_nb; i++) { /* for (int i = 0; i < arrows_nb; i++) { */
weight = arrows[i].load; /* weight = arrows[i].load; */
site = arrows[i].site; /* site = arrows[i].site; */
x = arrows[i].x; /* x = arrows[i].x; */
y = arrows[i].y; /* y = arrows[i].y; */
z = arrows[i].z; /* z = arrows[i].z; */
offset_up_to_this_cube_coords = 12 * (stx * x + sty * y + stz * z); /* offset_up_to_this_cube_coords = 12 * (stx * x + sty * y + stz * z); */
arrow_offset = offset_after_grids + offset_up_to_this_cube_coords; /* arrow_offset = offset_after_grids + offset_up_to_this_cube_coords; */
arrows_write_basis (arrow_offset); /* arrows_write_basis (arrow_offset); */
switch(site){ /* switch(site){ */
case EAST: case WEST: write_arrow_lines_east_west (arrow_offset, weight, site); break; /* case EAST: case WEST: write_arrow_lines_east_west (arrow_offset, weight, site); break; */
case ZENITH: case NADIR: write_arrow_lines_zenith_nadir (arrow_offset, weight, site); break; /* case ZENITH: case NADIR: write_arrow_lines_zenith_nadir (arrow_offset, weight, site); break; */
case SOUTH: case NORTH: write_arrow_lines_south_north (arrow_offset, weight, site); break; /* case SOUTH: case NORTH: write_arrow_lines_south_north (arrow_offset, weight, site); break; */
default: break; /* default: break; */
} /* } */
} /* } */
free(arrows); /* free(arrows); */
arrows = NULL; /* arrows = NULL; */
arrows_nb = 0; /* arrows_nb = 0; */
if (TEST) printf("\nCreated %d arrows", arbitrary - remaining); /* if (TEST) printf("\nCreated %d arrows", arbitrary - remaining); */
} /* } */
// ligne suivante inutile: < ce sont les sous-fonctions de set_arrow() qui appellent /* show_buffers_states(space_X, space_Y, space_Z, arrows_nb, */
// show_user_choices(arrows, arrows_nb, space_X, space_Y, space_Z, pref_show_grids, 1, 1); /* offset_after_grids, buffer_vertex_size, */
/* buffer_lines_size_after_cubes, buffer_lines_size); */
show_buffers_states(space_X, space_Y, space_Z, arrows_nb,
offset_after_grids, buffer_vertex_size,
buffer_lines_size_after_cubes, buffer_lines_size);
} }

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@ -24,6 +24,89 @@
#include "../../include/base.h" #include "../../include/base.h"
#include "../../include/graphics.h" #include "../../include/graphics.h"
void write_space_ridges (long x, long y, long z)
{
float max = fmax(x, y); max = fmax(max, z);
graphics_write_vertex (- x / max, - y / max, - z / max);
graphics_write_vertex (+ x / max, - y / max, - z / max);
graphics_write_vertex (- x / max, + y / max, - z / max);
graphics_write_vertex (- x / max, - y / max, + z / max);
graphics_write_vertex (+ x / max, + y / max, - z / max);
graphics_write_vertex (+ x / max, - y / max, + z / max);
graphics_write_vertex (- x / max, + y / max, + z / max);
graphics_write_vertex (+ x / max, + y / max, + z / max);
graphics_write_line ( 0, 1); graphics_write_line ( 7, 4);
graphics_write_line ( 0, 2); graphics_write_line ( 7, 5);
graphics_write_line ( 0, 3); graphics_write_line ( 7, 6);
graphics_write_line ( 1, 4); graphics_write_line ( 2, 4);
graphics_write_line ( 1, 5); graphics_write_line ( 3, 5);
graphics_write_line ( 2, 6); graphics_write_line ( 3, 6);
}
void write_marks_along_space_ridges (long x, long y, long z)
{
float i, j, k, vx, vy, vz, max = fmax(x, y);
max = fmax(max, z);
// printf("\n");
for (i = 0; i <= x; i++)
for (j = 0; j <= y; j++)
for (k = 0; k <= z; k++){
vx = (2 * i / x - 1) * x / max;
vy = (2 * j / y - 1) * y / max;
vz = (2 * k / z - 1) * z / max;
if ((i == 0 && j == 0) || (i == 0 && j == y) || (i == x && j == 0) || (i == x && j == y)
|| (i == 0 && k == 0) || (i == 0 && k == z) || (i == x && k == 0) || (i == x && k == z)
|| (j == 0 && k == 0) || (j == 0 && k == z) || (j == y && k == 0) || (j == y && k == z))
graphics_write_vertex (vx, vy, vz);
};
int buffer_lines_offset = 24;
graphics_write_line (buffer_lines_offset + 0, buffer_lines_offset + 2);
graphics_write_line (buffer_lines_offset + 1, buffer_lines_offset + 3);
graphics_write_line (buffer_lines_offset + 1, buffer_lines_offset + 0);
graphics_write_line (buffer_lines_offset + 2, buffer_lines_offset + 3);
graphics_write_line (buffer_lines_offset + 8, buffer_lines_offset + 9);
graphics_write_line (buffer_lines_offset + 10, buffer_lines_offset + 11);
graphics_write_line (buffer_lines_offset + 5, buffer_lines_offset + 13);
graphics_write_line (buffer_lines_offset + 6, buffer_lines_offset + 14);
}
/* /*
* Writes grid lines intersections to vertex and color buffers * Writes grid lines intersections to vertex and color buffers
@ -47,7 +130,7 @@ void grid_write_intersections (long x, long y, long z)
vz = (2 * k / z - 1) * z / max; vz = (2 * k / z - 1) * z / max;
graphics_write_vertex (vx, vy, vz); graphics_write_vertex (vx, vy, vz);
graphics_write_color (0.64f,0.64f,0.64f); // graphics_write_color (0.64f,0.64f,0.64f);
}; };
} }
@ -58,9 +141,20 @@ void grid_write_intersections (long x, long y, long z)
* *
* @return void * @return void
*/ */
void grid_write_ridges (long x, void grid_write_marks (long x, long y, long z)
long y, {
long z) long step_x = (z + 1) * (y + 1), step_y = z + 1, step_z = 1;
int delta = 1.0f;
for (int i=1; i < z; i ++) {
// graphics_write_vertex (delta, delta, i); graphics_write_vertex (delta, - delta, i);
// graphics_write_color (0.3f,0.3f,0.3f); graphics_write_color (0.3f,0.3f,0.3f);
// graphics_write_line (0, step_z * z + step_y * y + step_x * x);
graphics_write_line ( i * step_z, i * step_z + x);
// graphics_write_line ( i * step_z, i * step_z + y);
}
}
void grid_write_ridges (long x, long y, long z)
{ {
long step_x = (z + 1) * (y + 1), long step_x = (z + 1) * (y + 1),
step_y = z + 1, step_y = z + 1,